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- /* GCSx
- ** TILESETEDIT.CPP
- **
- ** Tileset support
- ** Expands basic TileSet to include editor functionality
- */
- /*****************************************************************************
- ** Copyright (C) 2003-2006 Janson
- **
- ** This program is free software; you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation; either version 2 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program; if not, write to the Free Software
- ** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
- *****************************************************************************/
- #include "all.h"
- TileSetEdit::TileSetEdit(WorldEdit* myWorld, int newIsFont, int myId) : TileSet(myWorld, myId) { start_func
- if (myId) assert(myWorld);
- // Find an unused "Untitled" name
- if (myId) {
- string findName(newIsFont ? "font" : "images");
- int pos = 1;
- while (myWorld->findTileSet(findName)) {
- findName = newIsFont ? "font " : "images ";
- findName += intToStr(++pos);
- }
-
- findName[0] = toupper(findName[0]);
- name = findName;
- headerModified = contentModified = 1;
- }
- else headerModified = contentModified = 0;
-
- nameL = name;
- toLower(nameL);
- browserNode = NULL;
- isFont = newIsFont;
- if (newIsFont) {
- defaultTransparent = 1;
- numTilesPerLine = TILE_FONTSET_PERLINE;
- }
-
- disassociated = 0;
- desktop->broadcastObjChange(OBJ_TILESET | OBJMOD_CREATE, this, 0, 0);
- }
- TileSetEdit::~TileSetEdit() { start_func
- // @TODO: doesn't appear to be needed; no way to delete accidentally
- // if (!disassociated) desktop->broadcastObjChange(OBJ_TILESET | OBJMOD_DELETE, this, 0, 0);
- // World should be the one deleting us, which will delete our node also
- }
- void TileSetEdit::setInfo(WorldEdit* myWorld, int newId) { start_func
- world = myWorld;
- id = newId;
- }
- void TileSetEdit::disassociate() throw_File { start_func
- // Ensure not cached- our exception point
- cacheLoad();
-
- // Drop browser node
- dropBrowser();
-
- // Notify objects
- desktop->broadcastObjChange(OBJ_TILESET | OBJMOD_DELETE, this, 0, 0);
-
- disassociated = 1;
- }
- void TileSetEdit::reassociate(TreeView* node) { start_func
- assert(disassociated);
- // Notify objects
- desktop->broadcastObjChange(OBJ_TILESET | OBJMOD_CREATE, this, 0, 0);
-
- // Browser node
- addToBrowser(node, 0);
- // Ensure written to file
- headerModified = contentModified = 1;
- disassociated = 0;
- }
- void TileSetEdit::blitTile(int tileNum, SDL_Surface* surface, int dX, int dY) const { start_func
- assert(surface);
- assert(tileNum >= 0);
- assert(!cached);
-
- if (tileNum <= 0) return;
- // Tile too high?
- if (tileNum > numTiles) {
- drawRect(dX, dY, width, height, guiPacked[COLOR_TEXTBOX], surface);
- SDL_Surface* textSurface = createText(intToStr(tileNum), guiRGB[COLOR_TEXT], 1, FONT_TOOLTIP);
- if (textSurface) {
- blit(0, 0, textSurface, dX, dY, surface, width, height);
- }
- SDL_FreeSurface(textSurface);
- return;
- }
- SDL_SetAlpha(tiles, SDL_SRCALPHA, 255);
- blit(tileNum % tsPerLine * width, tileNum / tsPerLine * height, tiles, dX, dY, surface, width, height);
- SDL_SetAlpha(tiles, 0, 255);
- }
- void TileSetEdit::blitCollFx(int collNum, SDL_Surface* surface, int dX, int dY, int dim, int mirror, int flip, int rotate90, Uint32 color) const { start_func
- assert(surface);
- assert(collNum >= 0);
- assert(!cached);
- if (collNum <= 0) return;
- // Coll too high? @TODO
- if (collNum > numCollisionMaps) {
- return;
- }
- }
- void TileSetEdit::blitTileFx(int tileNum, SDL_Surface* surface, int dX, int dY, int alpha, int mirror, int flip, int rotate90, int color) const { start_func
