.. |
audio
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078165c835
PCS audio should now be silent at 0 volume
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%!s(int64=5) %!d(string=hai) anos |
editor
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a8ab250c30
Make clang 'complaing' less
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%!s(int64=5) %!d(string=hai) anos |
network
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b2fc649541
Properly check for timeouts when receiving HTTP status
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%!s(int64=5) %!d(string=hai) anos |
old
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5e9ff7f987
Fix id_chars magic numbers and missile_color bug
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%!s(int64=6) %!d(string=hai) anos |
utils
|
dbc568fabf
Removed uthash as a build option.
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%!s(int64=5) %!d(string=hai) anos |
Makefile.in
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dbc568fabf
Removed uthash as a build option.
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%!s(int64=5) %!d(string=hai) anos |
block.c
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0c75dc73ea
Fix several player-related COPY/COPY BLOCK/block action/undo bugs
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%!s(int64=5) %!d(string=hai) anos |
block.h
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0c75dc73ea
Fix several player-related COPY/COPY BLOCK/block action/undo bugs
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%!s(int64=5) %!d(string=hai) anos |
board.c
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69d7379d0d
Add scroll/sensor lists to counter debugger
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%!s(int64=5) %!d(string=hai) anos |
board.h
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b8a3ab7b0b
Minor include fixes
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%!s(int64=6) %!d(string=hai) anos |
board_struct.h
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3e0463442d
Added reset on entry, load charset/palette on entry board settings
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%!s(int64=7) %!d(string=hai) anos |
caption.c
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1c7959ee12
Silence most darwin PPC build warnings
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%!s(int64=6) %!d(string=hai) anos |
caption.h
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57c26ef2f7
Separate caption code from core.c
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%!s(int64=6) %!d(string=hai) anos |
compat.h
|
e9ad3f66c6
Fix MAX_PATH define inconsistency for Windows
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%!s(int64=5) %!d(string=hai) anos |
compat_sdl.h
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d420c101eb
Allow Mac builds to use command in place of alt
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%!s(int64=6) %!d(string=hai) anos |
configure.c
|
90a41cccd2
Add Switch port (SDL2/Mesa) (#166)
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%!s(int64=5) %!d(string=hai) anos |
configure.h
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33f54e4854
Add 'fullscreen_windowed' config option (#176)
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%!s(int64=5) %!d(string=hai) anos |
const.h
|
e331ef0da2
Fix removed comment in const.h
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%!s(int64=6) %!d(string=hai) anos |
core.c
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b2ef1987e8
Add generic context-sensitive joystick actions (#157)
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%!s(int64=5) %!d(string=hai) anos |
core.h
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b2ef1987e8
Add generic context-sensitive joystick actions (#157)
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%!s(int64=5) %!d(string=hai) anos |
counter.c
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dbc568fabf
Removed uthash as a build option.
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%!s(int64=5) %!d(string=hai) anos |
counter.h
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f0360a947e
Group function counter and gateway functions in counter.c
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%!s(int64=6) %!d(string=hai) anos |
counter_struct.h
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dbc568fabf
Removed uthash as a build option.
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%!s(int64=5) %!d(string=hai) anos |
data.c
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b3a80976e6
Constify some data, remove some unused (obsolete) externs, and replace some ugly macros with inline functions.
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%!s(int64=15) %!d(string=hai) anos |
data.h
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99d3acf594
Improve param.c enum usage, fix 'Missle' typo
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%!s(int64=5) %!d(string=hai) anos |
error.c
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b2ef1987e8
Add generic context-sensitive joystick actions (#157)
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%!s(int64=5) %!d(string=hai) anos |
error.h
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b121feaedb
Move updater restart code to main, add core_full_restart
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%!s(int64=5) %!d(string=hai) anos |
event.c
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d1dcbb6852
Fix bugs found by AddressSanitizer
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%!s(int64=5) %!d(string=hai) anos |
event.h
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5d1a0e930c
Fixes for OpenBSD
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%!s(int64=5) %!d(string=hai) anos |
event_sdl.c
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90a41cccd2
Add Switch port (SDL2/Mesa) (#166)
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%!s(int64=5) %!d(string=hai) anos |
expr.c
|
182e389e6f
Minor optimization for interpolation
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%!s(int64=5) %!d(string=hai) anos |
expr.h
|
2de2e0cf37
Fixed crash bug when interpolating long strings into names
|
%!s(int64=7) %!d(string=hai) anos |
extmem.h
|
ce7a885d31
NDS build fix with debytecode.
