Pedro Gimeno
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d9a09b9420
Add escape key handling to more screens
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6 years ago |
Pedro Gimeno
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ba82beacf0
Sort out the version check mess
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6 years ago |
Pedro Gimeno
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a5cb1c8631
Bump copyright year
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6 years ago |
Pedro Gimeno
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2434bb04e9
Change global-based lovespaces.lua to local-based ns.lua
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6 years ago |
Pedro Gimeno
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5e96aee4c8
Add 11.0 compatibility
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6 years ago |
Pedro Gimeno
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f742db3ecf
Centralize the calls to lti.sleep.
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7 years ago |
Pedro Gimeno
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3a6869c2c0
Support zoom factors.
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7 years ago |
Pedro Gimeno
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2142bb245a
Update copyright years; fix comment.
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7 years ago |
Pedro Gimeno
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c77efd5bc9
Batch of related changes.
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7 years ago |
Pedro Gimeno
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d10fe2c3bf
Update for dual compatibility with love 0.9.1+ and 0.10.x
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9 years ago |
Pedro Gimeno
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b261bef11b
More returns after main.activate
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9 years ago |
Pedro Gimeno
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e69be1cdda
Fix scroll effect when loading a game.
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9 years ago |
Pedro Gimeno
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35beb7ee13
Apparently specifying coordinates for draw() was necessary for the effect to work properly.
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9 years ago |
Pedro Gimeno
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29a179d512
Separate drawing the tiles from drawing the orbs, because they are in different layers (the cable is in between).
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9 years ago |
Pedro Gimeno
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862507fe6d
Add a sleep in getready.lua to reduce CPU consumption a bit.
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9 years ago |
Pedro Gimeno
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0f93ddf1f1
The scrolling effect in getready.lua was causing issues when pausing (the partially scrolled-out screen went back to the center while pausing or quitting the game). Fix by actually scrolling the canvas, rather than drawing it displaced. Needs an auxiliary canvas to prevent artifacts (thanks S0lll0s for the tip).
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9 years ago |
Pedro Gimeno
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efc17e3832
Add scroll-in/out effect similar to original game.
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9 years ago |
Pedro Gimeno
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b8299325af
Remove extra blank line in license texts.
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9 years ago |
Pedro Gimeno
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92f3c859b0
Initial commit
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9 years ago |