- assert(surface);
- assert(tileNum >= 0);
- assert(!cached);
- if (tileNum <= 0) return;
- // Tile too high? @TODO: show flip/mirror/rotate/alpha/dim, put text in white if needed
- if (tileNum > numTiles) {
- drawRect(dX, dY, width, height, SDL_MapRGB(surface->format, (color & 0xF) << 4, color & 0xF0, (color & 0xF00) >> 4), surface);
- SDL_Surface* textSurface = createText(intToStr(tileNum), guiRGB[COLOR_TEXT], 1, FONT_TOOLTIP);
- if (textSurface) {
- blit(0, 0, textSurface, dX, dY, surface, width, height);
- }
- SDL_FreeSurface(textSurface);
- return;
- }
- alphaBlitFx(tileNum % tsPerLine * width, tileNum / tsPerLine * height, tiles, dX, dY,
- surface, width, height, mirror, flip, rotate90, color & 0xF,
- (color & 0xF0) >> Image::COLOR_BITDEPTH,
- (color & 0xF00) >> (Image::COLOR_BITDEPTH * 2),
- (1 << Image::COLOR_BITDEPTH) - 1, alpha, Image::ALPHA_DEFAULT);
- }
- void TileSetEdit::loadTile(int tileNum, SDL_Surface* surface) { start_func
- assert(surface);
- assert(tileNum > 0);
- assert(tileNum <= numTiles);
- assert(surface->w >= width);
- assert(surface->h >= height);
- assert(surface->format->BytesPerPixel == 4);
- assert(!cached);
- blit(tileNum % tsPerLine * width, tileNum / tsPerLine * height, tiles, 0, 0, surface, width, height);
- }
- void TileSetEdit::loadColl(int collNum, SDL_Surface* surface) { start_func
- assert(surface);
- assert(collNum > 0);
- assert(collNum <= numCollisionMaps);
- assert(surface->w >= width);
- assert(surface->h >= height);
- assert(surface->format->BytesPerPixel == 4);
- assert(!cached);
- Uint32* rootSrc = collisionMaps + cmWidth * cmHeight * collNum;
- Uint32* dest = (Uint32*)surface->pixels;
- for (int y = 0; y < height; ++y) {
- Uint32* src = rootSrc + y;
- Uint32 read = *src;
- Uint32 bit = 1;
- for (int x = 0; x < width; ++x) {
- // (overflow to next column)
- if (!bit) {
- bit = 1;
- src += cmHeight;
- read = *src;
- }
- #if SDL_BYTEORDER == SDL_BIG_ENDIAN
- *dest = (read & bit) ? 0xffffffff : 0x000000ff;
- #else
- *dest = (read & bit) ? 0xffffffff : 0xff000000;
- #endif
- bit <<= 1;
- ++dest;
- }
- // Next row
- dest += surface->pitch / 4 - width;
- }
- }
- void TileSetEdit::saveTile(int tileNum, SDL_Surface* surface, Window* exWin) { start_func
- assert(surface);
- assert(tileNum > 0);
- assert(tileNum <= numTiles);
- assert(surface->w >= width);
- assert(surface->h >= height);
- assert(!cached);
- setContentModified();
- blit(0, 0, surface, tileNum % tsPerLine * width, tileNum / tsPerLine * height, tiles, width, height);
- // Send out update event
- // @TODO: shouldn't send out on import
- desktop->broadcastObjChange(OBJ_TILESET | OBJMOD_TILE, this, tileNum, tileNum, exWin);
- }
- void TileSetEdit::saveColl(int collNum, SDL_Surface* surface, Window* exWin) { start_func
- assert(surface);
- assert(collNum > 0);
- assert(collNum <= numCollisionMaps);
- assert(surface->w >= width);
- assert(surface->h >= height);
- assert(surface->format->BytesPerPixel == 4);
- assert(!cached);
- setContentModified();
- Uint32* rootDest = collisionMaps + cmWidth * cmHeight * collNum;
- Uint32* src = (Uint32*)surface->pixels;
- for (int y = 0; y < height; ++y) {
- Uint32* dest = rootDest + y;
- Uint32 result = 0;
- Uint32 bit = 1;
- for (int x = 0; x < width; ++x) {
- // (overflow to next column)
- if (!bit) {
- bit = 1;
- *dest = result;
- dest += cmHeight;
- result = 0;
- }
- if (*src == 0xffffffff) result |= bit;
- bit <<= 1;
- ++src;
- }
- *dest = result;
- // Next row
- src += surface->pitch / 4 - width;
- }
- // Send out update event
