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- #!/bin/sh
- ### CONFIG.SH HELP TEXT #######################################################
- usage() {
- echo "usage: ./config.sh --platform [platform] <--prefix [dir]> <--sysconfdir [dir]>"
- echo " <--gamesdir [dir]> <--bindir [dir]>"
- echo " <--sharedir [dir]> <options..>"
- echo
- echo " --prefix Where dependencies should be found."
- echo " --sysconfdir Where the config should be read from."
- echo " --gamesdir Where binaries should be installed."
- echo " --libdir Where libraries should be installed."
- echo " --bindir Where utilities should be installed."
- echo " --sharedir Where resources should be installed."
- echo
- echo "Supported [platform] values:"
- echo
- echo " win32 Microsoft Windows (x86)"
- echo " win64 Microsoft Windows (x64)"
- echo " mingw32 Use MinGW32 on Linux, to build for win32"
- echo " mingw64 Use MinGW64 on Linux, to build for win64"
- echo " unix Unix-like / Linux / Solaris / BSD / Embedded"
- echo " unix-devel As above, but for running from current dir"
- echo " darwin Mac OS X Unix-like install"
- echo " darwin-devel Mac OS X running from current dir"
- echo " darwin-dist Mac OS X (PPC .app builds -- use Xcode for Intel)"
- echo " psp Experimental PSP port"
- echo " gp2x Experimental GP2X port"
- echo " nds Experimental NDS port"
- echo " 3ds Experimental 3DS port"
- echo " switch Experimental Switch port"
- echo " wii Experimental Wii port"
- echo " amiga Experimental AmigaOS 4 port"
- echo " android Experimental Android port"
- echo " pandora Experimental Pandora port"
- echo
- echo "Supported <option> values (negatives can be used):"
- echo
- echo " --as-needed-hack Pass --as-needed through to GNU ld."
- echo " --enable-release Optimize and remove debugging code."
- echo " --enable-verbose Build system is always verbose (V=1)."
- echo " --optimize-size Perform size optimizations (-Os)."
- echo " --disable-datestamp Disable adding date to version."
- echo " --disable-editor Disable the built-in editor."
- echo " --disable-mzxrun Disable generation of separate MZXRun."
- echo " --disable-helpsys Disable the built-in help system."
- echo " --disable-utils Disable compilation of utils."
- echo " --disable-x11 Disable X11, removing binary dependency."
- echo " --disable-software Disable software renderer."
- echo " --disable-softscale Disable SDL 2 accelerated software renderer."
- echo " --disable-gl Disable all GL renderers."
- echo " --disable-gl-fixed Disable GL renderers for fixed-function h/w."
- echo " --disable-gl-prog Disable GL renderers for programmable h/w."
- echo " --disable-overlay Disable SDL 1.2 overlay renderers."
- echo " --enable-gp2x Enables half-res software renderer."
- echo " --disable-screenshots Disable the screenshot hotkey."
- echo " --disable-xmp Disable XMP music engine."
- echo " --enable-modplug Enables ModPlug music engine."
- echo " --enable-mikmod Enables MikMod music engine."
- echo " --enable-openmpt Enables OpenMPT music engine."
- echo " --disable-libpng Disable PNG screendump support."
- echo " --disable-audio Disable all audio (sound + music)."
- echo " --disable-vorbis Disable ogg/vorbis support."
- echo " --enable-tremor Switches out libvorbis for libvorbisidec."
- echo " --enable-tremor-lowmem Switches out libvorbis for libvorbisidec (lowmem branch)."
- echo " --disable-pthread Use SDL's threads/locking instead of pthread."
- echo " --disable-icon Do not try to brand executable."
- echo " --disable-modular Disable dynamically shared objects."
- echo " --disable-updater Disable built-in updater."
- echo " --disable-network Disable networking abilities."
- echo " --enable-meter Enable load/save meter display."
- echo " --disable-sdl Disables SDL dependencies and features."
- echo " --enable-egl Enables EGL backend (if SDL disabled)."
- echo " --enable-gles Enable hacks for OpenGL ES platforms."
- echo " --disable-check-alloc Disables memory allocator error handling."
- echo " --disable-khash Disables using khash for counter/string lookups."
- echo " --enable-debytecode Enable experimental 'debytecode' transform."
- echo " --disable-libsdl2 Disable SDL 2.0 support (falls back on 1.2)."
- echo " --enable-stdio-redirect Redirect console output to stdout.txt/stderr.txt."
- echo " --enable-fps Enable frames-per-second counter."
