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- /*
- * VMware vSockets Driver
- *
- * Copyright (C) 2007-2013 VMware, Inc. All rights reserved.
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the Free
- * Software Foundation version 2 and no later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- */
- /* Implementation notes:
- *
- * - There are two kinds of sockets: those created by user action (such as
- * calling socket(2)) and those created by incoming connection request packets.
- *
- * - There are two "global" tables, one for bound sockets (sockets that have
- * specified an address that they are responsible for) and one for connected
- * sockets (sockets that have established a connection with another socket).
- * These tables are "global" in that all sockets on the system are placed
- * within them. - Note, though, that the bound table contains an extra entry
- * for a list of unbound sockets and SOCK_DGRAM sockets will always remain in
- * that list. The bound table is used solely for lookup of sockets when packets
- * are received and that's not necessary for SOCK_DGRAM sockets since we create
- * a datagram handle for each and need not perform a lookup. Keeping SOCK_DGRAM
- * sockets out of the bound hash buckets will reduce the chance of collisions
- * when looking for SOCK_STREAM sockets and prevents us from having to check the
- * socket type in the hash table lookups.
- *
- * - Sockets created by user action will either be "client" sockets that
- * initiate a connection or "server" sockets that listen for connections; we do
- * not support simultaneous connects (two "client" sockets connecting).
- *
- * - "Server" sockets are referred to as listener sockets throughout this
- * implementation because they are in the VSOCK_SS_LISTEN state. When a
- * connection request is received (the second kind of socket mentioned above),
- * we create a new socket and refer to it as a pending socket. These pending
- * sockets are placed on the pending connection list of the listener socket.
- * When future packets are received for the address the listener socket is
- * bound to, we check if the source of the packet is from one that has an
- * existing pending connection. If it does, we process the packet for the
- * pending socket. When that socket reaches the connected state, it is removed
- * from the listener socket's pending list and enqueued in the listener
- * socket's accept queue. Callers of accept(2) will accept connected sockets
- * from the listener socket's accept queue. If the socket cannot be accepted
- * for some reason then it is marked rejected. Once the connection is
- * accepted, it is owned by the user process and the responsibility for cleanup
- * falls with that user process.
- *
- * - It is possible that these pending sockets will never reach the connected
- * state; in fact, we may never receive another packet after the connection
- * request. Because of this, we must schedule a cleanup function to run in the
- * future, after some amount of time passes where a connection should have been
- * established. This function ensures that the socket is off all lists so it
- * cannot be retrieved, then drops all references to the socket so it is cleaned
- * up (sock_put() -> sk_free() -> our sk_destruct implementation). Note this
- * function will also cleanup rejected sockets, those that reach the connected
- * state but leave it before they have been accepted.
- *
- * - Lock ordering for pending or accept queue sockets is:
- *
- * lock_sock(listener);
- * lock_sock_nested(pending, SINGLE_DEPTH_NESTING);
- *
- * Using explicit nested locking keeps lockdep happy since normally only one
- * lock of a given class may be taken at a time.
- *
- * - Sockets created by user action will be cleaned up when the user process
- * calls close(2), causing our release implementation to be called. Our release
- * implementation will perform some cleanup then drop the last reference so our
- * sk_destruct implementation is invoked. Our sk_destruct implementation will
- * perform additional cleanup that's common for both types of sockets.
- *
- * - A socket's reference count is what ensures that the structure won't be
- * freed. Each entry in a list (such as the "global" bound and connected tables
- * and the listener socket's pending list and connected queue) ensures a
- * reference. When we defer work until process context and pass a socket as our
- * argument, we must ensure the reference count is increased to ensure the
- * socket isn't freed before the function is run; the deferred function will
- * then drop the reference.
- */
- #include <linux/types.h>
- #include <linux/bitops.h>
- #include <linux/cred.h>
- #include <linux/init.h>
- #include <linux/io.h>
- #include <linux/kernel.h>
- #include <linux/kmod.h>
- #include <linux/list.h>
- #include <linux/miscdevice.h>
- #include <linux/module.h>
- #include <linux/mutex.h>
- #include <linux/net.h>
- #include <linux/poll.h>
- #include <linux/skbuff.h>
- #include <linux/smp.h>
- #include <linux/socket.h>
- #include <linux/stddef.h>
- #include <linux/unistd.h>
- #include <linux/wait.h>
- #include <linux/workqueue.h>
- #include <net/sock.h>
- #include <net/af_vsock.h>
- static int __vsock_bind(struct sock *sk, struct sockaddr_vm *addr);
- static void vsock_sk_destruct(struct sock *sk);
- static int vsock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb);
- /* Protocol family. */
- static struct proto vsock_proto = {
- .name = "AF_VSOCK",
- .owner = THIS_MODULE,
- .obj_size = sizeof(struct vsock_sock),
- };
- /* The default peer timeout indicates how long we will wait for a peer response
- * to a control message.
- */
- #define VSOCK_DEFAULT_CONNECT_TIMEOUT (2 * HZ)
- static const struct vsock_transport *transport;
- static DEFINE_MUTEX(vsock_register_mutex);
- /**** EXPORTS ****/
- /* Get the ID of the local context. This is transport dependent. */
- int vm_sockets_get_local_cid(void)
- {
- return transport->get_local_cid();
- }
- EXPORT_SYMBOL_GPL(vm_sockets_get_local_cid);
- /**** UTILS ****/
- /* Each bound VSocket is stored in the bind hash table and each connected
- * VSocket is stored in the connected hash table.
- *
- * Unbound sockets are all put on the same list attached to the end of the hash
- * table (vsock_unbound_sockets). Bound sockets are added to the hash table in
- * the bucket that their local address hashes to (vsock_bound_sockets(addr)
- * represents the list that addr hashes to).
- *
- * Specifically, we initialize the vsock_bind_table array to a size of
- * VSOCK_HASH_SIZE + 1 so that vsock_bind_table[0] through
- * vsock_bind_table[VSOCK_HASH_SIZE - 1] are for bound sockets and
- * vsock_bind_table[VSOCK_HASH_SIZE] is for unbound sockets. The hash function
- * mods with VSOCK_HASH_SIZE to ensure this.
