Alistair John Strachan
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ebf5f295fe
Update nds, psp and wii ports.
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11 years ago |
Alistair John Strachan
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34184c9296
Eliminate creeping C99 feature use.
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11 years ago |
AliceLR
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a592e27855
Added menu for robot debugger, moved boyer-moore search algorithm to util.c
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12 years ago |
Alice
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869d133f7d
Fixed several file manager chdir-removal bugs, and a bug in split_path_filename.
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13 years ago |
Alice
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397ea5592e
The file selector now returns absolute paths and never permanently chdirs.
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13 years ago |
Alice
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9cc746bdea
Backups to directories now attempt to create the directories.
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13 years ago |
Alice
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44c54d9088
Config startup_file is now cleanly split into a directory and a file. No attempt will be made to load a directory path with no file as a world anymore.
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13 years ago |
Alistair John Strachan
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26229edba7
Improve EGL support on Mesa/X11.
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13 years ago |
Alistair John Strachan
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f1fde2300f
PSP build fix.
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14 years ago |
Alistair John Strachan
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52cbd2754c
Support for FREAD'ing directories.
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14 years ago |
Alistair John Strachan
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8e8c592924
Fix issue with RANDOM breaking for large ranges.
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15 years ago |
Alistair John Strachan
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5e6e10bffd
AmigaOS build fix.
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15 years ago |
Alistair John Strachan
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241dfda489
MSVC warning fixes. Some risk of regression but I've reviewed these pretty thoroughly.
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15 years ago |
Alistair John Strachan
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cae1be37ec
Have mzxruns from CONFIG_EDITOR=1 builds still load minimal resources, and no longer fail on missing (non-essential) resources.
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15 years ago |
Alistair John Strachan
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6c36e56c7d
Format string checking on NDS.
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15 years ago |
Alistair John Strachan
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69c1763b9b
Remove local rename() impl, the NDS toolchain got fixed.
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15 years ago |
Alistair John Strachan
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2767574d05
dsmzx2 import with some minor changes.
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15 years ago |
Alistair John Strachan
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77e08c32a3
Many more const/rodata fixes. There should now be only the bare minimum global data set writable. Hopefully even these variables can diminish over time.
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15 years ago |
Alistair John Strachan
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910e0c91a2
Minor tweak to port.txt, install platform_matrix.html, and have mzx_ascii.chr and mzx_blank.chr loaded only if building editor support.
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15 years ago |
Alistair John Strachan
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6529d14679
Fix any whines from GCC's -pedantic flag and enable it globally for all C/C++.
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15 years ago |
Alistair John Strachan
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4c535f18a0
Optimize GL symbol loading on all platforms and enable by default. Also switch DSO loading to same method used by network layer for consistency and simplicity.
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15 years ago |
Alistair John Strachan
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9dd156bafc
Add SMZX modes 1, 2 and 3 shaders, and remove the fallback code.
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15 years ago |
Alistair John Strachan
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dfb8718a74
Allow fixed and programmable GL renderers to be enabled/disabled independently.
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15 years ago |
Alistair John Strachan
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d679d6471f
Use MZX resources to load shaders; fixes major bug where shader would be loaded relative to current directory. Also cache source so that files are not reloaded every time the window is resized.
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15 years ago |
Alistair John Strachan
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ae27a49e5c
More Android port work.
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15 years ago |
Alistair John Strachan
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1df60496a8
Remove all struct/enum/union typedef wrappers and re-80col all affected code.
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15 years ago |
Alistair John Strachan
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d9c206ca48
Port network code to AmigaOS and enable PNG screenshot support.
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15 years ago |
Alistair John Strachan
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af8395232e
Optimize out some unnecessarily emitted symbols from pruned configurations.
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15 years ago |
Alistair John Strachan
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c08d384751
Fix the stack protector warnings on win32, and fix the MSVC build.
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15 years ago |
Alistair John Strachan
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72a6fe72ef
Start using network modularly in MZX itself. Stop building standalone updater.
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15 years ago |