123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414 |
- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /**
- * \file SDL_scancode.h
- *
- * Defines keyboard scancodes.
- */
- #ifndef SDL_scancode_h_
- #define SDL_scancode_h_
- #include "SDL_stdinc.h"
- /**
- * \brief The SDL keyboard scancode representation.
- *
- * Values of this type are used to represent keyboard keys, among other places
- * in the \link SDL_Keysym::scancode key.keysym.scancode \endlink field of the
- * SDL_Event structure.
- *
- * The values in this enumeration are based on the USB usage page standard:
- * http://www.usb.org/developers/hidpage/Hut1_12v2.pdf
- */
- typedef enum
- {
- SDL_SCANCODE_UNKNOWN = 0,
- /**
- * \name Usage page 0x07
- *
- * These values are from usage page 0x07 (USB keyboard page).
- */
- /* @{ */
- SDL_SCANCODE_A = 4,
- SDL_SCANCODE_B = 5,
- SDL_SCANCODE_C = 6,
- SDL_SCANCODE_D = 7,
- SDL_SCANCODE_E = 8,
- SDL_SCANCODE_F = 9,
- SDL_SCANCODE_G = 10,
- SDL_SCANCODE_H = 11,
- SDL_SCANCODE_I = 12,
- SDL_SCANCODE_J = 13,
- SDL_SCANCODE_K = 14,
- SDL_SCANCODE_L = 15,
- SDL_SCANCODE_M = 16,
- SDL_SCANCODE_N = 17,
- SDL_SCANCODE_O = 18,
- SDL_SCANCODE_P = 19,
- SDL_SCANCODE_Q = 20,
- SDL_SCANCODE_R = 21,
- SDL_SCANCODE_S = 22,
- SDL_SCANCODE_T = 23,
- SDL_SCANCODE_U = 24,
- SDL_SCANCODE_V = 25,
- SDL_SCANCODE_W = 26,
- SDL_SCANCODE_X = 27,
- SDL_SCANCODE_Y = 28,
- SDL_SCANCODE_Z = 29,
- SDL_SCANCODE_1 = 30,
- SDL_SCANCODE_2 = 31,
- SDL_SCANCODE_3 = 32,
- SDL_SCANCODE_4 = 33,
- SDL_SCANCODE_5 = 34,
- SDL_SCANCODE_6 = 35,
- SDL_SCANCODE_7 = 36,
- SDL_SCANCODE_8 = 37,
- SDL_SCANCODE_9 = 38,
- SDL_SCANCODE_0 = 39,
- SDL_SCANCODE_RETURN = 40,
- SDL_SCANCODE_ESCAPE = 41,
- SDL_SCANCODE_BACKSPACE = 42,
- SDL_SCANCODE_TAB = 43,
- SDL_SCANCODE_SPACE = 44,
- SDL_SCANCODE_MINUS = 45,
- SDL_SCANCODE_EQUALS = 46,
- SDL_SCANCODE_LEFTBRACKET = 47,
- SDL_SCANCODE_RIGHTBRACKET = 48,
- SDL_SCANCODE_BACKSLASH = 49, /**< Located at the lower left of the return
- * key on ISO keyboards and at the right end
- * of the QWERTY row on ANSI keyboards.
- * Produces REVERSE SOLIDUS (backslash) and
- * VERTICAL LINE in a US layout, REVERSE
- * SOLIDUS and VERTICAL LINE in a UK Mac
- * layout, NUMBER SIGN and TILDE in a UK
- * Windows layout, DOLLAR SIGN and POUND SIGN
- * in a Swiss German layout, NUMBER SIGN and
- * APOSTROPHE in a German layout, GRAVE
- * ACCENT and POUND SIGN in a French Mac
- * layout, and ASTERISK and MICRO SIGN in a
- * French Windows layout.
