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- MZX save file format extensions
- These all are stored after the counters in the save file.
- Byte(s)
- 00-1023 Sprites (16 bytes each * 64)
- 1024 Total sprite count
- 1025 Sprite y_order flag
- 1026-1091 Sprite collision info (66 bytes)
- 1092-2115 Strings (16 bytes each * 64)
- 2116-2117 Math multiplier
- 2118-2119 Math divider
- 2120-2121 Circle divider
- 2122-2133 Input file name
- 2134-2137 Input file position
- 2138-2149 Output file name
- 2150-2153 Output file position
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