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- /*
- * Apple Onboard Audio definitions
- *
- * Copyright 2006 Johannes Berg <johannes@sipsolutions.net>
- *
- * GPL v2, can be found in COPYING.
- */
- #ifndef __AOA_H
- #define __AOA_H
- #include <asm/prom.h>
- #include <linux/module.h>
- #include <sound/core.h>
- #include <sound/asound.h>
- #include <sound/control.h>
- #include "aoa-gpio.h"
- #include "soundbus/soundbus.h"
- #define MAX_CODEC_NAME_LEN 32
- struct aoa_codec {
- char name[MAX_CODEC_NAME_LEN];
- struct module *owner;
- /* called when the fabric wants to init this codec.
- * Do alsa card manipulations from here. */
- int (*init)(struct aoa_codec *codec);
- /* called when the fabric is done with the codec.
- * The alsa card will be cleaned up so don't bother. */
- void (*exit)(struct aoa_codec *codec);
- /* May be NULL, but can be used by the fabric.
- * Refcounting is the codec driver's responsibility */
- struct device_node *node;
- /* assigned by fabric before init() is called, points
- * to the soundbus device. Cannot be NULL. */
- struct soundbus_dev *soundbus_dev;
- /* assigned by the fabric before init() is called, points
- * to the fabric's gpio runtime record for the relevant
- * device. */
- struct gpio_runtime *gpio;
- /* assigned by the fabric before init() is called, contains
- * a codec specific bitmask of what outputs and inputs are
- * actually connected */
- u32 connected;
- /* data the fabric can associate with this structure */
- void *fabric_data;
- /* private! */
- struct list_head list;
- struct aoa_fabric *fabric;
- };
- /* return 0 on success */
- extern int
- aoa_codec_register(struct aoa_codec *codec);
- extern void
- aoa_codec_unregister(struct aoa_codec *codec);
- #define MAX_LAYOUT_NAME_LEN 32
- struct aoa_fabric {
- char name[MAX_LAYOUT_NAME_LEN];
- struct module *owner;
- /* once codecs register, they are passed here after.
- * They are of course not initialised, since the
- * fabric is responsible for initialising some fields
- * in the codec structure! */
- int (*found_codec)(struct aoa_codec *codec);
- /* called for each codec when it is removed,
- * also in the case that aoa_fabric_unregister
- * is called and all codecs are removed
- * from this fabric.
- * Also called if found_codec returned 0 but
- * the codec couldn't initialise. */
- void (*remove_codec)(struct aoa_codec *codec);
- /* If found_codec returned 0, and the codec
- * could be initialised, this is called. */
- void (*attached_codec)(struct aoa_codec *codec);
- };
- /* return 0 on success, -EEXIST if another fabric is
- * registered, -EALREADY if the same fabric is registered.
- * Passing NULL can be used to test for the presence
- * of another fabric, if -EALREADY is returned there is
- * no other fabric present.
- * In the case that the function returns -EALREADY
- * and the fabric passed is not NULL, all codecs
- * that are not assigned yet are passed to the fabric
- * again for reconsideration. */
- extern int
- aoa_fabric_register(struct aoa_fabric *fabric, struct device *dev);
- /* it is vital to call this when the fabric exits!
- * When calling, the remove_codec will be called
- * for all codecs, unless it is NULL. */
- extern void
- aoa_fabric_unregister(struct aoa_fabric *fabric);
- /* if for some reason you want to get rid of a codec
- * before the fabric is removed, use this.
- * Note that remove_codec is called for it! */
- extern void
- aoa_fabric_unlink_codec(struct aoa_codec *codec);
- /* alsa help methods */
- struct aoa_card {
- struct snd_card *alsa_card;
- };
-
- extern int aoa_snd_device_new(enum snd_device_type type,
- void * device_data, struct snd_device_ops * ops);
- extern struct snd_card *aoa_get_card(void);
- extern int aoa_snd_ctl_add(struct snd_kcontrol* control);
- /* GPIO stuff */
- extern struct gpio_methods *pmf_gpio_methods;
- extern struct gpio_methods *ftr_gpio_methods;
- /* extern struct gpio_methods *map_gpio_methods; */
- #endif /* __AOA_H */
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