- */
- SDL_SCANCODE_NONUSHASH = 50, /**< ISO USB keyboards actually use this code
- * instead of 49 for the same key, but all
- * OSes I've seen treat the two codes
- * identically. So, as an implementor, unless
- * your keyboard generates both of those
- * codes and your OS treats them differently,
- * you should generate SDL_SCANCODE_BACKSLASH
- * instead of this code. As a user, you
- * should not rely on this code because SDL
- * will never generate it with most (all?)
- * keyboards.
- */
- SDL_SCANCODE_SEMICOLON = 51,
- SDL_SCANCODE_APOSTROPHE = 52,
- SDL_SCANCODE_GRAVE = 53, /**< Located in the top left corner (on both ANSI
- * and ISO keyboards). Produces GRAVE ACCENT and
- * TILDE in a US Windows layout and in US and UK
- * Mac layouts on ANSI keyboards, GRAVE ACCENT
- * and NOT SIGN in a UK Windows layout, SECTION
- * SIGN and PLUS-MINUS SIGN in US and UK Mac
- * layouts on ISO keyboards, SECTION SIGN and
- * DEGREE SIGN in a Swiss German layout (Mac:
- * only on ISO keyboards), CIRCUMFLEX ACCENT and
- * DEGREE SIGN in a German layout (Mac: only on
- * ISO keyboards), SUPERSCRIPT TWO and TILDE in a
- * French Windows layout, COMMERCIAL AT and
- * NUMBER SIGN in a French Mac layout on ISO
- * keyboards, and LESS-THAN SIGN and GREATER-THAN
- * SIGN in a Swiss German, German, or French Mac
- * layout on ANSI keyboards.
- */
- SDL_SCANCODE_COMMA = 54,
- SDL_SCANCODE_PERIOD = 55,
- SDL_SCANCODE_SLASH = 56,
- SDL_SCANCODE_CAPSLOCK = 57,
- SDL_SCANCODE_F1 = 58,
- SDL_SCANCODE_F2 = 59,
- SDL_SCANCODE_F3 = 60,
- SDL_SCANCODE_F4 = 61,
- SDL_SCANCODE_F5 = 62,
- SDL_SCANCODE_F6 = 63,
- SDL_SCANCODE_F7 = 64,
- SDL_SCANCODE_F8 = 65,
- SDL_SCANCODE_F9 = 66,
- SDL_SCANCODE_F10 = 67,
- SDL_SCANCODE_F11 = 68,
- SDL_SCANCODE_F12 = 69,
- SDL_SCANCODE_PRINTSCREEN = 70,
- SDL_SCANCODE_SCROLLLOCK = 71,
- SDL_SCANCODE_PAUSE = 72,
- SDL_SCANCODE_INSERT = 73, /**< insert on PC, help on some Mac keyboards (but
- does send code 73, not 117) */
- SDL_SCANCODE_HOME = 74,
- SDL_SCANCODE_PAGEUP = 75,
- SDL_SCANCODE_DELETE = 76,
- SDL_SCANCODE_END = 77,
- SDL_SCANCODE_PAGEDOWN = 78,
- SDL_SCANCODE_RIGHT = 79,
- SDL_SCANCODE_LEFT = 80,
- SDL_SCANCODE_DOWN = 81,
- SDL_SCANCODE_UP = 82,
- SDL_SCANCODE_NUMLOCKCLEAR = 83, /**< num lock on PC, clear on Mac keyboards
- */
- SDL_SCANCODE_KP_DIVIDE = 84,
- SDL_SCANCODE_KP_MULTIPLY = 85,
- SDL_SCANCODE_KP_MINUS = 86,
- SDL_SCANCODE_KP_PLUS = 87,
- SDL_SCANCODE_KP_ENTER = 88,
- SDL_SCANCODE_KP_1 = 89,
- SDL_SCANCODE_KP_2 = 90,
- SDL_SCANCODE_KP_3 = 91,
- SDL_SCANCODE_KP_4 = 92,
- SDL_SCANCODE_KP_5 = 93,
- SDL_SCANCODE_KP_6 = 94,
- SDL_SCANCODE_KP_7 = 95,
- SDL_SCANCODE_KP_8 = 96,
- SDL_SCANCODE_KP_9 = 97,
- SDL_SCANCODE_KP_0 = 98,
- SDL_SCANCODE_KP_PERIOD = 99,
- SDL_SCANCODE_NONUSBACKSLASH = 100, /**< This is the additional key that ISO
- * keyboards have over ANSI ones,
- * located between left shift and Y.
