123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687 |
- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /**
- * \file SDL_touch.h
- *
- * Include file for SDL touch event handling.
- */
- #ifndef SDL_touch_h_
- #define SDL_touch_h_
- #include "SDL_stdinc.h"
- #include "SDL_error.h"
- #include "SDL_video.h"
- #include "begin_code.h"
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
- typedef Sint64 SDL_TouchID;
- typedef Sint64 SDL_FingerID;
- typedef struct SDL_Finger
- {
- SDL_FingerID id;
- float x;
- float y;
- float pressure;
- } SDL_Finger;
- /* Used as the device ID for mouse events simulated with touch input */
- #define SDL_TOUCH_MOUSEID ((Uint32)-1)
- /* Function prototypes */
- /**
- * \brief Get the number of registered touch devices.
- */
- extern DECLSPEC int SDLCALL SDL_GetNumTouchDevices(void);
- /**
- * \brief Get the touch ID with the given index, or 0 if the index is invalid.
- */
- extern DECLSPEC SDL_TouchID SDLCALL SDL_GetTouchDevice(int index);
- /**
- * \brief Get the number of active fingers for a given touch device.
- */
- extern DECLSPEC int SDLCALL SDL_GetNumTouchFingers(SDL_TouchID touchID);
- /**
- * \brief Get the finger object of the given touch, with the given index.
- */
- extern DECLSPEC SDL_Finger * SDLCALL SDL_GetTouchFinger(SDL_TouchID touchID, int index);
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include "close_code.h"
- #endif /* SDL_touch_h_ */
- /* vi: set ts=4 sw=4 expandtab: */
|