D15C0DE
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c5d21a4f04
Upgrade shaders to GLSL 3.30
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5 years ago |
m9710797
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5688c3ceb3
Share code in GLScaler subclasses, scaleImage() part
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10 years ago |
m9710797
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d5d482831e
Use glDrawArrays() in scalers algorithms
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10 years ago |
wouter
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d089095d55
Various text-processing stuff
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11 years ago |
Maarten ter Huurne
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23cfe1e479
Only have vertex shader write to "videoCoord" varying if pixel shader reads it (if superimpose is enabled). Fixes warning under Mac OS X (with nVidia GPU).
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15 years ago |
Wouter Vermaelen
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393fd27444
Support superimpose in SDLGL-PP 'simple' scaler
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15 years ago |
Wouter Vermaelen
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524bfc2559
fixed sign error
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18 years ago |
Wouter Vermaelen
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abb6eaee4a
fixed compilation on ATI(?) drivers
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18 years ago |
Wouter Vermaelen
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1c055ec3ef
small optimization in SDLGL-PP simple scaler
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18 years ago |
Wouter Vermaelen
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da3c1a90e7
speedup SDLGL-PP simple scaler
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18 years ago |
Wouter Vermaelen
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081cfbf90e
implemented blur and scanlines for SDLGL-PP simple scaler
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18 years ago |