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- Dynamic DMA mapping Guide
- =========================
- David S. Miller <davem@redhat.com>
- Richard Henderson <rth@cygnus.com>
- Jakub Jelinek <jakub@redhat.com>
- This is a guide to device driver writers on how to use the DMA API
- with example pseudo-code. For a concise description of the API, see
- DMA-API.txt.
- CPU and DMA addresses
- There are several kinds of addresses involved in the DMA API, and it's
- important to understand the differences.
- The kernel normally uses virtual addresses. Any address returned by
- kmalloc(), vmalloc(), and similar interfaces is a virtual address and can
- be stored in a "void *".
- The virtual memory system (TLB, page tables, etc.) translates virtual
- addresses to CPU physical addresses, which are stored as "phys_addr_t" or
- "resource_size_t". The kernel manages device resources like registers as
- physical addresses. These are the addresses in /proc/iomem. The physical
- address is not directly useful to a driver; it must use ioremap() to map
- the space and produce a virtual address.
- I/O devices use a third kind of address: a "bus address". If a device has
- registers at an MMIO address, or if it performs DMA to read or write system
- memory, the addresses used by the device are bus addresses. In some
- systems, bus addresses are identical to CPU physical addresses, but in
- general they are not. IOMMUs and host bridges can produce arbitrary
- mappings between physical and bus addresses.
- From a device's point of view, DMA uses the bus address space, but it may
- be restricted to a subset of that space. For example, even if a system
- supports 64-bit addresses for main memory and PCI BARs, it may use an IOMMU
- so devices only need to use 32-bit DMA addresses.
- Here's a picture and some examples:
- CPU CPU Bus
- Virtual Physical Address
- Address Address Space
- Space Space
- +-------+ +------+ +------+
- | | |MMIO | Offset | |
- | | Virtual |Space | applied | |
- C +-------+ --------> B +------+ ----------> +------+ A
- | | mapping | | by host | |
- +-----+ | | | | bridge | | +--------+
- | | | | +------+ | | | |
- | CPU | | | | RAM | | | | Device |
- | | | | | | | | | |
- +-----+ +-------+ +------+ +------+ +--------+
- | | Virtual |Buffer| Mapping | |
- X +-------+ --------> Y +------+ <---------- +------+ Z
- | | mapping | RAM | by IOMMU
- | | | |
- | | | |
- +-------+ +------+
- During the enumeration process, the kernel learns about I/O devices and
- their MMIO space and the host bridges that connect them to the system. For
- example, if a PCI device has a BAR, the kernel reads the bus address (A)
- from the BAR and converts it to a CPU physical address (B). The address B
- is stored in a struct resource and usually exposed via /proc/iomem. When a
- driver claims a device, it typically uses ioremap() to map physical address
- B at a virtual address (C). It can then use, e.g., ioread32(C), to access
- the device registers at bus address A.
- If the device supports DMA, the driver sets up a buffer using kmalloc() or
- a similar interface, which returns a virtual address (X). The virtual
- memory system maps X to a physical address (Y) in system RAM. The driver
- can use virtual address X to access the buffer, but the device itself
- cannot because DMA doesn't go through the CPU virtual memory system.
- In some simple systems, the device can do DMA directly to physical address
- Y. But in many others, there is IOMMU hardware that translates DMA
- addresses to physical addresses, e.g., it translates Z to Y. This is part
- of the reason for the DMA API: the driver can give a virtual address X to
- an interface like dma_map_single(), which sets up any required IOMMU
- mapping and returns the DMA address Z. The driver then tells the device to
- do DMA to Z, and the IOMMU maps it to the buffer at address Y in system
- RAM.
- So that Linux can use the dynamic DMA mapping, it needs some help from the
- drivers, namely it has to take into account that DMA addresses should be
- mapped only for the time they are actually used and unmapped after the DMA
- transfer.
- The following API will work of course even on platforms where no such
- hardware exists.
- Note that the DMA API works with any bus independent of the underlying
- microprocessor architecture. You should use the DMA API rather than the
- bus-specific DMA API, i.e., use the dma_map_*() interfaces rather than the
- pci_map_*() interfaces.
- First of all, you should make sure
- #include <linux/dma-mapping.h>
- is in your driver, which provides the definition of dma_addr_t. This type
- can hold any valid DMA address for the platform and should be used
- everywhere you hold a DMA address returned from the DMA mapping functions.