- */
- #define VSOCK_HASH_SIZE 251
- #define MAX_PORT_RETRIES 24
- #define VSOCK_HASH(addr) ((addr)->svm_port % VSOCK_HASH_SIZE)
- #define vsock_bound_sockets(addr) (&vsock_bind_table[VSOCK_HASH(addr)])
- #define vsock_unbound_sockets (&vsock_bind_table[VSOCK_HASH_SIZE])
- /* XXX This can probably be implemented in a better way. */
- #define VSOCK_CONN_HASH(src, dst) \
- (((src)->svm_cid ^ (dst)->svm_port) % VSOCK_HASH_SIZE)
- #define vsock_connected_sockets(src, dst) \
- (&vsock_connected_table[VSOCK_CONN_HASH(src, dst)])
- #define vsock_connected_sockets_vsk(vsk) \
- vsock_connected_sockets(&(vsk)->remote_addr, &(vsk)->local_addr)
- static struct list_head vsock_bind_table[VSOCK_HASH_SIZE + 1];
- static struct list_head vsock_connected_table[VSOCK_HASH_SIZE];
- static DEFINE_SPINLOCK(vsock_table_lock);
- /* Autobind this socket to the local address if necessary. */
- static int vsock_auto_bind(struct vsock_sock *vsk)
- {
- struct sock *sk = sk_vsock(vsk);
- struct sockaddr_vm local_addr;
- if (vsock_addr_bound(&vsk->local_addr))
- return 0;
- vsock_addr_init(&local_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
- return __vsock_bind(sk, &local_addr);
- }
- static void vsock_init_tables(void)
- {
- int i;
- for (i = 0; i < ARRAY_SIZE(vsock_bind_table); i++)
- INIT_LIST_HEAD(&vsock_bind_table[i]);
- for (i = 0; i < ARRAY_SIZE(vsock_connected_table); i++)
- INIT_LIST_HEAD(&vsock_connected_table[i]);
- }
- static void __vsock_insert_bound(struct list_head *list,
- struct vsock_sock *vsk)
- {
- sock_hold(&vsk->sk);
- list_add(&vsk->bound_table, list);
- }
- static void __vsock_insert_connected(struct list_head *list,
- struct vsock_sock *vsk)
- {
- sock_hold(&vsk->sk);
- list_add(&vsk->connected_table, list);
- }
- static void __vsock_remove_bound(struct vsock_sock *vsk)
- {
- list_del_init(&vsk->bound_table);
- sock_put(&vsk->sk);
- }
- static void __vsock_remove_connected(struct vsock_sock *vsk)
- {
- list_del_init(&vsk->connected_table);
- sock_put(&vsk->sk);
- }
- static struct sock *__vsock_find_bound_socket(struct sockaddr_vm *addr)
- {
- struct vsock_sock *vsk;
- list_for_each_entry(vsk, vsock_bound_sockets(addr), bound_table)
- if (addr->svm_port == vsk->local_addr.svm_port)
- return sk_vsock(vsk);
- return NULL;
- }
- static struct sock *__vsock_find_connected_socket(struct sockaddr_vm *src,
- struct sockaddr_vm *dst)
- {
- struct vsock_sock *vsk;
- list_for_each_entry(vsk, vsock_connected_sockets(src, dst),
- connected_table) {
- if (vsock_addr_equals_addr(src, &vsk->remote_addr) &&
- dst->svm_port == vsk->local_addr.svm_port) {
- return sk_vsock(vsk);
- }
- }
- return NULL;
- }
- static bool __vsock_in_bound_table(struct vsock_sock *vsk)
- {
- return !list_empty(&vsk->bound_table);
- }
- static bool __vsock_in_connected_table(struct vsock_sock *vsk)
- {
- return !list_empty(&vsk->connected_table);
- }
- static void vsock_insert_unbound(struct vsock_sock *vsk)
- {
- spin_lock_bh(&vsock_table_lock);
- __vsock_insert_bound(vsock_unbound_sockets, vsk);
- spin_unlock_bh(&vsock_table_lock);
- }
- void vsock_insert_connected(struct vsock_sock *vsk)
- {
- struct list_head *list = vsock_connected_sockets(
- &vsk->remote_addr, &vsk->local_addr);
- spin_lock_bh(&vsock_table_lock);
- __vsock_insert_connected(list, vsk);
- spin_unlock_bh(&vsock_table_lock);
- }
- EXPORT_SYMBOL_GPL(vsock_insert_connected);
- void vsock_remove_bound(struct vsock_sock *vsk)
- {
- spin_lock_bh(&vsock_table_lock);
- __vsock_remove_bound(vsk);
- spin_unlock_bh(&vsock_table_lock);
- }
- EXPORT_SYMBOL_GPL(vsock_remove_bound);
- void vsock_remove_connected(struct vsock_sock *vsk)
- {
- spin_lock_bh(&vsock_table_lock);
- __vsock_remove_connected(vsk);
- spin_unlock_bh(&vsock_table_lock);
- }
- EXPORT_SYMBOL_GPL(vsock_remove_connected);
- struct sock *vsock_find_bound_socket(struct sockaddr_vm *addr)
- {
- struct sock *sk;
- spin_lock_bh(&vsock_table_lock);
- sk = __vsock_find_bound_socket(addr);
- if (sk)
- sock_hold(sk);
- spin_unlock_bh(&vsock_table_lock);
- return sk;
- }
- EXPORT_SYMBOL_GPL(vsock_find_bound_socket);
- struct sock *vsock_find_connected_socket(struct sockaddr_vm *src,
- struct sockaddr_vm *dst)
- {
- struct sock *sk;
- spin_lock_bh(&vsock_table_lock);
- sk = __vsock_find_connected_socket(src, dst);
- if (sk)
- sock_hold(sk);
- spin_unlock_bh(&vsock_table_lock);
- return sk;
- }
- EXPORT_SYMBOL_GPL(vsock_find_connected_socket);
- static bool vsock_in_bound_table(struct vsock_sock *vsk)
- {
- bool ret;
- spin_lock_bh(&vsock_table_lock);
- ret = __vsock_in_bound_table(vsk);
- spin_unlock_bh(&vsock_table_lock);
- return ret;
- }
- static bool vsock_in_connected_table(struct vsock_sock *vsk)
- {
- bool ret;
- spin_lock_bh(&vsock_table_lock);
- ret = __vsock_in_connected_table(vsk);
- spin_unlock_bh(&vsock_table_lock);
- return ret;
- }
- void vsock_remove_sock(struct vsock_sock *vsk)
- {
- if (vsock_in_bound_table(vsk))
- vsock_remove_bound(vsk);
- if (vsock_in_connected_table(vsk))
- vsock_remove_connected(vsk);
- }
- EXPORT_SYMBOL_GPL(vsock_remove_sock);
- void vsock_for_each_connected_socket(void (*fn)(struct sock *sk))
- {
- int i;
- spin_lock_bh(&vsock_table_lock);
- for (i = 0; i < ARRAY_SIZE(vsock_connected_table); i++) {
- struct vsock_sock *vsk;
- list_for_each_entry(vsk, &vsock_connected_table[i],
- connected_table)
- fn(sk_vsock(vsk));
- }
- spin_unlock_bh(&vsock_table_lock);
- }
- EXPORT_SYMBOL_GPL(vsock_for_each_connected_socket);
- void vsock_add_pending(struct sock *listener, struct sock *pending)
- {
- struct vsock_sock *vlistener;
- struct vsock_sock *vpending;
- vlistener = vsock_sk(listener);
- vpending = vsock_sk(pending);
- sock_hold(pending);
- sock_hold(listener);
- list_add_tail(&vpending->pending_links, &vlistener->pending_links);
- }
- EXPORT_SYMBOL_GPL(vsock_add_pending);
- void vsock_remove_pending(struct sock *listener, struct sock *pending)
- {
- struct vsock_sock *vpending = vsock_sk(pending);
- list_del_init(&vpending->pending_links);
- sock_put(listener);
- sock_put(pending);
- }
- EXPORT_SYMBOL_GPL(vsock_remove_pending);
- void vsock_enqueue_accept(struct sock *listener, struct sock *connected)
- {
- struct vsock_sock *vlistener;
- struct vsock_sock *vconnected;
- vlistener = vsock_sk(listener);
- vconnected = vsock_sk(connected);
- sock_hold(connected);
- sock_hold(listener);
- list_add_tail(&vconnected->accept_queue, &vlistener->accept_queue);
- }
- EXPORT_SYMBOL_GPL(vsock_enqueue_accept);
- static struct sock *vsock_dequeue_accept(struct sock *listener)
- {
- struct vsock_sock *vlistener;
- struct vsock_sock *vconnected;
- vlistener = vsock_sk(listener);
- if (list_empty(&vlistener->accept_queue))
- return NULL;
- vconnected = list_entry(vlistener->accept_queue.next,
- struct vsock_sock, accept_queue);
- list_del_init(&vconnected->accept_queue);
- sock_put(listener);
- /* The caller will need a reference on the connected socket so we let
- * it call sock_put().