- desktop->broadcastObjChange(OBJ_TILESET | OBJMOD_COLL, this, collNum, collNum, exWin);
- }
- void TileSetEdit::setGlyphWidth(int tileNum, int newWidth, Window* exWin) { start_func
- assert(tileNum > 0);
- assert(tileNum <= numTiles);
- assert(isFont);
- assert(newWidth >= 0);
- assert(newWidth <= width);
- assert(fontWidths);
-
- setContentModified();
- fontWidths[tileNum] = newWidth;
-
- // Send out update event
- desktop->broadcastObjChange(OBJ_TILESET | OBJMOD_GLYPHW, this, tileNum, 0, exWin);
- }
- const Uint8* TileSetEdit::viewTileData(int tile) const { start_func
- assert(tile > 0);
- assert(tile <= numTiles);
- assert(!cached);
- return (Uint8*)tiles->pixels + tile / tsPerLine * height * tiles->pitch + tile % tsPerLine * width * 4;
- }
- const Uint32* TileSetEdit::viewCollData(int coll) const { start_func
- assert(coll > 0);
- assert(coll <= numCollisionMaps);
- assert(!cached);
- return collisionMaps + coll * cmWidth * cmHeight;
- }
- int TileSetEdit::viewTilePitch() const { start_func
- assert(!cached);
- assert(tiles);
- return tiles->pitch;
- }
- Uint8* TileSetEdit::editTileData(int tile) { start_func
- assert(tile > 0);
- assert(tile <= numTiles);
- assert(!cached);
- assert(tiles);
-
- return (Uint8*)tiles->pixels + tile / tsPerLine * height * tiles->pitch + tile % tsPerLine * width * 4;
- }
- Uint32* TileSetEdit::editCollData(int coll) { start_func
- assert(coll > 0);
- assert(coll <= numCollisionMaps);
- assert(!cached);
- return collisionMaps + coll * cmWidth * cmHeight;
- }
- void TileSetEdit::editTileDone(int tile, Window* exWin) { start_func
- assert(tile > 0);
- assert(tile <= numTiles);
- assert(!cached);
- setContentModified();
- desktop->broadcastObjChange(OBJ_TILESET | OBJMOD_TILE, this, tile, tile, exWin);
- }
- void TileSetEdit::editCollDone(int coll, Window* exWin) { start_func
- assert(coll > 0);
- assert(coll <= numCollisionMaps);
- assert(!cached);
- setContentModified();
- desktop->broadcastObjChange(OBJ_TILESET | OBJMOD_COLL, this, coll, coll, exWin);
- }
- void TileSetEdit::setHeaderModified() { start_func
- if (!headerModified) headerModified = 1;
- }
- void TileSetEdit::setContentModified() { start_func
- if (!contentModified) {
- contentModified = 1;
- // No possibility of returning to cache
- delete cacheFile;
- cacheFile = NULL;
- }
- }
- void TileSetEdit::dropBrowser() { start_func
- browserNode = NULL;
- }
- void TileSetEdit::addToBrowser(TreeView* node, int makeCurrent) { start_func
- browserNode = new TreeView(name, this, 0, treeviewEventWrap);
- browserNode->setIcon(isFont ? 4 : (numCollisionMaps ? 9 : 5));
- node->insert(browserNode, makeCurrent);
- }
- int TileSetEdit::treeviewEvent(int code, int command, int check) { start_func
- if (check) {
- if (command == EDIT_DELETE) return Window::COMMAND_ENABLE;
- return Window::COMMAND_HIDE;
- }
- switch (command) {
- case LV_SELECT:
- openBrowseWindow();
- return 1;
-
- case LV_RCLICK:
- // @TODO: Should actually be a popup with this as an item
- propertiesDialog(0, desktop->findPreviousFocusWindow());
- return 1;
-
- case EDIT_DELETE:
- case LV_DELETE:
- // Handles any error conditions/cancellation for us
- assert(world);
- getWorldEdit()->deleteTileset(this, desktop->findPreviousFocusWindow());
- return 1;
- }
-
- return 0;
- }
- int TileSetEdit::treeviewEventWrap(void* ptr, int code, int command, int check) { start_func
- return ((TileSetEdit*)ptr)->treeviewEvent(code, command, check);
- }
- void TileSetEdit::setSize(int newWidth, int newHeight, int newCount, int newCollisionCount, Window* srcWin, Window* exWin, SDL_Surface** undo1, Uint32** undo2, Uint32** undo3) throw_Undo { start_func
- // No change?