- What memory is DMA'able?
- The first piece of information you must know is what kernel memory can
- be used with the DMA mapping facilities. There has been an unwritten
- set of rules regarding this, and this text is an attempt to finally
- write them down.
- If you acquired your memory via the page allocator
- (i.e. __get_free_page*()) or the generic memory allocators
- (i.e. kmalloc() or kmem_cache_alloc()) then you may DMA to/from
- that memory using the addresses returned from those routines.
- This means specifically that you may _not_ use the memory/addresses
- returned from vmalloc() for DMA. It is possible to DMA to the
- _underlying_ memory mapped into a vmalloc() area, but this requires
- walking page tables to get the physical addresses, and then
- translating each of those pages back to a kernel address using
- something like __va(). [ EDIT: Update this when we integrate
- Gerd Knorr's generic code which does this. ]
- This rule also means that you may use neither kernel image addresses
- (items in data/text/bss segments), nor module image addresses, nor
- stack addresses for DMA. These could all be mapped somewhere entirely
- different than the rest of physical memory. Even if those classes of
- memory could physically work with DMA, you'd need to ensure the I/O
- buffers were cacheline-aligned. Without that, you'd see cacheline
- sharing problems (data corruption) on CPUs with DMA-incoherent caches.
- (The CPU could write to one word, DMA would write to a different one
- in the same cache line, and one of them could be overwritten.)
- Also, this means that you cannot take the return of a kmap()
- call and DMA to/from that. This is similar to vmalloc().
- What about block I/O and networking buffers? The block I/O and
- networking subsystems make sure that the buffers they use are valid
- for you to DMA from/to.
- DMA addressing limitations
- Does your device have any DMA addressing limitations? For example, is
- your device only capable of driving the low order 24-bits of address?
- If so, you need to inform the kernel of this fact.
- By default, the kernel assumes that your device can address the full
- 32-bits. For a 64-bit capable device, this needs to be increased.
- And for a device with limitations, as discussed in the previous
- paragraph, it needs to be decreased.
- Special note about PCI: PCI-X specification requires PCI-X devices to
- support 64-bit addressing (DAC) for all transactions. And at least
- one platform (SGI SN2) requires 64-bit consistent allocations to
- operate correctly when the IO bus is in PCI-X mode.
- For correct operation, you must interrogate the kernel in your device
- probe routine to see if the DMA controller on the machine can properly
- support the DMA addressing limitation your device has. It is good
- style to do this even if your device holds the default setting,
- because this shows that you did think about these issues wrt. your
- device.
- The query is performed via a call to dma_set_mask_and_coherent():
- int dma_set_mask_and_coherent(struct device *dev, u64 mask);
- which will query the mask for both streaming and coherent APIs together.
- If you have some special requirements, then the following two separate
- queries can be used instead:
- The query for streaming mappings is performed via a call to
- dma_set_mask():
- int dma_set_mask(struct device *dev, u64 mask);
- The query for consistent allocations is performed via a call
- to dma_set_coherent_mask():
- int dma_set_coherent_mask(struct device *dev, u64 mask);
- Here, dev is a pointer to the device struct of your device, and mask
- is a bit mask describing which bits of an address your device
- supports. It returns zero if your card can perform DMA properly on
- the machine given the address mask you provided. In general, the
- device struct of your device is embedded in the bus-specific device
- struct of your device. For example, &pdev->dev is a pointer to the
- device struct of a PCI device (pdev is a pointer to the PCI device
- struct of your device).
- If it returns non-zero, your device cannot perform DMA properly on
- this platform, and attempting to do so will result in undefined
- behavior. You must either use a different mask, or not use DMA.
- This means that in the failure case, you have three options:
- 1) Use another DMA mask, if possible (see below).
- 2) Use some non-DMA mode for data transfer, if possible.
- 3) Ignore this device and do not initialize it.
- It is recommended that your driver print a kernel KERN_WARNING message
- when you end up performing either #2 or #3. In this manner, if a user
- of your driver reports that performance is bad or that the device is not
- even detected, you can ask them for the kernel messages to find out
- exactly why.
