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- /* $Id$
- * MegaZeux
- *
- * Copyright (C) 1996 Greg Janson
- * Copyright (C) 1998 Matthew D. Williams - dbwilli@scsn.net
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of
- * the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
- // Include file for GAME2.ASM
- #ifndef __GAME2_H
- #define __GAME2_H
- #ifdef __cplusplus
- extern "C" {
- #endif
- void update_screen(void);
- void _shoot_lazer_c(int x,int y,int dir,int len,int color);
- void _shoot_c(int x,int y,int dir,int type);
- void _shoot_fire_c(int x,int y,int dir);
- void _shoot_seeker_c(int x,int y,int dir);
- void _shoot_missile_c(int x,int y,int dir);
- char _move(int x,int y,int dir,unsigned int flags);
- char _push(int x,int y,int dir,char checking);
- char _transport(int x,int y,int dir,int id,int param,int color,char can_push);
- int parsedir(int dir,int x,int y,int flow,int bln,int bls,int ble,
- int blw);
- #ifdef __cplusplus
- }
- #endif
- #endif
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