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- /*
- * Copyright © 2008-2015 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
- #include <drm/drmP.h>
- #include <drm/i915_drm.h>
- #include "i915_drv.h"
- /**
- * DOC: fence register handling
- *
- * Important to avoid confusions: "fences" in the i915 driver are not execution
- * fences used to track command completion but hardware detiler objects which
- * wrap a given range of the global GTT. Each platform has only a fairly limited
- * set of these objects.
- *
- * Fences are used to detile GTT memory mappings. They're also connected to the
- * hardware frontbuffer render tracking and hence interact with frontbuffer
- * compression. Furthermore on older platforms fences are required for tiled
- * objects used by the display engine. They can also be used by the render
- * engine - they're required for blitter commands and are optional for render
- * commands. But on gen4+ both display (with the exception of fbc) and rendering
- * have their own tiling state bits and don't need fences.
- *
- * Also note that fences only support X and Y tiling and hence can't be used for
- * the fancier new tiling formats like W, Ys and Yf.
- *
- * Finally note that because fences are such a restricted resource they're
- * dynamically associated with objects. Furthermore fence state is committed to
- * the hardware lazily to avoid unnecessary stalls on gen2/3. Therefore code must
- * explicitly call i915_gem_object_get_fence() to synchronize fencing status
- * for cpu access. Also note that some code wants an unfenced view, for those
- * cases the fence can be removed forcefully with i915_gem_object_put_fence().
- *
- * Internally these functions will synchronize with userspace access by removing
- * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed.
- */
- #define pipelined 0
- static void i965_write_fence_reg(struct drm_i915_fence_reg *fence,
- struct i915_vma *vma)
- {
- i915_reg_t fence_reg_lo, fence_reg_hi;
- int fence_pitch_shift;
- u64 val;
- if (INTEL_INFO(fence->i915)->gen >= 6) {
- fence_reg_lo = FENCE_REG_GEN6_LO(fence->id);
- fence_reg_hi = FENCE_REG_GEN6_HI(fence->id);
- fence_pitch_shift = GEN6_FENCE_PITCH_SHIFT;
- } else {
- fence_reg_lo = FENCE_REG_965_LO(fence->id);
- fence_reg_hi = FENCE_REG_965_HI(fence->id);
- fence_pitch_shift = I965_FENCE_PITCH_SHIFT;
- }
- val = 0;
- if (vma) {
- unsigned int tiling = i915_gem_object_get_tiling(vma->obj);
- bool is_y_tiled = tiling == I915_TILING_Y;
- unsigned int stride = i915_gem_object_get_stride(vma->obj);
- u32 row_size = stride * (is_y_tiled ? 32 : 8);
- u32 size = rounddown((u32)vma->node.size, row_size);
- val = ((vma->node.start + size - 4096) & 0xfffff000) << 32;
- val |= vma->node.start & 0xfffff000;
- val |= (u64)((stride / 128) - 1) << fence_pitch_shift;
- if (is_y_tiled)
- val |= BIT(I965_FENCE_TILING_Y_SHIFT);
- val |= I965_FENCE_REG_VALID;
- }
- if (!pipelined) {
- struct drm_i915_private *dev_priv = fence->i915;
- /* To w/a incoherency with non-atomic 64-bit register updates,
- * we split the 64-bit update into two 32-bit writes. In order
- * for a partial fence not to be evaluated between writes, we
- * precede the update with write to turn off the fence register,
- * and only enable the fence as the last step.
- *
- * For extra levels of paranoia, we make sure each step lands
- * before applying the next step.