- echo
- echo "e.g.: ./config.sh --platform unix --prefix /usr"
- echo " --sysconfdir /etc --disable-x11"
- echo "e.g.: ./config.sh --platform win32"
- echo
- }
- ### CHOMP CONFIG.SH FLAGS #####################################################
- #
- # Default settings for flags (used if unspecified)
- #
- PLATFORM=""
- PREFIX="/usr"
- PREFIX_IS_SET="false"
- SYSCONFDIR="/etc"
- SYSCONFDIR_IS_SET="false"
- GAMESDIR_IS_SET="false"
- GAMESDIR_IN_PREFIX="/games"
- GAMESDIR="${PREFIX}${GAMESDIR_IN_PREFIX}"
- LIBDIR_IS_SET="false"
- LIBDIR_IN_PREFIX="/lib"
- LIBDIR="${PREFIX}${LIBDIR_IN_PREFIX}"
- BINDIR_IS_SET="false"
- BINDIR_IN_PREFIX="/bin"
- BINDIR="${PREFIX}${BINDIR_IN_PREFIX}"
- SHAREDIR_IS_SET="false"
- SHAREDIR_IN_PREFIX="/share"
- SHAREDIR="${PREFIX}${SHAREDIR_IN_PREFIX}"
- DATE_STAMP="true"
- AS_NEEDED="false"
- RELEASE="false"
- OPT_SIZE="false"
- EDITOR="true"
- MZXRUN="true"
- HELPSYS="true"
- UTILS="true"
- X11="true"
- SOFTWARE="true"
- SOFTSCALE="true"
- GL_FIXED="true"
- GL_PROGRAM="true"
- OVERLAY="true"
- GP2X="false"
- SCREENSHOTS="true"
- XMP="true"
- MODPLUG="false"
- MIKMOD="false"
- OPENMPT="false"
- LIBPNG="true"
- AUDIO="true"
- VORBIS="true"
- PTHREAD="true"
- ICON="true"
- MODULAR="true"
- UPDATER="true"
- NETWORK="true"
- VERBOSE="false"
- METER="false"
- SDL="true"
- EGL="false"
- GLES="false"
- CHECK_ALLOC="true"
- KHASH="true"
- DEBYTECODE="false"
- LIBSDL2="true"
- STDIO_REDIRECT="false"
- GAMECONTROLLERDB="true"
- FPSCOUNTER="false"
- #
- # User may override above settings
- #
- while [ "$1" != "" ]; do
- # e.g. --platform unix-devel
- if [ "$1" = "--platform" ]; then
- shift
- PLATFORM="$1"
- fi
- # e.g. --prefix /usr
- if [ "$1" = "--prefix" ]; then
- shift
- PREFIX="$1"
- PREFIX_IS_SET="true"
- # Update other install folders to match
- if [ "$GAMESDIR_IS_SET" = "false" ]; then
- GAMESDIR="${PREFIX}${GAMESDIR_IN_PREFIX}"
- fi
- if [ "$LIBDIR_IS_SET" = "false" ]; then
- LIBDIR="${PREFIX}${LIBDIR_IN_PREFIX}"
- fi
- if [ "$BINDIR_IS_SET" = "false" ]; then
- BINDIR="${PREFIX}${BINDIR_IN_PREFIX}"
- fi
- if [ "$SHAREDIR_IS_SET" = "false" ]; then
- SHAREDIR="${PREFIX}${SHAREDIR_IN_PREFIX}"
- fi
- fi
- # e.g. --sysconfdir /etc
- if [ "$1" = "--sysconfdir" ]; then
- shift
- SYSCONFDIR="$1"
- SYSCONFDIR_IS_SET="true"
- fi
- # e.g. --gamesdir /usr/games
- if [ "$1" = "--gamesdir" ]; then
- shift
- GAMESDIR="$1"
- GAMESDIR_IS_SET="true"
- fi
- # e.g. --libdir /usr/lib
- if [ "$1" = "--libdir" ]; then
- shift
- LIBDIR="$1"
- LIBDIR_IS_SET="true"
- fi
- # e.g. --bindir /usr/bin
- if [ "$1" = "--bindir" ]; then
- shift
- BINDIR="$1"
- BINDIR_IS_SET="true"
- fi
- # e.g. --sharedir /usr/share
- if [ "$1" = "--sharedir" ]; then
- shift
- SHAREDIR="$1"
- SHAREDIR_IS_SET="true"
- fi
- [ "$1" = "--as-needed-hack" ] && AS_NEEDED="true"
- [ "$1" = "--enable-release" ] && RELEASE="true"
- [ "$1" = "--disable-release" ] && RELEASE="false"
- [ "$1" = "--optimize-size" ] && OPT_SIZE="true"
- [ "$1" = "--optimize-speed" ] && OPT_SIZE="false"
- [ "$1" = "--disable-datestamp" ] && DATE_STAMP="false"
- [ "$1" = "--enable-datestamp" ] && DATE_STAMP="true"
- [ "$1" = "--disable-editor" ] && EDITOR="false"
- [ "$1" = "--enable-editor" ] && EDITOR="true"
- [ "$1" = "--disable-mzxrun" ] && MZXRUN="false"
- [ "$1" = "--enable-mzxrun" ] && MZXRUN="true"
- [ "$1" = "--disable-helpsys" ] && HELPSYS="false"
- [ "$1" = "--enable-helpsys" ] && HELPSYS="true"
- [ "$1" = "--disable-utils" ] && UTILS="false"
- [ "$1" = "--enable-utils" ] && UTILS="true"
- [ "$1" = "--disable-x11" ] && X11="false"
- [ "$1" = "--enable-x11" ] && X11="true"
- [ "$1" = "--disable-software" ] && SOFTWARE="false"
- [ "$1" = "--enable-software" ] && SOFTWARE="true"
- [ "$1" = "--disable-softscale" ] && SOFTSCALE="false"
- [ "$1" = "--enable-softscale" ] && SOFTSCALE="true"
- [ "$1" = "--disable-gl" ] && GL="false"
- [ "$1" = "--enable-gl" ] && GL="true"
- [ "$1" = "--disable-gl-fixed" ] && GL_FIXED="false"
- [ "$1" = "--enable-gl-fixed" ] && GL_FIXED="true"
- [ "$1" = "--disable-gl-prog" ] && GL_PROGRAM="false"
- [ "$1" = "--enable-gl-prog" ] && GL_PROGRAM="true"
- [ "$1" = "--disable-overlay" ] && OVERLAY="false"
- [ "$1" = "--enable-overlay" ] && OVERLAY="true"
- [ "$1" = "--disable-gp2x" ] && GP2X="false"
- [ "$1" = "--enable-gp2x" ] && GP2X="true"
- [ "$1" = "--disable-screenshots" ] && SCREENSHOTS="false"
- [ "$1" = "--enable-screenshots" ] && SCREENSHOTS="true"
- [ "$1" = "--disable-modplug" ] && MODPLUG="false"
- [ "$1" = "--enable-modplug" ] && MODPLUG="true"
- [ "$1" = "--disable-mikmod" ] && MIKMOD="false"
