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- /*
- * workqueue.h --- work queue handling for Linux.
- */
- #ifndef _LINUX_WORKQUEUE_H
- #define _LINUX_WORKQUEUE_H
- #include <linux/timer.h>
- #include <linux/linkage.h>
- #include <linux/bitops.h>
- #include <linux/lockdep.h>
- #include <linux/threads.h>
- #include <linux/atomic.h>
- #include <linux/cpumask.h>
- struct workqueue_struct;
- struct work_struct;
- typedef void (*work_func_t)(struct work_struct *work);
- void delayed_work_timer_fn(unsigned long __data);
- /*
- * The first word is the work queue pointer and the flags rolled into
- * one
- */
- #define work_data_bits(work) ((unsigned long *)(&(work)->data))
- enum {
- WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */
- WORK_STRUCT_DELAYED_BIT = 1, /* work item is delayed */
- WORK_STRUCT_PWQ_BIT = 2, /* data points to pwq */
- WORK_STRUCT_LINKED_BIT = 3, /* next work is linked to this one */
- #ifdef CONFIG_DEBUG_OBJECTS_WORK
- WORK_STRUCT_STATIC_BIT = 4, /* static initializer (debugobjects) */
- WORK_STRUCT_COLOR_SHIFT = 5, /* color for workqueue flushing */
- #else
- WORK_STRUCT_COLOR_SHIFT = 4, /* color for workqueue flushing */
- #endif
- WORK_STRUCT_COLOR_BITS = 4,
- WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT,
- WORK_STRUCT_DELAYED = 1 << WORK_STRUCT_DELAYED_BIT,
- WORK_STRUCT_PWQ = 1 << WORK_STRUCT_PWQ_BIT,
- WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT,
- #ifdef CONFIG_DEBUG_OBJECTS_WORK
- WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT,
- #else
- WORK_STRUCT_STATIC = 0,
- #endif
- /*
- * The last color is no color used for works which don't
- * participate in workqueue flushing.
- */
- WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1,
- WORK_NO_COLOR = WORK_NR_COLORS,
- /* not bound to any CPU, prefer the local CPU */
- WORK_CPU_UNBOUND = NR_CPUS,
- /*
- * Reserve 7 bits off of pwq pointer w/ debugobjects turned off.
- * This makes pwqs aligned to 256 bytes and allows 15 workqueue
- * flush colors.
- */
- WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT +
- WORK_STRUCT_COLOR_BITS,
- /* data contains off-queue information when !WORK_STRUCT_PWQ */
- WORK_OFFQ_FLAG_BASE = WORK_STRUCT_COLOR_SHIFT,
- __WORK_OFFQ_CANCELING = WORK_OFFQ_FLAG_BASE,
- WORK_OFFQ_CANCELING = (1 << __WORK_OFFQ_CANCELING),
- /*
- * When a work item is off queue, its high bits point to the last
- * pool it was on. Cap at 31 bits and use the highest number to
- * indicate that no pool is associated.
- */
- WORK_OFFQ_FLAG_BITS = 1,
- WORK_OFFQ_POOL_SHIFT = WORK_OFFQ_FLAG_BASE + WORK_OFFQ_FLAG_BITS,
- WORK_OFFQ_LEFT = BITS_PER_LONG - WORK_OFFQ_POOL_SHIFT,
- WORK_OFFQ_POOL_BITS = WORK_OFFQ_LEFT <= 31 ? WORK_OFFQ_LEFT : 31,
- WORK_OFFQ_POOL_NONE = (1LU << WORK_OFFQ_POOL_BITS) - 1,
- /* convenience constants */
- WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1,
- WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
- WORK_STRUCT_NO_POOL = (unsigned long)WORK_OFFQ_POOL_NONE << WORK_OFFQ_POOL_SHIFT,
- /* bit mask for work_busy() return values */
- WORK_BUSY_PENDING = 1 << 0,
- WORK_BUSY_RUNNING = 1 << 1,
- /* maximum string length for set_worker_desc() */
- WORKER_DESC_LEN = 24,
- };
- struct work_struct {
- atomic_long_t data;
- struct list_head entry;
- work_func_t func;
- #ifdef CONFIG_LOCKDEP
- struct lockdep_map lockdep_map;
- #endif
- };
- #define WORK_DATA_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_NO_POOL)
- #define WORK_DATA_STATIC_INIT() \
- ATOMIC_LONG_INIT(WORK_STRUCT_NO_POOL | WORK_STRUCT_STATIC)
- struct delayed_work {
- struct work_struct work;
- struct timer_list timer;
- /* target workqueue and CPU ->timer uses to queue ->work */
- struct workqueue_struct *wq;
- int cpu;
- };
- /*
- * A struct for workqueue attributes. This can be used to change
- * attributes of an unbound workqueue.