- */
- return sk_vsock(vconnected);
- }
- static bool vsock_is_accept_queue_empty(struct sock *sk)
- {
- struct vsock_sock *vsk = vsock_sk(sk);
- return list_empty(&vsk->accept_queue);
- }
- static bool vsock_is_pending(struct sock *sk)
- {
- struct vsock_sock *vsk = vsock_sk(sk);
- return !list_empty(&vsk->pending_links);
- }
- static int vsock_send_shutdown(struct sock *sk, int mode)
- {
- return transport->shutdown(vsock_sk(sk), mode);
- }
- void vsock_pending_work(struct work_struct *work)
- {
- struct sock *sk;
- struct sock *listener;
- struct vsock_sock *vsk;
- bool cleanup;
- vsk = container_of(work, struct vsock_sock, dwork.work);
- sk = sk_vsock(vsk);
- listener = vsk->listener;
- cleanup = true;
- lock_sock(listener);
- lock_sock_nested(sk, SINGLE_DEPTH_NESTING);
- if (vsock_is_pending(sk)) {
- vsock_remove_pending(listener, sk);
- listener->sk_ack_backlog--;
- } else if (!vsk->rejected) {
- /* We are not on the pending list and accept() did not reject
- * us, so we must have been accepted by our user process. We
- * just need to drop our references to the sockets and be on
- * our way.
- */
- cleanup = false;
- goto out;
- }
- /* We need to remove ourself from the global connected sockets list so
- * incoming packets can't find this socket, and to reduce the reference
- * count.
- */
- if (vsock_in_connected_table(vsk))
- vsock_remove_connected(vsk);
- sk->sk_state = SS_FREE;
- out:
- release_sock(sk);
- release_sock(listener);
- if (cleanup)
- sock_put(sk);
- sock_put(sk);
- sock_put(listener);
- }
- EXPORT_SYMBOL_GPL(vsock_pending_work);
- /**** SOCKET OPERATIONS ****/
- static int __vsock_bind_stream(struct vsock_sock *vsk,
- struct sockaddr_vm *addr)
- {
- static u32 port = LAST_RESERVED_PORT + 1;
- struct sockaddr_vm new_addr;
- vsock_addr_init(&new_addr, addr->svm_cid, addr->svm_port);
- if (addr->svm_port == VMADDR_PORT_ANY) {
- bool found = false;
- unsigned int i;
- for (i = 0; i < MAX_PORT_RETRIES; i++) {
- if (port <= LAST_RESERVED_PORT)
- port = LAST_RESERVED_PORT + 1;
- new_addr.svm_port = port++;
- if (!__vsock_find_bound_socket(&new_addr)) {
- found = true;
- break;
- }
- }
- if (!found)
- return -EADDRNOTAVAIL;
- } else {
- /* If port is in reserved range, ensure caller
- * has necessary privileges.
- */
- if (addr->svm_port <= LAST_RESERVED_PORT &&
- !capable(CAP_NET_BIND_SERVICE)) {
- return -EACCES;
- }
- if (__vsock_find_bound_socket(&new_addr))
- return -EADDRINUSE;
- }
- vsock_addr_init(&vsk->local_addr, new_addr.svm_cid, new_addr.svm_port);
- /* Remove stream sockets from the unbound list and add them to the hash
- * table for easy lookup by its address. The unbound list is simply an
- * extra entry at the end of the hash table, a trick used by AF_UNIX.
- */
- __vsock_remove_bound(vsk);
- __vsock_insert_bound(vsock_bound_sockets(&vsk->local_addr), vsk);
- return 0;
- }
- static int __vsock_bind_dgram(struct vsock_sock *vsk,
- struct sockaddr_vm *addr)
- {
- return transport->dgram_bind(vsk, addr);
- }
- static int __vsock_bind(struct sock *sk, struct sockaddr_vm *addr)
- {
- struct vsock_sock *vsk = vsock_sk(sk);
- u32 cid;
- int retval;
- /* First ensure this socket isn't already bound. */
- if (vsock_addr_bound(&vsk->local_addr))
- return -EINVAL;
- /* Now bind to the provided address or select appropriate values if
- * none are provided (VMADDR_CID_ANY and VMADDR_PORT_ANY). Note that
- * like AF_INET prevents binding to a non-local IP address (in most
- * cases), we only allow binding to the local CID.
- */
- cid = transport->get_local_cid();
- if (addr->svm_cid != cid && addr->svm_cid != VMADDR_CID_ANY)
- return -EADDRNOTAVAIL;
- switch (sk->sk_socket->type) {
- case SOCK_STREAM:
- spin_lock_bh(&vsock_table_lock);
- retval = __vsock_bind_stream(vsk, addr);
- spin_unlock_bh(&vsock_table_lock);
- break;
- case SOCK_DGRAM:
- retval = __vsock_bind_dgram(vsk, addr);
- break;
- default:
- retval = -EINVAL;
- break;
- }
- return retval;
- }
- struct sock *__vsock_create(struct net *net,
- struct socket *sock,
- struct sock *parent,
- gfp_t priority,
- unsigned short type,
- int kern)
- {
- struct sock *sk;
- struct vsock_sock *psk;
- struct vsock_sock *vsk;
- sk = sk_alloc(net, AF_VSOCK, priority, &vsock_proto, kern);
- if (!sk)
- return NULL;
- sock_init_data(sock, sk);
- /* sk->sk_type is normally set in sock_init_data, but only if sock is
- * non-NULL. We make sure that our sockets always have a type by
- * setting it here if needed.
- */
- if (!sock)
- sk->sk_type = type;
- vsk = vsock_sk(sk);
- vsock_addr_init(&vsk->local_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
- vsock_addr_init(&vsk->remote_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
- sk->sk_destruct = vsock_sk_destruct;
- sk->sk_backlog_rcv = vsock_queue_rcv_skb;
- sk->sk_state = 0;
- sock_reset_flag(sk, SOCK_DONE);
- INIT_LIST_HEAD(&vsk->bound_table);
- INIT_LIST_HEAD(&vsk->connected_table);
- vsk->listener = NULL;
- INIT_LIST_HEAD(&vsk->pending_links);
- INIT_LIST_HEAD(&vsk->accept_queue);
- vsk->rejected = false;
- vsk->sent_request = false;
- vsk->ignore_connecting_rst = false;
- vsk->peer_shutdown = 0;
- psk = parent ? vsock_sk(parent) : NULL;
- if (parent) {
- vsk->trusted = psk->trusted;
- vsk->owner = get_cred(psk->owner);
- vsk->connect_timeout = psk->connect_timeout;
- } else {
- vsk->trusted = capable(CAP_NET_ADMIN);
- vsk->owner = get_current_cred();
- vsk->connect_timeout = VSOCK_DEFAULT_CONNECT_TIMEOUT;
- }
- if (transport->init(vsk, psk) < 0) {
- sk_free(sk);
- return NULL;
- }
- if (sock)
- vsock_insert_unbound(vsk);
- return sk;
- }
- EXPORT_SYMBOL_GPL(__vsock_create);
- static void __vsock_release(struct sock *sk)
- {
- if (sk) {
- struct sk_buff *skb;
- struct sock *pending;
- struct vsock_sock *vsk;
- vsk = vsock_sk(sk);
- pending = NULL; /* Compiler warning. */
- transport->release(vsk);
- lock_sock(sk);
- sock_orphan(sk);
- sk->sk_shutdown = SHUTDOWN_MASK;
- while ((skb = skb_dequeue(&sk->sk_receive_queue)))
- kfree_skb(skb);
- /* Clean up any sockets that never were accepted. */
- while ((pending = vsock_dequeue_accept(sk)) != NULL) {
- __vsock_release(pending);
- sock_put(pending);
- }
- release_sock(sk);
- sock_put(sk);
- }
- }
- static void vsock_sk_destruct(struct sock *sk)
- {
- struct vsock_sock *vsk = vsock_sk(sk);
- transport->destruct(vsk);
- /* When clearing these addresses, there's no need to set the family and
- * possibly register the address family with the kernel.
