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- MEGAZEUX ON ANDROID
- Android uses the Linux kernel and the build is similar to the UNIX one.
- MegaZeux requires a new arch/ as the Android cross-compiler is weird and
- uses hand-rolled linker flags to generate programs. This may go away over
- time.
- At the moment this Android port does nothing. It needs the following work:
- - Possibly fix up software renderer to use Skia (needed for old phones)
- - Implement audio support (audioflinger)
- Most of the config.sh options work as-is, see docs/platform-matrix.html for
- detailed information.
- CHANGES TO ANDROID SOURCE TREE
- At the moment the only change required to the source tree is to add a symlink
- to work around a case issue when building on Linux:
- cd $ANDROID_ROOT/external/tremor
- ln -s Tremor tremor
- You don't have to do this if you disable audio support (which makes a lot of
- sense right now, actually).
- BUILD DEPENDENCIES
- Android makes this easy, because they bootstrap everything themselves. They
- even provide the cross compiler. All you need to do is specify your android
- build tree with "--prefix" and the build system does the rest.
- CONFIGURATION
- The config.sh line I've been using is:
- ./config.sh --platform android --prefix $HOME/android --disable-editor \
- --disable-modular --disable-utils --disable-audio
- However, I've made sure the utils build too, so the --disable-utils is
- optional.
- INSTALLATION
- The "make build" and "make archive" targets work for Android, but they
- generate ZIP files rather than .apk's, so you can only run MZX from SD.
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