- The standard 32-bit addressing device would do something like this:
- if (dma_set_mask_and_coherent(dev, DMA_BIT_MASK(32))) {
- dev_warn(dev, "mydev: No suitable DMA available\n");
- goto ignore_this_device;
- }
- Another common scenario is a 64-bit capable device. The approach here
- is to try for 64-bit addressing, but back down to a 32-bit mask that
- should not fail. The kernel may fail the 64-bit mask not because the
- platform is not capable of 64-bit addressing. Rather, it may fail in
- this case simply because 32-bit addressing is done more efficiently
- than 64-bit addressing. For example, Sparc64 PCI SAC addressing is
- more efficient than DAC addressing.
- Here is how you would handle a 64-bit capable device which can drive
- all 64-bits when accessing streaming DMA:
- int using_dac;
- if (!dma_set_mask(dev, DMA_BIT_MASK(64))) {
- using_dac = 1;
- } else if (!dma_set_mask(dev, DMA_BIT_MASK(32))) {
- using_dac = 0;
- } else {
- dev_warn(dev, "mydev: No suitable DMA available\n");
- goto ignore_this_device;
- }
- If a card is capable of using 64-bit consistent allocations as well,
- the case would look like this:
- int using_dac, consistent_using_dac;
- if (!dma_set_mask_and_coherent(dev, DMA_BIT_MASK(64))) {
- using_dac = 1;
- consistent_using_dac = 1;
- } else if (!dma_set_mask_and_coherent(dev, DMA_BIT_MASK(32))) {
- using_dac = 0;
- consistent_using_dac = 0;
- } else {
- dev_warn(dev, "mydev: No suitable DMA available\n");
- goto ignore_this_device;
- }
- The coherent mask will always be able to set the same or a smaller mask as
- the streaming mask. However for the rare case that a device driver only
- uses consistent allocations, one would have to check the return value from
- dma_set_coherent_mask().
- Finally, if your device can only drive the low 24-bits of
- address you might do something like:
- if (dma_set_mask(dev, DMA_BIT_MASK(24))) {
- dev_warn(dev, "mydev: 24-bit DMA addressing not available\n");
- goto ignore_this_device;
- }
- When dma_set_mask() or dma_set_mask_and_coherent() is successful, and
- returns zero, the kernel saves away this mask you have provided. The
- kernel will use this information later when you make DMA mappings.
- There is a case which we are aware of at this time, which is worth
- mentioning in this documentation. If your device supports multiple
- functions (for example a sound card provides playback and record
- functions) and the various different functions have _different_
- DMA addressing limitations, you may wish to probe each mask and
- only provide the functionality which the machine can handle. It
- is important that the last call to dma_set_mask() be for the
- most specific mask.
- Here is pseudo-code showing how this might be done:
- #define PLAYBACK_ADDRESS_BITS DMA_BIT_MASK(32)
- #define RECORD_ADDRESS_BITS DMA_BIT_MASK(24)
- struct my_sound_card *card;
- struct device *dev;
- ...
- if (!dma_set_mask(dev, PLAYBACK_ADDRESS_BITS)) {
- card->playback_enabled = 1;
- } else {
- card->playback_enabled = 0;
- dev_warn(dev, "%s: Playback disabled due to DMA limitations\n",
- card->name);
- }
- if (!dma_set_mask(dev, RECORD_ADDRESS_BITS)) {
- card->record_enabled = 1;
- } else {
- card->record_enabled = 0;
- dev_warn(dev, "%s: Record disabled due to DMA limitations\n",
- card->name);
- }
- A sound card was used as an example here because this genre of PCI
- devices seems to be littered with ISA chips given a PCI front end,
- and thus retaining the 16MB DMA addressing limitations of ISA.
- Types of DMA mappings
- There are two types of DMA mappings:
- - Consistent DMA mappings which are usually mapped at driver
- initialization, unmapped at the end and for which the hardware should
- guarantee that the device and the CPU can access the data
- in parallel and will see updates made by each other without any
- explicit software flushing.
- Think of "consistent" as "synchronous" or "coherent".
- The current default is to return consistent memory in the low 32
- bits of the DMA space. However, for future compatibility you should
- set the consistent mask even if this default is fine for your
- driver.
- Good examples of what to use consistent mappings for are:
- - Network card DMA ring descriptors.
- - SCSI adapter mailbox command data structures.
- - Device firmware microcode executed out of
- main memory.
- The invariant these examples all require is that any CPU store
- to memory is immediately visible to the device, and vice
- versa. Consistent mappings guarantee this.
