ps3fb.h 1.7 KB

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  1. /*
  2. * Copyright (C) 2006 Sony Computer Entertainment Inc.
  3. * Copyright 2006, 2007 Sony Corporation
  4. *
  5. * This program is free software; you can redistribute it and/or modify it
  6. * under the terms of the GNU General Public License as published
  7. * by the Free Software Foundation; version 2 of the License.
  8. *
  9. * This program is distributed in the hope that it will be useful, but
  10. * WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  12. * General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU General Public License along
  15. * with this program; if not, write to the Free Software Foundation, Inc.,
  16. * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
  17. */
  18. #ifndef _ASM_POWERPC_PS3FB_H_
  19. #define _ASM_POWERPC_PS3FB_H_
  20. #include <linux/types.h>
  21. #include <linux/ioctl.h>
  22. /* ioctl */
  23. #define PS3FB_IOCTL_SETMODE _IOW('r', 1, int) /* set video mode */
  24. #define PS3FB_IOCTL_GETMODE _IOR('r', 2, int) /* get video mode */
  25. #define PS3FB_IOCTL_SCREENINFO _IOR('r', 3, int) /* get screen info */
  26. #define PS3FB_IOCTL_ON _IO('r', 4) /* use IOCTL_FSEL */
  27. #define PS3FB_IOCTL_OFF _IO('r', 5) /* return to normal-flip */
  28. #define PS3FB_IOCTL_FSEL _IOW('r', 6, int) /* blit and flip request */
  29. #ifndef FBIO_WAITFORVSYNC
  30. #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32) /* wait for vsync */
  31. #endif
  32. struct ps3fb_ioctl_res {
  33. __u32 xres; /* frame buffer x_size */
  34. __u32 yres; /* frame buffer y_size */
  35. __u32 xoff; /* margine x */
  36. __u32 yoff; /* margine y */
  37. __u32 num_frames; /* num of frame buffers */
  38. };
  39. #endif /* _ASM_POWERPC_PS3FB_H_ */