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- /**
- * Mouse test suite
- */
- #include <stdio.h>
- #include <limits.h>
- #include "SDL.h"
- #include "SDL_test.h"
- /* ================= Test Case Implementation ================== */
- /* Test case functions */
- /* Helper to evaluate state returned from SDL_GetMouseState */
- int _mouseStateCheck(Uint32 state)
- {
- return (state == 0) ||
- (state == SDL_BUTTON(SDL_BUTTON_LEFT)) ||
- (state == SDL_BUTTON(SDL_BUTTON_MIDDLE)) ||
- (state == SDL_BUTTON(SDL_BUTTON_RIGHT)) ||
- (state == SDL_BUTTON(SDL_BUTTON_X1)) ||
- (state == SDL_BUTTON(SDL_BUTTON_X2));
- }
- /**
- * @brief Check call to SDL_GetMouseState
- *
- */
- int
- mouse_getMouseState(void *arg)
- {
- int x;
- int y;
- Uint32 state;
- /* Pump some events to update mouse state */
- SDL_PumpEvents();
- SDLTest_AssertPass("Call to SDL_PumpEvents()");
- /* Case where x, y pointer is NULL */
- state = SDL_GetMouseState(NULL, NULL);
- SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, NULL)");
- SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
- /* Case where x pointer is not NULL */
- x = INT_MIN;
- state = SDL_GetMouseState(&x, NULL);
- SDLTest_AssertPass("Call to SDL_GetMouseState(&x, NULL)");
- SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
- SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
- /* Case where y pointer is not NULL */
- y = INT_MIN;
- state = SDL_GetMouseState(NULL, &y);
- SDLTest_AssertPass("Call to SDL_GetMouseState(NULL, &y)");
- SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
- SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
- /* Case where x and y pointer is not NULL */
- x = INT_MIN;
- y = INT_MIN;
- state = SDL_GetMouseState(&x, &y);
- SDLTest_AssertPass("Call to SDL_GetMouseState(&x, &y)");
- SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
- SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
- SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
- return TEST_COMPLETED;
- }
- /**
- * @brief Check call to SDL_GetRelativeMouseState
- *
- */
- int
- mouse_getRelativeMouseState(void *arg)
- {
- int x;
- int y;
- Uint32 state;
- /* Pump some events to update mouse state */
- SDL_PumpEvents();
- SDLTest_AssertPass("Call to SDL_PumpEvents()");
- /* Case where x, y pointer is NULL */
- state = SDL_GetRelativeMouseState(NULL, NULL);
- SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, NULL)");
- SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
- /* Case where x pointer is not NULL */
- x = INT_MIN;
- state = SDL_GetRelativeMouseState(&x, NULL);
- SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, NULL)");
- SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
- SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
- /* Case where y pointer is not NULL */
- y = INT_MIN;
- state = SDL_GetRelativeMouseState(NULL, &y);
- SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(NULL, &y)");
- SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
- SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
- /* Case where x and y pointer is not NULL */
- x = INT_MIN;
- y = INT_MIN;
- state = SDL_GetRelativeMouseState(&x, &y);
- SDLTest_AssertPass("Call to SDL_GetRelativeMouseState(&x, &y)");
- SDLTest_AssertCheck(x > INT_MIN, "Validate that value of x is > INT_MIN, got: %i", x);
- SDLTest_AssertCheck(y > INT_MIN, "Validate that value of y is > INT_MIN, got: %i", y);
- SDLTest_AssertCheck(_mouseStateCheck(state), "Validate state returned from function, got: %i", state);
