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- -- Minetest 0.4 mod: bones
- -- See README.txt for licensing and other information.
- local function is_owner(pos, name)
- local owner = minetest.get_meta(pos):get_string("owner")
- if owner == "" or owner == name or minetest.check_player_privs(name, "protection_bypass") then
- return true
- end
- return false
- end
- local bones_formspec =
- "size[8,9]" ..
- default.gui_bg ..
- default.gui_bg_img ..
- default.gui_slots ..
- "list[current_name;main;0,0.3;8,4;]" ..
- "list[current_player;main;0,4.85;8,1;]" ..
- "list[current_player;main;0,6.08;8,3;8]" ..
- "listring[current_name;main]" ..
- "listring[current_player;main]" ..
- default.get_hotbar_bg(0,4.85)
- local share_bones_time = tonumber(minetest.settings:get("share_bones_time")) or 1200
- local share_bones_time_early = tonumber(minetest.settings:get("share_bones_time_early")) or share_bones_time / 4
- minetest.register_node("bones:bones", {
- description = "Bones",
- tiles = {
- "bones_nonshade.png",
- "bones_shade.png",
- "bones.png",
- "bones.png",
- "bones.png",
- "bones.png"
- },
- paramtype2 = "facedir",
- drawtype="nodebox",
- node_box= {
- type = "fixed",
- fixed = {
- {-0.125, -0.5, -0.1875, -0.0625, -0.25, 0.1875}, -- NodeBox16
- {-0.0625, -0.5, -0.125, 0, -0.25, 0.1875}, -- NodeBox17
- {0, -0.5, -0.1875, 0.0625, -0.25, 0.1875}, -- NodeBox18
- {0.0625, -0.5, -0.125, 0.125, -0.25, 0.1875}, -- NodeBox19
- {0.125, -0.5, -0.1875, 0.1875, -0.25, 0.1875}, -- NodeBox20
- {-0.1875, -0.25, -0.1875, 0.25, -0.1875, 0.3125}, -- NodeBox22
- {-0.25, -0.1875, -0.25, 0.3125, -0.125, 0.375}, -- NodeBox23
- {-0.3125, -0.125, -0.25, -0.0625, 0, 0.4375}, -- NodeBox24
- {-0.0625, -0.125, -0.0625, 0, 0, 0.4375}, -- NodeBox26
- {0.0625, -0.125, -0.0625, 0.125, 0, 0.4375}, -- NodeBox27
- {0, -0.125, -0.25, 0.0625, 0, 0.4375}, -- NodeBox28
- {0.125, -0.125, -0.25, 0.375, 0, 0.4375}, -- NodeBox29
- {-0.3125, 0, -0.25, 0.375, 0.0625, 0.4375}, -- NodeBox30
- {-0.3125, 0.0625, -0.25, -0.1875, 0.125, 0.4375}, -- NodeBox31
- {-0.0625, 0.0625, -0.25, 0.125, 0.125, 0.4375}, -- NodeBox32
- {0.25, 0.0625, -0.25, 0.375, 0.125, 0.4375}, -- NodeBox33
- {-0.3125, 0.125, -0.25, -0.25, 0.25, 0.4375}, -- NodeBox34
- {-0.25, 0.25, -0.25, -0.1875, 0.3125, 0.4375}, -- NodeBox35
- {-0.1875, 0.3125, -0.25, 0.25, 0.375, 0.4375}, -- NodeBox37
- {-0.0625, 0.25, -0.25, 0.125, 0.3125, 0.4375}, -- NodeBox39
- {0, 0.125, -0.25, 0.0625, 0.25, 0.4375}, -- NodeBox40
- {0.3125, 0.125, -0.25, 0.375, 0.25, 0.4375}, -- NodeBox41
- {0.25, 0.25, -0.25, 0.3125, 0.3125, 0.4375}, -- NodeBox42
- {-0.25, 0.0625, 0.0625, 0.3125, 0.25, 0.4375}, -- NodeBox46
- {-0.1875, 0.25, 0.0625, 0.25, 0.3125, 0.4375}, -- NodeBox47
- {-0.25, -0.0625, 0.4375, 0.3125, 0.1875, 0.5}, -- NodeBox48
- {-0.125, 0.1875, 0.4375, 0.1875, 0.25, 0.5}, -- NodeBox49
- }
- },
- groups = {dig_immediate = 2},
- sounds = default.node_sound_gravel_defaults(),
- can_dig = function(pos, player)
- local inv = minetest.get_meta(pos):get_inventory()
- local name = ""
- if player then
- name = player:get_player_name()
- end
- return is_owner(pos, name) and inv:is_empty("main")
- end,
- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
- if is_owner(pos, player:get_player_name()) then
- return count
- end
- return 0
- end,
- allow_metadata_inventory_put = function(pos, listname, index, stack, player)
- return 0
- end,
- allow_metadata_inventory_take = function(pos, listname, index, stack, player)
- if is_owner(pos, player:get_player_name()) then
- return stack:get_count()
- end
- return 0
- end,
- on_metadata_inventory_take = function(pos, listname, index, stack, player)
- local meta = minetest.get_meta(pos)
- if meta:get_inventory():is_empty("main") then
- minetest.remove_node(pos)
- end
- end,
- on_punch = function(pos, node, player)
- if not is_owner(pos, player:get_player_name()) then
- return
- end
- if minetest.get_meta(pos):get_string("infotext") == "" then
- return
- end
- local inv = minetest.get_meta(pos):get_inventory()
- local player_inv = player:get_inventory()
- local has_space = true
- for i = 1, inv:get_size("main") do
- local stk = inv:get_stack("main", i)
- if player_inv:room_for_item("main", stk) then
- inv:set_stack("main", i, nil)
- player_inv:add_item("main", stk)
- else
- has_space = false
- break
- end
- end
- -- remove bones if player emptied them
- if has_space then
- if player_inv:room_for_item("main", {name = "bones:bones"}) then
- player_inv:add_item("main", {name = "bones:bones"})
- else
- minetest.add_item(pos,"bones:bones")
- end
- minetest.remove_node(pos)
- end
- end,
- on_timer = function(pos, elapsed)
- local meta = minetest.get_meta(pos)
- local time = meta:get_int("time") + elapsed
- if time >= share_bones_time then
- meta:set_string("infotext", meta:get_string("owner") .. "'s old dreams")
- meta:set_string("owner", "")
- minetest.chat_send_all("Someone's forsaken the carcass of their dreams.")