- [ "$1" = "--enable-mikmod" ] && MIKMOD="true"
- [ "$1" = "--disable-xmp" ] && XMP="false"
- [ "$1" = "--enable-xmp" ] && XMP="true"
- [ "$1" = "--disable-openmpt" ] && OPENMPT="false"
- [ "$1" = "--enable-openmpt" ] && OPENMPT="true"
- [ "$1" = "--disable-libpng" ] && LIBPNG="false"
- [ "$1" = "--enable-libpng" ] && LIBPNG="true"
- [ "$1" = "--disable-audio" ] && AUDIO="false"
- [ "$1" = "--enable-audio" ] && AUDIO="true"
- [ "$1" = "--disable-vorbis" ] && VORBIS="false"
- [ "$1" = "--enable-vorbis" ] && VORBIS="true"
- [ "$1" = "--disable-tremor" ] && VORBIS="true"
- [ "$1" = "--enable-tremor" ] && VORBIS="tremor"
- [ "$1" = "--disable-tremor-lowmem" ] && VORBIS="true"
- [ "$1" = "--enable-tremor-lowmem" ] && VORBIS="tremor-lowmem"
- [ "$1" = "--disable-pthread" ] && PTHREAD="false"
- [ "$1" = "--enable-pthread" ] && PTHREAD="true"
- [ "$1" = "--disable-icon" ] && ICON="false"
- [ "$1" = "--enable-icon" ] && ICON="true"
- [ "$1" = "--disable-modular" ] && MODULAR="false"
- [ "$1" = "--enable-modular" ] && MODULAR="true"
- [ "$1" = "--disable-updater" ] && UPDATER="false"
- [ "$1" = "--enable-updater" ] && UPDATER="true"
- [ "$1" = "--disable-network" ] && NETWORK="false"
- [ "$1" = "--enable-network" ] && NETWORK="true"
- [ "$1" = "--disable-verbose" ] && VERBOSE="false"
- [ "$1" = "--enable-verbose" ] && VERBOSE="true"
- [ "$1" = "--enable-meter" ] && METER="true"
- [ "$1" = "--disable-meter" ] && METER="false"
- [ "$1" = "--disable-sdl" ] && SDL="false"
- [ "$1" = "--enable-sdl" ] && SDL="true"
- [ "$1" = "--enable-egl" ] && EGL="true"
- [ "$1" = "--disable-egl" ] && EGL="false"
- [ "$1" = "--enable-gles" ] && GLES="true"
- [ "$1" = "--disable-gles" ] && GLES="false"
- [ "$1" = "--disable-check-alloc" ] && CHECK_ALLOC="false"
- [ "$1" = "--enable-check-alloc" ] && CHECK_ALLOC="true"
- [ "$1" = "--enable-khash" ] && KHASH="true"
- [ "$1" = "--disable-khash" ] && KHASH="false"
- [ "$1" = "--enable-debytecode" ] && DEBYTECODE="true"
- [ "$1" = "--disable-debytecode" ] && DEBYTECODE="false"
- [ "$1" = "--enable-libsdl2" ] && LIBSDL2="true"
- [ "$1" = "--disable-libsdl2" ] && LIBSDL2="false"
- [ "$1" = "--enable-stdio-redirect" ] && STDIO_REDIRECT="true"
- [ "$1" = "--disable-stdio-redirect" ] && STDIO_REDIRECT="false"
- [ "$1" = "--enable-fps" ] && FPSCOUNTER="true"
- [ "$1" = "--disable-fps" ] && FPSCOUNTER="false"
- if [ "$1" = "--help" ]; then
- usage
- exit 0
- fi
- shift
- done
- #
- # Platform cannot be sanely omitted
- #
- if [ "$PLATFORM" = "" ]; then
- usage
- exit 0
- fi
- ### PLATFORM DEFINITION #######################################################
- rm -f platform.inc
- if [ "$PLATFORM" = "win32" -o "$PLATFORM" = "win64" \
- -o "$PLATFORM" = "mingw32" -o "$PLATFORM" = "mingw64" ]; then
- # Auto-prefix for the MSYS2 MINGW32/MINGW64 environments if a prefix wasn't
- # provided. This helps avoid errors that occur when gcc or libs exist in
- # /usr, which is used by MSYS2 for the MSYS environment.
- if [ "$PREFIX_IS_SET" = "false" -a -n "$MSYSTEM" \
- -a "$(uname -o)" == "Msys" ]; then
- if [ "$MSYSTEM" = "MINGW32" -o "$MSYSTEM" = "MINGW64" ]; then
- [ "$PLATFORM" = "win32" ] && PREFIX="/mingw32"
- [ "$PLATFORM" = "win64" ] && PREFIX="/mingw64"
- fi
- fi
- [ "$PLATFORM" = "win32" -o "$PLATFORM" = "mingw32" ] && ARCHNAME=x86
- [ "$PLATFORM" = "win64" -o "$PLATFORM" = "mingw64" ] && ARCHNAME=x64
- [ "$PLATFORM" = "mingw32" ] && MINGWBASE=i686-w64-mingw32-
- [ "$PLATFORM" = "mingw64" ] && MINGWBASE=x86_64-w64-mingw32-
- PLATFORM="mingw"
- echo "#define PLATFORM \"windows-$ARCHNAME\"" > src/config.h
- echo "SUBPLATFORM=windows-$ARCHNAME" >> platform.inc
- echo "PLATFORM=$PLATFORM" >> platform.inc
- echo "MINGWBASE=$MINGWBASE" >> platform.inc
- elif [ "$PLATFORM" = "unix" -o "$PLATFORM" = "unix-devel" ]; then
- OS="`uname -s`"
- MACH="`uname -m`"
- case "$OS" in
- "Linux")
- UNIX="linux"
- ;;
- "FreeBSD")
- UNIX="freebsd"
- ;;
- *)
- echo "WARNING: Should define proper UNIX name here!"
- UNIX="unix"
- ;;
- esac
- if [ "$MACH" = "x86_64" -o "$MACH" = "amd64" ]; then
- ARCHNAME=amd64
- #RAWLIBDIR=lib64
- # FreeBSD amd64 hack
- #[ "$UNIX" = "freebsd" ] && RAWLIBDIR=lib
- elif [ "`echo $MACH | sed 's,i.86,x86,'`" = "x86" ]; then
- ARCHNAME=x86
- #RAWLIBDIR=lib
- elif [ "`echo $MACH | sed 's,^arm.*,arm,'`" = "arm" ]; then
- ARCHNAME=arm
- #RAWLIBDIR=lib
- elif [ "$MACH" == "ppc" ]; then
- ARCHNAME=ppc
- #RAWLIBDIR=lib
- else
- ARCHNAME=$MACH
- #RAWLIBDIR=lib
- echo "WARNING: Compiling on an unsupported architecture. Add a friendly MACH to config.sh."