- IMPORTANT: Consistent DMA memory does not preclude the usage of
- proper memory barriers. The CPU may reorder stores to
- consistent memory just as it may normal memory. Example:
- if it is important for the device to see the first word
- of a descriptor updated before the second, you must do
- something like:
- desc->word0 = address;
- wmb();
- desc->word1 = DESC_VALID;
- in order to get correct behavior on all platforms.
- Also, on some platforms your driver may need to flush CPU write
- buffers in much the same way as it needs to flush write buffers
- found in PCI bridges (such as by reading a register's value
- after writing it).
- - Streaming DMA mappings which are usually mapped for one DMA
- transfer, unmapped right after it (unless you use dma_sync_* below)
- and for which hardware can optimize for sequential accesses.
- Think of "streaming" as "asynchronous" or "outside the coherency
- domain".
- Good examples of what to use streaming mappings for are:
- - Networking buffers transmitted/received by a device.
- - Filesystem buffers written/read by a SCSI device.
- The interfaces for using this type of mapping were designed in
- such a way that an implementation can make whatever performance
- optimizations the hardware allows. To this end, when using
- such mappings you must be explicit about what you want to happen.
- Neither type of DMA mapping has alignment restrictions that come from
- the underlying bus, although some devices may have such restrictions.
- Also, systems with caches that aren't DMA-coherent will work better
- when the underlying buffers don't share cache lines with other data.
- Using Consistent DMA mappings.
- To allocate and map large (PAGE_SIZE or so) consistent DMA regions,
- you should do:
- dma_addr_t dma_handle;
- cpu_addr = dma_alloc_coherent(dev, size, &dma_handle, gfp);
- where device is a struct device *. This may be called in interrupt
- context with the GFP_ATOMIC flag.
- Size is the length of the region you want to allocate, in bytes.
- This routine will allocate RAM for that region, so it acts similarly to
- __get_free_pages() (but takes size instead of a page order). If your
- driver needs regions sized smaller than a page, you may prefer using
- the dma_pool interface, described below.
- The consistent DMA mapping interfaces, for non-NULL dev, will by
- default return a DMA address which is 32-bit addressable. Even if the
- device indicates (via DMA mask) that it may address the upper 32-bits,
- consistent allocation will only return > 32-bit addresses for DMA if
- the consistent DMA mask has been explicitly changed via
- dma_set_coherent_mask(). This is true of the dma_pool interface as
- well.
- dma_alloc_coherent() returns two values: the virtual address which you
- can use to access it from the CPU and dma_handle which you pass to the
- card.
- The CPU virtual address and the DMA address are both
- guaranteed to be aligned to the smallest PAGE_SIZE order which
- is greater than or equal to the requested size. This invariant
- exists (for example) to guarantee that if you allocate a chunk
- which is smaller than or equal to 64 kilobytes, the extent of the
- buffer you receive will not cross a 64K boundary.
- To unmap and free such a DMA region, you call:
- dma_free_coherent(dev, size, cpu_addr, dma_handle);
- where dev, size are the same as in the above call and cpu_addr and
- dma_handle are the values dma_alloc_coherent() returned to you.
- This function may not be called in interrupt context.
- If your driver needs lots of smaller memory regions, you can write
- custom code to subdivide pages returned by dma_alloc_coherent(),
- or you can use the dma_pool API to do that. A dma_pool is like
- a kmem_cache, but it uses dma_alloc_coherent(), not __get_free_pages().
- Also, it understands common hardware constraints for alignment,
- like queue heads needing to be aligned on N byte boundaries.
- Create a dma_pool like this:
- struct dma_pool *pool;
- pool = dma_pool_create(name, dev, size, align, boundary);
- The "name" is for diagnostics (like a kmem_cache name); dev and size
- are as above. The device's hardware alignment requirement for this
- type of data is "align" (which is expressed in bytes, and must be a
- power of two). If your device has no boundary crossing restrictions,
- pass 0 for boundary; passing 4096 says memory allocated from this pool
- must not cross 4KByte boundaries (but at that time it may be better to
- use dma_alloc_coherent() directly instead).
- Allocate memory from a DMA pool like this:
- cpu_addr = dma_pool_alloc(pool, flags, &dma_handle);
- flags are GFP_KERNEL if blocking is permitted (not in_interrupt nor
- holding SMP locks), GFP_ATOMIC otherwise. Like dma_alloc_coherent(),
- this returns two values, cpu_addr and dma_handle.