- */
- I915_WRITE(fence_reg_lo, 0);
- POSTING_READ(fence_reg_lo);
- I915_WRITE(fence_reg_hi, upper_32_bits(val));
- I915_WRITE(fence_reg_lo, lower_32_bits(val));
- POSTING_READ(fence_reg_lo);
- }
- }
- static void i915_write_fence_reg(struct drm_i915_fence_reg *fence,
- struct i915_vma *vma)
- {
- u32 val;
- val = 0;
- if (vma) {
- unsigned int tiling = i915_gem_object_get_tiling(vma->obj);
- bool is_y_tiled = tiling == I915_TILING_Y;
- unsigned int stride = i915_gem_object_get_stride(vma->obj);
- int pitch_val;
- int tile_width;
- WARN((vma->node.start & ~I915_FENCE_START_MASK) ||
- !is_power_of_2(vma->node.size) ||
- (vma->node.start & (vma->node.size - 1)),
- "object 0x%08llx [fenceable? %d] not 1M or pot-size (0x%08llx) aligned\n",
- vma->node.start,
- i915_vma_is_map_and_fenceable(vma),
- vma->node.size);
- if (is_y_tiled && HAS_128_BYTE_Y_TILING(fence->i915))
- tile_width = 128;
- else
- tile_width = 512;
- /* Note: pitch better be a power of two tile widths */
- pitch_val = stride / tile_width;
- pitch_val = ffs(pitch_val) - 1;
- val = vma->node.start;
- if (is_y_tiled)
- val |= BIT(I830_FENCE_TILING_Y_SHIFT);
- val |= I915_FENCE_SIZE_BITS(vma->node.size);
- val |= pitch_val << I830_FENCE_PITCH_SHIFT;
- val |= I830_FENCE_REG_VALID;
- }
- if (!pipelined) {
- struct drm_i915_private *dev_priv = fence->i915;
- i915_reg_t reg = FENCE_REG(fence->id);
- I915_WRITE(reg, val);
- POSTING_READ(reg);
- }
- }
- static void i830_write_fence_reg(struct drm_i915_fence_reg *fence,
- struct i915_vma *vma)
- {
- u32 val;
- val = 0;
- if (vma) {
- unsigned int tiling = i915_gem_object_get_tiling(vma->obj);
- bool is_y_tiled = tiling == I915_TILING_Y;
- unsigned int stride = i915_gem_object_get_stride(vma->obj);
- u32 pitch_val;
- WARN((vma->node.start & ~I830_FENCE_START_MASK) ||
- !is_power_of_2(vma->node.size) ||
- (vma->node.start & (vma->node.size - 1)),
- "object 0x%08llx not 512K or pot-size 0x%08llx aligned\n",
- vma->node.start, vma->node.size);
- pitch_val = stride / 128;
- pitch_val = ffs(pitch_val) - 1;
- val = vma->node.start;
- if (is_y_tiled)
- val |= BIT(I830_FENCE_TILING_Y_SHIFT);
- val |= I830_FENCE_SIZE_BITS(vma->node.size);
- val |= pitch_val << I830_FENCE_PITCH_SHIFT;
- val |= I830_FENCE_REG_VALID;
- }
- if (!pipelined) {
- struct drm_i915_private *dev_priv = fence->i915;
- i915_reg_t reg = FENCE_REG(fence->id);
- I915_WRITE(reg, val);
- POSTING_READ(reg);
- }
- }
- static void fence_write(struct drm_i915_fence_reg *fence,
- struct i915_vma *vma)
- {
- /* Previous access through the fence register is marshalled by
- * the mb() inside the fault handlers (i915_gem_release_mmaps)
- * and explicitly managed for internal users.
- */
- if (IS_GEN2(fence->i915))
- i830_write_fence_reg(fence, vma);
- else if (IS_GEN3(fence->i915))
- i915_write_fence_reg(fence, vma);
- else
- i965_write_fence_reg(fence, vma);
- /* Access through the fenced region afterwards is
- * ordered by the posting reads whilst writing the registers.
- */
- fence->dirty = false;
- }
- static int fence_update(struct drm_i915_fence_reg *fence,
- struct i915_vma *vma)
- {
- int ret;
- if (vma) {
- if (!i915_vma_is_map_and_fenceable(vma))
- return -EINVAL;
- if (WARN(!i915_gem_object_get_stride(vma->obj) ||
- !i915_gem_object_get_tiling(vma->obj),
- "bogus fence setup with stride: 0x%x, tiling mode: %i\n",
- i915_gem_object_get_stride(vma->obj),
- i915_gem_object_get_tiling(vma->obj)))
- return -EINVAL;
- ret = i915_gem_active_retire(&vma->last_fence,
- &vma->obj->base.dev->struct_mutex);
- if (ret)
- return ret;
- }
- if (fence->vma) {
- ret = i915_gem_active_retire(&fence->vma->last_fence,
- &fence->vma->obj->base.dev->struct_mutex);
- if (ret)
- return ret;
- }
- if (fence->vma && fence->vma != vma) {
- /* Ensure that all userspace CPU access is completed before
- * stealing the fence.
