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- -- Function that get the input/output rules of the delayer
- local delayer_get_output_rules = function(node)
- local rules = {{x = 0, y = 0, z = 1}}
- for i = 0, node.param2 do
- rules = mesecon:rotate_rules_left(rules)
- end
- return rules
- end
- local delayer_get_input_rules = function(node)
- local rules = {{x = 0, y = 0, z = -1}}
- for i = 0, node.param2 do
- rules = mesecon:rotate_rules_left(rules)
- end
- return rules
- end
- -- Functions that are called after the delay time
- local delayer_turnon = function(params)
- local rules = delayer_get_output_rules(params.node)
- mesecon:receptor_on(params.pos, rules)
- end
- local delayer_turnoff = function(params)
- local rules = delayer_get_output_rules(params.node)
- mesecon:receptor_off(params.pos, rules)
- end
- local delayer_activate = function(pos, node)
- local def = minetest.registered_nodes[node.name]
- local time = def.delayer_time
- mesecon:swap_node(pos, def.delayer_onstate)
- minetest.after(time, delayer_turnon , {pos = pos, node = node})
- end
- local delayer_deactivate = function(pos, node)
- local def = minetest.registered_nodes[node.name]
- local time = def.delayer_time
- mesecon:swap_node(pos, def.delayer_offstate)
- minetest.after(time, delayer_turnoff, {pos = pos, node = node})
- end
- -- Register the 2 (states) x 4 (delay times) delayers
- for i = 1, 4 do
- local groups = {}
- if i == 1 then
- groups = {bendy=2,snappy=1,dig_immediate=2}
- else
- groups = {bendy=2,snappy=1,dig_immediate=2, not_in_creative_inventory=1}
- end
- local delaytime
- if i == 1 then delaytime = 0.1
- elseif i == 2 then delaytime = 0.3
- elseif i == 3 then delaytime = 0.5
- elseif i == 4 then delaytime = 1.0 end
- boxes = {{ -6/16, -8/16, -6/16, 6/16, -7/16, 6/16 }, -- the main slab
- { -2/16, -7/16, -4/16, 2/16, -26/64, -3/16 }, -- the jeweled "on" indicator
- { -3/16, -7/16, -3/16, 3/16, -26/64, -2/16 },
- { -4/16, -7/16, -2/16, 4/16, -26/64, 2/16 },
- { -3/16, -7/16, 2/16, 3/16, -26/64, 3/16 },
- { -2/16, -7/16, 3/16, 2/16, -26/64, 4/16 },
- { -6/16, -7/16, -6/16, -4/16, -27/64, -4/16 }, -- the timer indicator
- { -8/16, -8/16, -1/16, -6/16, -7/16, 1/16 }, -- the two wire stubs
- { 6/16, -8/16, -1/16, 8/16, -7/16, 1/16 }}
- minetest.register_node("mesecons_delayer:delayer_off_"..tostring(i), {
- description = "Delayer",
- drawtype = "nodebox",
- tiles = {
- "mesecons_delayer_off_"..tostring(i)..".png",
- "mesecons_delayer_bottom.png",
- "mesecons_delayer_ends_off.png",
- "mesecons_delayer_ends_off.png",
- "mesecons_delayer_sides_off.png",
- "mesecons_delayer_sides_off.png"
- },
- inventory_image = "mesecons_delayer_off_1.png",
- wield_image = "mesecons_delayer_off_1.png",
- walkable = true,
- selection_box = {
- type = "fixed",
- fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
- },
- node_box = {
- type = "fixed",
- fixed = boxes
- },
- groups = groups,
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- is_ground_content = true,
- drop = 'mesecons_delayer:delayer_off_1',
- on_punch = function (pos, node)
- if node.name=="mesecons_delayer:delayer_off_1" then
- mesecon:swap_node(pos,"mesecons_delayer:delayer_off_2")
- elseif node.name=="mesecons_delayer:delayer_off_2" then
- mesecon:swap_node(pos,"mesecons_delayer:delayer_off_3")
- elseif node.name=="mesecons_delayer:delayer_off_3" then
- mesecon:swap_node(pos,"mesecons_delayer:delayer_off_4")
- elseif node.name=="mesecons_delayer:delayer_off_4" then
- mesecon:swap_node(pos,"mesecons_delayer:delayer_off_1")
- end
- end,
- delayer_time = delaytime,
- delayer_onstate = "mesecons_delayer:delayer_on_"..tostring(i),
- mesecons = {
- receptor =
- {
- state = mesecon.state.off,
- rules = delayer_get_output_rules
- },
- effector =
- {
- rules = delayer_get_input_rules,
- action_on = delayer_activate
- }
- }
- })
- minetest.register_node("mesecons_delayer:delayer_on_"..tostring(i), {
- description = "You hacker you",
- drawtype = "nodebox",
- tiles = {
- "mesecons_delayer_on_"..tostring(i)..".png",
- "mesecons_delayer_bottom.png",
- "mesecons_delayer_ends_on.png",
- "mesecons_delayer_ends_on.png",
- "mesecons_delayer_sides_on.png",
- "mesecons_delayer_sides_on.png"
- },
- walkable = true,
- selection_box = {
- type = "fixed",
- fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 },
- },
- node_box = {
- type = "fixed",
- fixed = boxes
- },
- groups = {bendy = 2, snappy = 1, dig_immediate = 2, not_in_creative_inventory = 1},
- paramtype = "light",
- paramtype2 = "facedir",
- sunlight_propagates = true,
- is_ground_content = true,
- drop = 'mesecons_delayer:delayer_off_1',
- on_punch = function (pos, node)
- if node.name=="mesecons_delayer:delayer_on_1" then
- mesecon:swap_node(pos,"mesecons_delayer:delayer_on_2")
- elseif node.name=="mesecons_delayer:delayer_on_2" then
- mesecon:swap_node(pos,"mesecons_delayer:delayer_on_3")
- elseif node.name=="mesecons_delayer:delayer_on_3" then
- mesecon:swap_node(pos,"mesecons_delayer:delayer_on_4")
- elseif node.name=="mesecons_delayer:delayer_on_4" then
- mesecon:swap_node(pos,"mesecons_delayer:delayer_on_1")
- end
- end,
- delayer_time = delaytime,
- delayer_offstate = "mesecons_delayer:delayer_off_"..tostring(i),
- mesecons = {
- receptor =
- {
- state = mesecon.state.on,
- rules = delayer_get_output_rules
- },
- effector =
- {
- rules = delayer_get_input_rules,
- action_off = delayer_deactivate
- }
- }
- })
- end
- minetest.register_craft({
- output = "mesecons_delayer:delayer_off_1",
- recipe = {
- {"mesecons_torch:mesecon_torch_on", "group:mesecon_conductor_craftable", "mesecons_torch:mesecon_torch_on"},
- {"default:cobble","default:cobble", "default:cobble"},
- }
- })
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