fib_lookup.h 1.3 KB

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  1. #ifndef _FIB_LOOKUP_H
  2. #define _FIB_LOOKUP_H
  3. #include <linux/types.h>
  4. #include <linux/list.h>
  5. #include <net/ip_fib.h>
  6. struct fib_alias {
  7. struct hlist_node fa_list;
  8. struct fib_info *fa_info;
  9. u8 fa_tos;
  10. u8 fa_type;
  11. u8 fa_state;
  12. u8 fa_slen;
  13. u32 tb_id;
  14. s16 fa_default;
  15. struct rcu_head rcu;
  16. };
  17. #define FA_S_ACCESSED 0x01
  18. /* Dont write on fa_state unless needed, to keep it shared on all cpus */
  19. static inline void fib_alias_accessed(struct fib_alias *fa)
  20. {
  21. if (!(fa->fa_state & FA_S_ACCESSED))
  22. fa->fa_state |= FA_S_ACCESSED;
  23. }
  24. /* Exported by fib_semantics.c */
  25. void fib_release_info(struct fib_info *);
  26. struct fib_info *fib_create_info(struct fib_config *cfg);
  27. int fib_nh_match(struct fib_config *cfg, struct fib_info *fi);
  28. int fib_dump_info(struct sk_buff *skb, u32 pid, u32 seq, int event, u32 tb_id,
  29. u8 type, __be32 dst, int dst_len, u8 tos, struct fib_info *fi,
  30. unsigned int);
  31. void rtmsg_fib(int event, __be32 key, struct fib_alias *fa, int dst_len,
  32. u32 tb_id, const struct nl_info *info, unsigned int nlm_flags);
  33. static inline void fib_result_assign(struct fib_result *res,
  34. struct fib_info *fi)
  35. {
  36. /* we used to play games with refcounts, but we now use RCU */
  37. res->fi = fi;
  38. }
  39. struct fib_prop {
  40. int error;
  41. u8 scope;
  42. };
  43. extern const struct fib_prop fib_props[RTN_MAX + 1];
  44. #endif /* _FIB_LOOKUP_H */