- */
- i915_gem_release_mmap(fence->vma->obj);
- fence->vma->fence = NULL;
- fence->vma = NULL;
- list_move(&fence->link, &fence->i915->mm.fence_list);
- }
- fence_write(fence, vma);
- if (vma) {
- if (fence->vma != vma) {
- vma->fence = fence;
- fence->vma = vma;
- }
- list_move_tail(&fence->link, &fence->i915->mm.fence_list);
- }
- return 0;
- }
- /**
- * i915_vma_put_fence - force-remove fence for a VMA
- * @vma: vma to map linearly (not through a fence reg)
- *
- * This function force-removes any fence from the given object, which is useful
- * if the kernel wants to do untiled GTT access.
- *
- * Returns:
- *
- * 0 on success, negative error code on failure.
- */
- int
- i915_vma_put_fence(struct i915_vma *vma)
- {
- struct drm_i915_fence_reg *fence = vma->fence;
- assert_rpm_wakelock_held(to_i915(vma->vm->dev));
- if (!fence)
- return 0;
- if (fence->pin_count)
- return -EBUSY;
- return fence_update(fence, NULL);
- }
- static struct drm_i915_fence_reg *fence_find(struct drm_i915_private *dev_priv)
- {
- struct drm_i915_fence_reg *fence;
- list_for_each_entry(fence, &dev_priv->mm.fence_list, link) {
- if (fence->pin_count)
- continue;
- return fence;
- }
- /* Wait for completion of pending flips which consume fences */
- if (intel_has_pending_fb_unpin(&dev_priv->drm))
- return ERR_PTR(-EAGAIN);
- return ERR_PTR(-EDEADLK);
- }
- /**
- * i915_vma_get_fence - set up fencing for a vma
- * @vma: vma to map through a fence reg
- *
- * When mapping objects through the GTT, userspace wants to be able to write
- * to them without having to worry about swizzling if the object is tiled.
- * This function walks the fence regs looking for a free one for @obj,
- * stealing one if it can't find any.
- *
- * It then sets up the reg based on the object's properties: address, pitch
- * and tiling format.
- *
- * For an untiled surface, this removes any existing fence.
- *
- * Returns:
- *
- * 0 on success, negative error code on failure.
- */
- int
- i915_vma_get_fence(struct i915_vma *vma)
- {
- struct drm_i915_fence_reg *fence;
- struct i915_vma *set = i915_gem_object_is_tiled(vma->obj) ? vma : NULL;
- assert_rpm_wakelock_held(to_i915(vma->vm->dev));
- /* Just update our place in the LRU if our fence is getting reused. */
- if (vma->fence) {
- fence = vma->fence;
- if (!fence->dirty) {
- list_move_tail(&fence->link,
- &fence->i915->mm.fence_list);
- return 0;
- }
- } else if (set) {
- fence = fence_find(to_i915(vma->vm->dev));
- if (IS_ERR(fence))
- return PTR_ERR(fence);
- } else
- return 0;
- return fence_update(fence, set);
- }
- /**
- * i915_gem_restore_fences - restore fence state
- * @dev: DRM device
- *
- * Restore the hw fence state to match the software tracking again, to be called
- * after a gpu reset and on resume.
- */
- void i915_gem_restore_fences(struct drm_device *dev)
- {
- struct drm_i915_private *dev_priv = to_i915(dev);
- int i;
- /* Note that this may be called outside of struct_mutex, by
- * runtime suspend/resume. The barrier we require is enforced by
- * rpm itself - all access to fences/GTT are only within an rpm
- * wakeref, and to acquire that wakeref you must pass through here.
