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- PREPARATION
- You need to install the latest versions of the following
- libraries/tools:
- - libctru (https://github.com/smealum/ctrulib)
- - citro3d (https://github.com/fincs/citro3d)
- - picasso (https://github.com/fincs/picasso)
- - bannertool (https://github.com/Steveice10/bannertool)
- - makerom (https://github.com/profi200/Project_CTR)
- You also need to install zlib, libpng and libtremor.
- For this, you can use either:
- - devkitPro's portlibs (https://github.com/devkitPro/3ds_portlibs)
- - asie's portlibs (https://github.com/asiekierka/3ds_portlibs)
- CONFIGURING
- See CONFIG.3DS for an optimal `config.sh' configure line. You need
- to ensure DEVKITPRO and DEVKITARM are both defined and valid.
- BUILDING
- For the moment, you need to build with:
- make package
- This will emit "mzxrun.3dsx" and "mzxrun.cia" files.
- PACKAGING THE BUILD
- You can then use the usual "make archive" to build a
- build/dist/3ds/mzxgit-3ds.zip file for distribution.
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