- *
- * Unlike other fields, ->no_numa isn't a property of a worker_pool. It
- * only modifies how apply_workqueue_attrs() select pools and thus doesn't
- * participate in pool hash calculations or equality comparisons.
- */
- struct workqueue_attrs {
- int nice; /* nice level */
- cpumask_var_t cpumask; /* allowed CPUs */
- bool no_numa; /* disable NUMA affinity */
- };
- static inline struct delayed_work *to_delayed_work(struct work_struct *work)
- {
- return container_of(work, struct delayed_work, work);
- }
- struct execute_work {
- struct work_struct work;
- };
- #ifdef CONFIG_LOCKDEP
- /*
- * NB: because we have to copy the lockdep_map, setting _key
- * here is required, otherwise it could get initialised to the
- * copy of the lockdep_map!
- */
- #define __WORK_INIT_LOCKDEP_MAP(n, k) \
- .lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k),
- #else
- #define __WORK_INIT_LOCKDEP_MAP(n, k)
- #endif
- #define __WORK_INITIALIZER(n, f) { \
- .data = WORK_DATA_STATIC_INIT(), \
- .entry = { &(n).entry, &(n).entry }, \
- .func = (f), \
- __WORK_INIT_LOCKDEP_MAP(#n, &(n)) \
- }
- #define __DELAYED_WORK_INITIALIZER(n, f, tflags) { \
- .work = __WORK_INITIALIZER((n).work, (f)), \
- .timer = __TIMER_INITIALIZER(delayed_work_timer_fn, \
- 0, (unsigned long)&(n), \
- (tflags) | TIMER_IRQSAFE), \
- }
- #define DECLARE_WORK(n, f) \
- struct work_struct n = __WORK_INITIALIZER(n, f)
- #define DECLARE_DELAYED_WORK(n, f) \
- struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f, 0)
- #define DECLARE_DEFERRABLE_WORK(n, f) \
- struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f, TIMER_DEFERRABLE)
- #ifdef CONFIG_DEBUG_OBJECTS_WORK
- extern void __init_work(struct work_struct *work, int onstack);
- extern void destroy_work_on_stack(struct work_struct *work);
- extern void destroy_delayed_work_on_stack(struct delayed_work *work);
- static inline unsigned int work_static(struct work_struct *work)
- {
- return *work_data_bits(work) & WORK_STRUCT_STATIC;
- }
- #else
- static inline void __init_work(struct work_struct *work, int onstack) { }
- static inline void destroy_work_on_stack(struct work_struct *work) { }
- static inline void destroy_delayed_work_on_stack(struct delayed_work *work) { }
- static inline unsigned int work_static(struct work_struct *work) { return 0; }
- #endif
- /*
- * initialize all of a work item in one go
- *
- * NOTE! No point in using "atomic_long_set()": using a direct
- * assignment of the work data initializer allows the compiler
- * to generate better code.