- * Produces GRAVE ACCENT and TILDE in a
- * US or UK Mac layout, REVERSE SOLIDUS
- * (backslash) and VERTICAL LINE in a
- * US or UK Windows layout, and
- * LESS-THAN SIGN and GREATER-THAN SIGN
- * in a Swiss German, German, or French
- * layout. */
- SDL_SCANCODE_APPLICATION = 101, /**< windows contextual menu, compose */
- SDL_SCANCODE_POWER = 102, /**< The USB document says this is a status flag,
- * not a physical key - but some Mac keyboards
- * do have a power key. */
- SDL_SCANCODE_KP_EQUALS = 103,
- SDL_SCANCODE_F13 = 104,
- SDL_SCANCODE_F14 = 105,
- SDL_SCANCODE_F15 = 106,
- SDL_SCANCODE_F16 = 107,
- SDL_SCANCODE_F17 = 108,
- SDL_SCANCODE_F18 = 109,
- SDL_SCANCODE_F19 = 110,
- SDL_SCANCODE_F20 = 111,
- SDL_SCANCODE_F21 = 112,
- SDL_SCANCODE_F22 = 113,
- SDL_SCANCODE_F23 = 114,
- SDL_SCANCODE_F24 = 115,
- SDL_SCANCODE_EXECUTE = 116,
- SDL_SCANCODE_HELP = 117,
- SDL_SCANCODE_MENU = 118,
- SDL_SCANCODE_SELECT = 119,
- SDL_SCANCODE_STOP = 120,
- SDL_SCANCODE_AGAIN = 121, /**< redo */
- SDL_SCANCODE_UNDO = 122,
- SDL_SCANCODE_CUT = 123,
- SDL_SCANCODE_COPY = 124,
- SDL_SCANCODE_PASTE = 125,
- SDL_SCANCODE_FIND = 126,
- SDL_SCANCODE_MUTE = 127,
- SDL_SCANCODE_VOLUMEUP = 128,
- SDL_SCANCODE_VOLUMEDOWN = 129,
- /* not sure whether there's a reason to enable these */
- /* SDL_SCANCODE_LOCKINGCAPSLOCK = 130, */
- /* SDL_SCANCODE_LOCKINGNUMLOCK = 131, */
- /* SDL_SCANCODE_LOCKINGSCROLLLOCK = 132, */
- SDL_SCANCODE_KP_COMMA = 133,
- SDL_SCANCODE_KP_EQUALSAS400 = 134,
- SDL_SCANCODE_INTERNATIONAL1 = 135, /**< used on Asian keyboards, see
- footnotes in USB doc */
- SDL_SCANCODE_INTERNATIONAL2 = 136,
- SDL_SCANCODE_INTERNATIONAL3 = 137, /**< Yen */
- SDL_SCANCODE_INTERNATIONAL4 = 138,
- SDL_SCANCODE_INTERNATIONAL5 = 139,
- SDL_SCANCODE_INTERNATIONAL6 = 140,
- SDL_SCANCODE_INTERNATIONAL7 = 141,
- SDL_SCANCODE_INTERNATIONAL8 = 142,
- SDL_SCANCODE_INTERNATIONAL9 = 143,
- SDL_SCANCODE_LANG1 = 144, /**< Hangul/English toggle */
- SDL_SCANCODE_LANG2 = 145, /**< Hanja conversion */
- SDL_SCANCODE_LANG3 = 146, /**< Katakana */
- SDL_SCANCODE_LANG4 = 147, /**< Hiragana */
- SDL_SCANCODE_LANG5 = 148, /**< Zenkaku/Hankaku */
