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- -----------------------------------------------------------------------------------------------
- -- Fishing - Mossmanikin's version - Bobber 0.1.7
- -- License (code & textures): WTFPL
- -- Contains code from: fishing (original), mobs, throwing, volcano
- -- Supports: 3d_armor, animal_clownfish, animal_fish_blue_white, animal_rat, flowers_plus, mobs, seaplants
- -----------------------------------------------------------------------------------------------
- local PoLeWeaR = (65535/(30-(math.random(15, 29))))
- local BooTSWear = (2000*(math.random(20, 29)))
- -- Here's what you can catch
- local CaTCH = {
- -- MoD iTeM WeaR MeSSaGe ("You caught "..) GeTBaiTBack NRMiN CHaNCe (../120)
- {"fishing", "fish_raw", 0, "a Fish.", false, 1, 60},
- {"animal_clownfish", "clownfish", 0, "a Clownfish.", false, 61, 10},
- {"animal_fish_blue_white", "fish_blue_white", 0, "a Blue white fish.", false, 71, 10},
- {"default", "stick", 0, "a Twig.", true, 81, 2},
- {"mobs", "rat", 0, "a Rat.", false, 83, 1},
- {"animal_rat", "rat", 0, "a Rat.", false, 84, 1},
- {"", "rat", 0, "a Rat.", false, 85, 1},
- {"flowers_plus", "seaweed", 0, "some Seaweed.", true, 86, 20},
- {"seaplants", "kelpgreen", 0, "a Green Kelp.", true, 106, 10},
- {"farming", "string", 0, "a String.", true, 116, 2},
- {"fishing", "pole", PoLeWeaR, "an old Fishing Pole.", true, 118, 2},
- {"3d_armor", "boots_wood", BooTSWear, "some very old Boots.", true, 120, 1},
- {"trunks", "twig_1", 0, "a Twig.", true, 121, 2},
- }
- minetest.register_alias("flowers_plus:seaweed", "flowers:seaweed") -- exception
- local PLaNTS = {
- -- MoD* iTeM MeSSaGe ("You caught "..)
- {"flowers", "waterlily", "a Waterlily." },
- {"flowers", "waterlily_225", "a Waterlily." },
- {"flowers", "waterlily_45", "a Waterlily." },
- {"flowers", "waterlily_675", "a Waterlily." },
- {"flowers", "waterlily_s1", "a Waterlily." },
- {"flowers", "waterlily_s2", "a Waterlily." },
- {"flowers", "waterlily_s3", "a Waterlily." },
- {"flowers", "waterlily_s4", "a Waterlily." },
- {"flowers", "seaweed", "some Seaweed."},
- {"flowers", "seaweed_2", "some Seaweed."},
- {"flowers", "seaweed_3", "some Seaweed."},
- {"flowers", "seaweed_4", "some Seaweed."},
- {"trunks", "twig_1", "a Twig." },
- {"trunks", "twig_2", "a Twig." },
- {"trunks", "twig_3", "a Twig." },
- {"trunks", "twig_4", "a Twig." },
- {"trunks", "twig_5", "a Twig." },
- {"trunks", "twig_7", "a Twig." },
- {"trunks", "twig_8", "a Twig." },
- {"trunks", "twig_9", "a Twig." },
- {"trunks", "twig_10", "a Twig." },
- {"trunks", "twig_11", "a Twig." },
- {"trunks", "twig_12", "a Twig." },
- {"trunks", "twig_13", "a Twig." },
- }
- -- *as used in the node name
- local MoBS = { -- not in use
- -- iTeM MeSSaGe ("You caught "..)
