1234567891011121314151617181920212223242526272829303132333435363738394041 |
- --- Worldedit.
- -- @module worldedit
- -- @release 1.2
- -- @copyright 2013 sfan5, Anthony Zhang (Uberi/Temperest), and Brett O'Donnell (cornernote).
- -- @license GNU Affero General Public License version 3 (AGPLv3)
- -- @author sfan5
- -- @author Anthony Zang (Uberi/Temperest)
- -- @author Bret O'Donnel (cornernote)
- -- @author ShadowNinja
- worldedit = {}
- local ver = {major=1, minor=2}
- worldedit.version = ver
- worldedit.version_string = string.format("%d.%d", ver.major, ver.minor)
- local path = minetest.get_modpath(minetest.get_current_modname())
- local function load_module(path)
- local file = io.open(path, "r")
- if not file then return end
- file:close()
- return dofile(path)
- end
- dofile(path .. "/common.lua")
- load_module(path .. "/manipulations.lua")
- load_module(path .. "/primitives.lua")
- load_module(path .. "/visualization.lua")
- load_module(path .. "/serialization.lua")
- load_module(path .. "/code.lua")
- load_module(path .. "/compatibility.lua")
- load_module(path .. "/cuboid.lua")
- if minetest.settings:get_bool("log_mods") then
- print("[WorldEdit] Loaded!")
- end
|