- */
- #ifdef CONFIG_LOCKDEP
- #define __INIT_WORK(_work, _func, _onstack) \
- do { \
- static struct lock_class_key __key; \
- \
- __init_work((_work), _onstack); \
- (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
- lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0); \
- INIT_LIST_HEAD(&(_work)->entry); \
- (_work)->func = (_func); \
- } while (0)
- #else
- #define __INIT_WORK(_work, _func, _onstack) \
- do { \
- __init_work((_work), _onstack); \
- (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \
- INIT_LIST_HEAD(&(_work)->entry); \
- (_work)->func = (_func); \
- } while (0)
- #endif
- #define INIT_WORK(_work, _func) \
- __INIT_WORK((_work), (_func), 0)
- #define INIT_WORK_ONSTACK(_work, _func) \
- __INIT_WORK((_work), (_func), 1)
- #define __INIT_DELAYED_WORK(_work, _func, _tflags) \
- do { \
- INIT_WORK(&(_work)->work, (_func)); \
- __setup_timer(&(_work)->timer, delayed_work_timer_fn, \
- (unsigned long)(_work), \
- (_tflags) | TIMER_IRQSAFE); \
- } while (0)
- #define __INIT_DELAYED_WORK_ONSTACK(_work, _func, _tflags) \
- do { \
- INIT_WORK_ONSTACK(&(_work)->work, (_func)); \
- __setup_timer_on_stack(&(_work)->timer, \
- delayed_work_timer_fn, \
- (unsigned long)(_work), \
- (_tflags) | TIMER_IRQSAFE); \
- } while (0)
- #define INIT_DELAYED_WORK(_work, _func) \
- __INIT_DELAYED_WORK(_work, _func, 0)
- #define INIT_DELAYED_WORK_ONSTACK(_work, _func) \
- __INIT_DELAYED_WORK_ONSTACK(_work, _func, 0)
- #define INIT_DEFERRABLE_WORK(_work, _func) \
- __INIT_DELAYED_WORK(_work, _func, TIMER_DEFERRABLE)
- #define INIT_DEFERRABLE_WORK_ONSTACK(_work, _func) \
- __INIT_DELAYED_WORK_ONSTACK(_work, _func, TIMER_DEFERRABLE)
- /**
- * work_pending - Find out whether a work item is currently pending
- * @work: The work item in question
- */
- #define work_pending(work) \
- test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
- /**
- * delayed_work_pending - Find out whether a delayable work item is currently
- * pending
- * @w: The work item in question
- */
- #define delayed_work_pending(w) \
- work_pending(&(w)->work)
- /*
- * Workqueue flags and constants. For details, please refer to
- * Documentation/workqueue.txt.
- */
- enum {
- WQ_UNBOUND = 1 << 1, /* not bound to any cpu */
- WQ_FREEZABLE = 1 << 2, /* freeze during suspend */
- WQ_MEM_RECLAIM = 1 << 3, /* may be used for memory reclaim */
- WQ_HIGHPRI = 1 << 4, /* high priority */
- WQ_CPU_INTENSIVE = 1 << 5, /* cpu intensive workqueue */
- WQ_SYSFS = 1 << 6, /* visible in sysfs, see wq_sysfs_register() */
- /*
- * Per-cpu workqueues are generally preferred because they tend to
- * show better performance thanks to cache locality. Per-cpu
- * workqueues exclude the scheduler from choosing the CPU to
- * execute the worker threads, which has an unfortunate side effect
- * of increasing power consumption.
- *
- * The scheduler considers a CPU idle if it doesn't have any task
- * to execute and tries to keep idle cores idle to conserve power;
- * however, for example, a per-cpu work item scheduled from an
- * interrupt handler on an idle CPU will force the scheduler to
- * excute the work item on that CPU breaking the idleness, which in
- * turn may lead to more scheduling choices which are sub-optimal
- * in terms of power consumption.
- *
- * Workqueues marked with WQ_POWER_EFFICIENT are per-cpu by default
- * but become unbound if workqueue.power_efficient kernel param is
- * specified. Per-cpu workqueues which are identified to
- * contribute significantly to power-consumption are identified and
- * marked with this flag and enabling the power_efficient mode
- * leads to noticeable power saving at the cost of small
- * performance disadvantage.