- {"animal_clownfish:clownfish", "a Clownfish." },
- {"animal_fish_blue_white:fish_blue_white", "a Blue white fish."},
- }
- minetest.register_node("fishing:bobber_box", {
- drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = {
- -- { left, bottom, front, right, top , back}
- {-8/16, -8/16, 0, 8/16, 8/16, 0}, -- feathers
- {-2/16, -8/16, -2/16, 2/16, -4/16, 2/16}, -- bobber
- }
- },
- tiles = {
- "fishing_bobber_top.png",
- "fishing_bobber_bottom.png",
- "fishing_bobber.png",
- "fishing_bobber.png",
- "fishing_bobber.png",
- "fishing_bobber.png^[transformFX"
- }, --
- groups = {not_in_creative_inventory=1},
- })
- local FISHING_BOBBER_ENTITY={
- hp_max = 605,
- water_damage = 1,
- physical = true,
- timer = 0,
- env_damage_timer = 0,
- visual = "wielditem",
- visual_size = {x=1/3, y=1/3, z=1/3},
- textures = {"fishing:bobber_box"},
- -- {left ,bottom, front, right, top , back}
- collisionbox = {-2/16, -4/16, -2/16, 2/16, 0/16, 2/16},
- view_range = 7,
- -- DESTROY BOBBER WHEN PUNCHING IT
- on_punch = function (self, puncher, time_from_last_punch, tool_capabilities, dir)
- local player = puncher:get_player_name()
- local inv = puncher:get_inventory()
- if MESSAGES == true then minetest.chat_send_player(player, "You didn't catch anything.", false) end -- fish escaped
- if not minetest.setting_getbool("creative_mode") then
- if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
- inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
- if MESSAGES == true then minetest.chat_send_player(player, "The bait is still there.", false) end -- bait still there
- end
- end
- -- make sound and remove bobber
- minetest.sound_play("fishing_bobber1", {
- pos = self.object:getpos(),
- gain = 0.5,
- })
- self.object:remove()
- end,
- -- WHEN RIGHTCLICKING THE BOBBER THE FOLLOWING HAPPENS (CLICK AT THE RIGHT TIME WHILE HOLDING A FISHING POLE)
- on_rightclick = function (self, clicker)
- local item = clicker:get_wielded_item()
- local player = clicker:get_player_name()
- if item:get_name() == "fishing:pole" then
- local inv = clicker:get_inventory()
- local say = minetest.chat_send_player
- local pos = self.object:getpos()
- -- catch visible plant
- if minetest.get_node(pos).name ~= "air" then
- for i in ipairs(PLaNTS) do
- local PLaNT = PLaNTS[i][1]..":"..PLaNTS[i][2]
- local MeSSaGe = PLaNTS[i][3]
- local DRoP = minetest.registered_nodes[PLaNT].drop
- if minetest.get_node(pos).name == PLaNT then
- minetest.add_node({x=pos.x, y=pos.y, z=pos.z}, {name="air"})
- if inv:room_for_item("main", {name=DRoP, count=1, wear=0, metadata=""}) then
- inv:add_item("main", {name=DRoP, count=1, wear=0, metadata=""})
- if MESSAGES == true then say(player, "You caught "..MeSSaGe, false) end -- caught Plant
- end
- if not minetest.setting_getbool("creative_mode") then
- if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
- inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
- if MESSAGES == true then say(player, "The bait is still there.", false) end -- bait still there
- end
- end
- end
- end
- --end
- elseif minetest.get_node(pos).name == "air" then
- -- catch visible fish and invisible stuff
- if self.object:get_hp() <= 300 then
- if math.random(1, 100) < FISH_CHANCE then
- local chance = math.random(1, 122) -- ><((((º>
- for i in pairs(CaTCH) do
- local MoD = CaTCH[i][1]
- local iTeM = CaTCH[i][2]
- local WeaR = CaTCH[i][3]
- local MeSSaGe = CaTCH[i][4]
- local GeTBaiTBack = CaTCH[i][5]
- local NRMiN = CaTCH[i][6]
- local CHaNCe = CaTCH[i][7]
- local NRMaX = NRMiN + CHaNCe - 1
- if chance <= NRMaX and chance >= NRMiN then
- if minetest.get_modpath(MoD) ~= nil then
- -- remove visible fish, if there
- local find_fish = minetest.get_objects_inside_radius({x=pos.x,y=pos.y+0.5,z=pos.z}, 1)
- for k, obj in pairs(find_fish) do
- if obj:get_luaentity() ~= nil and obj:get_luaentity().name == "animal_fish_blue_white:fish_blue_white" then
- MoD = "animal_fish_blue_white"
- iTeM = "fish_blue_white"
- WeaR = 0
- MeSSaGe = "a Blue white fish."
- obj:remove()
- end
- end
- -- add (in)visible fish to inventory
- if inv:room_for_item("main", {name=MoD..":"..iTeM, count=1, wear=WeaR, metadata=""}) then
- inv:add_item("main", {name=MoD..":"..iTeM, count=1, wear=WeaR, metadata=""})
- if MESSAGES == true then say(player, "You caught "..MeSSaGe, false) end -- caught somethin'
- end
- if not minetest.setting_getbool("creative_mode") then
- if GeTBaiTBack == true then
- if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
- inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
- if MESSAGES == true then say(player, "The bait is still there.", false) end -- bait still there?