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%!s(int64=15) %!d(string=hai) anos |
fsafeopen.c
|
873a5e2753
3ds renderer improvements (#143)
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%!s(int64=6) %!d(string=hai) anos |
fsafeopen.h
|
8533975508
Reject open of directories.
|
%!s(int64=14) %!d(string=hai) anos |
game.c
|
b2ef1987e8
Add generic context-sensitive joystick actions (#157)
|
%!s(int64=5) %!d(string=hai) anos |
game.h
|
c740ee72f6
Fix editor mod loading bugs
|
%!s(int64=5) %!d(string=hai) anos |
game_menu.c
|
b2ef1987e8
Add generic context-sensitive joystick actions (#157)
|
%!s(int64=5) %!d(string=hai) anos |
game_menu.h
|
40d9e326f9
Move non-game.c functions out of game.h
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%!s(int64=6) %!d(string=hai) anos |
game_ops.c
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f577cd72c3
Add sfx_id enum
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%!s(int64=6) %!d(string=hai) anos |
game_ops.h
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c2f2199134
Split player functions out of game_ops.c
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%!s(int64=6) %!d(string=hai) anos |
game_player.c
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99d3acf594
Improve param.c enum usage, fix 'Missle' typo
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%!s(int64=5) %!d(string=hai) anos |
game_player.h
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c62efbfd9e
Move intro mesg handling back to game.c
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%!s(int64=6) %!d(string=hai) anos |
game_update.c
|
654a59709b
Fix player movement key repeat reset when locking the player
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%!s(int64=5) %!d(string=hai) anos |
game_update.h
|
9955e37945
Fix teleport bug from previous commits
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%!s(int64=6) %!d(string=hai) anos |
game_update_board.c
|
e3b1f89547
Added hack so palette editor can run from counter debugger again
|
%!s(int64=6) %!d(string=hai) anos |
graphics.c
|
1a852b9d77
Remove c_offset checks for dirty_ui()
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%!s(int64=5) %!d(string=hai) anos |
graphics.h
|
33f54e4854
Add 'fullscreen_windowed' config option (#176)
|
%!s(int64=5) %!d(string=hai) anos |
helpsys.c
|
6faf4ba0d9
Fix more Wunused-result
|
%!s(int64=6) %!d(string=hai) anos |
helpsys.h
|
4b18c16222
Fix the help system for contexts using the main loop
|
%!s(int64=6) %!d(string=hai) anos |
idarray.c
|
b8a3ab7b0b
Minor include fixes
|
%!s(int64=6) %!d(string=hai) anos |
idarray.h
|
b8a3ab7b0b
Minor include fixes
|
%!s(int64=6) %!d(string=hai) anos |
idput.c
|
5e9ff7f987
Fix id_chars magic numbers and missile_color bug
|
%!s(int64=6) %!d(string=hai) anos |
idput.h
|
5e9ff7f987
Fix id_chars magic numbers and missile_color bug
|
%!s(int64=6) %!d(string=hai) anos |
intake.c
|
b2ef1987e8
Add generic context-sensitive joystick actions (#157)
|
%!s(int64=5) %!d(string=hai) anos |
intake.h
|
2278dbbd63
Remove robot editor hacks from old intake
|
%!s(int64=6) %!d(string=hai) anos |
intake_num.c
|
8893e2b42a
Context functions now passed by struct, related core.c cleanup
|
%!s(int64=6) %!d(string=hai) anos |
intake_num.h
|
b63327a11f
Move palette editor to main loop
|
%!s(int64=6) %!d(string=hai) anos |
keysym.h
|
b2ef1987e8
Add generic context-sensitive joystick actions (#157)
|
%!s(int64=5) %!d(string=hai) anos |
legacy_board.c
|
a4ebe25684
Fix unused-result in world/board loaders
|
%!s(int64=6) %!d(string=hai) anos |
legacy_board.h
|
610e6a4579
EOL conversion for various source files added since 2.84c
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%!s(int64=7) %!d(string=hai) anos |
legacy_rasm.c
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9131e23417
Updated Makefile to correctly check for GCC > 4.x
|
%!s(int64=7) %!d(string=hai) anos |
legacy_rasm.h
|
d0cff930ad
Robot debugger performance improved; debytecode support implemented
|
%!s(int64=7) %!d(string=hai) anos |
legacy_robot.c
|
74c077b5bf
Debytecode: clean robot saving rot, save source only, break zap saving
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%!s(int64=5) %!d(string=hai) anos |
legacy_robot.h
|
610e6a4579
EOL conversion for various source files added since 2.84c
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%!s(int64=7) %!d(string=hai) anos |
legacy_world.c
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dbc568fabf
Removed uthash as a build option.
|
%!s(int64=5) %!d(string=hai) anos |
legacy_world.h
|
6b5b7b63b2
Do not pass NULL in place of mzx_world.
