123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421 |
- -- Minetest 0.4 mod: default
- -- See README.txt for licensing and other information.
- -- Namespace for functions
- flowers = {}
- -- Map Generation
- dofile(minetest.get_modpath("flowers") .. "/mapgen.lua")
- --
- -- Flowers
- --
- -- Aliases for original flowers mod
- minetest.register_alias("flowers:flower_rose", "flowers:rose")
- minetest.register_alias("flowers:flower_tulip", "flowers:tulip")
- minetest.register_alias("flowers:flower_dandelion_yellow", "flowers:dandelion_yellow")
- minetest.register_alias("flowers:flower_geranium", "flowers:geranium")
- minetest.register_alias("flowers:flower_viola", "flowers:viola")
- minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white")
- -- And now for the tulips mod
- minetest.register_alias("tulips:white_seeds", "flowers:dandelion_white")
- minetest.register_alias("tulips:white_sprout", "flowers:dandelion_white")
- minetest.register_alias("tulips:white", "flowers:dandelion_white")
- minetest.register_alias("tulips:grey_seeds", "flowers:dandelion_white")
- minetest.register_alias("tulips:grey_sprout", "flowers:dandelion_white")
- minetest.register_alias("tulips:grey", "flowers:dandelion_white")
- minetest.register_alias("tulips:black_seeds", "flowers:rose")
- minetest.register_alias("tulips:black_sprout", "flowers:rose")
- minetest.register_alias("tulips:black", "flowers:rose")
- minetest.register_alias("tulips:red_seeds", "flowers:rose")
- minetest.register_alias("tulips:red_sprout", "flowers:rose")
- minetest.register_alias("tulips:red", "flowers:rose")
- minetest.register_alias("tulips:yellow_seeds", "flowers:dandelion_yellow")
- minetest.register_alias("tulips:yellow_sprout", "flowers:dandelion_yellow")
- minetest.register_alias("tulips:yellow", "flowers:dandelion_yellow")
- minetest.register_alias("tulips:green_seeds", "flowers:tulip")
- minetest.register_alias("tulips:green_sprout", "flowers:tulip")
- minetest.register_alias("tulips:green", "flowers:tulip")
- minetest.register_alias("tulips:cyan_seeds", "flowers:geranium")
- minetest.register_alias("tulips:cyan_sprout", "flowers:geranium")
- minetest.register_alias("tulips:cyan", "flowers:geranium")
- minetest.register_alias("tulips:blue_seeds", "flowers:geranium")
- minetest.register_alias("tulips:blue_sprout", "flowers:geranium")
- minetest.register_alias("tulips:magenta_seeds", "flowers:viola")
- minetest.register_alias("tulips:magenta_sprout", "flowers:viola")
- minetest.register_alias("tulips:magenta", "flowers:viola")
- -- Flower registration
- local function add_simple_flower(name, desc, box, f_groups)
- -- Common flowers' groups
- f_groups.snappy = 3
- f_groups.flower = 1
- f_groups.flora = 1
- f_groups.attached_node = 1
- minetest.register_node("flowers:" .. name, {
- description = desc,
- drawtype = "plantlike",
- waving = 1,
- tiles = {"flowers_" .. name .. ".png"},
- inventory_image = "flowers_" .. name .. ".png",
- wield_image = "flowers_" .. name .. ".png",
- sunlight_propagates = true,
- paramtype = "light",
- drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5/5, -2.5/5, -0.5/5, 0.5/5, 0.5/5, 0.5/5},
- {-1.5/5, -0.5/5, -1.5/5, -0.5/5, 1.5/5, -0.5/5},
- {0.5/5, -0.5/5, -1.5/5, 1.5/5, 1.5/5, -0.5/5},
- {0.5/5, -0.5/5, 0.5/5, 1.5/5, 1.5/5, 1.5/5},
- {-1.5/5, -0.5/5, 0.5/5, -0.5/5, 1.5/5, 1.5/5},
- }
- },
- walkable = false,
- buildable_to = true,
- stack_max = 99,
- groups = f_groups,
- sounds = default.node_sound_leaves_defaults(),
- selection_box = {
- type = "fixed",
- fixed = box
- }
- })
- end
- flowers.datas = {
- {
- "rose",
- "Red Rose",
- {-2 / 16, -0.5, -2 / 16, 2 / 16, 5 / 16, 2 / 16},
- {color_red = 1, flammable = 1}
- },
- {
- "tulip",
- "Orange Tulip",
- {-2 / 16, -0.5, -2 / 16, 2 / 16, 3 / 16, 2 / 16},
- {color_orange = 1, flammable = 1}
- },
- {
- "dandelion_yellow",
- "Yellow Dandelion",
- {-4 / 16, -0.5, -4 / 16, 4 / 16, -2 / 16, 4 / 16},
- {color_yellow = 1, flammable = 1}
- },
- {
- "geranium",
- "Blue Geranium",
- {-2 / 16, -0.5, -2 / 16, 2 / 16, 2 / 16, 2 / 16},
- {color_blue = 1, flammable = 1}
- },
- {
- "viola",
- "Viola",
- {-5 / 16, -0.5, -5 / 16, 5 / 16, -1 / 16, 5 / 16},
- {color_violet = 1, flammable = 1}
- },
- {
- "dandelion_white",
- "White Dandelion",
- {-5 / 16, -0.5, -5 / 16, 5 / 16, -2 / 16, 5 / 16},
- {color_white = 1, flammable = 1}
- },
- }
- for _,item in pairs(flowers.datas) do
- add_simple_flower(unpack(item))
- end
- -- Flower spread
- -- Public function to enable override by mods
- function flowers.flower_spread(pos, node)
- pos.y = pos.y - 1
- local under = minetest.get_node(pos)
- pos.y = pos.y + 1
- -- Replace flora with dry shrub in desert sand and silver sand,
- -- as this is the only way to generate them.
