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- [Project]
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- [Unit4]
- FileName=gcsx_exception.cpp
- CompileCpp=1
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- Compile=1
- Link=1
- Priority=1000
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- BuildCmd=
- [Unit6]
- FileName=gcsx_graphics.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit7]
- FileName=gcsx_gui.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit8]
- FileName=gcsx_main.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit9]
- FileName=gcsx_mem.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit5]
- FileName=gcsx_frame.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit10]
- FileName=gcsx_mouse.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit13]
- FileName=include\gcsx_debug.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit14]
- FileName=include\gcsx_dialog.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit18]
- FileName=include\gcsx_gui.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit19]
- FileName=include\gcsx_mem.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit21]
- FileName=include\gcsx_popup.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit22]
- FileName=doc\gcs-bytecode.html
- CompileCpp=1
- Folder=docs
- Compile=0
- Link=0
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit24]
- FileName=doc\gcs-outline.html
- CompileCpp=1
- Folder=docs
- Compile=0
- Link=0
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit25]
- FileName=doc\gcs-ref.html
- Folder=docs
- Compile=0
- Link=0
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- CompileCpp=1
- [Unit27]
- FileName=doc\outline-work.txt
- Folder=docs
- Compile=0
- Link=0
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- CompileCpp=1
- [Unit28]
- FileName=SDL_ttf.c
- Folder=libs
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- CompileCpp=1
- [Unit29]
- FileName=include\SDL_ttf.h
- CompileCpp=1
- Folder=libs
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit31]
- FileName=include\gcsx_event.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit32]
- FileName=include\gcsx_clipboard.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit33]
- FileName=gcsx_clipboard.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit34]
- FileName=include\gcsx_list.h
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- CompileCpp=1
- [Unit35]
- FileName=include\gcsx_wscroll.h
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- CompileCpp=1
- [Unit36]
- FileName=gcsx_wscroll.cpp
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- CompileCpp=1
- [Unit38]
- FileName=include\gcsx_resolution.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit16]
- FileName=include\gcsx_frame.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit39]
- FileName=gcsx_resolution.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit40]
- FileName=include\gcsx_config.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit41]
- FileName=gcsx_config.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit42]
- FileName=gcsx_datatype.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit43]
- FileName=include\gcsx_treeview.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit44]
- FileName=gcsx_treeview.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit45]
- FileName=include\gcsx_editor.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit46]
- FileName=gcsx_editor.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit48]
- FileName=gcsx_world.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit50]
- FileName=gcsx_tileset.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit51]
- FileName=gcsx_tilesetpaint.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit52]
- FileName=gcsx_worldedit.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit53]
- FileName=include\sge_primitives.h
- CompileCpp=1
- Folder=libs
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit56]
- FileName=include\sge_surface.h
- CompileCpp=1
- Folder=libs
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit57]
- FileName=sge_surface.cpp
- CompileCpp=1
- Folder=libs
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit58]
- FileName=include\sge_config.h
- CompileCpp=1
- Folder=libs
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit1]
- FileName=gcsx_all.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=0
- Priority=500
- OverrideBuildCmd=1
- BuildCmd=$(CPP) -x c++-header -c include/all.h -o include/all.h.gch $(CXXFLAGS)
- [Unit2]
- FileName=gcsx_debug.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit3]
- FileName=gcsx_dialog.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit11]
- FileName=gcsx_popup.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit12]
- FileName=include\gcsx_datatype.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit15]
- FileName=include\gcsx_exception.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit17]
- FileName=include\gcsx_graphics.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit20]
- FileName=include\gcsx_mouse.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit23]
- FileName=doc\gcs-included.html
- Folder=docs
- Compile=0
- Link=0
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit26]
- FileName=doc\gui-todo.txt
- Folder=docs
- Compile=0
- Link=0
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit37]
- FileName=gcsx_list.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit47]
- FileName=include\gcsx_world.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit49]
- FileName=include\gcsx_tileset.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit54]
- FileName=sge_primitives.cpp
- CompileCpp=1
- Folder=libs
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit55]
- FileName=include\sge_internal.h
- CompileCpp=1
- Folder=libs
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit61]