- return TEST_COMPLETED;
- }
- /* XPM definition of mouse Cursor */
- static const char *_mouseArrowData[] = {
- /* pixels */
- "X ",
- "XX ",
- "X.X ",
- "X..X ",
- "X...X ",
- "X....X ",
- "X.....X ",
- "X......X ",
- "X.......X ",
- "X........X ",
- "X.....XXXXX ",
- "X..X..X ",
- "X.X X..X ",
- "XX X..X ",
- "X X..X ",
- " X..X ",
- " X..X ",
- " X..X ",
- " XX ",
- " ",
- " ",
- " ",
- " ",
- " ",
- " ",
- " ",
- " ",
- " ",
- " ",
- " ",
- " ",
- " "
- };
- /* Helper that creates a new mouse cursor from an XPM */
- static SDL_Cursor *_initArrowCursor(const char *image[])
- {
- SDL_Cursor *cursor;
- int i, row, col;
- Uint8 data[4*32];
- Uint8 mask[4*32];
- i = -1;
- for ( row=0; row<32; ++row ) {
- for ( col=0; col<32; ++col ) {
- if ( col % 8 ) {
- data[i] <<= 1;
- mask[i] <<= 1;
- } else {
- ++i;
- data[i] = mask[i] = 0;
- }
- switch (image[row][col]) {
- case 'X':
- data[i] |= 0x01;
- mask[i] |= 0x01;
- break;
- case '.':
- mask[i] |= 0x01;
- break;
- case ' ':
- break;
- }
- }
- }
- cursor = SDL_CreateCursor(data, mask, 32, 32, 0, 0);
- return cursor;
- }
- /**
- * @brief Check call to SDL_CreateCursor and SDL_FreeCursor
- *
- * @sa http://wiki.libsdl.org/moin.cgi/SDL_CreateCursor
- * @sa http://wiki.libsdl.org/moin.cgi/SDL_FreeCursor
- */
- int
- mouse_createFreeCursor(void *arg)
- {
- SDL_Cursor *cursor;
- /* Create a cursor */
- cursor = _initArrowCursor(_mouseArrowData);
- SDLTest_AssertPass("Call to SDL_CreateCursor()");
- SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL");
- if (cursor == NULL) {
- return TEST_ABORTED;
- }
- /* Free cursor again */
- SDL_FreeCursor(cursor);
- SDLTest_AssertPass("Call to SDL_FreeCursor()");
- return TEST_COMPLETED;
- }
- /**
- * @brief Check call to SDL_CreateColorCursor and SDL_FreeCursor
- *
- * @sa http://wiki.libsdl.org/moin.cgi/SDL_CreateColorCursor
- * @sa http://wiki.libsdl.org/moin.cgi/SDL_FreeCursor
- */
- int
- mouse_createFreeColorCursor(void *arg)
- {
- SDL_Surface *face;
- SDL_Cursor *cursor;
- /* Get sample surface */
- face = SDLTest_ImageFace();
- SDLTest_AssertCheck(face != NULL, "Validate sample input image is not NULL");
- if (face == NULL) return TEST_ABORTED;
- /* Create a color cursor from surface */
- cursor = SDL_CreateColorCursor(face, 0, 0);
- SDLTest_AssertPass("Call to SDL_CreateColorCursor()");
- SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateColorCursor() is not NULL");
- if (cursor == NULL) {
- SDL_FreeSurface(face);
- return TEST_ABORTED;
- }
- /* Free cursor again */
- SDL_FreeCursor(cursor);
- SDLTest_AssertPass("Call to SDL_FreeCursor()");
- /* Clean up */
- SDL_FreeSurface(face);
- return TEST_COMPLETED;
- }
- /* Helper that changes cursor visibility */
- void _changeCursorVisibility(int state)
- {
- int oldState;
- int newState;
- int result;
- oldState = SDL_ShowCursor(SDL_QUERY);
- SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
- result = SDL_ShowCursor(state);
- SDLTest_AssertPass("Call to SDL_ShowCursor(%s)", (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE");
- SDLTest_AssertCheck(result == oldState, "Validate result from SDL_ShowCursor(%s), expected: %i, got: %i",
- (state == SDL_ENABLE) ? "SDL_ENABLE" : "SDL_DISABLE", oldState, result);
- newState = SDL_ShowCursor(SDL_QUERY);
- SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
- SDLTest_AssertCheck(state == newState, "Validate new state, expected: %i, got: %i",
- state, newState);
- }
- /**
- * @brief Check call to SDL_ShowCursor
- *
- * @sa http://wiki.libsdl.org/moin.cgi/SDL_ShowCursor