- if ((newWidth == width) && (newHeight == height) && (newCount == numTiles) && (newCollisionCount == numCollisionMaps)) return;
- // This loads it if cached
- setHeaderModified();
- setContentModified();
- // Undo method?
- if (undo1) {
- assert(undo2);
- swap(*undo1, tiles);
- swap(*undo2, fontWidths);
- swap(*undo3, collisionMaps);
- if (newCount) {
- int sW, sH, newPerLine;
- calculateTileSurfaceSizing(newWidth, newHeight, newCount, sW, sH, newPerLine);
- tsPerLine = newPerLine;
- }
- }
- // (not undo)
- else {
- // (previous NULL surface allowed if no tiles)
- assert(tiles || (numTiles == 0));
- assert(collisionMaps || (numCollisionMaps == 0));
-
- SDL_Surface* newSurface = NULL;
- Uint32* newFontWidths = NULL;
- Uint32* newCollisionMaps = NULL;
- int sW, sH;
- int newPerLine = 0;
- try {
- // No count now = no surface
- if (newCount != 0) {
- // If we've gotten to this function, should already be verified
- assert(newCount == calculateTileSurfaceSizing(newWidth, newHeight, newCount, sW, sH, newPerLine));
- calculateTileSurfaceSizing(newWidth, newHeight, newCount, sW, sH, newPerLine);
- // Allocate new surface (if exception thrown, no harm done to us)
- newSurface = createSurface32(sW, sH);
-
- // Fill with transparent black or solid black
- drawRect(0, 0, sW, sH, mapColor32(0, 0, 0, defaultTransparent ? 0 : 255), newSurface);
-
- // Copy tiles if any
- int toCopy = min(newCount, numTiles) + 1;
- if (toCopy > 1) {
- int blitHeight = min(newHeight, height);
- int blitWidth = min(newWidth, width);
- int x = 0;
- int y = -newHeight; // Since we immediately increase it at pos 0
- int oldX = 0;
- int oldY = -height; // Since we immediately increase it at pos 0
- for (int pos = 0; pos < toCopy; ++pos) {
- // Move positions
- if (pos % tsPerLine) oldX += width;
- else {
- oldX = 0;
- oldY += height;
- }
- if (pos % newPerLine) x += newWidth;
- else {
- x = 0;
- y += newHeight;
- }
-
- blit(oldX, oldY, tiles, x, y, newSurface, blitWidth, blitHeight);
- }
- }
-
- // Also allocate new font sizing?
