Jeija
|
97f7b5745f
Remove trailing whitespace
|
9 anos atrás |
Jeija
|
1ee3b2107d
Fix movestones sometimes not starting to move again when they are at the
|
9 anos atrás |
Jeija
|
1df6e5a03b
Rewrite movestones, make them nodes instead of entities
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9 anos atrás |
Jeija
|
f69caba036
Fix movestone to wire connection looks
|
10 anos atrás |
Jeija
|
f977ac821a
Re-implement settings system:
|
10 anos atrás |
Jeija
|
5be179bf11
Replace mesecon:<some_function> with mesecon.<some_function> for greater
|
10 anos atrás |
Jeija
|
194155fff8
Rewrite mesecon wires. This should increase the efficiency and speed of
|
10 anos atrás |
Uberi
|
16b4b79c51
Update code to standards of Minetest 0.4.8.
|
11 anos atrás |
Anthony Zhang
|
96011bc718
Audit code for possible nil value indexing with unregistered nodes.
|
11 anos atrás |
RealBadAngel
|
255e363b04
Fix all crafting recipes to use modern style
|
11 anos atrás |
khonkhortisan
|
f1a327ad16
Round movestone position, don't forget last pull
|
11 anos atrás |
Jeija
|
57e1547515
Make pistons and movestones move objects (push only yet)
|
11 anos atrás |
Anthony Zhang
|
1ff437b7b0
Don't forget sticky movestones!
|
11 anos atrás |
Anthony Zhang
|
79bb4a3433
Lots of bugs in movestones fixed:
|
11 anos atrás |
Anthony Zhang
|
3792b692aa
Digging and footstep sounds for everything that needs them! Plus, pushing buttons, punching switches, and flipping levers all make sounds.
|
11 anos atrás |
Jeija
|
d91e0b66cb
Re-write pistons from scratch, propably fixes a lot of bugs and doesn't cause too many new ones.
|
12 anos atrás |
Jeija
|
f114cb8ddc
Fix movestone crash bug
|
12 anos atrás |
Jeija
|
b37bdbf55c
Port a lot more (basically everything apart from gates, pistons and extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires)
|
12 anos atrás |
Jat
|
b7553145b0
Actuator ignored liquid (all)
|
12 anos atrás |
Jeija
|
15fa38b848
Switch from tile_images to tiles = {...}
|
12 anos atrás |
Jeija
|
00ce2540c2
New effector system, effectors have to be registered with mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone)
|
12 anos atrás |
Jeija
|
9829abc74d
HUGE speed improvement
|
12 anos atrás |
Vanessa Ezekowitz
|
e12b297987
change all recipes to use group:mesecon_conductor_craftable
|
12 anos atrás |
Jeija
|
04bcc458d9
Several bugfixes and cleanups for movestones
|
12 anos atrás |
Anthony Zhang
|
1e569782f5
Use minetest.env:place_node and minetest.env:dig_node to enable usage of the on_place and on_dig callbacks.
|
12 anos atrás |
Anthony Zhang
|
db26adca25
Fix crash in sticky movestones (thanks MarkTraceur), cleanup movestoen code significantly.
|
12 anos atrás |
Anthony Zhang
|
3c7d2b2e25
Fix movestones (thanks MarkTraceur).
|
12 anos atrás |
Jeija
|
baed46dc65
Fix digging time groups (crackly replaced by cracky)
|
12 anos atrás |
Jeija
|
44cc38d9e8
Fix broken digging time groups
|
12 anos atrás |
Anthony Zhang
|
3018128b4b
Update nodes for compatibility with digging time groups.
|
12 anos atrás |