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- /* $Id$
- * MegaZeux
- *
- * Copyright (C) 1996 Greg Janson
- * Copyright (C) 1998 Matthew D. Williams - dbwilli@scsn.net
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of
- * the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
- /* Further data definition- declaration of struct storage */
- #include <_null.h>
- #include "data.h"
- #include "const.h"
- #include "struct.h"
- Robot far *robots=NULL;//NUM_ROBOTS in size
- Scroll far *scrolls=NULL;//NUM_SCROLLS in size
- Counter far *counters=NULL;//NUM_COUNTERS in size
- Sensor far *sensors=NULL;//NUM_SENSORS in size
- //Music devices
- char far *music_devices[NUM_DEVICES+1]={
- "None",
- "Soundblaster 1.xx",
- "Soundblaster 2.xx",
- "Soundblaster PRO",
- "Soundblaster 16",
- "Pro Audio Spectrum 16",
- "Gravis Ultra-Sound (cannot play",
- "digital sound effects)" };
- char *music_MSEs[NUM_DEVICES]={
- "",
- "SB1X.MSE",
- "SB2X.MSE",
- "SBPRO.MSE",
- "SB16.MSE",
- "PAS.MSE",
- "GUS.MSE" };
- //Mixing rates, Low Med High quality per device
- unsigned int mixing_rates[NUM_DEVICES][3]={
- { 0,0,0 },
- { 15,30,45 },
- { 15,30,45 },
- { 15,30,45 },
- { 15,30,45 },
- { 15,30,45 },
- { 45,45,45 } };
- //Sound quality strings
- char far *music_quality[3]={
- "Low",
- "Medium",
- "High" };
- //Names for all things
- char far *thing_names[128]={
- "Space",
- "Normal",
- "Solid",
- "Tree",
- "Line",
- "CustomBlock",
- "Breakaway",
- "CustomBreak",
- "Boulder",
- "Crate",
- "CustomPush",
- "Box",
- "CustomBox",
- "Fake",
- "Carpet",
- "Floor",
- "Tiles",
- "CustomFloor",
- "Web",
- "ThickWeb",
- "StillWater",
- "NWater",
- "SWater",
- "EWater",
- "WWater",
- "Ice",
- "Lava",
- "Chest",
- "Gem",
- "MagicGem",
- "Health",
- "Ring",
- "Potion",
- "Energizer",
- "Goop",
- "Ammo",
- "Bomb",
- "LitBomb",
- "Explosion",
- "Key",
- "Lock",
- "Door",
- "OpenDoor",
- "Stairs",
- "Cave",
- "CWRotate",
- "CCWRotate",
- "Gate",
- "OpenGate",
- "Transport",
- "Coin",
- "NMovingWall",
- "SMovingWall",
- "EMovingWall",
- "WMovingWall",
- "Pouch",
- "Pusher",
- "SliderNS",
- "SliderEW",
- "Lazer",
- "LazerGun",
- "Bullet",
- "Missile",
- "Fire",
- "[unknown]",
- "Forest",
- "Life",
- "Whirlpool",
- "Whirlpool2",
- "Whirlpool3",
- "Whirlpool4",
- "InvisWall",
- "RicochetPanel",
- "Ricochet",
- "Mine",
- "Spike",
- "CustomHurt",
- "Text",
- "ShootingFire",
- "Seeker",
- "Snake",
- "Eye",
- "Thief",
- "Slimeblob",
- "Runner",
- "Ghost",
- "Dragon",
- "Fish",
- "Shark",
- "Spider",
- "Goblin",
- "SpittingTiger",
- "BulletGun",
- "SpinningGun",
- "Bear",
- "BearCub",
- "[unknown]",
- "MissileGun",
- "[unknown]","[unknown]","[unknown]","[unknown]",
- "[unknown]","[unknown]","[unknown]","[unknown]",
- "[unknown]","[unknown]","[unknown]","[unknown]",
- "[unknown]","[unknown]","[unknown]","[unknown]",
- "[unknown]","[unknown]","[unknown]","[unknown]",
- "[unknown]","[unknown]","[unknown]","[unknown]",
- "Sensor",
- "PushableRobot",
- "Robot",
- "Sign",
- "Scroll",
- "Player" };
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