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- --The bios configuration file.
- --per ,err = P(peripheral,mountedName,configTable)
- --Create a new cpu mounted as "CPU"
- local CPU, yCPU, CPUKit = PA("CPU")
- --Create a new gpu mounted as "GPU"
- local GPU, yGPU, GPUKit = PA("GPU","GPU",{
- _ColorSet = Build.Palette or { --The P8 Pallete
- {0,0,0,255}, --Black 1
- {28,43,83,255}, --Dark Blue 2
- {127,36,84,255}, --Dark Red 3
- {0,135,81,255}, --Dark Green 4
- {171,82,54,255}, --Brown 5
- {96,88,79,255}, --Dark Gray 6
- {195,195,198,255}, --Gray 7
- {255,241,233,255}, --White 8
- {237,27,81,255}, --Red 9
- {250,162,27,255}, --Orange 10
- {247,236,47,255}, --Yellow 11
- {93,187,77,255}, --Green 12
- {81,166,220,255}, --Blue 13
- {131,118,156,255}, --Purple 14
- {241,118,166,255}, --Pink 15
- {252,204,171,255} --Human Skin 16
- },
- _ClearOnRender = true, --Speeds up rendering, but may cause glitches on some devices !
- CPUKit = CPUKit,
- title = Build.Title
- })
- local LIKO_W, LIKO_H = GPUKit._LIKO_W, GPUKit._LIKO_H
- local ScreenSize = (LIKO_W/2)*LIKO_H
- --Create Audio peripheral
- PA("Audio")
- --Create gamepad contols
- PA("Gamepad","Gamepad",{CPUKit = CPUKit})
- --Create Touch Controls
- PA("TouchControls","TC",{CPUKit = CPUKit, GPUKit = GPUKit})
- --Create a new keyboard api mounted as "KB"
- PA("Keyboard","Keyboard",{CPUKit = CPUKit, GPUKit = GPUKit,_Android = (_OS == "Android"),_EXKB = false})
- --Create a new virtual hdd system mounted as "HDD"
- PA("HDD","HDD",{
- Drives = {
- GameDiskOS = 1024*1024 * 50, --Measured in bytes, equals 25 megabytes
- },
- RootDir = "/OS/"
- })
- local KB = function(v) return v*1024 end
- local RAMConfig = {
- layout = {
- {ScreenSize,GPUKit.VRAMHandler}, --0x0 -> 0x2FFF - The Video ram
- {ScreenSize,GPUKit.LIMGHandler}, --0x3000 -> 0x5FFF - The Label image
- {KB(64)} --0x6000 -> 0x15FFF - The floppy RAM
- }
- }
- local RAM, yRAM, RAMKit = PA("RAM","RAM",RAMConfig)
- PA("FDD","FDD",{
- GPUKit = GPUKit,
- RAM = RAM,
- DiskSize = KB(64),
- FRAMAddress = 0x6000
- })
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