- */
- int
- mouse_showCursor(void *arg)
- {
- int currentState;
- /* Get current state */
- currentState = SDL_ShowCursor(SDL_QUERY);
- SDLTest_AssertPass("Call to SDL_ShowCursor(SDL_QUERY)");
- SDLTest_AssertCheck(currentState == SDL_DISABLE || currentState == SDL_ENABLE,
- "Validate result is %i or %i, got: %i", SDL_DISABLE, SDL_ENABLE, currentState);
- if (currentState == SDL_DISABLE) {
- /* Show the cursor, then hide it again */
- _changeCursorVisibility(SDL_ENABLE);
- _changeCursorVisibility(SDL_DISABLE);
- } else if (currentState == SDL_ENABLE) {
- /* Hide the cursor, then show it again */
- _changeCursorVisibility(SDL_DISABLE);
- _changeCursorVisibility(SDL_ENABLE);
- } else {
- return TEST_ABORTED;
- }
- return TEST_COMPLETED;
- }
- /**
- * @brief Check call to SDL_SetCursor
- *
- * @sa http://wiki.libsdl.org/moin.cgi/SDL_SetCursor
- */
- int
- mouse_setCursor(void *arg)
- {
- SDL_Cursor *cursor;
- /* Create a cursor */
- cursor = _initArrowCursor(_mouseArrowData);
- SDLTest_AssertPass("Call to SDL_CreateCursor()");
- SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_CreateCursor() is not NULL");
- if (cursor == NULL) {
- return TEST_ABORTED;
- }
- /* Set the arrow cursor */
- SDL_SetCursor(cursor);
- SDLTest_AssertPass("Call to SDL_SetCursor(cursor)");
- /* Force redraw */
- SDL_SetCursor(NULL);
- SDLTest_AssertPass("Call to SDL_SetCursor(NULL)");
- /* Free cursor again */
- SDL_FreeCursor(cursor);
- SDLTest_AssertPass("Call to SDL_FreeCursor()");
- return TEST_COMPLETED;
- }
- /**
- * @brief Check call to SDL_GetCursor
- *
- * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetCursor
- */
- int
- mouse_getCursor(void *arg)
- {
- SDL_Cursor *cursor;
- /* Get current cursor */
- cursor = SDL_GetCursor();
- SDLTest_AssertPass("Call to SDL_GetCursor()");
- SDLTest_AssertCheck(cursor != NULL, "Validate result from SDL_GetCursor() is not NULL");
- return TEST_COMPLETED;
- }
- /**
- * @brief Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode
- *
- * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetRelativeMouseMode
- * @sa http://wiki.libsdl.org/moin.cgi/SDL_SetRelativeMouseMode
- */
- int
- mouse_getSetRelativeMouseMode(void *arg)
- {
- int result;
- int i;
- SDL_bool initialState;
- SDL_bool currentState;
- /* Capture original state so we can revert back to it later */
- initialState = SDL_GetRelativeMouseMode();
- SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
- /* Repeat twice to check D->D transition */
- for (i=0; i<2; i++) {
- /* Disable - should always be supported */
- result = SDL_SetRelativeMouseMode(SDL_FALSE);
- SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)");
- SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result);
- currentState = SDL_GetRelativeMouseMode();
- SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
- SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState);
- }
- /* Repeat twice to check D->E->E transition */
- for (i=0; i<2; i++) {
- /* Enable - may not be supported */
- result = SDL_SetRelativeMouseMode(SDL_TRUE);
- SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(TRUE)");
- if (result != -1) {
- SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result);
- currentState = SDL_GetRelativeMouseMode();
- SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
- SDLTest_AssertCheck(currentState == SDL_TRUE, "Validate current state is TRUE, got: %i", currentState);
- }
- }
- /* Disable to check E->D transition */
- result = SDL_SetRelativeMouseMode(SDL_FALSE);
