filef268.txt 510 B

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  1. MZX save file format extensions
  2. These all are stored after the counters in the save file.
  3. Byte(s)
  4. 00-1023 Sprites (16 bytes each * 64)
  5. 1024 Total sprite count
  6. 1025 Sprite y_order flag
  7. 1026-1091 Sprite collision info (66 bytes)
  8. 1092-2115 Strings (16 bytes each * 64)
  9. 2116-2117 Math multiplier
  10. 2118-2119 Math divider
  11. 2120-2121 Circle divider
  12. 2122-2133 Input file name
  13. 2134-2137 Input file position
  14. 2138-2149 Output file name
  15. 2150-2153 Output file position