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- function unified_inventory.get_formspec(player, page)
- if not player then
- return ""
- end
- local player_name = player:get_player_name()
- unified_inventory.current_page[player_name] = page
- local pagedef = unified_inventory.pages[page]
- local formspec = "size[14,10]"
- local fsdata = nil
- -- Background
- formspec = formspec .. "background[-0.19,-0.25;14.4,10.75;ui_form_bg.png]"
- -- Current page
- if unified_inventory.pages[page] then
- fsdata = pagedef.get_formspec(player)
- formspec = formspec .. fsdata.formspec
- else
- return "" -- Invalid page name
- end
- -- Main buttons
- for i, def in pairs(unified_inventory.buttons) do
- if def.type == "image" then
- formspec = formspec.."image_button["
- ..(0.65 * (i - 1))..",9;0.8,0.8;"
- ..minetest.formspec_escape(def.image)..";"
- ..minetest.formspec_escape(def.name)..";]"
- end
- end
- if fsdata.draw_inventory ~= false then
- -- Player inventory
- formspec = formspec.."listcolors[#00000000;#00000000]"
- formspec = formspec .. "list[current_player;main;0,4.5;8,4;]"
- end
- if fsdata.draw_item_list == false then
- return formspec
- end
- -- Controls to flip items pages
- local start_x = 9.2
- formspec = formspec .. "image_button["..(start_x + 0.6 * 0)..",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
- formspec = formspec .. "image_button["..(start_x + 0.6 * 1)..",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
- formspec = formspec .. "image_button["..(start_x + 0.6 * 2)..",9;.8,.8;ui_left_icon.png;rewind1;]"
- formspec = formspec .. "image_button["..(start_x + 0.6 * 3)..",9;.8,.8;ui_right_icon.png;forward1;]"
- formspec = formspec .. "image_button["..(start_x + 0.6 * 4)..",9;.8,.8;ui_doubleright_icon.png;forward3;]"
- formspec = formspec .. "image_button["..(start_x + 0.6 * 5)..",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
- -- Search box
- formspec = formspec .. "field[9.5,8.325;3,1;searchbox;;]"
- formspec = formspec .. "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
- -- Items list
- local list_index = unified_inventory.current_index[player_name]
- local page = math.floor(list_index / (80) + 1)
- local pagemax = math.floor(
- (#unified_inventory.filtered_items_list[player_name] - 1)
- / (80) + 1)
- local item = {}
- for y = 0, 9 do
- for x = 0, 7 do
- local name = unified_inventory.filtered_items_list[player_name][list_index]
- if minetest.registered_items[name] then
- formspec = formspec.."item_image_button["
- ..(8.2 + x * 0.7)..","
- ..(1 + y * 0.7)..";.81,.81;"
- ..name..";item_button_"
- ..name..";]"
- list_index = list_index + 1
- end
- end
- end
- formspec = formspec.."label[8.2,0;Page:]"
- formspec = formspec.."label[9,0;"..page.." of "..pagemax.."]"
- formspec = formspec.."label[8.2,0.4;Filter:]"
- formspec = formspec.."label[9,0.4;"..unified_inventory.activefilter[player_name].."]"
- return formspec
- end
- function unified_inventory.set_inventory_formspec(player, page)
- if player then
- local formspec = unified_inventory.get_formspec(player, page)
- player:set_inventory_formspec(formspec)
- end
- end
- --apply filter to the inventory list (create filtered copy of full one)
- function unified_inventory.apply_filter(player, filter)
- local player_name = player:get_player_name()
- local size = 0
- local lfilter = string.lower(filter)
- if not pcall(function() ("technic:test"):find(lfilter) end) then
- -- Filter is invalid
- lfilter = ""
- end
- unified_inventory.filtered_items_list[player_name]={}
- if lfilter:sub(1, 6) == "group:" then
- local groups = lfilter:sub(7):split(",")
- for name, def in pairs(minetest.registered_items) do
- if def.groups then
- local all = true
- for _, group in ipairs(groups) do
- if not (def.groups[group] and (def.groups[group] > 0)) then
- all = false
- break
- end
- end
- if all then
- table.insert(unified_inventory.filtered_items_list[player_name], name)
- size = size + 1
- end
- end
- end
- else
- for name, def in pairs(minetest.registered_items) do
- if (not def.groups.not_in_creative_inventory or
- def.groups.not_in_creative_inventory == 0)
- and def.description and def.description ~= "" then
- local lname = string.lower(name)
- local ldesc = string.lower(def.description)
- if string.find(lname, lfilter) or string.find(ldesc, lfilter) then
- table.insert(unified_inventory.filtered_items_list[player_name], name)
- size = size + 1
- end
- end
- end
- end
- table.sort(unified_inventory.filtered_items_list[player_name])
- unified_inventory.filtered_items_list_size[player_name] = size
- unified_inventory.current_index[player_name] = 1
- unified_inventory.activefilter[player_name] = filter
- unified_inventory.set_inventory_formspec(player,
- unified_inventory.current_page[player_name])
- end
- function unified_inventory.items_in_group(groups)
- local items = {}
- for name, item in pairs(minetest.registered_items) do
- for _, group in pairs(groups:split(',')) do
- if item.groups[group] then
- table.insert(items, name)
- end
- end
- end
- return items
- end
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