- Free memory that was allocated from a dma_pool like this:
- dma_pool_free(pool, cpu_addr, dma_handle);
- where pool is what you passed to dma_pool_alloc(), and cpu_addr and
- dma_handle are the values dma_pool_alloc() returned. This function
- may be called in interrupt context.
- Destroy a dma_pool by calling:
- dma_pool_destroy(pool);
- Make sure you've called dma_pool_free() for all memory allocated
- from a pool before you destroy the pool. This function may not
- be called in interrupt context.
- DMA Direction
- The interfaces described in subsequent portions of this document
- take a DMA direction argument, which is an integer and takes on
- one of the following values:
- DMA_BIDIRECTIONAL
- DMA_TO_DEVICE
- DMA_FROM_DEVICE
- DMA_NONE
- You should provide the exact DMA direction if you know it.
- DMA_TO_DEVICE means "from main memory to the device"
- DMA_FROM_DEVICE means "from the device to main memory"
- It is the direction in which the data moves during the DMA
- transfer.
- You are _strongly_ encouraged to specify this as precisely
- as you possibly can.
- If you absolutely cannot know the direction of the DMA transfer,
- specify DMA_BIDIRECTIONAL. It means that the DMA can go in
- either direction. The platform guarantees that you may legally
- specify this, and that it will work, but this may be at the
- cost of performance for example.
- The value DMA_NONE is to be used for debugging. One can
- hold this in a data structure before you come to know the
- precise direction, and this will help catch cases where your
- direction tracking logic has failed to set things up properly.
- Another advantage of specifying this value precisely (outside of
- potential platform-specific optimizations of such) is for debugging.
- Some platforms actually have a write permission boolean which DMA
- mappings can be marked with, much like page protections in the user
- program address space. Such platforms can and do report errors in the
- kernel logs when the DMA controller hardware detects violation of the
- permission setting.
- Only streaming mappings specify a direction, consistent mappings
- implicitly have a direction attribute setting of
- DMA_BIDIRECTIONAL.
- The SCSI subsystem tells you the direction to use in the
- 'sc_data_direction' member of the SCSI command your driver is
- working on.
- For Networking drivers, it's a rather simple affair. For transmit
- packets, map/unmap them with the DMA_TO_DEVICE direction
- specifier. For receive packets, just the opposite, map/unmap them
- with the DMA_FROM_DEVICE direction specifier.
- Using Streaming DMA mappings
- The streaming DMA mapping routines can be called from interrupt
- context. There are two versions of each map/unmap, one which will
- map/unmap a single memory region, and one which will map/unmap a
- scatterlist.
- To map a single region, you do:
- struct device *dev = &my_dev->dev;
- dma_addr_t dma_handle;
- void *addr = buffer->ptr;
- size_t size = buffer->len;
- dma_handle = dma_map_single(dev, addr, size, direction);
- if (dma_mapping_error(dev, dma_handle)) {
- /*
- * reduce current DMA mapping usage,
- * delay and try again later or
- * reset driver.
- */
- goto map_error_handling;
- }
- and to unmap it:
- dma_unmap_single(dev, dma_handle, size, direction);
- You should call dma_mapping_error() as dma_map_single() could fail and return
- error. Not all DMA implementations support the dma_mapping_error() interface.
- However, it is a good practice to call dma_mapping_error() interface, which
- will invoke the generic mapping error check interface. Doing so will ensure
- that the mapping code will work correctly on all DMA implementations without
- any dependency on the specifics of the underlying implementation. Using the
- returned address without checking for errors could result in failures ranging
- from panics to silent data corruption. A couple of examples of incorrect ways
- to check for errors that make assumptions about the underlying DMA
- implementation are as follows and these are applicable to dma_map_page() as
- well.
- Incorrect example 1:
- dma_addr_t dma_handle;
- dma_handle = dma_map_single(dev, addr, size, direction);
- if ((dma_handle & 0xffff != 0) || (dma_handle >= 0x1000000)) {
- goto map_error;
- }
- Incorrect example 2:
- dma_addr_t dma_handle;
- dma_handle = dma_map_single(dev, addr, size, direction);
- if (dma_handle == DMA_ERROR_CODE) {
- goto map_error;
- }
- You should call dma_unmap_single() when the DMA activity is finished, e.g.,
- from the interrupt which told you that the DMA transfer is done.