- */
- for (i = 0; i < dev_priv->num_fence_regs; i++) {
- struct drm_i915_fence_reg *reg = &dev_priv->fence_regs[i];
- struct i915_vma *vma = reg->vma;
- /*
- * Commit delayed tiling changes if we have an object still
- * attached to the fence, otherwise just clear the fence.
- */
- if (vma && !i915_gem_object_is_tiled(vma->obj)) {
- GEM_BUG_ON(!reg->dirty);
- GEM_BUG_ON(vma->obj->fault_mappable);
- list_move(®->link, &dev_priv->mm.fence_list);
- vma->fence = NULL;
- vma = NULL;
- }
- fence_write(reg, vma);
- reg->vma = vma;
- }
- }
- /**
- * DOC: tiling swizzling details
- *
- * The idea behind tiling is to increase cache hit rates by rearranging
- * pixel data so that a group of pixel accesses are in the same cacheline.
- * Performance improvement from doing this on the back/depth buffer are on
- * the order of 30%.
- *
- * Intel architectures make this somewhat more complicated, though, by
- * adjustments made to addressing of data when the memory is in interleaved
- * mode (matched pairs of DIMMS) to improve memory bandwidth.
- * For interleaved memory, the CPU sends every sequential 64 bytes
- * to an alternate memory channel so it can get the bandwidth from both.
- *
- * The GPU also rearranges its accesses for increased bandwidth to interleaved
- * memory, and it matches what the CPU does for non-tiled. However, when tiled
- * it does it a little differently, since one walks addresses not just in the
- * X direction but also Y. So, along with alternating channels when bit
- * 6 of the address flips, it also alternates when other bits flip -- Bits 9
- * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
- * are common to both the 915 and 965-class hardware.
- *
- * The CPU also sometimes XORs in higher bits as well, to improve
- * bandwidth doing strided access like we do so frequently in graphics. This
- * is called "Channel XOR Randomization" in the MCH documentation. The result
- * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
- * decode.
- *
- * All of this bit 6 XORing has an effect on our memory management,
- * as we need to make sure that the 3d driver can correctly address object
- * contents.
- *
- * If we don't have interleaved memory, all tiling is safe and no swizzling is
- * required.
- *
- * When bit 17 is XORed in, we simply refuse to tile at all. Bit
- * 17 is not just a page offset, so as we page an object out and back in,
- * individual pages in it will have different bit 17 addresses, resulting in
- * each 64 bytes being swapped with its neighbor!
- *
- * Otherwise, if interleaved, we have to tell the 3d driver what the address
- * swizzling it needs to do is, since it's writing with the CPU to the pages
- * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
- * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
- * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
- * to match what the GPU expects.
- */
- /**
- * i915_gem_detect_bit_6_swizzle - detect bit 6 swizzling pattern
- * @dev: DRM device
- *
- * Detects bit 6 swizzling of address lookup between IGD access and CPU
- * access through main memory.
- */
- void
- i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
- {
- struct drm_i915_private *dev_priv = to_i915(dev);
- uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
- uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
- if (INTEL_INFO(dev)->gen >= 8 || IS_VALLEYVIEW(dev)) {
- /*
- * On BDW+, swizzling is not used. We leave the CPU memory
- * controller in charge of optimizing memory accesses without
- * the extra address manipulation GPU side.
- *
- * VLV and CHV don't have GPU swizzling.