- fi
- echo "#define PLATFORM \"$UNIX-$ARCHNAME\"" > src/config.h
- echo "SUBPLATFORM=$UNIX-$ARCHNAME" >> platform.inc
- echo "PLATFORM=unix" >> platform.inc
- elif [ "$PLATFORM" = "darwin" -o "$PLATFORM" = "darwin-devel" \
- -o "$PLATFORM" = "darwin-dist" ]; then
- echo "#define PLATFORM \"darwin\"" > src/config.h
- echo "SUBPLATFORM=$PLATFORM" >> platform.inc
- echo "PLATFORM=darwin" >> platform.inc
- else
- if [ ! -d arch/$PLATFORM ]; then
- echo "Invalid platform selection (see arch/)."
- exit 1
- fi
- echo "#define PLATFORM \"$PLATFORM\"" > src/config.h
- echo "SUBPLATFORM=$PLATFORM" >> platform.inc
- echo "PLATFORM=$PLATFORM" >> platform.inc
- fi
- echo "PREFIX:=$PREFIX" >> platform.inc
- if [ "$PLATFORM" = "unix" -o "$PLATFORM" = "darwin" ]; then
- LIBDIR="${LIBDIR}/megazeux"
- elif [ "$PLATFORM" = "android" ]; then
- LIBDIR="/data/megazeux"
- else
- LIBDIR="."
- fi
- ### SYSTEM CONFIG DIRECTORY ###################################################
- if [ "$PLATFORM" = "unix" -o "$PLATFORM" = "darwin" ]; then
- : # Use default or user-defined SYSCONFDIR
- elif [ "$PLATFORM" = "darwin-dist" ]; then
- SYSCONFDIR="../Resources"
- elif [ "$PLATFORM" = "android" ]; then
- SYSCONFDIR="/data/megazeux"
- elif [ "$SYSCONFDIR_IS_SET" != "true" ]; then
- SYSCONFDIR="."
- fi
- ### SUMMARY OF OPTIONS ########################################################
- echo "Building for platform: $PLATFORM"
- echo "Using prefix: $PREFIX"
- echo "Using sysconfdir: $SYSCONFDIR"
- echo
- ### GENERATE CONFIG.H HEADER ##################################################
- . ./version.inc
- #
- # Set the version to build with
- #
- echo "#define VERSION \"$VERSION\"" >> src/config.h
- if [ "$DATE_STAMP" = "true" ]; then
- echo "Stamping version with today's date."
- echo "#define VERSION_DATE \" (`date -u +%Y%m%d`)\"" >> src/config.h
- else
- echo "Not stamping version with today's date."
- fi
- echo "#define CONFDIR \"$SYSCONFDIR/\"" >> src/config.h
- #
- # Some platforms may have filesystem hierarchies they need to fit into
- # FIXME: SHAREDIR should be hardcoded in fewer cases
- #
- if [ "$PLATFORM" = "unix" -o "$PLATFORM" = "darwin" ]; then
- echo "#define CONFFILE \"megazeux-config\"" >> src/config.h
- echo "#define SHAREDIR \"$SHAREDIR/megazeux/\"" >> src/config.h
- echo "#define USERCONFFILE \".megazeux-config\"" >> src/config.h
- elif [ "$PLATFORM" = "nds" ]; then
- SHAREDIR=/games/megazeux
- GAMESDIR=$SHAREDIR
- BINDIR=$SHAREDIR
- echo "#define CONFFILE \"config.txt\"" >> src/config.h
- echo "#define SHAREDIR \"$SHAREDIR\"" >> src/config.h
- elif [ "$PLATFORM" = "3ds" ]; then
- SHAREDIR=/3ds/megazeux
- GAMESDIR=$SHAREDIR
- BINDIR=$SHAREDIR
- echo "#define CONFFILE \"config.txt\"" >> src/config.h
- echo "#define SHAREDIR \"$SHAREDIR\"" >> src/config.h
- elif [ "$PLATFORM" = "wii" ]; then
- SHAREDIR=/apps/megazeux
- GAMESDIR=$SHAREDIR
- BINDIR=$SHAREDIR
- echo "#define CONFFILE \"config.txt\"" >> src/config.h
- echo "#define SHAREDIR \"$SHAREDIR\"" >> src/config.h
- elif [ "$PLATFORM" = "switch" ]; then
- SHAREDIR=/switch/megazeux
- GAMESDIR=$SHAREDIR
- BINDIR=$SHAREDIR
- echo "#define CONFFILE \"config.txt\"" >> src/config.h
- echo "#define SHAREDIR \"$SHAREDIR\"" >> src/config.h
- elif [ "$PLATFORM" = "darwin-dist" ]; then
- SHAREDIR=../Resources
- GAMESDIR=$SHAREDIR
- BINDIR=$SHAREDIR
- echo "#define CONFFILE \"config.txt\"" >> src/config.h
- echo "#define SHAREDIR \"$SHAREDIR\"" >> src/config.h
- echo "#define USERCONFFILE \".megazeux-config\"" >> src/config.h
- elif [ "$PLATFORM" = "android" ]; then
- SHAREDIR=/data/megazeux
- GAMESDIR=/data/megazeux
- BINDIR=/data/megazeux
- echo "#define CONFFILE \"config.txt\"" >> src/config.h
- echo "#define SHAREDIR \"$SHAREDIR\"" >> src/config.h
- else
- SHAREDIR=.
- GAMESDIR=.
- BINDIR=.
- echo "#define CONFFILE \"config.txt\"" >> src/config.h
- echo "#define SHAREDIR \"$SHAREDIR\"" >> src/config.h
- fi
- #
- # LIBDIR is required by several platforms that support modular builds.
- # Some architectures define an "install" target, and need the rest.
- #
- echo "SYSCONFDIR=$SYSCONFDIR" >> platform.inc
- echo "GAMESDIR=$GAMESDIR" >> platform.inc
- echo "LIBDIR=$LIBDIR" >> platform.inc
- echo "BINDIR=$BINDIR" >> platform.inc
- echo "SHAREDIR=$SHAREDIR" >> platform.inc
- #
- # Platform-specific libraries, or SDL?