- */
- vsock_addr_init(&vsk->local_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
- vsock_addr_init(&vsk->remote_addr, VMADDR_CID_ANY, VMADDR_PORT_ANY);
- put_cred(vsk->owner);
- }
- static int vsock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb)
- {
- int err;
- err = sock_queue_rcv_skb(sk, skb);
- if (err)
- kfree_skb(skb);
- return err;
- }
- s64 vsock_stream_has_data(struct vsock_sock *vsk)
- {
- return transport->stream_has_data(vsk);
- }
- EXPORT_SYMBOL_GPL(vsock_stream_has_data);
- s64 vsock_stream_has_space(struct vsock_sock *vsk)
- {
- return transport->stream_has_space(vsk);
- }
- EXPORT_SYMBOL_GPL(vsock_stream_has_space);
- static int vsock_release(struct socket *sock)
- {
- __vsock_release(sock->sk);
- sock->sk = NULL;
- sock->state = SS_FREE;
- return 0;
- }
- static int
- vsock_bind(struct socket *sock, struct sockaddr *addr, int addr_len)
- {
- int err;
- struct sock *sk;
- struct sockaddr_vm *vm_addr;
- sk = sock->sk;
- if (vsock_addr_cast(addr, addr_len, &vm_addr) != 0)
- return -EINVAL;
- lock_sock(sk);
- err = __vsock_bind(sk, vm_addr);
- release_sock(sk);
- return err;
- }
- static int vsock_getname(struct socket *sock,
- struct sockaddr *addr, int *addr_len, int peer)
- {
- int err;
- struct sock *sk;
- struct vsock_sock *vsk;
- struct sockaddr_vm *vm_addr;
- sk = sock->sk;
- vsk = vsock_sk(sk);
- err = 0;
- lock_sock(sk);
- if (peer) {
- if (sock->state != SS_CONNECTED) {
- err = -ENOTCONN;
- goto out;
- }
- vm_addr = &vsk->remote_addr;
- } else {
- vm_addr = &vsk->local_addr;
- }
- if (!vm_addr) {
- err = -EINVAL;
- goto out;
- }
- /* sys_getsockname() and sys_getpeername() pass us a
- * MAX_SOCK_ADDR-sized buffer and don't set addr_len. Unfortunately
- * that macro is defined in socket.c instead of .h, so we hardcode its
- * value here.
- */
- BUILD_BUG_ON(sizeof(*vm_addr) > 128);
- memcpy(addr, vm_addr, sizeof(*vm_addr));
- *addr_len = sizeof(*vm_addr);
- out:
- release_sock(sk);
- return err;
- }
- static int vsock_shutdown(struct socket *sock, int mode)
- {
- int err;
- struct sock *sk;
- /* User level uses SHUT_RD (0) and SHUT_WR (1), but the kernel uses
- * RCV_SHUTDOWN (1) and SEND_SHUTDOWN (2), so we must increment mode
- * here like the other address families do. Note also that the
- * increment makes SHUT_RDWR (2) into RCV_SHUTDOWN | SEND_SHUTDOWN (3),
- * which is what we want.
- */
- mode++;
- if ((mode & ~SHUTDOWN_MASK) || !mode)
- return -EINVAL;
- /* If this is a STREAM socket and it is not connected then bail out
- * immediately. If it is a DGRAM socket then we must first kick the
- * socket so that it wakes up from any sleeping calls, for example
- * recv(), and then afterwards return the error.
- */
- sk = sock->sk;
- if (sock->state == SS_UNCONNECTED) {
- err = -ENOTCONN;
- if (sk->sk_type == SOCK_STREAM)
- return err;
- } else {
- sock->state = SS_DISCONNECTING;
- err = 0;
- }
- /* Receive and send shutdowns are treated alike. */
- mode = mode & (RCV_SHUTDOWN | SEND_SHUTDOWN);
- if (mode) {
- lock_sock(sk);
- sk->sk_shutdown |= mode;
- sk->sk_state_change(sk);
- release_sock(sk);
- if (sk->sk_type == SOCK_STREAM) {
- sock_reset_flag(sk, SOCK_DONE);
- vsock_send_shutdown(sk, mode);
- }
- }
- return err;
- }
- static unsigned int vsock_poll(struct file *file, struct socket *sock,
- poll_table *wait)
- {
- struct sock *sk;
- unsigned int mask;
- struct vsock_sock *vsk;
- sk = sock->sk;
- vsk = vsock_sk(sk);
- poll_wait(file, sk_sleep(sk), wait);
- mask = 0;
- if (sk->sk_err)
- /* Signify that there has been an error on this socket. */
- mask |= POLLERR;
- /* INET sockets treat local write shutdown and peer write shutdown as a
- * case of POLLHUP set.
- */
- if ((sk->sk_shutdown == SHUTDOWN_MASK) ||
- ((sk->sk_shutdown & SEND_SHUTDOWN) &&
- (vsk->peer_shutdown & SEND_SHUTDOWN))) {
- mask |= POLLHUP;
- }
- if (sk->sk_shutdown & RCV_SHUTDOWN ||
- vsk->peer_shutdown & SEND_SHUTDOWN) {
- mask |= POLLRDHUP;
- }
- if (sock->type == SOCK_DGRAM) {
- /* For datagram sockets we can read if there is something in
- * the queue and write as long as the socket isn't shutdown for
- * sending.
- */
- if (!skb_queue_empty(&sk->sk_receive_queue) ||
- (sk->sk_shutdown & RCV_SHUTDOWN)) {
- mask |= POLLIN | POLLRDNORM;
- }
- if (!(sk->sk_shutdown & SEND_SHUTDOWN))
- mask |= POLLOUT | POLLWRNORM | POLLWRBAND;
- } else if (sock->type == SOCK_STREAM) {
- lock_sock(sk);
- /* Listening sockets that have connections in their accept
- * queue can be read.
- */
- if (sk->sk_state == VSOCK_SS_LISTEN
- && !vsock_is_accept_queue_empty(sk))
- mask |= POLLIN | POLLRDNORM;
- /* If there is something in the queue then we can read. */
- if (transport->stream_is_active(vsk) &&
- !(sk->sk_shutdown & RCV_SHUTDOWN)) {
- bool data_ready_now = false;
- int ret = transport->notify_poll_in(
- vsk, 1, &data_ready_now);
- if (ret < 0) {
- mask |= POLLERR;
- } else {
- if (data_ready_now)
- mask |= POLLIN | POLLRDNORM;
- }
- }
- /* Sockets whose connections have been closed, reset, or
- * terminated should also be considered read, and we check the
- * shutdown flag for that.
- */
- if (sk->sk_shutdown & RCV_SHUTDOWN ||
- vsk->peer_shutdown & SEND_SHUTDOWN) {
- mask |= POLLIN | POLLRDNORM;
- }
- /* Connected sockets that can produce data can be written. */
- if (sk->sk_state == SS_CONNECTED) {
- if (!(sk->sk_shutdown & SEND_SHUTDOWN)) {
- bool space_avail_now = false;
- int ret = transport->notify_poll_out(
- vsk, 1, &space_avail_now);
- if (ret < 0) {
- mask |= POLLERR;
- } else {
- if (space_avail_now)
- /* Remove POLLWRBAND since INET
- * sockets are not setting it.