- SDL_SCANCODE_LANG6 = 149, /**< reserved */
- SDL_SCANCODE_LANG7 = 150, /**< reserved */
- SDL_SCANCODE_LANG8 = 151, /**< reserved */
- SDL_SCANCODE_LANG9 = 152, /**< reserved */
- SDL_SCANCODE_ALTERASE = 153, /**< Erase-Eaze */
- SDL_SCANCODE_SYSREQ = 154,
- SDL_SCANCODE_CANCEL = 155,
- SDL_SCANCODE_CLEAR = 156,
- SDL_SCANCODE_PRIOR = 157,
- SDL_SCANCODE_RETURN2 = 158,
- SDL_SCANCODE_SEPARATOR = 159,
- SDL_SCANCODE_OUT = 160,
- SDL_SCANCODE_OPER = 161,
- SDL_SCANCODE_CLEARAGAIN = 162,
- SDL_SCANCODE_CRSEL = 163,
- SDL_SCANCODE_EXSEL = 164,
- SDL_SCANCODE_KP_00 = 176,
- SDL_SCANCODE_KP_000 = 177,
- SDL_SCANCODE_THOUSANDSSEPARATOR = 178,
- SDL_SCANCODE_DECIMALSEPARATOR = 179,
- SDL_SCANCODE_CURRENCYUNIT = 180,
- SDL_SCANCODE_CURRENCYSUBUNIT = 181,
- SDL_SCANCODE_KP_LEFTPAREN = 182,
- SDL_SCANCODE_KP_RIGHTPAREN = 183,
- SDL_SCANCODE_KP_LEFTBRACE = 184,
- SDL_SCANCODE_KP_RIGHTBRACE = 185,
- SDL_SCANCODE_KP_TAB = 186,
- SDL_SCANCODE_KP_BACKSPACE = 187,
- SDL_SCANCODE_KP_A = 188,
- SDL_SCANCODE_KP_B = 189,
- SDL_SCANCODE_KP_C = 190,
- SDL_SCANCODE_KP_D = 191,
- SDL_SCANCODE_KP_E = 192,
- SDL_SCANCODE_KP_F = 193,
- SDL_SCANCODE_KP_XOR = 194,
- SDL_SCANCODE_KP_POWER = 195,
- SDL_SCANCODE_KP_PERCENT = 196,
- SDL_SCANCODE_KP_LESS = 197,
- SDL_SCANCODE_KP_GREATER = 198,
- SDL_SCANCODE_KP_AMPERSAND = 199,
- SDL_SCANCODE_KP_DBLAMPERSAND = 200,
- SDL_SCANCODE_KP_VERTICALBAR = 201,
- SDL_SCANCODE_KP_DBLVERTICALBAR = 202,
- SDL_SCANCODE_KP_COLON = 203,
- SDL_SCANCODE_KP_HASH = 204,
- SDL_SCANCODE_KP_SPACE = 205,
- SDL_SCANCODE_KP_AT = 206,
- SDL_SCANCODE_KP_EXCLAM = 207,
- SDL_SCANCODE_KP_MEMSTORE = 208,
- SDL_SCANCODE_KP_MEMRECALL = 209,
- SDL_SCANCODE_KP_MEMCLEAR = 210,
- SDL_SCANCODE_KP_MEMADD = 211,
- SDL_SCANCODE_KP_MEMSUBTRACT = 212,
- SDL_SCANCODE_KP_MEMMULTIPLY = 213,
- SDL_SCANCODE_KP_MEMDIVIDE = 214,
- SDL_SCANCODE_KP_PLUSMINUS = 215,
- SDL_SCANCODE_KP_CLEAR = 216,
- SDL_SCANCODE_KP_CLEARENTRY = 217,
- SDL_SCANCODE_KP_BINARY = 218,
- SDL_SCANCODE_KP_OCTAL = 219,
- SDL_SCANCODE_KP_DECIMAL = 220,
- SDL_SCANCODE_KP_HEXADECIMAL = 221,
- SDL_SCANCODE_LCTRL = 224,
- SDL_SCANCODE_LSHIFT = 225,
- SDL_SCANCODE_LALT = 226, /**< alt, option */