- *
- * http://thread.gmane.org/gmane.linux.kernel/1480396
- */
- WQ_POWER_EFFICIENT = 1 << 7,
- __WQ_DRAINING = 1 << 16, /* internal: workqueue is draining */
- __WQ_ORDERED = 1 << 17, /* internal: workqueue is ordered */
- __WQ_LEGACY = 1 << 18, /* internal: create*_workqueue() */
- __WQ_ORDERED_EXPLICIT = 1 << 19, /* internal: alloc_ordered_workqueue() */
- WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */
- WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */
- WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2,
- };
- /* unbound wq's aren't per-cpu, scale max_active according to #cpus */
- #define WQ_UNBOUND_MAX_ACTIVE \
- max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU)
- /*
- * System-wide workqueues which are always present.
- *
- * system_wq is the one used by schedule[_delayed]_work[_on]().
- * Multi-CPU multi-threaded. There are users which expect relatively
- * short queue flush time. Don't queue works which can run for too
- * long.
- *
- * system_highpri_wq is similar to system_wq but for work items which
- * require WQ_HIGHPRI.
- *
- * system_long_wq is similar to system_wq but may host long running
- * works. Queue flushing might take relatively long.
- *
- * system_unbound_wq is unbound workqueue. Workers are not bound to
- * any specific CPU, not concurrency managed, and all queued works are
- * executed immediately as long as max_active limit is not reached and
- * resources are available.
- *
- * system_freezable_wq is equivalent to system_wq except that it's
- * freezable.
- *
- * *_power_efficient_wq are inclined towards saving power and converted
- * into WQ_UNBOUND variants if 'wq_power_efficient' is enabled; otherwise,
- * they are same as their non-power-efficient counterparts - e.g.
- * system_power_efficient_wq is identical to system_wq if
- * 'wq_power_efficient' is disabled. See WQ_POWER_EFFICIENT for more info.
- */
- extern struct workqueue_struct *system_wq;
- extern struct workqueue_struct *system_highpri_wq;
- extern struct workqueue_struct *system_long_wq;
- extern struct workqueue_struct *system_unbound_wq;
- extern struct workqueue_struct *system_freezable_wq;
- extern struct workqueue_struct *system_power_efficient_wq;
- extern struct workqueue_struct *system_freezable_power_efficient_wq;
- extern struct workqueue_struct *
- __alloc_workqueue_key(const char *fmt, unsigned int flags, int max_active,
- struct lock_class_key *key, const char *lock_name, ...) __printf(1, 6);
- /**
- * alloc_workqueue - allocate a workqueue
- * @fmt: printf format for the name of the workqueue
- * @flags: WQ_* flags
- * @max_active: max in-flight work items, 0 for default
- * @args...: args for @fmt
- *
- * Allocate a workqueue with the specified parameters. For detailed
- * information on WQ_* flags, please refer to Documentation/workqueue.txt.
- *
- * The __lock_name macro dance is to guarantee that single lock_class_key
- * doesn't end up with different namesm, which isn't allowed by lockdep.
- *
- * RETURNS:
- * Pointer to the allocated workqueue on success, %NULL on failure.
- */
- #ifdef CONFIG_LOCKDEP
- #define alloc_workqueue(fmt, flags, max_active, args...) \
- ({ \
- static struct lock_class_key __key; \
- const char *__lock_name; \
- \
- __lock_name = #fmt#args; \
- \
- __alloc_workqueue_key((fmt), (flags), (max_active), \
- &__key, __lock_name, ##args); \
- })
- #else
- #define alloc_workqueue(fmt, flags, max_active, args...) \
- __alloc_workqueue_key((fmt), (flags), (max_active), \
- NULL, NULL, ##args)
- #endif
- /**
- * alloc_ordered_workqueue - allocate an ordered workqueue
- * @fmt: printf format for the name of the workqueue
- * @flags: WQ_* flags (only WQ_FREEZABLE and WQ_MEM_RECLAIM are meaningful)
- * @args...: args for @fmt
- *
- * Allocate an ordered workqueue. An ordered workqueue executes at
- * most one work item at any given time in the queued order. They are
- * implemented as unbound workqueues with @max_active of one.
- *
- * RETURNS:
- * Pointer to the allocated workqueue on success, %NULL on failure.