- -- However, preserve grasses in sand dune biomes.
- if minetest.get_item_group(under.name, "sand") == 1 and
- under.name ~= "default:sand" then
- minetest.set_node(pos, {name = "default:dry_shrub"})
- return
- end
- if minetest.get_item_group(under.name, "soil") == 0 then
- return
- end
- local light = minetest.get_node_light(pos)
- if not light or light < 13 then
- return
- end
- local pos0 = vector.subtract(pos, 4)
- local pos1 = vector.add(pos, 4)
- if #minetest.find_nodes_in_area(pos0, pos1, "group:flora") > 3 then
- return
- end
- local soils = minetest.find_nodes_in_area_under_air(
- pos0, pos1, "group:soil")
- if #soils > 0 then
- local seedling = soils[math.random(#soils)]
- local seedling_above =
- {x = seedling.x, y = seedling.y + 1, z = seedling.z}
- light = minetest.get_node_light(seedling_above)
- if not light or light < 13 or
- -- Desert sand is in the soil group
- minetest.get_node(seedling).name == "default:desert_sand" then
- return
- end
- minetest.set_node(seedling_above, {name = node.name})
- end
- end
- minetest.register_abm({
- label = "Flower spread",
- nodenames = {"group:flora"},
- interval = 13,
- chance = 96,
- action = function(...)
- flowers.flower_spread(...)
- end,
- })
- --
- -- Mushrooms
- --
- minetest.register_node("flowers:mushroom_red", {
- description = "Red Mushroom",
- tiles = {"flowers_mushroom_red.png"},
- inventory_image = "flowers_mushroom_red.png",
- wield_image = "flowers_mushroom_red.png",
- drawtype = "plantlike",
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- buildable_to = true,
- groups = {snappy = 3, attached_node = 1, flammable = 1},
- sounds = default.node_sound_leaves_defaults(),
- on_use = minetest.item_eat(-5),
- selection_box = {
- type = "fixed",
- fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, -1 / 16, 4 / 16},
- }
- })
- minetest.register_node("flowers:mushroom_brown", {
- description = "Brown Mushroom",
- tiles = {"flowers_mushroom_brown.png"},
- inventory_image = "flowers_mushroom_brown.png",
- wield_image = "flowers_mushroom_brown.png",
- drawtype = "plantlike",
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- buildable_to = true,
- groups = {snappy = 3, attached_node = 1, flammable = 1},
- sounds = default.node_sound_leaves_defaults(),
- on_use = minetest.item_eat(1),
- selection_box = {
- type = "fixed",
- fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, -2 / 16, 3 / 16},
- }
- })
- minetest.register_node("flowers:mushroom_jade", {
- description = "Jade Mushroom",
- tiles = {"flowers_mushroom_jade.png"},
- inventory_image = "flowers_mushroom_jade.png",
- wield_image = "flowers_mushroom_jade.png",
- drawtype = "plantlike",
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- buildable_to = true,
- groups = {snappy = 3, attached_node = 1, flammable = 1},
- sounds = default.node_sound_leaves_defaults(),
- on_use = minetest.item_eat(3),
- selection_box = {
- type = "fixed",
- fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, -2 / 16, 3 / 16},
- }
- })
- minetest.register_node("flowers:mushroom_french", {
- description = "French Mushroom",
- tiles = {"flowers_mushroom_french.png"},
- inventory_image = "flowers_mushroom_french.png",
- wield_image = "flowers_mushroom_french.png",
- drawtype = "plantlike",
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- buildable_to = true,
- groups = {snappy = 3, attached_node = 1, flammable = 1},
- sounds = default.node_sound_leaves_defaults(),
- on_use = minetest.item_eat(1),
- selection_box = {
- type = "fixed",
- fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, -2 / 16, 3 / 16},
- }
- })
- minetest.register_node("flowers:mushroom_lemon", {
- description = "Lemon Mushroom",
- tiles = {"flowers_mushroom_lemon.png"},
- inventory_image = "flowers_mushroom_lemon.png",
- wield_image = "flowers_mushroom_lemon.png",
- drawtype = "plantlike",
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- buildable_to = true,
- groups = {snappy = 3, attached_node = 1, flammable = 1},