- if (isFont) {
- newFontWidths = new Uint32[newCount + 1];
- if (toCopy > 1) {
- // Ensure glyph widths aren't larger than tile size
- for (int pos = 0; pos < toCopy; ++pos) {
- if (fontWidths[pos] > (Uint32)newWidth) newFontWidths[pos] = newWidth;
- else newFontWidths[pos] = fontWidths[pos];
- }
- }
- if (toCopy < newCount + 1) {
- memset(newFontWidths + toCopy, 0, (newCount + 1 - toCopy) * sizeof(Uint32));
- newFontWidths[0] = 0;
- }
- }
- }
-
- // No count now = no surface
- if (newCollisionCount != 0) {
- sH = newHeight;
- sW = newWidth >> 5;
- if (newWidth & 31) ++sW;
-
- int size = (newCollisionCount + 2) * sH * sW;
- newCollisionMaps = new Uint32[size];
- memset(newCollisionMaps, 0, size * sizeof(Uint32));
-
- int toCopy = min(newCollisionCount, numCollisionMaps) + 1;
- if (toCopy > 1) {
- // @TODO: Copy over old collision data
- }
- }
- if (world) {
- getWorldEdit()->undo.storeUndoTileSize(id, width, height, numTiles, numCollisionMaps, tiles, fontWidths, collisionMaps, srcWin);
- }
- else {
- if (tiles) SDL_FreeSurface(tiles);
- delete[] fontWidths;
- delete[] collisionMaps;
- }
- tiles = newSurface;
- fontWidths = newFontWidths;
- collisionMaps = newCollisionMaps;
- tsPerLine = newPerLine;
- }
- catch (...) {
- if (newSurface) SDL_FreeSurface(newSurface);
- delete[] newFontWidths;
- delete[] newCollisionMaps;
- throw;
- }
- }
-
- int typeModified = 0;
- if (width != newWidth) typeModified |= OBJMOD_WIDTH;
- if (height != newHeight) typeModified |= OBJMOD_HEIGHT;
- // @TODO: All layers that utilize this set, even those not open, need to be notified of this
- // this notification may cause changes that also need to be undone; either that, or
- // layers get to keep invalid tile references (may be cleaner)
- if (numTiles != newCount) typeModified |= OBJMOD_COUNT;
- if (numCollisionMaps != newCollisionCount) typeModified |= OBJMOD_COUNTCOLL;
-
- width = newWidth;
- height = newHeight;
- calculateCmSizes();
- numTiles = newCount;
- numCollisionMaps = newCollisionCount;
- if (typeModified) desktop->broadcastObjChange(OBJ_TILESET | typeModified, this, 0, 0, exWin);
- // Update node icon
- if (browserNode) browserNode->setIcon(isFont ? 4 : (numCollisionMaps ? 9 : 5));
- }
- /* (unused)- if used, be sure to integrate into undo/add exWin?
- void TileSetEdit::clear(int w, int h, int count) { start_func
- if (tiles) SDL_FreeSurface(tiles);
- delete[] fontWidths;
- setHeaderModified();
- setContentModified();
-
- isFont = 0;
- fontWidths = NULL;
- numTiles = 0;
- tiles = NULL;
- setSize(w, h, count); // THROWS UNDO
- desktop->broadcastObjChange(OBJ_TILESET | OBJMOD_TILE, this, 1, count);
- }
- */
- void TileSetEdit::setName(const string& newName, Window* srcWin, Window* exWin) throw_Undo { start_func
- if (name != newName) {
- setHeaderModified();
- if (world) {
- getWorldEdit()->undo.storeUndoName(UndoBuffer::UNDO_TILENAME, id, name, newName, srcWin);
- world->deindexTileSet(this);
- }
- name = newName;
- nameL = newName;
- toLower(nameL);
- if (world) world->indexTileSet(this);
- if (browserNode) browserNode->changeName(newName);
-
- desktop->broadcastObjChange(OBJ_TILESET | OBJMOD_NAME, this, 0, 0, exWin);
- }
- }
- /* (unused)- if used, be sure to integrate into undo; also destroy collision data; also add "exWin" param
- void TileSetEdit::setIsFont(int newIsFont) { start_func
- if (((isFont) && (!newIsFont)) || ((!isFont) && (newIsFont))) {
- setHeaderModified();
-
- if ((newIsFont) && (numTiles)) {
- fontWidths = new int[numTiles + 1];
- memset(fontWidths, 0, (numTiles + 1) * sizeof(int));
- }
- else {
- delete[] fontWidths;
- fontWidths = NULL;
- }
-
- isFont = newIsFont;
-
- desktop->broadcastObjChange(OBJ_TILESET | OBJMOD_ISFONT, this, 0, 0);
- }
- }
- */
- void TileSetEdit::setTilesPerLine(int newTilesPerLine, Window* srcWin, Window* exWin) throw_Undo { start_func
- if (newTilesPerLine != numTilesPerLine) {
- setHeaderModified();
- if (world) getWorldEdit()->undo.storeUndoTilePerLine(id, numTilesPerLine, srcWin);
- numTilesPerLine = newTilesPerLine;
- desktop->broadcastObjChange(OBJ_TILESET | OBJMOD_PERLINE, this, 0, 0, exWin);
- }
- }
- void TileSetEdit::setDefaultTransparent(int newDefaultTransparent, Window* srcWin, Window* exWin) throw_Undo { start_func