- SDL_SCANCODE_LGUI = 227, /**< windows, command (apple), meta */
- SDL_SCANCODE_RCTRL = 228,
- SDL_SCANCODE_RSHIFT = 229,
- SDL_SCANCODE_RALT = 230, /**< alt gr, option */
- SDL_SCANCODE_RGUI = 231, /**< windows, command (apple), meta */
- SDL_SCANCODE_MODE = 257, /**< I'm not sure if this is really not covered
- * by any of the above, but since there's a
- * special KMOD_MODE for it I'm adding it here
- */
- /* @} *//* Usage page 0x07 */
- /**
- * \name Usage page 0x0C
- *
- * These values are mapped from usage page 0x0C (USB consumer page).
- */
- /* @{ */
- SDL_SCANCODE_AUDIONEXT = 258,
- SDL_SCANCODE_AUDIOPREV = 259,
- SDL_SCANCODE_AUDIOSTOP = 260,
- SDL_SCANCODE_AUDIOPLAY = 261,
- SDL_SCANCODE_AUDIOMUTE = 262,
- SDL_SCANCODE_MEDIASELECT = 263,
- SDL_SCANCODE_WWW = 264,
- SDL_SCANCODE_MAIL = 265,
- SDL_SCANCODE_CALCULATOR = 266,
- SDL_SCANCODE_COMPUTER = 267,
- SDL_SCANCODE_AC_SEARCH = 268,
- SDL_SCANCODE_AC_HOME = 269,
- SDL_SCANCODE_AC_BACK = 270,
- SDL_SCANCODE_AC_FORWARD = 271,
- SDL_SCANCODE_AC_STOP = 272,
- SDL_SCANCODE_AC_REFRESH = 273,
- SDL_SCANCODE_AC_BOOKMARKS = 274,
- /* @} *//* Usage page 0x0C */
- /**
- * \name Walther keys
- *
- * These are values that Christian Walther added (for mac keyboard?).
- */
- /* @{ */
- SDL_SCANCODE_BRIGHTNESSDOWN = 275,
- SDL_SCANCODE_BRIGHTNESSUP = 276,
- SDL_SCANCODE_DISPLAYSWITCH = 277, /**< display mirroring/dual display
- switch, video mode switch */
- SDL_SCANCODE_KBDILLUMTOGGLE = 278,
- SDL_SCANCODE_KBDILLUMDOWN = 279,
- SDL_SCANCODE_KBDILLUMUP = 280,
- SDL_SCANCODE_EJECT = 281,
- SDL_SCANCODE_SLEEP = 282,
- SDL_SCANCODE_APP1 = 283,
- SDL_SCANCODE_APP2 = 284,
- /* @} *//* Walther keys */
- /**
- * \name Usage page 0x0C (additional media keys)
- *
- * These values are mapped from usage page 0x0C (USB consumer page).
- */
- /* @{ */
- SDL_SCANCODE_AUDIOREWIND = 285,
- SDL_SCANCODE_AUDIOFASTFORWARD = 286,
- /* @} *//* Usage page 0x0C (additional media keys) */
- /* Add any other keys here. */
- SDL_NUM_SCANCODES = 512 /**< not a key, just marks the number of scancodes
- for array bounds */
- } SDL_Scancode;
- #endif /* SDL_scancode_h_ */
- /* vi: set ts=4 sw=4 expandtab: */
|