- Using CPU pointers like this for single mappings has a disadvantage:
- you cannot reference HIGHMEM memory in this way. Thus, there is a
- map/unmap interface pair akin to dma_{map,unmap}_single(). These
- interfaces deal with page/offset pairs instead of CPU pointers.
- Specifically:
- struct device *dev = &my_dev->dev;
- dma_addr_t dma_handle;
- struct page *page = buffer->page;
- unsigned long offset = buffer->offset;
- size_t size = buffer->len;
- dma_handle = dma_map_page(dev, page, offset, size, direction);
- if (dma_mapping_error(dev, dma_handle)) {
- /*
- * reduce current DMA mapping usage,
- * delay and try again later or
- * reset driver.
- */
- goto map_error_handling;
- }
- ...
- dma_unmap_page(dev, dma_handle, size, direction);
- Here, "offset" means byte offset within the given page.
- You should call dma_mapping_error() as dma_map_page() could fail and return
- error as outlined under the dma_map_single() discussion.
- You should call dma_unmap_page() when the DMA activity is finished, e.g.,
- from the interrupt which told you that the DMA transfer is done.
- With scatterlists, you map a region gathered from several regions by:
- int i, count = dma_map_sg(dev, sglist, nents, direction);
- struct scatterlist *sg;
- for_each_sg(sglist, sg, count, i) {
- hw_address[i] = sg_dma_address(sg);
- hw_len[i] = sg_dma_len(sg);
- }
- where nents is the number of entries in the sglist.
- The implementation is free to merge several consecutive sglist entries
- into one (e.g. if DMA mapping is done with PAGE_SIZE granularity, any
- consecutive sglist entries can be merged into one provided the first one
- ends and the second one starts on a page boundary - in fact this is a huge
- advantage for cards which either cannot do scatter-gather or have very
- limited number of scatter-gather entries) and returns the actual number
- of sg entries it mapped them to. On failure 0 is returned.
- Then you should loop count times (note: this can be less than nents times)
- and use sg_dma_address() and sg_dma_len() macros where you previously
- accessed sg->address and sg->length as shown above.
- To unmap a scatterlist, just call:
- dma_unmap_sg(dev, sglist, nents, direction);
- Again, make sure DMA activity has already finished.
- PLEASE NOTE: The 'nents' argument to the dma_unmap_sg call must be
- the _same_ one you passed into the dma_map_sg call,
- it should _NOT_ be the 'count' value _returned_ from the
- dma_map_sg call.
- Every dma_map_{single,sg}() call should have its dma_unmap_{single,sg}()
- counterpart, because the DMA address space is a shared resource and
- you could render the machine unusable by consuming all DMA addresses.
- If you need to use the same streaming DMA region multiple times and touch
- the data in between the DMA transfers, the buffer needs to be synced
- properly in order for the CPU and device to see the most up-to-date and
- correct copy of the DMA buffer.
- So, firstly, just map it with dma_map_{single,sg}(), and after each DMA
- transfer call either:
- dma_sync_single_for_cpu(dev, dma_handle, size, direction);
- or:
- dma_sync_sg_for_cpu(dev, sglist, nents, direction);
- as appropriate.
- Then, if you wish to let the device get at the DMA area again,
- finish accessing the data with the CPU, and then before actually
- giving the buffer to the hardware call either:
- dma_sync_single_for_device(dev, dma_handle, size, direction);
- or:
- dma_sync_sg_for_device(dev, sglist, nents, direction);
- as appropriate.
- PLEASE NOTE: The 'nents' argument to dma_sync_sg_for_cpu() and
- dma_sync_sg_for_device() must be the same passed to
- dma_map_sg(). It is _NOT_ the count returned by
- dma_map_sg().
- After the last DMA transfer call one of the DMA unmap routines
- dma_unmap_{single,sg}(). If you don't touch the data from the first
- dma_map_*() call till dma_unmap_*(), then you don't have to call the
- dma_sync_*() routines at all.
- Here is pseudo code which shows a situation in which you would need
- to use the dma_sync_*() interfaces.
