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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /**
- * \file SDL_atomic.h
- *
- * Atomic operations.
- *
- * IMPORTANT:
- * If you are not an expert in concurrent lockless programming, you should
- * only be using the atomic lock and reference counting functions in this
- * file. In all other cases you should be protecting your data structures
- * with full mutexes.
- *
- * The list of "safe" functions to use are:
- * SDL_AtomicLock()
- * SDL_AtomicUnlock()
- * SDL_AtomicIncRef()
- * SDL_AtomicDecRef()
- *
- * Seriously, here be dragons!
- * ^^^^^^^^^^^^^^^^^^^^^^^^^^^
- *
- * You can find out a little more about lockless programming and the
- * subtle issues that can arise here:
- * http://msdn.microsoft.com/en-us/library/ee418650%28v=vs.85%29.aspx
- *
- * There's also lots of good information here:
- * http://www.1024cores.net/home/lock-free-algorithms
- * http://preshing.com/
- *
- * These operations may or may not actually be implemented using
- * processor specific atomic operations. When possible they are
- * implemented as true processor specific atomic operations. When that
- * is not possible the are implemented using locks that *do* use the
- * available atomic operations.
- *
- * All of the atomic operations that modify memory are full memory barriers.
- */
- #ifndef SDL_atomic_h_
- #define SDL_atomic_h_
- #include "SDL_stdinc.h"
- #include "SDL_platform.h"
- #include "begin_code.h"
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
- /**
- * \name SDL AtomicLock
- *
- * The atomic locks are efficient spinlocks using CPU instructions,
- * but are vulnerable to starvation and can spin forever if a thread
- * holding a lock has been terminated. For this reason you should
- * minimize the code executed inside an atomic lock and never do
- * expensive things like API or system calls while holding them.
- *
- * The atomic locks are not safe to lock recursively.
- *
- * Porting Note:
- * The spin lock functions and type are required and can not be
- * emulated because they are used in the atomic emulation code.
- */
- /* @{ */
- typedef int SDL_SpinLock;
- /**
- * \brief Try to lock a spin lock by setting it to a non-zero value.
- *
- * \param lock Points to the lock.
- *
- * \return SDL_TRUE if the lock succeeded, SDL_FALSE if the lock is already held.
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock);
- /**
- * \brief Lock a spin lock by setting it to a non-zero value.
- *
- * \param lock Points to the lock.
- */
- extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock);
- /**
- * \brief Unlock a spin lock by setting it to 0. Always returns immediately
- *
- * \param lock Points to the lock.
- */
- extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
- /* @} *//* SDL AtomicLock */
- /**
- * The compiler barrier prevents the compiler from reordering
- * reads and writes to globally visible variables across the call.
- */
- #if defined(_MSC_VER) && (_MSC_VER > 1200) && !defined(__clang__)
- void _ReadWriteBarrier(void);
- #pragma intrinsic(_ReadWriteBarrier)
- #define SDL_CompilerBarrier() _ReadWriteBarrier()
- #elif (defined(__GNUC__) && !defined(__EMSCRIPTEN__)) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
- /* This is correct for all CPUs when using GCC or Solaris Studio 12.1+. */
- #define SDL_CompilerBarrier() __asm__ __volatile__ ("" : : : "memory")
- #elif defined(__WATCOMC__)
- extern _inline void SDL_CompilerBarrier (void);
- #pragma aux SDL_CompilerBarrier = "" parm [] modify exact [];
- #else
- #define SDL_CompilerBarrier() \
- { SDL_SpinLock _tmp = 0; SDL_AtomicLock(&_tmp); SDL_AtomicUnlock(&_tmp); }
- #endif
- /**
- * Memory barriers are designed to prevent reads and writes from being
- * reordered by the compiler and being seen out of order on multi-core CPUs.
- *
- * A typical pattern would be for thread A to write some data and a flag,
- * and for thread B to read the flag and get the data. In this case you
- * would insert a release barrier between writing the data and the flag,
- * guaranteeing that the data write completes no later than the flag is
- * written, and you would insert an acquire barrier between reading the
- * flag and reading the data, to ensure that all the reads associated
- * with the flag have completed.
- *
- * In this pattern you should always see a release barrier paired with
- * an acquire barrier and you should gate the data reads/writes with a
- * single flag variable.