- SDLTest_AssertPass("Call to SDL_SetRelativeMouseMode(FALSE)");
- SDLTest_AssertCheck(result == 0, "Validate result value from SDL_SetRelativeMouseMode, expected: 0, got: %i", result);
- currentState = SDL_GetRelativeMouseMode();
- SDLTest_AssertPass("Call to SDL_GetRelativeMouseMode()");
- SDLTest_AssertCheck(currentState == SDL_FALSE, "Validate current state is FALSE, got: %i", currentState);
- /* Revert to original state - ignore result */
- result = SDL_SetRelativeMouseMode(initialState);
- return TEST_COMPLETED;
- }
- #define MOUSE_TESTWINDOW_WIDTH 320
- #define MOUSE_TESTWINDOW_HEIGHT 200
- /**
- * Creates a test window
- */
- SDL_Window *_createMouseSuiteTestWindow()
- {
- int posX = 100, posY = 100, width = MOUSE_TESTWINDOW_WIDTH, height = MOUSE_TESTWINDOW_HEIGHT;
- SDL_Window *window;
- window = SDL_CreateWindow("mouse_createMouseSuiteTestWindow", posX, posY, width, height, 0);
- SDLTest_AssertPass("SDL_CreateWindow()");
- SDLTest_AssertCheck(window != NULL, "Check SDL_CreateWindow result");
- return window;
- }
- /*
- * Destroy test window
- */
- void _destroyMouseSuiteTestWindow(SDL_Window *window)
- {
- if (window != NULL) {
- SDL_DestroyWindow(window);
- window = NULL;
- SDLTest_AssertPass("SDL_DestroyWindow()");
- }
- }
- /**
- * @brief Check call to SDL_WarpMouseInWindow
- *
- * @sa http://wiki.libsdl.org/moin.cgi/SDL_WarpMouseInWindow
- */
- int
- mouse_warpMouseInWindow(void *arg)
- {
- const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT;
- int numPositions = 6;
- int xPositions[6];
- int yPositions[6];
- int x, y, i, j;
- SDL_Window *window;
- xPositions[0] = -1;
- xPositions[1] = 0;
- xPositions[2] = 1;
- xPositions[3] = w-1;
- xPositions[4] = w;
- xPositions[5] = w+1;
- yPositions[0] = -1;
- yPositions[1] = 0;
- yPositions[2] = 1;
- yPositions[3] = h-1;
- yPositions[4] = h;
- yPositions[5] = h+1;
- /* Create test window */
- window = _createMouseSuiteTestWindow();
- if (window == NULL) return TEST_ABORTED;
- /* Mouse to random position inside window */
- x = SDLTest_RandomIntegerInRange(1, w-1);
- y = SDLTest_RandomIntegerInRange(1, h-1);
- SDL_WarpMouseInWindow(window, x, y);
- SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
- /* Same position again */
- SDL_WarpMouseInWindow(window, x, y);
- SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
- /* Mouse to various boundary positions */
- for (i=0; i<numPositions; i++) {
- for (j=0; j<numPositions; j++) {
- x = xPositions[i];
- y = yPositions[j];
- SDL_WarpMouseInWindow(window, x, y);
- SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
- /* TODO: add tracking of events and check that each call generates a mouse motion event */
- SDL_PumpEvents();
- SDLTest_AssertPass("SDL_PumpEvents()");
- }
- }
- /* Clean up test window */
- _destroyMouseSuiteTestWindow(window);
- return TEST_COMPLETED;
- }
- /**
- * @brief Check call to SDL_GetMouseFocus
- *
- * @sa http://wiki.libsdl.org/moin.cgi/SDL_GetMouseFocus
- */
- int
- mouse_getMouseFocus(void *arg)
- {
- const int w = MOUSE_TESTWINDOW_WIDTH, h = MOUSE_TESTWINDOW_HEIGHT;
- int x, y;
- SDL_Window *window;
- SDL_Window *focusWindow;
- /* Get focus - focus non-deterministic */
- focusWindow = SDL_GetMouseFocus();
- SDLTest_AssertPass("SDL_GetMouseFocus()");
- /* Create test window */
- window = _createMouseSuiteTestWindow();
- if (window == NULL) return TEST_ABORTED;
- /* Mouse to random position inside window */
- x = SDLTest_RandomIntegerInRange(1, w-1);
- y = SDLTest_RandomIntegerInRange(1, h-1);
- SDL_WarpMouseInWindow(window, x, y);
- SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
- /* Pump events to update focus state */
- SDL_PumpEvents();
- SDLTest_AssertPass("SDL_PumpEvents()");
- /* Get focus with explicit window setup - focus deterministic */
- focusWindow = SDL_GetMouseFocus();
- SDLTest_AssertPass("SDL_GetMouseFocus()");
- SDLTest_AssertCheck (focusWindow != NULL, "Check returned window value is not NULL");
- SDLTest_AssertCheck (focusWindow == window, "Check returned window value is test window");
- /* Mouse to random position outside window */
- x = SDLTest_RandomIntegerInRange(-9, -1);
- y = SDLTest_RandomIntegerInRange(-9, -1);
- SDL_WarpMouseInWindow(window, x, y);
- SDLTest_AssertPass("SDL_WarpMouseInWindow(...,%i,%i)", x, y);
- /* Clean up test window */
- _destroyMouseSuiteTestWindow(window);
- /* Pump events to update focus state */
- SDL_PumpEvents();
- SDLTest_AssertPass("SDL_PumpEvents()");
- /* Get focus for non-existing window */
- focusWindow = SDL_GetMouseFocus();
- SDLTest_AssertPass("SDL_GetMouseFocus()");
- SDLTest_AssertCheck (focusWindow == NULL, "Check returned window value is NULL");
- return TEST_COMPLETED;
- }
- /* ================= Test References ================== */
- /* Mouse test cases */
- static const SDLTest_TestCaseReference mouseTest1 =
- { (SDLTest_TestCaseFp)mouse_getMouseState, "mouse_getMouseState", "Check call to SDL_GetMouseState", TEST_ENABLED };
- static const SDLTest_TestCaseReference mouseTest2 =
- { (SDLTest_TestCaseFp)mouse_getRelativeMouseState, "mouse_getRelativeMouseState", "Check call to SDL_GetRelativeMouseState", TEST_ENABLED };
- static const SDLTest_TestCaseReference mouseTest3 =
- { (SDLTest_TestCaseFp)mouse_createFreeCursor, "mouse_createFreeCursor", "Check call to SDL_CreateCursor and SDL_FreeCursor", TEST_ENABLED };
- static const SDLTest_TestCaseReference mouseTest4 =
- { (SDLTest_TestCaseFp)mouse_showCursor, "mouse_showCursor", "Check call to SDL_ShowCursor", TEST_ENABLED };
- static const SDLTest_TestCaseReference mouseTest5 =
- { (SDLTest_TestCaseFp)mouse_setCursor, "mouse_setCursor", "Check call to SDL_SetCursor", TEST_ENABLED };
- static const SDLTest_TestCaseReference mouseTest6 =
- { (SDLTest_TestCaseFp)mouse_getCursor, "mouse_getCursor", "Check call to SDL_GetCursor", TEST_ENABLED };
- static const SDLTest_TestCaseReference mouseTest7 =
- { (SDLTest_TestCaseFp)mouse_warpMouseInWindow, "mouse_warpMouseInWindow", "Check call to SDL_WarpMouseInWindow", TEST_ENABLED };
- static const SDLTest_TestCaseReference mouseTest8 =
- { (SDLTest_TestCaseFp)mouse_getMouseFocus, "mouse_getMouseFocus", "Check call to SDL_getMouseFocus", TEST_ENABLED };
- static const SDLTest_TestCaseReference mouseTest9 =
- { (SDLTest_TestCaseFp)mouse_createFreeColorCursor, "mouse_createFreeColorCursor", "Check call to SDL_CreateColorCursor and SDL_FreeCursor", TEST_ENABLED };
- static const SDLTest_TestCaseReference mouseTest10 =
- { (SDLTest_TestCaseFp)mouse_getSetRelativeMouseMode, "mouse_getSetRelativeMouseMode", "Check call to SDL_GetRelativeMouseMode and SDL_SetRelativeMouseMode", TEST_ENABLED };
- /* Sequence of Mouse test cases */
- static const SDLTest_TestCaseReference *mouseTests[] = {
- &mouseTest1, &mouseTest2, &mouseTest3, &mouseTest4, &mouseTest5, &mouseTest6,
- &mouseTest7, &mouseTest8, &mouseTest9, &mouseTest10, NULL
- };
- /* Mouse test suite (global) */
- SDLTest_TestSuiteReference mouseTestSuite = {
- "Mouse",
- NULL,
- mouseTests,
- NULL
- };
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