Commit History

Author SHA1 Message Date
  D15C0DE c5d21a4f04 Upgrade shaders to GLSL 3.30 5 years ago
  m9710797 5688c3ceb3 Share code in GLScaler subclasses, scaleImage() part 10 years ago
  m9710797 d5d482831e Use glDrawArrays() in scalers algorithms 10 years ago
  wouter d089095d55 Various text-processing stuff 11 years ago
  Maarten ter Huurne 23cfe1e479 Only have vertex shader write to "videoCoord" varying if pixel shader reads it (if superimpose is enabled). Fixes warning under Mac OS X (with nVidia GPU). 15 years ago
  Wouter Vermaelen 393fd27444 Support superimpose in SDLGL-PP 'simple' scaler 15 years ago
  Wouter Vermaelen 524bfc2559 fixed sign error 18 years ago
  Wouter Vermaelen abb6eaee4a fixed compilation on ATI(?) drivers 18 years ago
  Wouter Vermaelen 1c055ec3ef small optimization in SDLGL-PP simple scaler 18 years ago
  Wouter Vermaelen da3c1a90e7 speedup SDLGL-PP simple scaler 18 years ago
  Wouter Vermaelen 081cfbf90e implemented blur and scanlines for SDLGL-PP simple scaler 18 years ago