- #
- if [ "$PLATFORM" = "wii" ]; then
- echo "#define CONFIG_WII" >> src/config.h
- echo "BUILD_WII=1" >> platform.inc
- LIBSDL2="false"
- fi
- if [ "$PLATFORM" = "3ds" -o "$PLATFORM" = "nds" ]; then
- echo "Disabling SDL ($PLATFORM)."
- SDL="false"
- fi
- if [ "$PLATFORM" = "android" ]; then
- echo "Disabling SDL (Android), force-enabling EGL."
- SDL="false"
- EGL="true"
- fi
- if [ "$PLATFORM" = "pandora" ]; then
- echo "#define CONFIG_PANDORA" >> src/config.h
- echo "BUILD_PANDORA=1" >> platform.inc
- fi
- #
- # SDL was disabled above; must also disable SDL-dependent modules
- #
- if [ "$SDL" = "false" ]; then
- echo "Force-disabling SDL dependent components:"
- echo " -> SOFTWARE, SOFTSCALE, OVERLAY, MIKMOD"
- SOFTWARE="false"
- SOFTSCALE="false"
- OVERLAY="false"
- MIKMOD="false"
- LIBSDL2="false"
- else
- echo "#define CONFIG_SDL" >> src/config.h
- echo "BUILD_SDL=1" >> platform.inc
- EGL="false"
- fi
- #
- # Use an EGL backend in place of SDL.
- # For now, also force-enable OpenGL ES hacks, since that's most
- # likely what is being used with EGL.
- #
- if [ "$EGL" = "true" ]; then
- echo "#define CONFIG_EGL" >> src/config.h
- echo "BUILD_EGL=1" >> platform.inc
- echo "Force-enabling OpenGL ES support (EGL)."
- GLES="true"
- fi
- #
- # We need either SDL or EGL for OpenGL
- #
- if [ "$SDL" = "false" -a "$EGL" = "false" ]; then
- echo "Force-disabling OpenGL (no SDL or EGL backend)."
- GL="false"
- fi
- #
- # If the NDS arch is enabled, some code has to be compile time
- # enabled too.
- #
- # Additionally, AUDIO must be disabled on NDS as it is currently
- # broken (please fix this!).
- #
- if [ "$PLATFORM" = "nds" ]; then
- echo "Enabling NDS-specific hacks."
- echo "#define CONFIG_NDS" >> src/config.h
- echo "BUILD_NDS=1" >> platform.inc
- echo "Force-disabling audio on NDS (fixme)."
- AUDIO="false"
- echo "Force-disabling software renderer on NDS."
- echo "Building custom NDS renderer."
- SOFTWARE="false"
- echo "Force-disabling hash tables on NDS."
- KHASH="false"
- fi
- #
- # If the 3DS arch is enabled, some code has to be compile time
- # enabled too.
- #
- if [ "$PLATFORM" = "3ds" ]; then
- echo "Enabling 3DS-specific hacks."
- echo "#define CONFIG_3DS" >> src/config.h
- echo "BUILD_3DS=1" >> platform.inc
- echo "Force-disabling software renderer on 3DS."
- echo "Building custom 3DS renderer."
- SOFTWARE="false"
- echo "Disabling utils on 3DS (silly)."
- UTILS="false"
- fi
- #
- # If the Switch arch is enabled, some code has to be compile time
- # enabled too.
- #
- if [ "$PLATFORM" = "switch" ]; then
- echo "Enabling Switch-specific hacks."
- echo "#define CONFIG_SWITCH" >> src/config.h
- echo "BUILD_SWITCH=1" >> platform.inc
- echo "Disabling utils on Switch (silly)."
- UTILS="false"
- echo "Force-enabling OpenGL ES support (Switch)."
- GLES="true"
- # This may or may not be totally useless for the Switch, disable it for now.
- GAMECONTROLLERDB="false"
- fi
- #
- # If the PSP arch is enabled, some code has to be compile time
- # enabled too.
- #
- if [ "$PLATFORM" = "psp" ]; then
- echo "Enabling PSP-specific hacks."
- echo "#define CONFIG_PSP" >> src/config.h
- echo "BUILD_PSP=1" >> platform.inc
- fi
- #
- # If the GP2X arch is enabled, some code has to be compile time
- # enabled too.
- #
- # Additionally, the software renderer is replaced with the gp2x
- # renderer on this platform.
- #
- if [ "$PLATFORM" = "gp2x" ]; then
- echo "Enabling GP2X-specific hacks."
- echo "#define CONFIG_GP2X" >> src/config.h
- echo "BUILD_GP2X=1" >> platform.inc
- echo "Force disabling software renderer on GP2X."
- SOFTWARE="false"
- echo "Force-enabling GP2X 320x240 renderer."
- GP2X="true"
- echo "Force-disabling Modplug audio."
- MODPLUG="false"
- fi
- #
- # Force-disable OpenGL and overlay renderers on PSP, GP2X, 3DS, NDS and Wii
- #
- if [ "$PLATFORM" = "psp" -o "$PLATFORM" = "gp2x" \
- -o "$PLATFORM" = "3ds" \
- -o "$PLATFORM" = "nds" -o "$PLATFORM" = "wii" ]; then
- echo "Force-disabling OpenGL and overlay renderers."
- GL="false"
- OVERLAY="false"
- fi
- #
- # Force-disable the softscale renderer for SDL 1.2 (requires SDL_Renderer).
- #
- if [ "$SDL" = "true" -a "$LIBSDL2" = "false" -a "$SOFTSCALE" = "true" ]; then
- echo "Force-disabling softscale renderer (requires SDL 2)."
- SOFTSCALE="false"
- fi
- #
- # Force-disable overlay renderers for SDL 2. The SDL 2 answer to SDL_Overlay
- # involves planar YUV modes which don't mesh well with MZX's internal rendering.
- #
- if [ "$SDL" = "true" -a "$LIBSDL2" = "true" -a "$OVERLAY" = "true" ]; then
- echo "Force-disabling overlay renderers (requires SDL 1.2)."
- OVERLAY="false"
- fi
- #
- # Must have at least one OpenGL renderer enabled
- #
- [ "$GL_FIXED" = "false" -a "$GL_PROGRAM" = "false" ] && GL="false"
- #
- # If OpenGL is globally disabled, disable all renderers
- #
- if [ "$GL" = "false" ]; then
- echo "Force-disabling OpenGL."