- */
- swizzle_x = I915_BIT_6_SWIZZLE_NONE;
- swizzle_y = I915_BIT_6_SWIZZLE_NONE;
- } else if (INTEL_INFO(dev)->gen >= 6) {
- if (dev_priv->preserve_bios_swizzle) {
- if (I915_READ(DISP_ARB_CTL) &
- DISP_TILE_SURFACE_SWIZZLING) {
- swizzle_x = I915_BIT_6_SWIZZLE_9_10;
- swizzle_y = I915_BIT_6_SWIZZLE_9;
- } else {
- swizzle_x = I915_BIT_6_SWIZZLE_NONE;
- swizzle_y = I915_BIT_6_SWIZZLE_NONE;
- }
- } else {
- uint32_t dimm_c0, dimm_c1;
- dimm_c0 = I915_READ(MAD_DIMM_C0);
- dimm_c1 = I915_READ(MAD_DIMM_C1);
- dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
- dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
- /* Enable swizzling when the channels are populated
- * with identically sized dimms. We don't need to check
- * the 3rd channel because no cpu with gpu attached
- * ships in that configuration. Also, swizzling only
- * makes sense for 2 channels anyway. */
- if (dimm_c0 == dimm_c1) {
- swizzle_x = I915_BIT_6_SWIZZLE_9_10;
- swizzle_y = I915_BIT_6_SWIZZLE_9;
- } else {
- swizzle_x = I915_BIT_6_SWIZZLE_NONE;
- swizzle_y = I915_BIT_6_SWIZZLE_NONE;
- }
- }
- } else if (IS_GEN5(dev)) {
- /* On Ironlake whatever DRAM config, GPU always do
- * same swizzling setup.
- */
- swizzle_x = I915_BIT_6_SWIZZLE_9_10;
- swizzle_y = I915_BIT_6_SWIZZLE_9;
- } else if (IS_GEN2(dev)) {
- /* As far as we know, the 865 doesn't have these bit 6
- * swizzling issues.
- */
- swizzle_x = I915_BIT_6_SWIZZLE_NONE;
- swizzle_y = I915_BIT_6_SWIZZLE_NONE;
- } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
- uint32_t dcc;
- /* On 9xx chipsets, channel interleave by the CPU is
- * determined by DCC. For single-channel, neither the CPU
- * nor the GPU do swizzling. For dual channel interleaved,
- * the GPU's interleave is bit 9 and 10 for X tiled, and bit
- * 9 for Y tiled. The CPU's interleave is independent, and
- * can be based on either bit 11 (haven't seen this yet) or
- * bit 17 (common).
- */
- dcc = I915_READ(DCC);
- switch (dcc & DCC_ADDRESSING_MODE_MASK) {
- case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
- case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
- swizzle_x = I915_BIT_6_SWIZZLE_NONE;
- swizzle_y = I915_BIT_6_SWIZZLE_NONE;
- break;
- case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
- if (dcc & DCC_CHANNEL_XOR_DISABLE) {
- /* This is the base swizzling by the GPU for
- * tiled buffers.
- */
- swizzle_x = I915_BIT_6_SWIZZLE_9_10;
- swizzle_y = I915_BIT_6_SWIZZLE_9;
- } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
- /* Bit 11 swizzling by the CPU in addition. */
- swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
- swizzle_y = I915_BIT_6_SWIZZLE_9_11;
- } else {
- /* Bit 17 swizzling by the CPU in addition. */
- swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
- swizzle_y = I915_BIT_6_SWIZZLE_9_17;
- }
- break;
- }
- /* check for L-shaped memory aka modified enhanced addressing */
- if (IS_GEN4(dev) &&
- !(I915_READ(DCC2) & DCC2_MODIFIED_ENHANCED_DISABLE)) {
- swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
- swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
- }
- if (dcc == 0xffffffff) {
- DRM_ERROR("Couldn't read from MCHBAR. "
- "Disabling tiling.\n");
- swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
- swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
- }
- } else {
- /* The 965, G33, and newer, have a very flexible memory
- * configuration. It will enable dual-channel mode
- * (interleaving) on as much memory as it can, and the GPU
- * will additionally sometimes enable different bit 6
- * swizzling for tiled objects from the CPU.
- *
- * Here's what I found on the G965:
- * slot fill memory size swizzling
- * 0A 0B 1A 1B 1-ch 2-ch
- * 512 0 0 0 512 0 O
- * 512 0 512 0 16 1008 X
- * 512 0 0 512 16 1008 X
- * 0 512 0 512 16 1008 X
- * 1024 1024 1024 0 2048 1024 O
- *
- * We could probably detect this based on either the DRB
- * matching, which was the case for the swizzling required in
- * the table above, or from the 1-ch value being less than
- * the minimum size of a rank.
