Commit History

Autor SHA1 Mensaxe Data
  Pedro Gimeno 8d480f8835 Add compatibility with 0.9.0 %!s(int64=2) %!d(string=hai) anos
  Pedro Gimeno 44481963eb Add scoring and score indicator %!s(int64=6) %!d(string=hai) anos
  Pedro Gimeno 7a7f8e6884 Change strategy for drawing the volume knob, to a canvas %!s(int64=6) %!d(string=hai) anos
  Pedro Gimeno 6b9b8cec3a Pause thrust sound in pause mode, change handling to avoid clicks %!s(int64=6) %!d(string=hai) anos
  Pedro Gimeno d9a09b9420 Add escape key handling to more screens %!s(int64=6) %!d(string=hai) anos
  Pedro Gimeno ba82beacf0 Sort out the version check mess %!s(int64=6) %!d(string=hai) anos
  Pedro Gimeno c24ad69799 Make Escape return to main menu while in game (COMPLETED) %!s(int64=6) %!d(string=hai) anos
  Pedro Gimeno 4bc855ed32 WIP: Make Escape return to main menu while in game %!s(int64=6) %!d(string=hai) anos
  Pedro Gimeno a5cb1c8631 Bump copyright year %!s(int64=6) %!d(string=hai) anos
  Pedro Gimeno 2434bb04e9 Change global-based lovespaces.lua to local-based ns.lua %!s(int64=6) %!d(string=hai) anos
  Pedro Gimeno 5e96aee4c8 Add 11.0 compatibility %!s(int64=6) %!d(string=hai) anos
  Pedro Gimeno 886897eada Display number of remaining enemies of the type of the current agent %!s(int64=6) %!d(string=hai) anos
  Pedro Gimeno df24749b01 Fix clicks in engine sound. %!s(int64=7) %!d(string=hai) anos
  Pedro Gimeno 1c2441fc86 Don't play the expand/retract cable sound when dying. %!s(int64=7) %!d(string=hai) anos
  Pedro Gimeno a080157010 Add engine sound. %!s(int64=7) %!d(string=hai) anos
  Pedro Gimeno 0772318833 Add orb pickup/drop SFX. %!s(int64=7) %!d(string=hai) anos
  Pedro Gimeno f875506844 Allow tilesets of any size. %!s(int64=7) %!d(string=hai) anos
  Pedro Gimeno ea3559149c Add shoot_agent to indicate what agent is in the air during a shot. %!s(int64=7) %!d(string=hai) anos
  Pedro Gimeno 22db900583 Replace Grenade sound effect with Ogg Vorbis version. %!s(int64=7) %!d(string=hai) anos
  Pedro Gimeno 8404f748aa Adjust the music volume down to 0.2 %!s(int64=7) %!d(string=hai) anos
  Pedro Gimeno 1f3a4b9a80 Use linear filter rather than nearest, for the shot effect. %!s(int64=7) %!d(string=hai) anos
  Pedro Gimeno 29c26bd60d Add weapon pickup and shoot SFX. %!s(int64=7) %!d(string=hai) anos
  Pedro Gimeno 97e654faee "completely enclosed" no longer makes sense. %!s(int64=7) %!d(string=hai) anos
  Pedro Gimeno daa8065559 Typo in a comment %!s(int64=7) %!d(string=hai) anos
  Pedro Gimeno 362397b538 Don't allow shooting while dying. %!s(int64=7) %!d(string=hai) anos
  Pedro Gimeno e02f88ce40 Fix subtle bug with cable extend/retract sound. %!s(int64=7) %!d(string=hai) anos
  Pedro Gimeno f5d269e097 Add sound effects for cable extend/retract and enemy kill. %!s(int64=7) %!d(string=hai) anos
  Pedro Gimeno 7c8a62a284 Add enemy explosions (using ship explosions for now) %!s(int64=7) %!d(string=hai) anos
  Pedro Gimeno 8b86d1d8f1 Adjust colour and fix radius and effect duration of shot wave. %!s(int64=7) %!d(string=hai) anos
  Pedro Gimeno f742db3ecf Centralize the calls to lti.sleep. %!s(int64=7) %!d(string=hai) anos