- GL_FIXED="false"
- GL_PROGRAM="false"
- GLES="false"
- fi
- #
- # Force-disable PNG support on platforms without screenshots or utils enabled.
- # The 3DS port requires PNG for other purposes.
- #
- if [ "$SCREENSHOTS" = "false" -a "$UTILS" = "false" \
- -a "$LIBPNG" = "true" -a "$PLATFORM" != "3ds" ]; then
- echo "Force-disabling PNG support (screenshots and utils disabled)"
- LIBPNG="false"
- fi
- #
- # Force-enable tremor-lowmem on GP2X
- #
- if [ "$PLATFORM" = "gp2x" -o "$PLATFORM" = "android" ]; then
- echo "Force-switching ogg/vorbis to tremor-lowmem."
- VORBIS="tremor-lowmem"
- fi
- #
- # Force-disable modplug/mikmod/openmpt if audio is disabled
- #
- if [ "$AUDIO" = "false" ]; then
- MODPLUG="false"
- MIKMOD="false"
- XMP="false"
- OPENMPT="false"
- fi
- #
- # Force-disable pthread on non-POSIX platforms
- #
- if [ "$PLATFORM" != "unix" -a "$PLATFORM" != "unix-devel" \
- -a "$PLATFORM" != "gp2x" -a "$PLATFORM" != "android" ]; then
- echo "Force-disabling pthread on non-POSIX platforms."
- PTHREAD="false"
- fi
- #
- # Force disable modular DSOs.
- #
- if [ "$PLATFORM" = "gp2x" -o "$PLATFORM" = "nds" \
- -o "$PLATFORM" = "3ds" -o "$PLATFORM" = "switch" \
- -o "$PLATFORM" = "psp" -o "$PLATFORM" = "wii" ]; then
- echo "Force-disabling modular build (nonsensical or unsupported)."
- MODULAR="false"
- fi
- #
- # Force disable networking (unsupported platform or no editor build)
- #
- if [ "$EDITOR" = "false" -o "$PLATFORM" = "nds" ]; then
- echo "Force-disabling networking (unsupported platform or editor disabled)."
- NETWORK="false"
- fi
- #
- # Force disable updater (unsupported platform)
- #
- if [ "$PLATFORM" != "mingw" ]; then
- echo "Force-disabling updater (unsupported platform)."
- UPDATER="false"
- fi
- #
- # Force disable network applications (network disabled)
- #
- if [ "$NETWORK" = "false" ]; then
- echo "Force-disabling network-dependent features (networking disabled)"
- UPDATER="false"
- fi
- #
- # Force disable networking (no applications enabled)
- #
- if [ "$NETWORK" = "true" -a "$UPDATER" = "false" ]; then
- echo "Force-disabling networking (no network-dependent features enabled)."
- NETWORK="false"
- fi
- #
- # Force disable utils.
- #
- if [ "$DEBYTECODE" = "true" ]; then
- echo "Force-disabling utils (debytecode)."
- UTILS="false"
- fi
- #
- # As GNU ld supports recursive dylib dependency tracking, we don't need to
- # explicitly link to as many libraries as the authors would have us provide.
- #
- # Instead, pass the linker --as-needed to discard libraries explicitly
- # passed through but not directly used. Fixes warnings with the Debian
- # packaging infrastructure.
- #
- if [ "$AS_NEEDED" = "true" ]; then
- echo "Assuming GNU ld and passing --as-needed through."
- echo "LDFLAGS+=-Wl,--as-needed" >> platform.inc
- fi
- #
- # Users may enable release mode
- #
- if [ "$RELEASE" = "true" ]; then
- #
- # Users may want size optimizations
- #
- if [ "$OPT_SIZE" = "true" ]; then
- echo "Optimizing for size."
- echo "OPTIMIZE_CFLAGS=-Os" >> platform.inc
- else
- echo "Optimizing for speed."
- fi
- else
- echo "Disabling optimization, debug enabled."
- echo "DEBUG=1" >> platform.inc
- fi
- #
- # User may disable the built-in editor
- #
- if [ "$EDITOR" = "true" ]; then
- echo "Built-in editor enabled."
- echo "BUILD_EDITOR=1" >> platform.inc
- echo "#define CONFIG_EDITOR" >> src/config.h
- else
- echo "Built-in editor disabled."
- fi
- #
- # User may disable `MZXRun' component
- #
- if [ "$MZXRUN" = "true" ]; then
- echo "Building MZXRun executable."
- echo "BUILD_MZXRUN=1" >> platform.inc
- else
- echo "Not building MZXRun executable."
- fi
- #
- # User may disable the built-in help system.
- #
- if [ "$HELPSYS" = "true" ]; then
- echo "Built-in help system enabled."
- echo "BUILD_HELPSYS=1" >> platform.inc
- echo "#define CONFIG_HELPSYS" >> src/config.h
- else
- echo "Built-in help system disabled."
- fi
- #
- # User may want to compile utils (checkres, downver, txt2hlp)
- #
- if [ "$UTILS" = "true" ]; then
- echo "Building utils (checkres, downver, png2smzx, hlp2txt, txt2hlp)."
- echo "BUILD_UTILS=1" >> platform.inc
- echo "#define CONFIG_UTILS" >> src/config.h
- else
- echo "Disabled utils (checkres, downver, png2smzx, hlp2txt, txt2hlp)."
- fi
- #
- # X11 support (linked against and needs headers installed)
- #
- if [ "$PLATFORM" = "unix" -o "$PLATFORM" = "unix-devel" \
- -o "$PLATFORM" = "pandora" ]; then
- #
- # Confirm the user's selection of X11, if they enabled it
- #
- if [ "$X11" = "true" ]; then
- for XBIN in X Xorg; do
- # try to run X
- $XBIN -version >/dev/null 2>&1
- # X/Xorg queried successfully
- [ "$?" = "0" ] && break
- done
- if [ "$?" != "0" ]; then
- echo "Force-disabling X11 (could not be queried)."