- my_card_setup_receive_buffer(struct my_card *cp, char *buffer, int len)
- {
- dma_addr_t mapping;
- mapping = dma_map_single(cp->dev, buffer, len, DMA_FROM_DEVICE);
- if (dma_mapping_error(cp->dev, mapping)) {
- /*
- * reduce current DMA mapping usage,
- * delay and try again later or
- * reset driver.
- */
- goto map_error_handling;
- }
- cp->rx_buf = buffer;
- cp->rx_len = len;
- cp->rx_dma = mapping;
- give_rx_buf_to_card(cp);
- }
- ...
- my_card_interrupt_handler(int irq, void *devid, struct pt_regs *regs)
- {
- struct my_card *cp = devid;
- ...
- if (read_card_status(cp) == RX_BUF_TRANSFERRED) {
- struct my_card_header *hp;
- /* Examine the header to see if we wish
- * to accept the data. But synchronize
- * the DMA transfer with the CPU first
- * so that we see updated contents.
- */
- dma_sync_single_for_cpu(&cp->dev, cp->rx_dma,
- cp->rx_len,
- DMA_FROM_DEVICE);
- /* Now it is safe to examine the buffer. */
- hp = (struct my_card_header *) cp->rx_buf;
- if (header_is_ok(hp)) {
- dma_unmap_single(&cp->dev, cp->rx_dma, cp->rx_len,
- DMA_FROM_DEVICE);
- pass_to_upper_layers(cp->rx_buf);
- make_and_setup_new_rx_buf(cp);
- } else {
- /* CPU should not write to
- * DMA_FROM_DEVICE-mapped area,
- * so dma_sync_single_for_device() is
- * not needed here. It would be required
- * for DMA_BIDIRECTIONAL mapping if
- * the memory was modified.
- */
- give_rx_buf_to_card(cp);
- }
- }
- }
- Drivers converted fully to this interface should not use virt_to_bus() any
- longer, nor should they use bus_to_virt(). Some drivers have to be changed a
- little bit, because there is no longer an equivalent to bus_to_virt() in the
- dynamic DMA mapping scheme - you have to always store the DMA addresses
- returned by the dma_alloc_coherent(), dma_pool_alloc(), and dma_map_single()
- calls (dma_map_sg() stores them in the scatterlist itself if the platform
- supports dynamic DMA mapping in hardware) in your driver structures and/or
- in the card registers.
- All drivers should be using these interfaces with no exceptions. It
- is planned to completely remove virt_to_bus() and bus_to_virt() as
- they are entirely deprecated. Some ports already do not provide these
- as it is impossible to correctly support them.
- Handling Errors
- DMA address space is limited on some architectures and an allocation
- failure can be determined by:
- - checking if dma_alloc_coherent() returns NULL or dma_map_sg returns 0
- - checking the dma_addr_t returned from dma_map_single() and dma_map_page()
- by using dma_mapping_error():
- dma_addr_t dma_handle;
- dma_handle = dma_map_single(dev, addr, size, direction);
- if (dma_mapping_error(dev, dma_handle)) {
- /*
- * reduce current DMA mapping usage,
- * delay and try again later or
- * reset driver.
- */
- goto map_error_handling;
- }
- - unmap pages that are already mapped, when mapping error occurs in the middle
- of a multiple page mapping attempt. These example are applicable to
- dma_map_page() as well.
- Example 1:
- dma_addr_t dma_handle1;
- dma_addr_t dma_handle2;
- dma_handle1 = dma_map_single(dev, addr, size, direction);
- if (dma_mapping_error(dev, dma_handle1)) {
- /*
- * reduce current DMA mapping usage,
- * delay and try again later or
- * reset driver.
- */
- goto map_error_handling1;
- }
- dma_handle2 = dma_map_single(dev, addr, size, direction);
- if (dma_mapping_error(dev, dma_handle2)) {
- /*
- * reduce current DMA mapping usage,
- * delay and try again later or
- * reset driver.
- */
- goto map_error_handling2;
- }
- ...
- map_error_handling2:
- dma_unmap_single(dma_handle1);
- map_error_handling1:
- Example 2: (if buffers are allocated in a loop, unmap all mapped buffers when
- mapping error is detected in the middle)
- dma_addr_t dma_addr;
- dma_addr_t array[DMA_BUFFERS];
- int save_index = 0;
- for (i = 0; i < DMA_BUFFERS; i++) {
- ...
