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- -- MOVESTONE
- -- Non-sticky:
- -- Moves along mesecon lines
- -- Pushes all blocks in front of it
- --
- -- Sticky one
- -- Moves along mesecon lines
- -- Pushes all block in front of it
- -- Pull all blocks in its back
- function mesecon:get_movestone_direction(pos)
- getactivated = 0
- local lpos
- local getactivated = 0
- local rules = {
- {x=0, y=1, z=-1},
- {x=0, y=0, z=-1},
- {x=0, y=-1, z=-1},
- {x=0, y=1, z=1},
- {x=0, y=-1, z=1},
- {x=0, y=0, z=1},
- {x=1, y=0, z=0},
- {x=1, y=1, z=0},
- {x=1, y=-1, z=0},
- {x=-1, y=1, z=0},
- {x=-1, y=-1, z=0},
- {x=-1, y=0, z=0}}
- lpos = {x=pos.x+1, y=pos.y, z=pos.z}
- for n = 1, 3 do
- if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
- return {x=0, y=0, z=-1}
- end
- end
- lpos = {x = pos.x-1, y = pos.y, z = pos.z}
- for n=4, 6 do
- if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
- return {x=0, y=0, z=1}
- end
- end
- lpos = {x = pos.x, y = pos.y, z = pos.z+1}
- for n=7, 9 do
- if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
- return {x=-1, y=0, z=0}
- end
- end
- lpos = {x = pos.x, y = pos.y, z = pos.z-1}
- for n=10, 12 do
- if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
- return {x=1, y=0, z=0}
- end
- end
- end
- minetest.register_node("mesecons_movestones:movestone", {
- tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
- paramtype2 = "facedir",
- legacy_facedir_simple = true,
- groups = {cracky=3},
- description="Movestone",
- sounds = default.node_sound_stone_defaults(),
- mesecons = {effector = {
- action_on = function (pos, node)
- local direction=mesecon:get_movestone_direction(pos)
- if not direction then return end
- minetest.env:remove_node(pos)
- mesecon:update_autoconnect(pos)
- minetest.env:add_entity(pos, "mesecons_movestones:movestone_entity")
- end
- }}
- })
- minetest.register_entity("mesecons_movestones:movestone_entity", {
- physical = false,
- visual = "sprite",
- textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
- collisionbox = {-0.5,-0.5,-0.5, 0.5, 0.5, 0.5},
- visual = "cube",
- lastdir = {x=0, y=0, z=0},
- on_punch = function(self, hitter)
- self.object:remove()
- hitter:get_inventory():add_item("main", "mesecons_movestones:movestone")
- end,
- on_step = function(self, dtime)
- local pos = self.object:getpos()
- pos.x, pos.y, pos.z = math.floor(pos.x), math.floor(pos.y), math.floor(pos.z)
- local direction = mesecon:get_movestone_direction(pos)
- if not direction then -- no mesecon power
- local name = minetest.env:get_node(pos).name
- if name ~= "air" and name ~= "ignore"
- and minetest.registered_nodes[name].liquidtype == "none" then
- mesecon:mvps_push(pos, self.lastdir, MOVESTONE_MAXIMUM_PUSH)
- end
- minetest.env:add_node(pos, {name="mesecons_movestones:movestone"})
- self.object:remove()
- return
- end
- local success, stack, oldstack =
- mesecon:mvps_push(pos, direction, MOVESTONE_MAXIMUM_PUSH)
- if not success then -- Too large stack/stopper in the way
- minetest.env:add_node(pos, {name="mesecons_movestones:movestone"})
- self.object:remove()
- return
- else
- mesecon:mvps_process_stack (stack)
- mesecon:mvps_move_objects (pos, direction, oldstack)
- self.lastdir = direction
- end
- self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2})
- end,
- })
- minetest.register_craft({
- output = '"mesecons_movestones:movestone" 2',
- recipe = {
- {'"default:stone"', '"default:stone"', '"default:stone"'},
- {'"group:mesecon_conductor_craftable"', '"group:mesecon_conductor_craftable"', '"group:mesecon_conductor_craftable"'},
- {'"default:stone"', '"default:stone"', '"default:stone"'},
- }
- })
- -- STICKY_MOVESTONE
- minetest.register_node("mesecons_movestones:sticky_movestone", {
- tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
- inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"),
- paramtype2 = "facedir",
- legacy_facedir_simple = true,
- groups = {cracky=3},
- description="Sticky Movestone",
- sounds = default.node_sound_stone_defaults(),
- mesecons = {effector = {
- action_on = function (pos, node)
- local direction=mesecon:get_movestone_direction(pos)
- if not direction then return end
- minetest.env:remove_node(pos)
- mesecon:update_autoconnect(pos)
- minetest.env:add_entity(pos, "mesecons_movestones:sticky_movestone_entity")
- end
- }}
- })
- minetest.register_craft({
- output = '"mesecons_movestones:sticky_movestone" 2',
- recipe = {
- {'"mesecons_materials:glue"', '"mesecons_movestones:movestone"', '"mesecons_materials:glue"'},
- }
- })
- minetest.register_entity("mesecons_movestones:sticky_movestone_entity", {
- physical = false,
- visual = "sprite",
- textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
- collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
- visual = "cube",
- lastdir = {x=0, y=0, z=0},
- on_punch = function(self, hitter)
- self.object:remove()
- hitter:get_inventory():add_item("main", 'mesecons_movestones:sticky_movestone')
- end,
- on_step = function(self, dtime)
- local pos = self.object:getpos()
- pos.x, pos.y, pos.z = math.floor(pos.x), math.floor(pos.y), math.floor(pos.z)
- local direction = mesecon:get_movestone_direction(pos)
- if not direction then -- no mesecon power
- local name = minetest.env:get_node(pos).name
- if name ~= "air" and name ~= "ignore"
- and minetest.registered_nodes[name].liquidtype == "none" then
- mesecon:mvps_push(pos, self.lastdir, MOVESTONE_MAXIMUM_PUSH)
- end
- minetest.env:add_node(pos, {name="mesecons_movestones:sticky_movestone"})
- self.object:remove()
- return
- end
- local success, stack, oldstack =
- mesecon:mvps_push(pos, direction, MOVESTONE_MAXIMUM_PUSH)
- if not success then -- Too large stack/stopper in the way
- minetest.env:add_node(pos, {name="mesecons_movestones:sticky_movestone"})
- self.object:remove()
- return
- else
- mesecon:mvps_process_stack (stack)
- mesecon:mvps_move_objects (pos, direction, oldstack)
- self.lastdir = direction
- end
- self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2})
- --STICKY
- mesecon:mvps_pull_all(pos, direction)
- end,
- })
- mesecon:register_mvps_unmov("mesecons_movestones:movestone_entity")
- mesecon:register_mvps_unmov("mesecons_movestones:sticky_movestone_entity")
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