- X11="false"
- fi
- fi
- if [ "$ICON" = "true" -a "$X11" = "false" ]; then
- echo "Force-disabling icon branding (X11 disabled)."
- ICON="false"
- fi
- else
- echo "Force-disabling X11 (unsupported platform)."
- X11="false"
- fi
- if [ "$X11" = "true" ]; then
- echo "X11 support enabled."
- # enable the C++ bits
- echo "#define CONFIG_X11" >> src/config.h
- # figure out where X11 is prefixed
- X11PATH=`which $XBIN`
- X11DIR=`dirname $X11PATH`
- # pass this along to the build system
- echo "X11DIR=${X11DIR}" >> platform.inc
- fi
- #
- # Force disable icon branding.
- #
- if [ "$ICON" = "true" ]; then
- if [ "$PLATFORM" = "darwin" -o "$PLATFORM" = "darwin-devel" \
- -o "$PLATFORM" = "darwin-dist" -o "$PLATFORM" = "gp2x" \
- -o "$PLATFORM" = "psp" -o "$PLATFORM" = "nds" \
- -o "$PLATFORM" = "wii" ]; then
- echo "Force-disabling icon branding (redundant)."
- ICON="false"
- fi
- fi
- #
- # Enable OpenGL ES hacks if required.
- #
- if [ "$GLES" = "true" ]; then
- echo "OpenGL ES support enabled."
- echo "#define CONFIG_GLES" >> src/config.h
- else
- echo "OpenGL ES support disabled."
- fi
- #
- # Software renderer
- #
- if [ "$SOFTWARE" = "true" ]; then
- echo "Software renderer enabled."
- echo "#define CONFIG_RENDER_SOFT" >> src/config.h
- echo "BUILD_RENDER_SOFT=1" >> platform.inc
- else
- echo "Software renderer disabled."
- fi
- #
- # Softscale renderer (SDL 2)
- #
- if [ "$SOFTSCALE" = "true" ]; then
- echo "Softscale renderer enabled."
- echo "#define CONFIG_RENDER_SOFTSCALE" >> src/config.h
- echo "BUILD_RENDER_SOFTSCALE=1" >> platform.inc
- else
- echo "Softscale renderer disabled."
- fi
- #
- # Fixed-function H/W OpenGL renderers
- #
- if [ "$GL_FIXED" = "true" ]; then
- echo "Fixed-function H/W OpenGL renderers enabled."
- echo "#define CONFIG_RENDER_GL_FIXED" >> src/config.h
- echo "BUILD_RENDER_GL_FIXED=1" >> platform.inc
- else
- echo "Fixed-function OpenGL renderers disabled."
- fi
- #
- # Programmable H/W OpenGL renderers
- #
- if [ "$GL_PROGRAM" = "true" ]; then
- echo "Programmable H/W OpenGL renderer enabled."
- echo "#define CONFIG_RENDER_GL_PROGRAM" >> src/config.h
- echo "BUILD_RENDER_GL_PROGRAM=1" >> platform.inc
- else
- echo "Programmable H/W OpenGL renderer disabled."
- fi
- #
- # Overlay renderers
- #
- if [ "$OVERLAY" = "true" ]; then
- echo "Overlay renderers enabled."
- echo "#define CONFIG_RENDER_YUV" >> src/config.h
- echo "BUILD_RENDER_YUV=1" >> platform.inc
- else
- echo "Overlay renderers disabled."
- fi
- #
- # GX renderer (Wii and GameCube)
- #
- if [ "$PLATFORM" = "wii" -a "$SDL" = "false" ]; then
- echo "Building custom GX renderer."
- echo "#define CONFIG_RENDER_GX" >> src/config.h
- echo "BUILD_RENDER_GX=1" >> platform.inc
- fi
- #
- # GP2X renderer
- #
- if [ "$GP2X" = "true" ]; then
- echo "GP2X half-res renderer enabled."
- echo "#define CONFIG_RENDER_GP2X" >> src/config.h
- echo "BUILD_RENDER_GP2X=1" >> platform.inc
- else
- echo "GP2X half-res renderer disabled."
- fi
- #
- # Screenshot hotkey
- #
- if [ "$SCREENSHOTS" = "true" ]; then
- echo "Screenshot hotkey enabled."
- echo "#define CONFIG_ENABLE_SCREENSHOTS" >> src/config.h
- echo "BUILD_ENABLE_SCREENSHOTS=1" >> platform.inc
- else
- echo "Screenshot hotkey disabled."
- fi
- #
- # GP2X needs Mikmod, other platforms can pick
- # Keep the default at the bottom so it doesn't override others.
- #
- if [ "$MODPLUG" = "true" ]; then
- echo "Selected Modplug music engine."
- echo "#define CONFIG_AUDIO_MOD_SYSTEM" >> src/config.h
- echo "#define CONFIG_MODPLUG" >> src/config.h
- echo "BUILD_MODPLUG=1" >> platform.inc
- elif [ "$MIKMOD" = "true" ]; then
- echo "Selected Mikmod music engine."
- echo "#define CONFIG_AUDIO_MOD_SYSTEM" >> src/config.h
- echo "#define CONFIG_MIKMOD" >> src/config.h
- echo "BUILD_MIKMOD=1" >> platform.inc
- elif [ "$OPENMPT" = "true" ]; then
- echo "Selected OpenMPT music engine."
- echo "#define CONFIG_AUDIO_MOD_SYSTEM" >> src/config.h
- echo "#define CONFIG_OPENMPT" >> src/config.h
- echo "BUILD_OPENMPT=1" >> platform.inc
- elif [ "$XMP" = "true" ]; then
- echo "Selected XMP music engine."
- echo "#define CONFIG_AUDIO_MOD_SYSTEM" >> src/config.h
- echo "#define CONFIG_XMP" >> src/config.h
- echo "BUILD_XMP=1" >> platform.inc
- else
- echo "Music engine disabled."
- fi
- #
- # Handle audio subsystem, if enabled
- #
- if [ "$AUDIO" = "true" ]; then
- echo "Audio subsystem enabled."
- echo "#define CONFIG_AUDIO" >> src/config.h
- echo "BUILD_AUDIO=1" >> platform.inc
- else
- echo "Audio subsystem disabled."