- */
- mask |= POLLOUT | POLLWRNORM;
- }
- }
- }
- /* Simulate INET socket poll behaviors, which sets
- * POLLOUT|POLLWRNORM when peer is closed and nothing to read,
- * but local send is not shutdown.
- */
- if (sk->sk_state == SS_UNCONNECTED) {
- if (!(sk->sk_shutdown & SEND_SHUTDOWN))
- mask |= POLLOUT | POLLWRNORM;
- }
- release_sock(sk);
- }
- return mask;
- }
- static int vsock_dgram_sendmsg(struct socket *sock, struct msghdr *msg,
- size_t len)
- {
- int err;
- struct sock *sk;
- struct vsock_sock *vsk;
- struct sockaddr_vm *remote_addr;
- if (msg->msg_flags & MSG_OOB)
- return -EOPNOTSUPP;
- /* For now, MSG_DONTWAIT is always assumed... */
- err = 0;
- sk = sock->sk;
- vsk = vsock_sk(sk);
- lock_sock(sk);
- err = vsock_auto_bind(vsk);
- if (err)
- goto out;
- /* If the provided message contains an address, use that. Otherwise
- * fall back on the socket's remote handle (if it has been connected).
- */
- if (msg->msg_name &&
- vsock_addr_cast(msg->msg_name, msg->msg_namelen,
- &remote_addr) == 0) {
- /* Ensure this address is of the right type and is a valid
- * destination.
- */
- if (remote_addr->svm_cid == VMADDR_CID_ANY)
- remote_addr->svm_cid = transport->get_local_cid();
- if (!vsock_addr_bound(remote_addr)) {
- err = -EINVAL;
- goto out;
- }
- } else if (sock->state == SS_CONNECTED) {
- remote_addr = &vsk->remote_addr;
- if (remote_addr->svm_cid == VMADDR_CID_ANY)
- remote_addr->svm_cid = transport->get_local_cid();
- /* XXX Should connect() or this function ensure remote_addr is
- * bound?
- */
- if (!vsock_addr_bound(&vsk->remote_addr)) {
- err = -EINVAL;
- goto out;
- }
- } else {
- err = -EINVAL;
- goto out;
- }
- if (!transport->dgram_allow(remote_addr->svm_cid,
- remote_addr->svm_port)) {
- err = -EINVAL;
- goto out;
- }
- err = transport->dgram_enqueue(vsk, remote_addr, msg, len);
- out:
- release_sock(sk);
- return err;
- }
- static int vsock_dgram_connect(struct socket *sock,
- struct sockaddr *addr, int addr_len, int flags)
- {
- int err;
- struct sock *sk;
- struct vsock_sock *vsk;
- struct sockaddr_vm *remote_addr;
- sk = sock->sk;
- vsk = vsock_sk(sk);
- err = vsock_addr_cast(addr, addr_len, &remote_addr);
- if (err == -EAFNOSUPPORT && remote_addr->svm_family == AF_UNSPEC) {
- lock_sock(sk);
- vsock_addr_init(&vsk->remote_addr, VMADDR_CID_ANY,
- VMADDR_PORT_ANY);
- sock->state = SS_UNCONNECTED;
- release_sock(sk);
- return 0;
- } else if (err != 0)
- return -EINVAL;
- lock_sock(sk);
- err = vsock_auto_bind(vsk);
- if (err)
- goto out;
- if (!transport->dgram_allow(remote_addr->svm_cid,
- remote_addr->svm_port)) {
- err = -EINVAL;
- goto out;
- }
- memcpy(&vsk->remote_addr, remote_addr, sizeof(vsk->remote_addr));
- sock->state = SS_CONNECTED;
- out:
- release_sock(sk);
- return err;
- }
- static int vsock_dgram_recvmsg(struct socket *sock, struct msghdr *msg,
- size_t len, int flags)
- {
- return transport->dgram_dequeue(vsock_sk(sock->sk), msg, len, flags);
- }
- static const struct proto_ops vsock_dgram_ops = {
- .family = PF_VSOCK,
- .owner = THIS_MODULE,
- .release = vsock_release,
- .bind = vsock_bind,
- .connect = vsock_dgram_connect,
- .socketpair = sock_no_socketpair,
- .accept = sock_no_accept,
- .getname = vsock_getname,
- .poll = vsock_poll,
- .ioctl = sock_no_ioctl,
- .listen = sock_no_listen,
- .shutdown = vsock_shutdown,
- .setsockopt = sock_no_setsockopt,
- .getsockopt = sock_no_getsockopt,
- .sendmsg = vsock_dgram_sendmsg,
- .recvmsg = vsock_dgram_recvmsg,
- .mmap = sock_no_mmap,
- .sendpage = sock_no_sendpage,
- };
- static int vsock_transport_cancel_pkt(struct vsock_sock *vsk)
- {
- if (!transport->cancel_pkt)
- return -EOPNOTSUPP;
- return transport->cancel_pkt(vsk);
- }
- static void vsock_connect_timeout(struct work_struct *work)
- {
- struct sock *sk;
- struct vsock_sock *vsk;
- int cancel = 0;
- vsk = container_of(work, struct vsock_sock, dwork.work);
- sk = sk_vsock(vsk);
- lock_sock(sk);
- if (sk->sk_state == SS_CONNECTING &&
- (sk->sk_shutdown != SHUTDOWN_MASK)) {
- sk->sk_state = SS_UNCONNECTED;
- sk->sk_err = ETIMEDOUT;
- sk->sk_error_report(sk);
- cancel = 1;
- }
- release_sock(sk);
- if (cancel)
- vsock_transport_cancel_pkt(vsk);
- sock_put(sk);
- }
- static int vsock_stream_connect(struct socket *sock, struct sockaddr *addr,
- int addr_len, int flags)
- {
- int err;
- struct sock *sk;
- struct vsock_sock *vsk;
- struct sockaddr_vm *remote_addr;
- long timeout;
- DEFINE_WAIT(wait);
- err = 0;
- sk = sock->sk;
- vsk = vsock_sk(sk);
- lock_sock(sk);
- /* XXX AF_UNSPEC should make us disconnect like AF_INET. */
- switch (sock->state) {
- case SS_CONNECTED:
- err = -EISCONN;
- goto out;
- case SS_DISCONNECTING:
- err = -EINVAL;
- goto out;
- case SS_CONNECTING:
- /* This continues on so we can move sock into the SS_CONNECTED
- * state once the connection has completed (at which point err
- * will be set to zero also). Otherwise, we will either wait
- * for the connection or return -EALREADY should this be a
- * non-blocking call.
- */
- err = -EALREADY;
- break;
- default:
- if ((sk->sk_state == VSOCK_SS_LISTEN) ||
- vsock_addr_cast(addr, addr_len, &remote_addr) != 0) {
- err = -EINVAL;
- goto out;
- }
- /* The hypervisor and well-known contexts do not have socket
- * endpoints.
- */
- if (!transport->stream_allow(remote_addr->svm_cid,
- remote_addr->svm_port)) {
- err = -ENETUNREACH;
- goto out;
- }
- /* Set the remote address that we are connecting to. */
- memcpy(&vsk->remote_addr, remote_addr,
- sizeof(vsk->remote_addr));
- err = vsock_auto_bind(vsk);
- if (err)
- goto out;
- sk->sk_state = SS_CONNECTING;
- err = transport->connect(vsk);
- if (err < 0)
- goto out;
- /* Mark sock as connecting and set the error code to in
- * progress in case this is a non-blocking connect.