- if (newDefaultTransparent != defaultTransparent) {
- setHeaderModified();
- if (world) getWorldEdit()->undo.storeUndoTileTrans(id, defaultTransparent, srcWin);
- Uint32 changeFrom = mapColor32(0, 0, 0, defaultTransparent ? 0 : 255);
- Uint32 changeTo = mapColor32(0, 0, 0, newDefaultTransparent ? 0 : 255);
-
- defaultTransparent = newDefaultTransparent;
- // All empty tiles should change (tile 0 is technically irrelevant)
- if (numTiles) {
- int firstChanged = -1;
- int lastChanged = -1;
- int x = 0;
- int y = -height; // Since we immediately increase it at pos 0
- int pitch = tiles->pitch / 4;
- for (int pos = 0; pos <= numTiles; ++pos) {
- // Move position
- if (pos % tsPerLine) x += width;
- else {
- x = 0;
- y += height;
- }
-
- // Check tile to see if it's entirely the old transparency color
- Uint32* tile = (Uint32*)tiles->pixels + x + y * pitch;
- int found = 0;
- for (int yP = 0; (yP < height) && (!found); ++yP) {
- for (int xP = 0; xP < width; ++xP) {
- if (*tile++ != changeFrom) {
- found = 1;
- break;
- }
- }
- tile += pitch - width;
- }
-
- // Entirely old color?
- if (!found) {
- if (firstChanged < 0) firstChanged = pos;
- lastChanged = pos;
-
- drawRect(x, y, width, height, changeTo, tiles);
- }
- }
-
- // (don't care about/broadcast tile 0 changing)
- if (lastChanged >= 1) {
- if (firstChanged == 0) firstChanged = 1;
- setContentModified();
- // Don't cascade exWin- this may be an unexpected change
- assert(firstChanged <= lastChanged);
- desktop->broadcastObjChange(OBJ_TILESET | OBJMOD_TILE, this, firstChanged, lastChanged);
- }
- }
- desktop->broadcastObjChange(OBJ_TILESET | OBJMOD_DEFTRANS, this, 0, 0, exWin);
- }
- }
- void TileSetEdit::openTilePaintWindow(int tile) { start_func
- assert(tile > 0);
- if (!numTiles) return;
- if (tile > numTiles) tile = numTiles;
- try {
- new TilePaint(this, tile);
- }
- catch (FileException& e) {
- guiErrorBox(string(e.details), errorTitleFile);
- }
- }
- void TileSetEdit::openCollPaintWindow(int coll) { start_func
- assert(coll > 0);
- if (!numCollisionMaps) return;
- if (coll > numCollisionMaps) coll = numCollisionMaps;
- try {
- new TilePaint(this, coll, 1);
- }
- catch (FileException& e) {
- guiErrorBox(string(e.details), errorTitleFile);
- }
- }
- void TileSetEdit::openBrowseWindow() { start_func
- try {
- new TileSetBrowse(this);
- }
- catch (FileException& e) {
- guiErrorBox(string(e.details), errorTitleFile);
- }
- }
- int TileSetEdit::propertiesDialog(int newTileSet, Window* srcWin, Window* exWin) { start_func
- int newWidth = width;
- int newHeight = height;
- int newCount = numTiles;
- int newMaps = numCollisionMaps;
- int newPerLine = numTilesPerLine;
- int newDefaultTransparent = defaultTransparent;
- string newName = name;
- if ((newTileSet) && (newCount == 0)) newCount = TILE_DEFAULT_COUNT;
- if ((newTileSet) && (newMaps == 0)) newMaps = COLLISION_DEFAULT_COUNT;
-
- int result;
- if (isFont) result = TileSetPropertiesDialog::createFontSet()->run(&newName, &newWidth, &newHeight, &newCount, &newMaps, &newPerLine, &newDefaultTransparent, this);
- else result = TileSetPropertiesDialog::createTileSet()->run(&newName, &newWidth, &newHeight, &newCount, &newMaps, &newPerLine, &newDefaultTransparent, this);
- if (result) {
- try {
- markLock();
- }
- catch (FileException& e) {
- guiErrorBox(string(e.details), errorTitleFile);
- return 0;
- }
- try {
- if (world) getWorldEdit()->undo.preUndoBlock();
- setName(newName, srcWin, exWin);
- setSize(newWidth, newHeight, newCount, newMaps, srcWin, exWin);
- setTilesPerLine(newPerLine, srcWin, exWin);
- setDefaultTransparent(newDefaultTransparent, srcWin, exWin);
- if (world) getWorldEdit()->undo.postUndoBlock();
- }
- catch (UndoException& e) {
- markUnlock();
- return 0;
- }
- markUnlock();
- return 1;
- }
-
- return 0;
- }
- int TileSetEdit::calculateTileSurfaceSizing(int w, int h, int count, int& sWidth, int& sHeight, int& perLine) { start_func
- // One extra blank tile
- ++count;
-
- // Determine how many columns minimum we require
- int maxRows = TILE_SURFACE_MAX / h;
- perLine = count / maxRows;
- if (count % maxRows) ++perLine;
- // Determine width
- sWidth = perLine * w;
- // Too large?