- fi
- #
- # Handle PNG support, if enabled
- #
- if [ "$LIBPNG" = "true" ]; then
- echo "PNG support enabled."
- echo "#define CONFIG_PNG" >> src/config.h
- echo "LIBPNG=1" >> platform.inc
- else
- echo "PNG support disabled."
- fi
- #
- # Handle vorbis support, if enabled
- #
- if [ "$VORBIS" = "true" ]; then
- echo "Using ogg/vorbis."
- echo "#define CONFIG_VORBIS" >> src/config.h
- echo "VORBIS=vorbis" >> platform.inc
- elif [ "$VORBIS" = "tremor" ]; then
- echo "Using tremor in place of ogg/vorbis."
- echo "#define CONFIG_VORBIS" >> src/config.h
- echo "#define CONFIG_TREMOR" >> src/config.h
- echo "VORBIS=tremor" >> platform.inc
- elif [ "$VORBIS" = "tremor-lowmem" ]; then
- echo "Using tremor (lowmem) in place of ogg/vorbis."
- echo "#define CONFIG_VORBIS" >> src/config.h
- echo "#define CONFIG_TREMOR" >> src/config.h
- echo "VORBIS=tremor-lowmem" >> platform.inc
- else
- echo "Ogg/vorbis disabled."
- fi
- #
- # Handle pthread mutexes, if enabled
- #
- if [ "$PTHREAD" = "true" ]; then
- echo "Using pthread for threads/locking primitives."
- echo "#define CONFIG_PTHREAD" >> src/config.h
- echo "PTHREAD=1" >> platform.inc
- else
- echo "Not using pthread for threads/locking primitives."
- fi
- #
- # Handle icon branding, if enabled
- #
- if [ "$ICON" = "true" ]; then
- echo "Icon branding enabled."
- echo "#define CONFIG_ICON" >> src/config.h
- #
- # On Windows we want the icons to be compiled in
- #
- if [ "$PLATFORM" = "mingw" ]; then
- echo "EMBED_ICONS=1" >> platform.inc
- fi
- else
- echo "Icon branding disabled."
- fi
- #
- # Inform build system of modular build, if appropriate
- #
- if [ "$MODULAR" = "true" ]; then
- echo "Modular build enabled."
- echo "BUILD_MODULAR=1" >> platform.inc
- echo "#define CONFIG_MODULAR" >> src/config.h
- else
- echo "Modular build disabled."
- fi
- #
- # Handle networking, if enabled
- #
- if [ "$NETWORK" = "true" ]; then
- echo "Networking enabled."
- echo "#define CONFIG_NETWORK" >> src/config.h
- echo "BUILD_NETWORK=1" >> platform.inc
- else
- echo "Networking disabled."
- fi
- #
- # Handle built-in updater, if enabled
- #
- if [ "$UPDATER" = "true" ]; then
- echo "Built-in updater enabled."
- echo "#define CONFIG_UPDATER" >> src/config.h
- echo "BUILD_UPDATER=1" >> platform.inc
- else
- echo "Built-in updater disabled."
- fi
- #
- # Some users may prefer the build system to ALWAYS be verbose
- #
- if [ "$VERBOSE" = "true" ]; then
- echo "Verbose build system (always)."
- echo "export V=1" >> platform.inc
- fi
- #
- # Users may enable the load/save meter display.
- #
- if [ "$METER" = "true" ]; then
- echo "Load/save meter display enabled."
- echo "#define CONFIG_LOADSAVE_METER" >> src/config.h
- else
- echo "Load/save meter display disabled."
- fi
- #
- # Memory allocation error handling, if enabled
- #
- if [ "$CHECK_ALLOC" = "true" ]; then
- echo "Memory allocation error checking enabled."
- echo "#define CONFIG_CHECK_ALLOC" >> src/config.h
- else
- echo "Memory allocation error checking disabled."
- fi
- #
- # Allow use of hash table counter/string lookups, if enabled
- #
- if [ "$KHASH" = "true" ]; then
- echo "khash counter/string lookup enabled."
- echo "#define CONFIG_KHASH" >> src/config.h
- echo "BUILD_KHASH=1" >> platform.inc
- else
- echo "khash counter/string lookup disabled (using binary search)."
- fi
- #
- # Experimental 'debytecode' transformation, if enabled
- #
- if [ "$DEBYTECODE" = "true" ]; then
- echo "Experimental 'debytecode' transform enabled."
- echo "#define CONFIG_DEBYTECODE" >> src/config.h
- echo "BUILD_DEBYTECODE=1" >> platform.inc
- else
- echo "Experimental 'debytecode' transform disabled."
- fi
- #
- # SDL 2.0 support, if enabled
- #
- if [ "$LIBSDL2" = "true" ]; then
- echo "SDL 2.0 support enabled."
- echo "BUILD_LIBSDL2=1" >> platform.inc
- else
- echo "SDL 2.0 support disabled."
- fi
- #
- # stdio redirect, if enabled
- #
- if [ "$SDL" = "true" -a "$LIBSDL2" = "false" ]; then
- echo "Using SDL 1.x default stdio redirect behavior."
- elif [ "$STDIO_REDIRECT" = "true" ]; then
- echo "Redirecting stdio to stdout.txt and stderr.txt."
- echo "#define CONFIG_STDIO_REDIRECT" >> src/config.h
- else
- echo "stdio redirect disabled."
- fi
- #
- # SDL_GameControllerDB, if enabled. This depends on SDL 2.
- #
- if [ "$LIBSDL2" = "true" -a "$GAMECONTROLLERDB" = "true" ]; then
- echo "SDL_GameControllerDB enabled."
- echo "#define CONFIG_GAMECONTROLLERDB" >> src/config.h
- echo "BUILD_GAMECONTROLLERDB=1" >> platform.inc
- else
- echo "SDL_GameControllerDB disabled."
- fi
- #
- # Frames-per-second counter
- #
- if [ "$FPSCOUNTER" = "true" ]; then
- echo "fps counter enabled."
- echo "#define CONFIG_FPS" >> src/config.h
- else
- echo "fps counter disabled."
- fi
- echo
- echo "Now type \"make\" (or \"gmake\" on BSD)."
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