- end
- end
- end
- else
- if inv:room_for_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""}) then
- inv:add_item("main", {name="fishing:fish_raw", count=1, wear=0, metadata=""})
- if MESSAGES == true then say(player, "You caught a Fish.", false) end -- caught Fish
- end
- end
- end
- end
- else --if math.random(1, 100) > FISH_CHANCE then
- if MESSAGES == true then say(player, "Your fish escaped.", false) end -- fish escaped
- end
- end
- if self.object:get_hp() > 300 and minetest.get_node(pos).name == "air" then
- if MESSAGES == true then say(player, "You didn't catch anything.", false) end -- fish escaped
- if not minetest.setting_getbool("creative_mode") then
- if math.random(1, 2) == 1 then
- if inv:room_for_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""}) then
- inv:add_item("main", {name="fishing:bait_worm", count=1, wear=0, metadata=""})
- if MESSAGES == true then say(player, "The bait is still there.", false) end -- bait still there
- end
- end
- end
- end
- end
- end
- -- weither player has fishing pole or not
- -- make sound and remove bobber
- minetest.sound_play("fishing_bobber1", {
- pos = self.object:getpos(),
- gain = 0.5,
- })
- self.object:remove()
- end,
- -- AS SOON AS THE BOBBER IS PLACED IT WILL ACT LIKE
- on_step = function(self, dtime)
- local pos = self.object:getpos()
- if BOBBER_CHECK_RADIUS > 0 then
- local objs = minetest.get_objects_inside_radius(pos, BOBBER_CHECK_RADIUS)
- for k, obj in pairs(objs) do
- if obj:get_luaentity() ~= nil then
- if obj:get_luaentity().name == "fishing:bobber_entity" then
- if obj:get_luaentity() ~= self then
- self.object:remove()
- end
- end
- end
- end
- end
-
- if math.random(1, 4) == 1 then
- self.object:setyaw(self.object:getyaw()+((math.random(0,360)-180)/2880*math.pi))
- end
- for _,player in pairs(minetest.get_connected_players()) do
- local s = self.object:getpos()
- local p = player:getpos()
- local dist = ((p.x-s.x)^2 + (p.y-s.y)^2 + (p.z-s.z)^2)^0.5
- if dist > self.view_range then
- -- make sound and remove bobber
- minetest.sound_play("fishing_bobber1", {
- pos = self.object:getpos(),
- gain = 0.5,
- })
- self.object:remove()
- end
- end
-
- if self.object:get_hp() > 310 then
- local find_fish = minetest.get_objects_inside_radius({x=pos.x,y=pos.y+0.5,z=pos.z}, 1)
- for k, obj in pairs(find_fish) do
- if obj:get_luaentity() ~= nil then
- if obj:get_luaentity().name == "animal_fish_blue_white:fish_blue_white" then
- if math.random(1, 30) == 1 then
- self.object:set_hp(310)
- end
- end
- end
- end
- end
-
-
- local do_env_damage = function(self)
- self.object:set_hp(self.object:get_hp()-self.water_damage)
- if self.object:get_hp() == 600 then
- self.object:moveto({x=pos.x,y=pos.y-0.015625,z=pos.z})
- elseif self.object:get_hp() == 595 then
- self.object:moveto({x=pos.x,y=pos.y+0.015625,z=pos.z})
- elseif self.object:get_hp() == 590 then
- self.object:moveto({x=pos.x,y=pos.y+0.015625,z=pos.z})
- elseif self.object:get_hp() == 585 then
- self.object:moveto({x=pos.x,y=pos.y-0.015625,z=pos.z})
- self.object:set_hp(self.object:get_hp()-(math.random(1, 275)))
- elseif self.object:get_hp() == 300 then
- minetest.sound_play("fishing_bobber1", {
- pos = self.object:getpos(),
- gain = 0.5,
- })
- minetest.add_particlespawner(30, 0.5, -- for how long (?) -- Particles on splash
- {x=pos.x,y=pos.y-0.0625,z=pos.z}, {x=pos.x,y=pos.y,z=pos.z}, -- position min, pos max
- {x=-2,y=-0.0625,z=-2}, {x=2,y=3,z=2}, -- velocity min, vel max
- {x=0,y=-9.8,z=0}, {x=0,y=-9.8,z=0},
- 0.3, 1.2,
- 0.25, 0.5, -- min size, max size
- false, "default_snow.png")
- self.object:moveto({x=pos.x,y=pos.y-0.0625,z=pos.z})
- elseif self.object:get_hp() == 295 then
- self.object:moveto({x=pos.x,y=pos.y+0.0625,z=pos.z})
- elseif self.object:get_hp() == 290 then
- self.object:moveto({x=pos.x,y=pos.y+0.0625,z=pos.z})
- elseif self.object:get_hp() == 285 then
- self.object:moveto({x=pos.x,y=pos.y-0.1,z=pos.z})
- elseif self.object:get_hp() < 284 then
- self.object:moveto({x=pos.x+(0.001*(math.random(-8, 8))),y=pos.y,z=pos.z+(0.001*(math.random(-8, 8)))})
- self.object:setyaw(self.object:getyaw()+((math.random(0,360)-180)/1440*math.pi))
- elseif self.object:get_hp() == 0 then
- -- make sound and remove bobber
- minetest.sound_play("fishing_bobber1", {
- pos = self.object:getpos(),
- gain = 0.5,
- })
- self.object:remove()
- end
- end
- do_env_damage(self)
- end,
- }
- minetest.register_entity("fishing:bobber_entity", FISHING_BOBBER_ENTITY)
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