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- local code = [[--NOISE DEMO BY: RAMILEGO4GAME--
- function _init()
- for x=1,192 do for y=1,128 do
- rand_seed(ostime()*x*y)
- point(x,y,rand(1,16))
- end end
- end
- ]]
- local spritemap = 'iVBORw0KGgoAAAANSUhEUgAAAMAAAABgAQAAAABju0BEAAAAAnRSTlMAAHaTzTgAAAAZSURBVHic7cExAQAAAMKg9U9tCU+gAAB4GglgAAELKx5YAAAAAElFTkSuQmCC'
- return {code=code,spritemap=spritemap}
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