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- Source: megazeux
- Section: games
- Priority: extra
- Maintainer: Alistair John Strachan <alistair@devzero.co.uk>
- Build-Depends: debhelper (>= 5), libsdl1.2-dev, libvorbis-dev, libpng12-dev
- Standards-Version: 3.7.2
- Package: megazeux
- Architecture: any
- Depends: ${shlibs:Depends}, ${misc:Depends}
- Description: A simple game creation system (GCS)
- MegaZeux is a Game Creation System (GCS), inspired by Epic MegaGames' ZZT,
- first released by Gregory Janson in 1994. It was recently ported from 16bit
- MSDOS C/ASM to portable SDL C/C++, improving its platform support and
- hardware compatibility.
- Many features have been added since the original DOS version, and with the
- help of an intuitive editor and a simple but powerful object-oriented
- programming language, MegaZeux allows you to create your own ANSI-esque games
- regardless of genre. It is actively maintained by a thriving community.
- See http://digitalmzx.net/ for more information.
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