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- #include "../FunctionIncludes.h"
- #include "../../api/lua/luahook.hpp"
- #include "../../api/imgui/ImGui/imgui.h"
- #include "../../api/imgui/TextEditor/TextEditor.h"
- namespace cheat {
- class LuaConsole : public Function {
- public:
- Hotkey f_Hotkey;
- virtual void GUI() override;
- virtual void Outer() override;
- virtual void Status() override;
- std::string getModule() override;
- static LuaConsole& getInstance();
- LuaConsole();
- };
- }
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