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- local mesewire_rules =
- {
- {x = 1, y = 0, z = 0},
- {x =-1, y = 0, z = 0},
- {x = 0, y = 1, z = 0},
- {x = 0, y =-1, z = 0},
- {x = 0, y = 0, z = 1},
- {x = 0, y = 0, z =-1},
- }
- minetest.override_item("default:mese", {
- mesecons = {conductor = {
- state = mesecon.state.off,
- onstate = "mesecons_extrawires:mese_powered",
- rules = mesewire_rules
- }}
- })
- -- Copy node definition of powered mese from normal mese
- -- and brighten texture tiles to indicate mese is powered
- local powered_def = mesecon.mergetable(minetest.registered_nodes["default:mese"], {
- drop = "default:mese",
- light_source = 5,
- mesecons = {conductor = {
- state = mesecon.state.on,
- offstate = "default:mese",
- rules = mesewire_rules
- }},
- groups = {cracky = 1, not_in_creative_inventory = 1},
- on_blast = mesecon.on_blastnode,
- })
- for i, v in pairs(powered_def.tiles) do
- powered_def.tiles[i] = v .. "^[brighten"
- end
- minetest.register_node("mesecons_extrawires:mese_powered", powered_def)
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