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- #pragma once
- #include "../FunctionIncludes.h"
- #include "../../themes/Themes.h"
- namespace cheat {
- class Settings : public Function {
- public:
- ConfigField<bool> f_DisableProtection;
- ConfigField<bool> f_DisableLog;
- ConfigField<bool> f_SpoofACResult;
- ConfigField<bool> f_UseSignature;
- ConfigField<bool> f_ShowFps;
- ConfigField<bool> f_ShowRpc;
- ConfigField<int> f_InitDelay;
- ConfigField<int> f_Language;
- ConfigField<bool> f_MobileMode;
- ConfigField<bool> f_ShowConsole;
- ConfigField<std::string> f_StartupArguments;
- ConfigField<float> f_AnimationDuration;
- ConfigField<bool> f_Status;
- ConfigField<bool> f_StatusMove;
- ConfigField<bool> f_ShowMenu;
- Hotkey f_HotkeyConsole;
- Hotkey f_Hotkey;
- void GUI() override;
- void Outer() override;
- std::string getModule() override;
- static Settings& getInstance();
- Settings();
- };
- }
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