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%!s(int64=6) %!d(string=hai) anos |
main.c
|
a8ab250c30
Make clang 'complaing' less
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%!s(int64=5) %!d(string=hai) anos |
memcasecmp.h
|
1167b8927b
Replace toupper/tolower in memcasecmp and khash with lookup table
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%!s(int64=6) %!d(string=hai) anos |
memfile.h
|
7b6cd725ea
Replace zip_expand with zip_open_mem_write_ext, cleanup
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%!s(int64=6) %!d(string=hai) anos |
mzm.c
|
6faf4ba0d9
Fix more Wunused-result
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%!s(int64=6) %!d(string=hai) anos |
mzm.h
|
3516696a2c
Fixed editor MZM bugs and mzm.c style
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%!s(int64=7) %!d(string=hai) anos |
platform.h
|
a18a2cd17d
Replace all instances of 'bool' with 'boolean'
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%!s(int64=6) %!d(string=hai) anos |
platform_dummy.c
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051ec1657d
Fix wait_event() timeout implementation for all platforms (#154)
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%!s(int64=5) %!d(string=hai) anos |
platform_endian.h
|
01e25ea578
Improve compile times on Windows (#127)
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%!s(int64=6) %!d(string=hai) anos |
platform_sdl.c
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a18a2cd17d
Replace all instances of 'bool' with 'boolean'
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%!s(int64=6) %!d(string=hai) anos |
pngops.c
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a18a2cd17d
Replace all instances of 'bool' with 'boolean'
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%!s(int64=6) %!d(string=hai) anos |
pngops.h
|
a18a2cd17d
Replace all instances of 'bool' with 'boolean'
|
%!s(int64=6) %!d(string=hai) anos |
rasm.c
|
74c077b5bf
Debytecode: clean robot saving rot, save source only, break zap saving
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%!s(int64=5) %!d(string=hai) anos |
rasm.h
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3e1c275082
Debytecode: fix ARG_TYPE_FRAGMENT compiler warnings
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%!s(int64=5) %!d(string=hai) anos |
render.c
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736c154506
Fix builds with GL disabled
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%!s(int64=5) %!d(string=hai) anos |
render.h
|
736c154506
Fix builds with GL disabled
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%!s(int64=5) %!d(string=hai) anos |
render_egl.c
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cbe3c2953a
Add config option to enable OpenGL ES compatibility hacks (#172)
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%!s(int64=5) %!d(string=hai) anos |
render_egl.h
|
cbe3c2953a
Add config option to enable OpenGL ES compatibility hacks (#172)
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%!s(int64=5) %!d(string=hai) anos |
render_gl.c
|
143e7594e7
GL_STACK_OVERFLOW and GL_STACK_UNDERFLOW aren't defined by GLESv2
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%!s(int64=5) %!d(string=hai) anos |
render_gl.h
|
cbe3c2953a
Add config option to enable OpenGL ES compatibility hacks (#172)
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%!s(int64=5) %!d(string=hai) anos |
render_gl1.c
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ea4378247c
opengl1 renderer now uses power of 2 textures (#174)
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%!s(int64=5) %!d(string=hai) anos |
render_gl2.c
|
cbe3c2953a
Add config option to enable OpenGL ES compatibility hacks (#172)
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%!s(int64=5) %!d(string=hai) anos |
render_glsl.c
|
5d1a0e930c
Fixes for OpenBSD
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%!s(int64=5) %!d(string=hai) anos |
render_gp2x.c
|
3f1a7264e2
Use SDL_UpdateWindowSurface for software, gp2x; improve SDL window cleanup
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%!s(int64=5) %!d(string=hai) anos |
render_layer.c
|
a8ab250c30
Make clang 'complaing' less
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%!s(int64=5) %!d(string=hai) anos |
render_layer.h
|
8ce3e8da7a
Fix style: src/render*, part 1