- */
- #define alloc_ordered_workqueue(fmt, flags, args...) \
- alloc_workqueue(fmt, WQ_UNBOUND | __WQ_ORDERED | \
- __WQ_ORDERED_EXPLICIT | (flags), 1, ##args)
- #define create_workqueue(name) \
- alloc_workqueue("%s", __WQ_LEGACY | WQ_MEM_RECLAIM, 1, (name))
- #define create_freezable_workqueue(name) \
- alloc_workqueue("%s", __WQ_LEGACY | WQ_FREEZABLE | WQ_UNBOUND | \
- WQ_MEM_RECLAIM, 1, (name))
- #define create_singlethread_workqueue(name) \
- alloc_ordered_workqueue("%s", __WQ_LEGACY | WQ_MEM_RECLAIM, name)
- extern void destroy_workqueue(struct workqueue_struct *wq);
- struct workqueue_attrs *alloc_workqueue_attrs(gfp_t gfp_mask);
- void free_workqueue_attrs(struct workqueue_attrs *attrs);
- int apply_workqueue_attrs(struct workqueue_struct *wq,
- const struct workqueue_attrs *attrs);
- int workqueue_set_unbound_cpumask(cpumask_var_t cpumask);
- extern bool queue_work_on(int cpu, struct workqueue_struct *wq,
- struct work_struct *work);
- extern bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
- struct delayed_work *work, unsigned long delay);
- extern bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq,
- struct delayed_work *dwork, unsigned long delay);
- extern void flush_workqueue(struct workqueue_struct *wq);
- extern void drain_workqueue(struct workqueue_struct *wq);
- extern int schedule_on_each_cpu(work_func_t func);
- int execute_in_process_context(work_func_t fn, struct execute_work *);
- extern bool flush_work(struct work_struct *work);
- extern bool cancel_work(struct work_struct *work);
- extern bool cancel_work_sync(struct work_struct *work);
- extern bool flush_delayed_work(struct delayed_work *dwork);
- extern bool cancel_delayed_work(struct delayed_work *dwork);
- extern bool cancel_delayed_work_sync(struct delayed_work *dwork);
- extern void workqueue_set_max_active(struct workqueue_struct *wq,
- int max_active);
- extern struct work_struct *current_work(void);
- extern bool current_is_workqueue_rescuer(void);
- extern bool workqueue_congested(int cpu, struct workqueue_struct *wq);
- extern unsigned int work_busy(struct work_struct *work);
- extern __printf(1, 2) void set_worker_desc(const char *fmt, ...);
- extern void print_worker_info(const char *log_lvl, struct task_struct *task);
- extern void show_workqueue_state(void);
- /**
- * queue_work - queue work on a workqueue
- * @wq: workqueue to use
- * @work: work to queue
- *
- * Returns %false if @work was already on a queue, %true otherwise.
- *
- * We queue the work to the CPU on which it was submitted, but if the CPU dies
- * it can be processed by another CPU.
- */
- static inline bool queue_work(struct workqueue_struct *wq,
- struct work_struct *work)
- {
- return queue_work_on(WORK_CPU_UNBOUND, wq, work);
- }
- /**
- * queue_delayed_work - queue work on a workqueue after delay
- * @wq: workqueue to use
- * @dwork: delayable work to queue
- * @delay: number of jiffies to wait before queueing
- *
- * Equivalent to queue_delayed_work_on() but tries to use the local CPU.
- */
- static inline bool queue_delayed_work(struct workqueue_struct *wq,
- struct delayed_work *dwork,
- unsigned long delay)
- {
- return queue_delayed_work_on(WORK_CPU_UNBOUND, wq, dwork, delay);
- }
- /**
- * mod_delayed_work - modify delay of or queue a delayed work
- * @wq: workqueue to use
- * @dwork: work to queue
- * @delay: number of jiffies to wait before queueing
- *
- * mod_delayed_work_on() on local CPU.
