Mod for minetest that adds digital circuitry [=minecraft redstone] - Keywords: electronics mod minetest https://github.com/minetest-mods/mesecons

rubenwardy 7013f2e5d4 Add screenshot.png 6 rokov pred
mesecons f70a308bb0 Replace deprecated methods: 6 rokov pred
mesecons_alias d3b77b5be3 Compatibility with old pistons 12 rokov pred
mesecons_blinkyplant ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_button ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_commandblock ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_delayer ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_detector 02f8d29170 Microcontroller craft fallbacks for detectors (#390) 7 rokov pred
mesecons_doors e5dba66c21 Revert "Toggle trapdoors on signal, workaround for #252" 8 rokov pred
mesecons_extrawires 7537b9f381 Use rotate_simple for insulated wires (#382) 6 rokov pred
mesecons_fpga ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_gates ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_hydroturbine ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_insulated 7537b9f381 Use rotate_simple for insulated wires (#382) 6 rokov pred
mesecons_lamp ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_lightstone ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_luacontroller 065e870349 Improve LuaController security (#393) 7 rokov pred
mesecons_materials 0ec771bf7d Major change: Documentation is now included with mesecons, the website just extracts the documentation in a more readable format 9 rokov pred
mesecons_microcontroller ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_movestones ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_mvps d8f82e6771 Fix sticky pistons (#403) 6 rokov pred
mesecons_noteblock ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_pistons 993fdedd8c Check for falling after piston pusher removal (#392) 7 rokov pred
mesecons_powerplant ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_pressureplates ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_random ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_receiver ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_solarpanel ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_stickyblocks fec82ab246 Sticky block: Add texture, sounds and groups (#397) 7 rokov pred
mesecons_switch ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_torch ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_walllever ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
mesecons_wires ff0bd76efe Set is_ground_content to false (#386) 7 rokov pred
.gitignore 0dc5c85137 Added .gitignore 13 rokov pred
COPYING.txt 85bc62a65d Add COPYING.txt file to clarify coprights and licenses 8 rokov pred
LICENSE.txt c3082f6601 Add LICENSE.txt 11 rokov pred
README.md 4dcc7fb32f Update github links in the README 7 rokov pred
bower.json 4f400f3fae Add bower compatibility (#347) 7 rokov pred
documentation.json 07d074075c FPGAs (#315) 8 rokov pred
modpack.txt 95a84dde46 Add modpack.txt as modpack support has been added to MineTest dev around an hour ago: 12 rokov pred
screenshot.png 7013f2e5d4 Add screenshot.png 6 rokov pred

README.md

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MESECONS by Jeija and contributors

Mezzee-what?

Mesecons! They're yellow, they're conductive, and they'll add a whole new dimension to Minetest's gameplay.

Mesecons is a mod for Minetest that implements a ton of items related to digital circuitry, such as wires, buttons, lights, and even programmable controllers. Among other things, there are also pistons, solar panels, pressure plates, and note blocks.

Mesecons has a similar goal to Redstone in Minecraft, but works in its own way, with different rules and mechanics.

OK, I want in.

Go get it!

DOWNLOAD IT NOW

Now go ahead and install it like any other Minetest mod. Don't know how? Check out the wonderful page about it over at the Minetest Wiki. For your convenience, here's a quick summary:

  1. If Mesecons is still in a ZIP file, extract the folder inside to somewhere on the computer.
  2. Make sure that when you open the folder, you can directly find README.md in the listing. If you just see another folder, move that folder up one level and delete the old one.
  3. Open up the Minetest mods folder - usually /mods/. If you see the minetest or folder inside of that, that is your mod folder instead.
  4. Copy the Mesecons folder into the mods folder.

Don't like some parts of Mesecons? Open up the Mesecons folder and delete the subfolder containing the mod you don't want. If you didn't want movestones, for example, all you have to do is delete the mesecons_movestones folder and they will no longer be available.

There are no dependencies - it will work right after installing!

How do I use this thing?

How about a quick overview video?

Or maybe a comprehensive reference is your style?

An overview for the very newest of new beginners? How does this one look?

Want to get more into building? Why not check out the Mesecons Laboratory, a website dedicated to advanced Mesecons builders?

Want to contribute to Mesecons itself? Check out the source code!

Who wrote it anyways?

These awesome people made Mesecons possible!

Contributor Contribution
Hawk777 Code for VoxelManip caching
Jat15 Various tweaks.
Jeija Main developer! Everything.
Jordach Noteblock sounds.
khonkhortistan Code, recipes, textures.
Kotolegokot Nodeboxes for items.
minerd247 Textures.
Nore/Novatux Code.
RealBadAngel Fixes, improvements.
sfan5 Code, recipes, textures.
suzenako Piston sounds.
Uberi/Temperest Code, textures, documentation.
VanessaE Code, recipes, textures, design.
Whiskers75 Logic gates implementation.

There are also a whole bunch of other people helping with everything from code to testing and feedback. Mesecons would also not be possible without their help!

Alright, how can I use it?

All textures in this project are licensed under the CC-BY-SA 3.0 (Creative Commons Attribution-ShareAlike 3.0 Generic). That means you can distribute and remix them as much as you want to, under the condition that you give credit to the authors and the project, and that if you remix and release them, they must be under the same or similar license to this one.

All code in this project is licensed under the LGPL version 3 or later. That means you have unlimited freedom to distribute and modify the work however you see fit, provided that if you decide to distribute it or any modified versions of it, you must also use the same license. The LGPL also grants the additional freedom to write extensions for the software and distribute them without the extensions being subject to the terms of the LGPL, although the software itself retains its license.

No warranty is provided, express or implied, for any part of the project.