- */
- sock->state = SS_CONNECTING;
- err = -EINPROGRESS;
- }
- /* The receive path will handle all communication until we are able to
- * enter the connected state. Here we wait for the connection to be
- * completed or a notification of an error.
- */
- timeout = vsk->connect_timeout;
- prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
- while (sk->sk_state != SS_CONNECTED && sk->sk_err == 0) {
- if (flags & O_NONBLOCK) {
- /* If we're not going to block, we schedule a timeout
- * function to generate a timeout on the connection
- * attempt, in case the peer doesn't respond in a
- * timely manner. We hold on to the socket until the
- * timeout fires.
- */
- sock_hold(sk);
- INIT_DELAYED_WORK(&vsk->dwork,
- vsock_connect_timeout);
- schedule_delayed_work(&vsk->dwork, timeout);
- /* Skip ahead to preserve error code set above. */
- goto out_wait;
- }
- release_sock(sk);
- timeout = schedule_timeout(timeout);
- lock_sock(sk);
- if (signal_pending(current)) {
- err = sock_intr_errno(timeout);
- sk->sk_state = SS_UNCONNECTED;
- sock->state = SS_UNCONNECTED;
- vsock_transport_cancel_pkt(vsk);
- goto out_wait;
- } else if (timeout == 0) {
- err = -ETIMEDOUT;
- sk->sk_state = SS_UNCONNECTED;
- sock->state = SS_UNCONNECTED;
- vsock_transport_cancel_pkt(vsk);
- goto out_wait;
- }
- prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
- }
- if (sk->sk_err) {
- err = -sk->sk_err;
- sk->sk_state = SS_UNCONNECTED;
- sock->state = SS_UNCONNECTED;
- } else {
- err = 0;
- }
- out_wait:
- finish_wait(sk_sleep(sk), &wait);
- out:
- release_sock(sk);
- return err;
- }
- static int vsock_accept(struct socket *sock, struct socket *newsock, int flags)
- {
- struct sock *listener;
- int err;
- struct sock *connected;
- struct vsock_sock *vconnected;
- long timeout;
- DEFINE_WAIT(wait);
- err = 0;
- listener = sock->sk;
- lock_sock(listener);
- if (sock->type != SOCK_STREAM) {
- err = -EOPNOTSUPP;
- goto out;
- }
- if (listener->sk_state != VSOCK_SS_LISTEN) {
- err = -EINVAL;
- goto out;
- }
- /* Wait for children sockets to appear; these are the new sockets
- * created upon connection establishment.
- */
- timeout = sock_sndtimeo(listener, flags & O_NONBLOCK);
- prepare_to_wait(sk_sleep(listener), &wait, TASK_INTERRUPTIBLE);
- while ((connected = vsock_dequeue_accept(listener)) == NULL &&
- listener->sk_err == 0) {
- release_sock(listener);
- timeout = schedule_timeout(timeout);
- finish_wait(sk_sleep(listener), &wait);
- lock_sock(listener);
- if (signal_pending(current)) {
- err = sock_intr_errno(timeout);
- goto out;
- } else if (timeout == 0) {
- err = -EAGAIN;
- goto out;
- }
- prepare_to_wait(sk_sleep(listener), &wait, TASK_INTERRUPTIBLE);
- }
- finish_wait(sk_sleep(listener), &wait);
- if (listener->sk_err)
- err = -listener->sk_err;
- if (connected) {
- listener->sk_ack_backlog--;
- lock_sock_nested(connected, SINGLE_DEPTH_NESTING);
- vconnected = vsock_sk(connected);
- /* If the listener socket has received an error, then we should
- * reject this socket and return. Note that we simply mark the
- * socket rejected, drop our reference, and let the cleanup
- * function handle the cleanup; the fact that we found it in
- * the listener's accept queue guarantees that the cleanup
- * function hasn't run yet.
- */
- if (err) {
- vconnected->rejected = true;
- } else {
- newsock->state = SS_CONNECTED;
- sock_graft(connected, newsock);
- }
- release_sock(connected);
- sock_put(connected);
- }
- out:
- release_sock(listener);
- return err;
- }
- static int vsock_listen(struct socket *sock, int backlog)
- {
- int err;
- struct sock *sk;
- struct vsock_sock *vsk;
- sk = sock->sk;
- lock_sock(sk);
- if (sock->type != SOCK_STREAM) {
- err = -EOPNOTSUPP;
- goto out;
- }
- if (sock->state != SS_UNCONNECTED) {
- err = -EINVAL;
- goto out;
- }
- vsk = vsock_sk(sk);
- if (!vsock_addr_bound(&vsk->local_addr)) {
- err = -EINVAL;
- goto out;
- }
- sk->sk_max_ack_backlog = backlog;
- sk->sk_state = VSOCK_SS_LISTEN;
- err = 0;
- out:
- release_sock(sk);
- return err;
- }
- static int vsock_stream_setsockopt(struct socket *sock,
- int level,
- int optname,
- char __user *optval,
- unsigned int optlen)
- {
- int err;
- struct sock *sk;
- struct vsock_sock *vsk;
- u64 val;
- if (level != AF_VSOCK)
- return -ENOPROTOOPT;
- #define COPY_IN(_v) \
- do { \
- if (optlen < sizeof(_v)) { \
- err = -EINVAL; \
- goto exit; \
- } \
- if (copy_from_user(&_v, optval, sizeof(_v)) != 0) { \
- err = -EFAULT; \
- goto exit; \
- } \
- } while (0)
- err = 0;
- sk = sock->sk;
- vsk = vsock_sk(sk);
- lock_sock(sk);
- switch (optname) {
- case SO_VM_SOCKETS_BUFFER_SIZE:
- COPY_IN(val);
- transport->set_buffer_size(vsk, val);
- break;
- case SO_VM_SOCKETS_BUFFER_MAX_SIZE:
- COPY_IN(val);
- transport->set_max_buffer_size(vsk, val);
- break;
- case SO_VM_SOCKETS_BUFFER_MIN_SIZE:
- COPY_IN(val);
- transport->set_min_buffer_size(vsk, val);
- break;
- case SO_VM_SOCKETS_CONNECT_TIMEOUT: {
- struct timeval tv;
- COPY_IN(tv);
- if (tv.tv_sec >= 0 && tv.tv_usec < USEC_PER_SEC &&
- tv.tv_sec < (MAX_SCHEDULE_TIMEOUT / HZ - 1)) {
- vsk->connect_timeout = tv.tv_sec * HZ +
- DIV_ROUND_UP(tv.tv_usec, (1000000 / HZ));
- if (vsk->connect_timeout == 0)
- vsk->connect_timeout =
- VSOCK_DEFAULT_CONNECT_TIMEOUT;
- } else {
- err = -ERANGE;
- }
- break;
- }
- default:
- err = -ENOPROTOOPT;
- break;
- }
- #undef COPY_IN
- exit:
- release_sock(sk);
- return err;
- }
- static int vsock_stream_getsockopt(struct socket *sock,
- int level, int optname,
- char __user *optval,
- int __user *optlen)
- {
- int err;
- int len;
- struct sock *sk;
- struct vsock_sock *vsk;
- u64 val;