- if (sWidth > TILE_SURFACE_MAX) {
- // Limit size
- perLine = TILE_SURFACE_MAX / w;
-
- // Adjust count
- assert(perLine * maxRows < count);
- count = perLine * maxRows;
-
- // New width
- sWidth = perLine * w;
- }
-
- // Determine how many rows we want, aiming to balance the columns evenly
- int numRows = count / perLine;
- if (count % perLine) ++numRows;
- assert(numRows <= maxRows);
-
- // Determine height
- sHeight = numRows * h;
- assert(sHeight <= TILE_SURFACE_MAX);
- return count - 1;
- }
- int TileSetEdit::isHeaderModified() const { start_func
- return headerModified;
- }
- int TileSetEdit::isContentModified() const { start_func
- return contentModified;
- }
- Uint32 TileSetEdit::saveHeader(FileWrite* file) throw_File { start_func
- assert(world);
- assert(id);
-
- file->writeStr(name);
- file->writeInt(width);
- file->writeInt(height);
- file->writeInt(numTiles);
- file->writeInt(numCollisionMaps);
- file->writeInt(numTilesPerLine);
- file->writeInt(tsPerLine);
- file->writeInt(defaultTransparent);
- file->writeInt(isFont);
- file->writeInt(id);
-
- return 1;
- }
- void TileSetEdit::saveContent(FileWrite* file) throw_File { start_func
- assert((tiles) || (numTiles == 0));
- assert(world);
- assert(id);
- if (numTiles) {
- file->writeInt(tiles->w);
- file->writeInt(tiles->h);
- file->writeInt(tiles->w * tiles->h * 4);
- // If pitch of created surface is "incorrect", we need to do extra work
- if (tiles->pitch == tiles->w * 4) {
- file->write(tiles->pixels, tiles->w * tiles->h * 4);
- }
- else {
- Uint8* src = (Uint8*)tiles->pixels;
- for (int row = tiles->h; row > 0; --row) {
- file->write(src, tiles->w * 4);
- src += tiles->pitch;
- }
- }
- if (isFont) file->writeIntBulk(fontWidths + 1, numTiles);
- }
- if (numCollisionMaps) {
- file->writeIntBulk(collisionMaps + cmWidth * cmHeight,
- (numCollisionMaps + 1) * cmWidth * cmHeight);
- }
- }
- void TileSetEdit::saveSuccess() { start_func
- headerModified = 0;
- contentModified = 0;
- }
- void TileSetEdit::cachedContent(FileRead* file, int oldData) { start_func
- // If already cached..
- if (cached) {
- delete cacheFile;
- cacheFile = file;
- }
- else if (oldData) {
- delete file;
- }
- else {
- // Cache ourselves?
- if (!lockCount) {
- delete cacheFile;
- cacheFile = file;
- if (tiles) SDL_FreeSurface(tiles);
- tiles = NULL;
- delete[] fontWidths;
- fontWidths = NULL;
- delete[] collisionMaps;
- collisionMaps = NULL;
- cached = 1;
- }
- else {
- delete file;
- }
- }
- }
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