Maarten ter Huurne
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006b15ae29
Output a 64N x 64N texture (N=zoom), instead of outputting a 4096 x N x N texture and transforming that while loading.
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il y a 15 ans |
Wouter Vermaelen
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c0b9d37972
optimized SDLGL-PP hq scaler
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il y a 18 ans |
Wouter Vermaelen
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46363dd807
use external data files in GLHQScaler and GLHQLiteScaler
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il y a 18 ans |