- *
- * For more information on these semantics, take a look at the blog post:
- * http://preshing.com/20120913/acquire-and-release-semantics
- */
- extern DECLSPEC void SDLCALL SDL_MemoryBarrierReleaseFunction(void);
- extern DECLSPEC void SDLCALL SDL_MemoryBarrierAcquireFunction(void);
- #if defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
- #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("lwsync" : : : "memory")
- #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("lwsync" : : : "memory")
- #elif defined(__GNUC__) && defined(__arm__)
- #if defined(__ARM_ARCH_7__) || defined(__ARM_ARCH_7A__) || defined(__ARM_ARCH_7EM__) || defined(__ARM_ARCH_7R__) || defined(__ARM_ARCH_7M__) || defined(__ARM_ARCH_7S__)
- #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("dmb ish" : : : "memory")
- #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("dmb ish" : : : "memory")
- #elif defined(__ARM_ARCH_6__) || defined(__ARM_ARCH_6J__) || defined(__ARM_ARCH_6K__) || defined(__ARM_ARCH_6T2__) || defined(__ARM_ARCH_6Z__) || defined(__ARM_ARCH_6ZK__) || defined(__ARM_ARCH_5TE__)
- #ifdef __thumb__
- /* The mcr instruction isn't available in thumb mode, use real functions */
- #define SDL_MemoryBarrierRelease() SDL_MemoryBarrierReleaseFunction()
- #define SDL_MemoryBarrierAcquire() SDL_MemoryBarrierAcquireFunction()
- #else
- #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
- #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("mcr p15, 0, %0, c7, c10, 5" : : "r"(0) : "memory")
- #endif /* __thumb__ */
- #else
- #define SDL_MemoryBarrierRelease() __asm__ __volatile__ ("" : : : "memory")
- #define SDL_MemoryBarrierAcquire() __asm__ __volatile__ ("" : : : "memory")
- #endif /* __GNUC__ && __arm__ */
- #else
- #if (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x5120))
- /* This is correct for all CPUs on Solaris when using Solaris Studio 12.1+. */
- #include <mbarrier.h>
- #define SDL_MemoryBarrierRelease() __machine_rel_barrier()
- #define SDL_MemoryBarrierAcquire() __machine_acq_barrier()
- #else
- /* This is correct for the x86 and x64 CPUs, and we'll expand this over time. */
- #define SDL_MemoryBarrierRelease() SDL_CompilerBarrier()
- #define SDL_MemoryBarrierAcquire() SDL_CompilerBarrier()
- #endif
- #endif
- /**
- * \brief A type representing an atomic integer value. It is a struct
- * so people don't accidentally use numeric operations on it.
- */
- typedef struct { int value; } SDL_atomic_t;
- /**
- * \brief Set an atomic variable to a new value if it is currently an old value.
- *
- * \return SDL_TRUE if the atomic variable was set, SDL_FALSE otherwise.
- *
- * \note If you don't know what this function is for, you shouldn't use it!
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS(SDL_atomic_t *a, int oldval, int newval);
- /**
- * \brief Set an atomic variable to a value.
- *
- * \return The previous value of the atomic variable.
- */
- extern DECLSPEC int SDLCALL SDL_AtomicSet(SDL_atomic_t *a, int v);
- /**
- * \brief Get the value of an atomic variable
- */
- extern DECLSPEC int SDLCALL SDL_AtomicGet(SDL_atomic_t *a);
- /**
- * \brief Add to an atomic variable.
- *
- * \return The previous value of the atomic variable.
- *
- * \note This same style can be used for any number operation
- */
- extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_atomic_t *a, int v);
- /**
- * \brief Increment an atomic variable used as a reference count.
- */
- #ifndef SDL_AtomicIncRef
- #define SDL_AtomicIncRef(a) SDL_AtomicAdd(a, 1)
- #endif
- /**
- * \brief Decrement an atomic variable used as a reference count.
- *
- * \return SDL_TRUE if the variable reached zero after decrementing,
- * SDL_FALSE otherwise
- */
- #ifndef SDL_AtomicDecRef
- #define SDL_AtomicDecRef(a) (SDL_AtomicAdd(a, -1) == 1)
- #endif
- /**
- * \brief Set a pointer to a new value if it is currently an old value.
- *
- * \return SDL_TRUE if the pointer was set, SDL_FALSE otherwise.
- *
- * \note If you don't know what this function is for, you shouldn't use it!
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void **a, void *oldval, void *newval);
- /**
- * \brief Set a pointer to a value atomically.
- *
- * \return The previous value of the pointer.
- */
- extern DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v);
- /**
- * \brief Get the value of a pointer atomically.
- */
- extern DECLSPEC void* SDLCALL SDL_AtomicGetPtr(void **a);
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include "close_code.h"
- #endif /* SDL_atomic_h_ */
- /* vi: set ts=4 sw=4 expandtab: */
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