- if (level != AF_VSOCK)
- return -ENOPROTOOPT;
- err = get_user(len, optlen);
- if (err != 0)
- return err;
- #define COPY_OUT(_v) \
- do { \
- if (len < sizeof(_v)) \
- return -EINVAL; \
- \
- len = sizeof(_v); \
- if (copy_to_user(optval, &_v, len) != 0) \
- return -EFAULT; \
- \
- } while (0)
- err = 0;
- sk = sock->sk;
- vsk = vsock_sk(sk);
- switch (optname) {
- case SO_VM_SOCKETS_BUFFER_SIZE:
- val = transport->get_buffer_size(vsk);
- COPY_OUT(val);
- break;
- case SO_VM_SOCKETS_BUFFER_MAX_SIZE:
- val = transport->get_max_buffer_size(vsk);
- COPY_OUT(val);
- break;
- case SO_VM_SOCKETS_BUFFER_MIN_SIZE:
- val = transport->get_min_buffer_size(vsk);
- COPY_OUT(val);
- break;
- case SO_VM_SOCKETS_CONNECT_TIMEOUT: {
- struct timeval tv;
- tv.tv_sec = vsk->connect_timeout / HZ;
- tv.tv_usec =
- (vsk->connect_timeout -
- tv.tv_sec * HZ) * (1000000 / HZ);
- COPY_OUT(tv);
- break;
- }
- default:
- return -ENOPROTOOPT;
- }
- err = put_user(len, optlen);
- if (err != 0)
- return -EFAULT;
- #undef COPY_OUT
- return 0;
- }
- static int vsock_stream_sendmsg(struct socket *sock, struct msghdr *msg,
- size_t len)
- {
- struct sock *sk;
- struct vsock_sock *vsk;
- ssize_t total_written;
- long timeout;
- int err;
- struct vsock_transport_send_notify_data send_data;
- DEFINE_WAIT_FUNC(wait, woken_wake_function);
- sk = sock->sk;
- vsk = vsock_sk(sk);
- total_written = 0;
- err = 0;
- if (msg->msg_flags & MSG_OOB)
- return -EOPNOTSUPP;
- lock_sock(sk);
- /* Callers should not provide a destination with stream sockets. */
- if (msg->msg_namelen) {
- err = sk->sk_state == SS_CONNECTED ? -EISCONN : -EOPNOTSUPP;
- goto out;
- }
- /* Send data only if both sides are not shutdown in the direction. */
- if (sk->sk_shutdown & SEND_SHUTDOWN ||
- vsk->peer_shutdown & RCV_SHUTDOWN) {
- err = -EPIPE;
- goto out;
- }
- if (sk->sk_state != SS_CONNECTED ||
- !vsock_addr_bound(&vsk->local_addr)) {
- err = -ENOTCONN;
- goto out;
- }
- if (!vsock_addr_bound(&vsk->remote_addr)) {
- err = -EDESTADDRREQ;
- goto out;
- }
- /* Wait for room in the produce queue to enqueue our user's data. */
- timeout = sock_sndtimeo(sk, msg->msg_flags & MSG_DONTWAIT);
- err = transport->notify_send_init(vsk, &send_data);
- if (err < 0)
- goto out;
- while (total_written < len) {
- ssize_t written;
- add_wait_queue(sk_sleep(sk), &wait);
- while (vsock_stream_has_space(vsk) == 0 &&
- sk->sk_err == 0 &&
- !(sk->sk_shutdown & SEND_SHUTDOWN) &&
- !(vsk->peer_shutdown & RCV_SHUTDOWN)) {
- /* Don't wait for non-blocking sockets. */
- if (timeout == 0) {
- err = -EAGAIN;
- remove_wait_queue(sk_sleep(sk), &wait);
- goto out_err;
- }
- err = transport->notify_send_pre_block(vsk, &send_data);
- if (err < 0) {
- remove_wait_queue(sk_sleep(sk), &wait);
- goto out_err;
- }
- release_sock(sk);
- timeout = wait_woken(&wait, TASK_INTERRUPTIBLE, timeout);
- lock_sock(sk);
- if (signal_pending(current)) {
- err = sock_intr_errno(timeout);
- remove_wait_queue(sk_sleep(sk), &wait);
- goto out_err;
- } else if (timeout == 0) {
- err = -EAGAIN;
- remove_wait_queue(sk_sleep(sk), &wait);
- goto out_err;
- }
- }
- remove_wait_queue(sk_sleep(sk), &wait);
- /* These checks occur both as part of and after the loop
- * conditional since we need to check before and after
- * sleeping.
- */
- if (sk->sk_err) {
- err = -sk->sk_err;
- goto out_err;
- } else if ((sk->sk_shutdown & SEND_SHUTDOWN) ||
- (vsk->peer_shutdown & RCV_SHUTDOWN)) {
- err = -EPIPE;
- goto out_err;
- }
- err = transport->notify_send_pre_enqueue(vsk, &send_data);
- if (err < 0)
- goto out_err;
- /* Note that enqueue will only write as many bytes as are free
- * in the produce queue, so we don't need to ensure len is
- * smaller than the queue size. It is the caller's
- * responsibility to check how many bytes we were able to send.
- */
- written = transport->stream_enqueue(
- vsk, msg,
- len - total_written);
- if (written < 0) {
- err = -ENOMEM;
- goto out_err;
- }
- total_written += written;
- err = transport->notify_send_post_enqueue(
- vsk, written, &send_data);
- if (err < 0)
- goto out_err;
- }
- out_err:
- if (total_written > 0)
- err = total_written;
- out:
- release_sock(sk);
- return err;
- }
- static int
- vsock_stream_recvmsg(struct socket *sock, struct msghdr *msg, size_t len,
- int flags)
- {
- struct sock *sk;
- struct vsock_sock *vsk;
- int err;
- size_t target;
- ssize_t copied;
- long timeout;
- struct vsock_transport_recv_notify_data recv_data;
- DEFINE_WAIT(wait);
- sk = sock->sk;
- vsk = vsock_sk(sk);
- err = 0;
- lock_sock(sk);
- if (sk->sk_state != SS_CONNECTED) {
- /* Recvmsg is supposed to return 0 if a peer performs an
- * orderly shutdown. Differentiate between that case and when a
- * peer has not connected or a local shutdown occured with the
- * SOCK_DONE flag.
- */
- if (sock_flag(sk, SOCK_DONE))
- err = 0;
- else
- err = -ENOTCONN;
- goto out;
- }
- if (flags & MSG_OOB) {
- err = -EOPNOTSUPP;
- goto out;
- }
- /* We don't check peer_shutdown flag here since peer may actually shut
- * down, but there can be data in the queue that a local socket can
- * receive.
- */
- if (sk->sk_shutdown & RCV_SHUTDOWN) {
- err = 0;
- goto out;
- }
- /* It is valid on Linux to pass in a zero-length receive buffer. This
- * is not an error. We may as well bail out now.
- */
- if (!len) {
- err = 0;
- goto out;
- }
- /* We must not copy less than target bytes into the user's buffer
- * before returning successfully, so we wait for the consume queue to
- * have that much data to consume before dequeueing. Note that this
- * makes it impossible to handle cases where target is greater than the
- * queue size.
