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- /*
- * bitext.c: kernel little helper (of bit shuffling variety).
- *
- * Copyright (C) 2002 Pete Zaitcev <zaitcev@yahoo.com>
- *
- * The algorithm to search a zero bit string is geared towards its application.
- * We expect a couple of fixed sizes of requests, so a rotating counter, reset
- * by align size, should provide fast enough search while maintaining low
- * fragmentation.
- */
- #include <linux/string.h>
- #include <linux/bitmap.h>
- #include <asm/bitext.h>
- /**
- * bit_map_string_get - find and set a bit string in bit map.
- * @t: the bit map.
- * @len: requested string length
- * @align: requested alignment
- *
- * Returns offset in the map or -1 if out of space.
- *
- * Not safe to call from an interrupt (uses spin_lock).
- */
- int bit_map_string_get(struct bit_map *t, int len, int align)
- {
- int offset, count; /* siamese twins */
- int off_new;
- int align1;
- int i, color;
- if (t->num_colors) {
- /* align is overloaded to be the page color */
- color = align;
- align = t->num_colors;
- } else {
- color = 0;
- if (align == 0)
- align = 1;
- }
- align1 = align - 1;
- if ((align & align1) != 0)
- BUG();
- if (align < 0 || align >= t->size)
- BUG();
- if (len <= 0 || len > t->size)
- BUG();
- color &= align1;
- spin_lock(&t->lock);
- if (len < t->last_size)
- offset = t->first_free;
- else
- offset = t->last_off & ~align1;
- count = 0;
- for (;;) {
- off_new = find_next_zero_bit(t->map, t->size, offset);
- off_new = ((off_new + align1) & ~align1) + color;
- count += off_new - offset;
- offset = off_new;
- if (offset >= t->size)
- offset = 0;
- if (count + len > t->size) {
- spin_unlock(&t->lock);
- /* P3 */ printk(KERN_ERR
- "bitmap out: size %d used %d off %d len %d align %d count %d\n",
- t->size, t->used, offset, len, align, count);
- return -1;
- }
- if (offset + len > t->size) {
- count += t->size - offset;
- offset = 0;
- continue;
- }
- i = 0;
- while (test_bit(offset + i, t->map) == 0) {
- i++;
- if (i == len) {
- bitmap_set(t->map, offset, len);
- if (offset == t->first_free)
- t->first_free = find_next_zero_bit
- (t->map, t->size,
- t->first_free + len);
- if ((t->last_off = offset + len) >= t->size)
- t->last_off = 0;
- t->used += len;
- t->last_size = len;
- spin_unlock(&t->lock);
- return offset;
- }
- }
- count += i + 1;
- if ((offset += i + 1) >= t->size)
- offset = 0;
- }
- }
- void bit_map_clear(struct bit_map *t, int offset, int len)
- {
- int i;
- if (t->used < len)
- BUG(); /* Much too late to do any good, but alas... */
- spin_lock(&t->lock);
- for (i = 0; i < len; i++) {
- if (test_bit(offset + i, t->map) == 0)
- BUG();
- __clear_bit(offset + i, t->map);
- }
- if (offset < t->first_free)
- t->first_free = offset;
- t->used -= len;
- spin_unlock(&t->lock);
- }
- void bit_map_init(struct bit_map *t, unsigned long *map, int size)
- {
- bitmap_zero(map, size);
- memset(t, 0, sizeof *t);
- spin_lock_init(&t->lock);
- t->map = map;
- t->size = size;
- }
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