- minetest.chat_send_all("It can be found at " .. minetest.pos_to_string(pos) .. ".")
- else
- meta:set_int("time", time)
- return true
- end
- end,
- on_blast = function(pos)
- end,
- })
- local function may_replace(pos, player)
- local node_name = minetest.get_node(pos).name
- local node_definition = minetest.registered_nodes[node_name]
- -- if the node is unknown, we return false
- if not node_definition then
- return false
- end
- -- allow replacing air and liquids
- if node_name == "air" or node_definition.liquidtype ~= "none" then
- return true
- end
- -- don't replace filled chests and other nodes that don't allow it
- local can_dig_func = node_definition.can_dig
- if can_dig_func and not can_dig_func(pos, player) then
- return false
- end
- -- default to each nodes buildable_to; if a placed block would replace it, why shouldn't bones?
- -- flowers being squished by bones are more realistical than a squished stone, too
- -- exception are of course any protected buildable_to
- return node_definition.buildable_to and not minetest.is_protected(pos, player:get_player_name())
- end
- local drop = function(pos, itemstack)
- local obj = minetest.add_item(pos, itemstack:take_item(itemstack:get_count()))
- if obj then
- obj:setvelocity({
- x = math.random(-10, 10) / 9,
- y = 5,
- z = math.random(-10, 10) / 9,
- })
- end
- end
- minetest.register_on_dieplayer(function(player)
- local bones_mode = minetest.settings:get("bones_mode") or "bones"
- if bones_mode ~= "bones" and bones_mode ~= "drop" and bones_mode ~= "keep" then
- bones_mode = "bones"
- end
- -- return if keep inventory set or in creative mode
- if bones_mode == "keep" or (creative and creative.is_enabled_for
- and creative.is_enabled_for(player:get_player_name())) then
- return
- end
- local player_inv = player:get_inventory()
- if player_inv:is_empty("main") and
- player_inv:is_empty("craft") then
- return
- end
- local pos = vector.round(player:getpos())
- local player_name = player:get_player_name()
- -- check if it's possible to place bones, if not find space near player
- if bones_mode == "bones" and not may_replace(pos, player) then
- local air = minetest.find_node_near(pos, 1, {"air"})
- if air and not minetest.is_protected(air, player_name) then
- pos = air
- else
- bones_mode = "drop"
- end
- end
- if bones_mode == "drop" then
- -- drop inventory items
- for i = 1, player_inv:get_size("main") do
- drop(pos, player_inv:get_stack("main", i))
- end
- player_inv:set_list("main", {})
- -- drop crafting grid items
- for i = 1, player_inv:get_size("craft") do
- drop(pos, player_inv:get_stack("craft", i))
- end
- player_inv:set_list("craft", {})
- drop(pos, ItemStack("bones:bones"))
- return
- end
- local param2 = minetest.dir_to_facedir(player:get_look_dir())
- minetest.set_node(pos, {name = "bones:bones", param2 = param2})
- local meta = minetest.get_meta(pos)
- local inv = meta:get_inventory()
- inv:set_size("main", 8 * 4)
- inv:set_list("main", player_inv:get_list("main"))
- for i = 1, player_inv:get_size("craft") do
- local stack = player_inv:get_stack("craft", i)
- if inv:room_for_item("main", stack) then
- inv:add_item("main", stack)
- else
- --drop if no space left
- drop(pos, stack)
- end
- end
- player_inv:set_list("main", {})
- player_inv:set_list("craft", {})
- meta:set_string("formspec", bones_formspec)
- meta:set_string("owner", player_name)
- minetest.chat_send_player(player_name, "Your dreams can be found at " .. minetest.pos_to_string(pos) .. ".")
- if share_bones_time ~= 0 then
- meta:set_string("infotext", player_name .. "'s fresh skull")
- if share_bones_time_early == 0 or not minetest.is_protected(pos, player_name) then
- meta:set_int("time", 0)
- else
- meta:set_int("time", (share_bones_time - share_bones_time_early))
- end
- minetest.get_node_timer(pos):start(10)
- else
- meta:set_string("infotext", player_name.."'s old dreams")
- end
- end)
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