- */
- target = sock_rcvlowat(sk, flags & MSG_WAITALL, len);
- if (target >= transport->stream_rcvhiwat(vsk)) {
- err = -ENOMEM;
- goto out;
- }
- timeout = sock_rcvtimeo(sk, flags & MSG_DONTWAIT);
- copied = 0;
- err = transport->notify_recv_init(vsk, target, &recv_data);
- if (err < 0)
- goto out;
- while (1) {
- s64 ready;
- prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
- ready = vsock_stream_has_data(vsk);
- if (ready == 0) {
- if (sk->sk_err != 0 ||
- (sk->sk_shutdown & RCV_SHUTDOWN) ||
- (vsk->peer_shutdown & SEND_SHUTDOWN)) {
- finish_wait(sk_sleep(sk), &wait);
- break;
- }
- /* Don't wait for non-blocking sockets. */
- if (timeout == 0) {
- err = -EAGAIN;
- finish_wait(sk_sleep(sk), &wait);
- break;
- }
- err = transport->notify_recv_pre_block(
- vsk, target, &recv_data);
- if (err < 0) {
- finish_wait(sk_sleep(sk), &wait);
- break;
- }
- release_sock(sk);
- timeout = schedule_timeout(timeout);
- lock_sock(sk);
- if (signal_pending(current)) {
- err = sock_intr_errno(timeout);
- finish_wait(sk_sleep(sk), &wait);
- break;
- } else if (timeout == 0) {
- err = -EAGAIN;
- finish_wait(sk_sleep(sk), &wait);
- break;
- }
- } else {
- ssize_t read;
- finish_wait(sk_sleep(sk), &wait);
- if (ready < 0) {
- /* Invalid queue pair content. XXX This should
- * be changed to a connection reset in a later
- * change.
- */
- err = -ENOMEM;
- goto out;
- }
- err = transport->notify_recv_pre_dequeue(
- vsk, target, &recv_data);
- if (err < 0)
- break;
- read = transport->stream_dequeue(
- vsk, msg,
- len - copied, flags);
- if (read < 0) {
- err = -ENOMEM;
- break;
- }
- copied += read;
- err = transport->notify_recv_post_dequeue(
- vsk, target, read,
- !(flags & MSG_PEEK), &recv_data);
- if (err < 0)
- goto out;
- if (read >= target || flags & MSG_PEEK)
- break;
- target -= read;
- }
- }
- if (sk->sk_err)
- err = -sk->sk_err;
- else if (sk->sk_shutdown & RCV_SHUTDOWN)
- err = 0;
- if (copied > 0)
- err = copied;
- out:
- release_sock(sk);
- return err;
- }
- static const struct proto_ops vsock_stream_ops = {
- .family = PF_VSOCK,
- .owner = THIS_MODULE,
- .release = vsock_release,
- .bind = vsock_bind,
- .connect = vsock_stream_connect,
- .socketpair = sock_no_socketpair,
- .accept = vsock_accept,
- .getname = vsock_getname,
- .poll = vsock_poll,
- .ioctl = sock_no_ioctl,
- .listen = vsock_listen,
- .shutdown = vsock_shutdown,
- .setsockopt = vsock_stream_setsockopt,
- .getsockopt = vsock_stream_getsockopt,
- .sendmsg = vsock_stream_sendmsg,
- .recvmsg = vsock_stream_recvmsg,
- .mmap = sock_no_mmap,
- .sendpage = sock_no_sendpage,
- };
- static int vsock_create(struct net *net, struct socket *sock,
- int protocol, int kern)
- {
- if (!sock)
- return -EINVAL;
- if (protocol && protocol != PF_VSOCK)
- return -EPROTONOSUPPORT;
- switch (sock->type) {
- case SOCK_DGRAM:
- sock->ops = &vsock_dgram_ops;
- break;
- case SOCK_STREAM:
- sock->ops = &vsock_stream_ops;
- break;
- default:
- return -ESOCKTNOSUPPORT;
- }
- sock->state = SS_UNCONNECTED;
- return __vsock_create(net, sock, NULL, GFP_KERNEL, 0, kern) ? 0 : -ENOMEM;
- }
- static const struct net_proto_family vsock_family_ops = {
- .family = AF_VSOCK,
- .create = vsock_create,
- .owner = THIS_MODULE,
- };
- static long vsock_dev_do_ioctl(struct file *filp,
- unsigned int cmd, void __user *ptr)
- {
- u32 __user *p = ptr;
- int retval = 0;
- switch (cmd) {
- case IOCTL_VM_SOCKETS_GET_LOCAL_CID:
- if (put_user(transport->get_local_cid(), p) != 0)
- retval = -EFAULT;
- break;
- default:
- pr_err("Unknown ioctl %d\n", cmd);
- retval = -EINVAL;
- }
- return retval;
- }
- static long vsock_dev_ioctl(struct file *filp,
- unsigned int cmd, unsigned long arg)
- {
- return vsock_dev_do_ioctl(filp, cmd, (void __user *)arg);
- }
- #ifdef CONFIG_COMPAT
- static long vsock_dev_compat_ioctl(struct file *filp,
- unsigned int cmd, unsigned long arg)
- {
- return vsock_dev_do_ioctl(filp, cmd, compat_ptr(arg));
- }
- #endif
- static const struct file_operations vsock_device_ops = {
- .owner = THIS_MODULE,
- .unlocked_ioctl = vsock_dev_ioctl,
- #ifdef CONFIG_COMPAT
- .compat_ioctl = vsock_dev_compat_ioctl,
- #endif
- .open = nonseekable_open,
- };
- static struct miscdevice vsock_device = {
- .name = "vsock",
- .fops = &vsock_device_ops,
- };
- int __vsock_core_init(const struct vsock_transport *t, struct module *owner)
- {
- int err = mutex_lock_interruptible(&vsock_register_mutex);
- if (err)
- return err;
- if (transport) {
- err = -EBUSY;
- goto err_busy;
- }
- /* Transport must be the owner of the protocol so that it can't
- * unload while there are open sockets.
- */
- vsock_proto.owner = owner;
- transport = t;
- vsock_init_tables();
- vsock_device.minor = MISC_DYNAMIC_MINOR;
- err = misc_register(&vsock_device);
- if (err) {
- pr_err("Failed to register misc device\n");
- goto err_reset_transport;
- }
- err = proto_register(&vsock_proto, 1); /* we want our slab */
- if (err) {
- pr_err("Cannot register vsock protocol\n");
- goto err_deregister_misc;
- }
- err = sock_register(&vsock_family_ops);
- if (err) {
- pr_err("could not register af_vsock (%d) address family: %d\n",
- AF_VSOCK, err);
- goto err_unregister_proto;
- }
- mutex_unlock(&vsock_register_mutex);
- return 0;
- err_unregister_proto:
- proto_unregister(&vsock_proto);
- err_deregister_misc:
- misc_deregister(&vsock_device);
- err_reset_transport:
- transport = NULL;
- err_busy:
- mutex_unlock(&vsock_register_mutex);
- return err;
- }
- EXPORT_SYMBOL_GPL(__vsock_core_init);
- void vsock_core_exit(void)
- {
- mutex_lock(&vsock_register_mutex);
- misc_deregister(&vsock_device);
- sock_unregister(AF_VSOCK);
- proto_unregister(&vsock_proto);
- /* We do not want the assignment below re-ordered. */
- mb();
- transport = NULL;
- mutex_unlock(&vsock_register_mutex);
- }
- EXPORT_SYMBOL_GPL(vsock_core_exit);
- const struct vsock_transport *vsock_core_get_transport(void)
- {
- /* vsock_register_mutex not taken since only the transport uses this
- * function and only while registered.
- */
- return transport;
- }
- EXPORT_SYMBOL_GPL(vsock_core_get_transport);
- MODULE_AUTHOR("VMware, Inc.");
- MODULE_DESCRIPTION("VMware Virtual Socket Family");
- MODULE_VERSION("1.0.2.0-k");
- MODULE_LICENSE("GPL v2");
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