- *
- * Reports indicate that the swizzling actually
- * varies depending upon page placement inside the
- * channels, i.e. we see swizzled pages where the
- * banks of memory are paired and unswizzled on the
- * uneven portion, so leave that as unknown.
- */
- if (I915_READ16(C0DRB3) == I915_READ16(C1DRB3)) {
- swizzle_x = I915_BIT_6_SWIZZLE_9_10;
- swizzle_y = I915_BIT_6_SWIZZLE_9;
- }
- }
- if (swizzle_x == I915_BIT_6_SWIZZLE_UNKNOWN ||
- swizzle_y == I915_BIT_6_SWIZZLE_UNKNOWN) {
- /* Userspace likes to explode if it sees unknown swizzling,
- * so lie. We will finish the lie when reporting through
- * the get-tiling-ioctl by reporting the physical swizzle
- * mode as unknown instead.
- *
- * As we don't strictly know what the swizzling is, it may be
- * bit17 dependent, and so we need to also prevent the pages
- * from being moved.
- */
- dev_priv->quirks |= QUIRK_PIN_SWIZZLED_PAGES;
- swizzle_x = I915_BIT_6_SWIZZLE_NONE;
- swizzle_y = I915_BIT_6_SWIZZLE_NONE;
- }
- dev_priv->mm.bit_6_swizzle_x = swizzle_x;
- dev_priv->mm.bit_6_swizzle_y = swizzle_y;
- }
- /*
- * Swap every 64 bytes of this page around, to account for it having a new
- * bit 17 of its physical address and therefore being interpreted differently
- * by the GPU.
- */
- static void
- i915_gem_swizzle_page(struct page *page)
- {
- char temp[64];
- char *vaddr;
- int i;
- vaddr = kmap(page);
- for (i = 0; i < PAGE_SIZE; i += 128) {
- memcpy(temp, &vaddr[i], 64);
- memcpy(&vaddr[i], &vaddr[i + 64], 64);
- memcpy(&vaddr[i + 64], temp, 64);
- }
- kunmap(page);
- }
- /**
- * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling
- * @obj: i915 GEM buffer object
- *
- * This function fixes up the swizzling in case any page frame number for this
- * object has changed in bit 17 since that state has been saved with
- * i915_gem_object_save_bit_17_swizzle().
- *
- * This is called when pinning backing storage again, since the kernel is free
- * to move unpinned backing storage around (either by directly moving pages or
- * by swapping them out and back in again).
- */
- void
- i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
- {
- struct sgt_iter sgt_iter;
- struct page *page;
- int i;
- if (obj->bit_17 == NULL)
- return;
- i = 0;
- for_each_sgt_page(page, sgt_iter, obj->pages) {
- char new_bit_17 = page_to_phys(page) >> 17;
- if ((new_bit_17 & 0x1) !=
- (test_bit(i, obj->bit_17) != 0)) {
- i915_gem_swizzle_page(page);
- set_page_dirty(page);
- }
- i++;
- }
- }
- /**
- * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling
- * @obj: i915 GEM buffer object
- *
- * This function saves the bit 17 of each page frame number so that swizzling
- * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must
- * be called before the backing storage can be unpinned.
- */
- void
- i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
- {
- struct sgt_iter sgt_iter;
- struct page *page;
- int page_count = obj->base.size >> PAGE_SHIFT;
- int i;
- if (obj->bit_17 == NULL) {
- obj->bit_17 = kcalloc(BITS_TO_LONGS(page_count),
- sizeof(long), GFP_KERNEL);
- if (obj->bit_17 == NULL) {
- DRM_ERROR("Failed to allocate memory for bit 17 "
- "record\n");
- return;
- }
- }
- i = 0;
- for_each_sgt_page(page, sgt_iter, obj->pages) {
- if (page_to_phys(page) & (1 << 17))
- __set_bit(i, obj->bit_17);
- else
- __clear_bit(i, obj->bit_17);
- i++;
- }
- }
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