- */
- static inline bool mod_delayed_work(struct workqueue_struct *wq,
- struct delayed_work *dwork,
- unsigned long delay)
- {
- return mod_delayed_work_on(WORK_CPU_UNBOUND, wq, dwork, delay);
- }
- /**
- * schedule_work_on - put work task on a specific cpu
- * @cpu: cpu to put the work task on
- * @work: job to be done
- *
- * This puts a job on a specific cpu
- */
- static inline bool schedule_work_on(int cpu, struct work_struct *work)
- {
- return queue_work_on(cpu, system_wq, work);
- }
- /**
- * schedule_work - put work task in global workqueue
- * @work: job to be done
- *
- * Returns %false if @work was already on the kernel-global workqueue and
- * %true otherwise.
- *
- * This puts a job in the kernel-global workqueue if it was not already
- * queued and leaves it in the same position on the kernel-global
- * workqueue otherwise.
- */
- static inline bool schedule_work(struct work_struct *work)
- {
- return queue_work(system_wq, work);
- }
- /**
- * flush_scheduled_work - ensure that any scheduled work has run to completion.
- *
- * Forces execution of the kernel-global workqueue and blocks until its
- * completion.
- *
- * Think twice before calling this function! It's very easy to get into
- * trouble if you don't take great care. Either of the following situations
- * will lead to deadlock:
- *
- * One of the work items currently on the workqueue needs to acquire
- * a lock held by your code or its caller.
- *
- * Your code is running in the context of a work routine.
- *
- * They will be detected by lockdep when they occur, but the first might not
- * occur very often. It depends on what work items are on the workqueue and
- * what locks they need, which you have no control over.
- *
- * In most situations flushing the entire workqueue is overkill; you merely
- * need to know that a particular work item isn't queued and isn't running.
- * In such cases you should use cancel_delayed_work_sync() or
- * cancel_work_sync() instead.
- */
- static inline void flush_scheduled_work(void)
- {
- flush_workqueue(system_wq);
- }
- /**
- * schedule_delayed_work_on - queue work in global workqueue on CPU after delay
- * @cpu: cpu to use
- * @dwork: job to be done
- * @delay: number of jiffies to wait
- *
- * After waiting for a given time this puts a job in the kernel-global
- * workqueue on the specified CPU.
- */
- static inline bool schedule_delayed_work_on(int cpu, struct delayed_work *dwork,
- unsigned long delay)
- {
- return queue_delayed_work_on(cpu, system_wq, dwork, delay);
- }
- /**
- * schedule_delayed_work - put work task in global workqueue after delay
- * @dwork: job to be done
- * @delay: number of jiffies to wait or 0 for immediate execution
- *
- * After waiting for a given time this puts a job in the kernel-global
- * workqueue.
- */
- static inline bool schedule_delayed_work(struct delayed_work *dwork,
- unsigned long delay)
- {
- return queue_delayed_work(system_wq, dwork, delay);
- }
- /**
- * keventd_up - is workqueue initialized yet?
- */
- static inline bool keventd_up(void)
- {
- return system_wq != NULL;
- }
- #ifndef CONFIG_SMP
- static inline long work_on_cpu(int cpu, long (*fn)(void *), void *arg)
- {
- return fn(arg);
- }
- #else
- long work_on_cpu(int cpu, long (*fn)(void *), void *arg);
- #endif /* CONFIG_SMP */
- #ifdef CONFIG_FREEZER
- extern void freeze_workqueues_begin(void);
- extern bool freeze_workqueues_busy(void);
- extern void thaw_workqueues(void);
- #endif /* CONFIG_FREEZER */
- #ifdef CONFIG_SYSFS
- int workqueue_sysfs_register(struct workqueue_struct *wq);
- #else /* CONFIG_SYSFS */
- static inline int workqueue_sysfs_register(struct workqueue_struct *wq)
- { return 0; }
- #endif /* CONFIG_SYSFS */
- #ifdef CONFIG_WQ_WATCHDOG
- void wq_watchdog_touch(int cpu);
- #else /* CONFIG_WQ_WATCHDOG */
- static inline void wq_watchdog_touch(int cpu) { }
- #endif /* CONFIG_WQ_WATCHDOG */
- #ifdef CONFIG_SMP
- int workqueue_prepare_cpu(unsigned int cpu);
- int workqueue_online_cpu(unsigned int cpu);
- int workqueue_offline_cpu(unsigned int cpu);
- #endif
- #endif
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