- sounds = default.node_sound_leaves_defaults(),
- on_use = minetest.item_eat(0),
- selection_box = {
- type = "fixed",
- fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, -2 / 16, 3 / 16},
- }
- })
- minetest.register_node("flowers:mushroom_sleepy", {
- description = "Sleepy Mushroom",
- tiles = {"flowers_mushroom_sleepy.png"},
- inventory_image = "flowers_mushroom_sleepy.png",
- wield_image = "flowers_mushroom_sleepy.png",
- drawtype = "plantlike",
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- buildable_to = true,
- groups = {snappy = 3, attached_node = 1, flammable = 1},
- sounds = default.node_sound_leaves_defaults(),
- on_use = minetest.item_eat(-18),
- selection_box = {
- type = "fixed",
- fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, -2 / 16, 3 / 16},
- }
- })
- -- Mushroom spread and death
- minetest.register_abm({
- label = "Mushroom spread",
- nodenames = {"flowers:mushroom_brown", "flowers:mushroom_red", "flowers:mushroom_jade",
- "flowers:mushroom_french", "flowers:mushroom_lemon", "flowers:mushroom_sleepy"},
- interval = 11,
- chance = 50,
- action = function(pos, node)
- if minetest.get_node_light(pos, nil) == 15 then
- minetest.remove_node(pos)
- return
- end
- local random = {
- x = pos.x + math.random(-2, 2),
- y = pos.y + math.random(-1, 1),
- z = pos.z + math.random(-2, 2)
- }
- local random_node = minetest.get_node_or_nil(random)
- if not random_node or random_node.name ~= "air" then
- return
- end
- local node_under = minetest.get_node_or_nil({x = random.x,
- y = random.y - 1, z = random.z})
- if not node_under then
- return
- end
- if (minetest.get_item_group(node_under.name, "soil") ~= 0 or
- minetest.get_item_group(node_under.name, "tree") ~= 0) and
- minetest.get_node_light(pos, 0.5) <= 3 and
- minetest.get_node_light(random, 0.5) <= 3 then
- minetest.set_node(random, {name = node.name})
- end
- end
- })
- -- These old mushroom related nodes can be simplified now
- minetest.register_alias("flowers:mushroom_spores_brown", "flowers:mushroom_brown")
- minetest.register_alias("flowers:mushroom_spores_red", "flowers:mushroom_red")
- minetest.register_alias("flowers:mushroom_fertile_brown", "flowers:mushroom_brown")
- minetest.register_alias("flowers:mushroom_fertile_red", "flowers:mushroom_red")
- minetest.register_alias("mushroom:brown_natural", "flowers:mushroom_brown")
- minetest.register_alias("mushroom:red_natural", "flowers:mushroom_red")
- --
- -- Waterlily
- --
- minetest.register_node("flowers:waterlily", {
- description = "Waterlily",
- drawtype = "nodebox",
- paramtype = "light",
- paramtype2 = "facedir",
- tiles = {"flowers_waterlily.png", "flowers_waterlily_bottom.png"},
- inventory_image = "flowers_waterlily.png",
- wield_image = "flowers_waterlily.png",
- liquids_pointable = true,
- walkable = false,
- buildable_to = true,
- sunlight_propagates = true,
- floodable = true,
- groups = {snappy = 3, flower = 1, flammable = 1},
- sounds = default.node_sound_leaves_defaults(),
- node_placement_prediction = "",
- node_box = {
- type = "fixed",
- fixed = {-0.5, -31 / 64, -0.5, 0.5, -15 / 32, 0.5}
- },
- selection_box = {
- type = "fixed",
- fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, -15 / 32, 7 / 16}
- },
- on_place = function(itemstack, placer, pointed_thing)
- local pos = pointed_thing.above
- local node = minetest.get_node(pointed_thing.under).name
- local def = minetest.registered_nodes[node]
- local player_name = placer:get_player_name()
- if def and def.liquidtype == "source" and
- minetest.get_item_group(node, "water") > 0 then
- if not minetest.is_protected(pos, player_name) then
- minetest.set_node(pos, {name = "flowers:waterlily",
- param2 = math.random(0, 3)})
- if not (creative and creative.is_enabled_for
- and creative.is_enabled_for(player_name)) then
- itemstack:take_item()
- end
- else
- minetest.chat_send_player(player_name, "Node is protected")
- minetest.record_protection_violation(pos, player_name)
- end
- end
- return itemstack
- end
- })
|