- dma_addr = dma_map_single(dev, addr, size, direction);
- if (dma_mapping_error(dev, dma_addr)) {
- /*
- * reduce current DMA mapping usage,
- * delay and try again later or
- * reset driver.
- */
- goto map_error_handling;
- }
- array[i].dma_addr = dma_addr;
- save_index++;
- }
- ...
- map_error_handling:
- for (i = 0; i < save_index; i++) {
- ...
- dma_unmap_single(array[i].dma_addr);
- }
- Networking drivers must call dev_kfree_skb() to free the socket buffer
- and return NETDEV_TX_OK if the DMA mapping fails on the transmit hook
- (ndo_start_xmit). This means that the socket buffer is just dropped in
- the failure case.
- SCSI drivers must return SCSI_MLQUEUE_HOST_BUSY if the DMA mapping
- fails in the queuecommand hook. This means that the SCSI subsystem
- passes the command to the driver again later.
- Optimizing Unmap State Space Consumption
- On many platforms, dma_unmap_{single,page}() is simply a nop.
- Therefore, keeping track of the mapping address and length is a waste
- of space. Instead of filling your drivers up with ifdefs and the like
- to "work around" this (which would defeat the whole purpose of a
- portable API) the following facilities are provided.
- Actually, instead of describing the macros one by one, we'll
- transform some example code.
- 1) Use DEFINE_DMA_UNMAP_{ADDR,LEN} in state saving structures.
- Example, before:
- struct ring_state {
- struct sk_buff *skb;
- dma_addr_t mapping;
- __u32 len;
- };
- after:
- struct ring_state {
- struct sk_buff *skb;
- DEFINE_DMA_UNMAP_ADDR(mapping);
- DEFINE_DMA_UNMAP_LEN(len);
- };
- 2) Use dma_unmap_{addr,len}_set() to set these values.
- Example, before:
- ringp->mapping = FOO;
- ringp->len = BAR;
- after:
- dma_unmap_addr_set(ringp, mapping, FOO);
- dma_unmap_len_set(ringp, len, BAR);
- 3) Use dma_unmap_{addr,len}() to access these values.
- Example, before:
- dma_unmap_single(dev, ringp->mapping, ringp->len,
- DMA_FROM_DEVICE);
- after:
- dma_unmap_single(dev,
- dma_unmap_addr(ringp, mapping),
- dma_unmap_len(ringp, len),
- DMA_FROM_DEVICE);
- It really should be self-explanatory. We treat the ADDR and LEN
- separately, because it is possible for an implementation to only
- need the address in order to perform the unmap operation.
- Platform Issues
- If you are just writing drivers for Linux and do not maintain
- an architecture port for the kernel, you can safely skip down
- to "Closing".
- 1) Struct scatterlist requirements.
- You need to enable CONFIG_NEED_SG_DMA_LENGTH if the architecture
- supports IOMMUs (including software IOMMU).
- 2) ARCH_DMA_MINALIGN
- Architectures must ensure that kmalloc'ed buffer is
- DMA-safe. Drivers and subsystems depend on it. If an architecture
- isn't fully DMA-coherent (i.e. hardware doesn't ensure that data in
- the CPU cache is identical to data in main memory),
- ARCH_DMA_MINALIGN must be set so that the memory allocator
- makes sure that kmalloc'ed buffer doesn't share a cache line with
- the others. See arch/arm/include/asm/cache.h as an example.
- Note that ARCH_DMA_MINALIGN is about DMA memory alignment
- constraints. You don't need to worry about the architecture data
- alignment constraints (e.g. the alignment constraints about 64-bit
- objects).
- Closing
- This document, and the API itself, would not be in its current
- form without the feedback and suggestions from numerous individuals.
- We would like to specifically mention, in no particular order, the
- following people:
- Russell King <rmk@arm.linux.org.uk>
- Leo Dagum <dagum@barrel.engr.sgi.com>
- Ralf Baechle <ralf@oss.sgi.com>
- Grant Grundler <grundler@cup.hp.com>
- Jay Estabrook <Jay.Estabrook@compaq.com>
- Thomas Sailer <sailer@ife.ee.ethz.ch>
- Andrea Arcangeli <andrea@suse.de>
- Jens Axboe <jens.axboe@oracle.com>
- David Mosberger-Tang <davidm@hpl.hp.com>
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