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%!s(int64=6) %!d(string=hai) anos |
render_layer_code.h
|
7e877a7d52
Reduce render_layer build time for Wii
|
%!s(int64=5) %!d(string=hai) anos |
render_sdl.c
|
736c154506
Fix builds with GL disabled
|
%!s(int64=5) %!d(string=hai) anos |
render_sdl.h
|
33f54e4854
Add 'fullscreen_windowed' config option (#176)
|
%!s(int64=5) %!d(string=hai) anos |
render_soft.c
|
3b50ed32a5
Clean up render_yuv.c, fix soft_render_mouse crash, add quit_video
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%!s(int64=5) %!d(string=hai) anos |
render_softscale.c
|
736c154506
Fix builds with GL disabled
|
%!s(int64=5) %!d(string=hai) anos |
render_yuv.c
|
90a41cccd2
Add Switch port (SDL2/Mesa) (#166)
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%!s(int64=5) %!d(string=hai) anos |
renderers.h
|
ad624dc648
Add "softscale" renderer for SDL 2 builds (#175)
|
%!s(int64=5) %!d(string=hai) anos |
robot.c
|
b2ef1987e8
Add generic context-sensitive joystick actions (#157)
|
%!s(int64=5) %!d(string=hai) anos |
robot.h
|
74c077b5bf
Debytecode: clean robot saving rot, save source only, break zap saving
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%!s(int64=5) %!d(string=hai) anos |
robot_struct.h
|
74c077b5bf
Debytecode: clean robot saving rot, save source only, break zap saving
|
%!s(int64=5) %!d(string=hai) anos |
run_robot.c
|
0c75dc73ea
Fix several player-related COPY/COPY BLOCK/block action/undo bugs
|
%!s(int64=5) %!d(string=hai) anos |
run_stubs.c
|
a18a2cd17d
Replace all instances of 'bool' with 'boolean'
|
%!s(int64=6) %!d(string=hai) anos |
run_stubs.h
|
a18a2cd17d
Replace all instances of 'bool' with 'boolean'
|
%!s(int64=6) %!d(string=hai) anos |
scrdisp.c
|
b2ef1987e8
Add generic context-sensitive joystick actions (#157)
|
%!s(int64=5) %!d(string=hai) anos |
scrdisp.h
|
4339d17d9a
Add game UI layer, fix scroll coloring bug
|
%!s(int64=6) %!d(string=hai) anos |
settings.c
|
90a41cccd2
Add Switch port (SDL2/Mesa) (#166)
|
%!s(int64=5) %!d(string=hai) anos |
settings.h
|
0ac1527d54
Make config structs static, cleanup
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%!s(int64=6) %!d(string=hai) anos |
sprite.c
|
a18a2cd17d
Replace all instances of 'bool' with 'boolean'
|
%!s(int64=6) %!d(string=hai) anos |
sprite.h
|
a18a2cd17d
Replace all instances of 'bool' with 'boolean'
|
%!s(int64=6) %!d(string=hai) anos |
sprite_struct.h
|
79d9443f6d
Stabilized the sprite yorder sort.
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%!s(int64=7) %!d(string=hai) anos |
str.c
|
dbc568fabf
Removed uthash as a build option.
|
%!s(int64=5) %!d(string=hai) anos |
str.h
|
1d4bc8d561
Replace nonsensical and confusing compare_strings/memcasecmp var naming
|
%!s(int64=6) %!d(string=hai) anos |
thread_pthread.h
|
a18a2cd17d
Replace all instances of 'bool' with 'boolean'
|
%!s(int64=6) %!d(string=hai) anos |
thread_sdl.h
|
a18a2cd17d
Replace all instances of 'bool' with 'boolean'
|
%!s(int64=6) %!d(string=hai) anos |
updater.c
|
8287f4c6c1
Move updater UI code out of __check_for_updates
|
%!s(int64=5) %!d(string=hai) anos |
updater.h
|
a18a2cd17d
Replace all instances of 'bool' with 'boolean'
|
%!s(int64=6) %!d(string=hai) anos |
util.c
|
90a41cccd2
Add Switch port (SDL2/Mesa) (#166)
|
%!s(int64=5) %!d(string=hai) anos |
util.h
|
90a41cccd2
Add Switch port (SDL2/Mesa) (#166)
|
%!s(int64=5) %!d(string=hai) anos |
window.c
|
b2ef1987e8
Add generic context-sensitive joystick actions (#157)
|
%!s(int64=5) %!d(string=hai) anos |
window.h
|
90d1af0ec1
Enable runtime renderer switching (#167)
|
%!s(int64=5) %!d(string=hai) anos |
world.c
|
dbc568fabf
Removed uthash as a build option.
|
%!s(int64=5) %!d(string=hai) anos |
world.h
|
7520e0bcf1
Remove nonexistent 2.62b magic, add origins for magic codes
|
%!s(int64=6) %!d(string=hai) anos |
world_format.h
|
74c077b5bf
Debytecode: clean robot saving rot, save source only, break zap saving
|
%!s(int64=5) %!d(string=hai) anos |
world_struct.h
|
5e9ff7f987
Fix id_chars magic numbers and missile_color bug
|
%!s(int64=6) %!d(string=hai) anos |
yuv.h
|
ad624dc648
Add "softscale" renderer for SDL 2 builds (#175)
|
%!s(int64=5) %!d(string=hai) anos |
zip.c
|
978a44c19f
zip.c comment cleanup
|
%!s(int64=6) %!d(string=hai) anos |
zip.h
|
858de74f98
Fix libspec for zip functions, stop linking zip.o to the editor
|
%!s(int64=6) %!d(string=hai) anos |