- FileName=include\gcsx_tilesetpaint.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit60]
- FileName=include\gcsx_slider.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit59]
- FileName=gcsx_slider.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit62]
- FileName=include\gcsx_tilesetbrowse.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit63]
- FileName=gcsx_tilesetbrowse.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit64]
- FileName=gcsx_tilesetprop.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit65]
- FileName=include\gcsx_tilesetedit.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit66]
- FileName=gcsx_tilesetedit.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit67]
- FileName=gcsx_color.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit68]
- FileName=include\gcsx_color.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit69]
- FileName=gcsx_tooltip.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit70]
- FileName=include\gcsx_tooltip.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit71]
- FileName=sge_rotation.cpp
- CompileCpp=1
- Folder=libs
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit72]
- FileName=include\sge_rotation.h
- CompileCpp=1
- Folder=libs
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit73]
- FileName=gcsx_wpreview.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit74]
- FileName=include\gcsx_wpreview.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit75]
- FileName=include\gcsx_toolselect.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit76]
- FileName=gcsx_toolselect.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit77]
- FileName=include\gcsx_worldedit.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit78]
- FileName=include\gcsx_save.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit79]
- FileName=gcsx_save.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit80]
- FileName=include\gcsx_load.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit81]
- FileName=gcsx_load.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit82]
- FileName=include\gcsx_file.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit83]
- FileName=gcsx_file.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit84]
- FileName=include\gcsx_filedialog.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit85]
- FileName=gcsx_filedialog.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit86]
- FileName=include\gcsx_layer.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit87]
- FileName=include\gcsx_scene.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit89]
- FileName=gcsx_scene.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit90]
- FileName=gcsx_sceneedit.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit91]
- FileName=include\gcsx_layeredit.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit92]
- FileName=gcsx_layer.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit93]
- FileName=gcsx_layeredit.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit88]
- FileName=include\gcsx_sceneedit.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit94]
- FileName=include\gcsx_sceneprop.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit95]
- FileName=gcsx_sceneprop.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit96]
- FileName=include\gcsx_sceneeditlayer.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit97]
- FileName=gcsx_sceneeditlayer.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit98]
- FileName=include\gcsx_layerprop.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit99]
- FileName=include\gcsx_tilesetprop.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit100]
- FileName=gcsx_layerprop.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit101]
- FileName=include\gcsx_undo.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit103]
- FileName=include\gcsx_imgselect.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit102]
- FileName=gcsx_undo.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit107]
- FileName=gcsx_console.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit106]
- FileName=gcsx_editbox.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit108]
- FileName=include\gcsx_console.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit109]
- FileName=include\gcsx_frontend.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit110]
- FileName=gcsx_frontend.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit111]
- FileName=IMG.c
- CompileCpp=1
- Folder=libs
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit112]
- FileName=include\SDL_image.h
- CompileCpp=1
- Folder=libs
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit113]
- FileName=IMG_gif.c
- CompileCpp=1
- Folder=libs
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit114]
- FileName=IMG_pcx.c
- CompileCpp=1
- Folder=libs
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit120]
- FileName=include\gcsx_imgchoose.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit125]
- FileName=include\gcsx_progress.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit126]
- FileName=gcsx_progress.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit127]
- FileName=gcsx_script.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit115]
- FileName=IMG_tga.c
- CompileCpp=1
- Folder=libs
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit118]
- FileName=include\gcsx_layerlist.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit129]
- FileName=include\gcsx_scriptedit.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit135]
- FileName=gcsx_colorselect.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit136]
- FileName=include\gcsx_colorselect.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit137]
- FileName=include\gcsx_sprite.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit138]
- FileName=gcsx_sprite.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit116]
- FileName=IMG_bmp.c
- CompileCpp=1
- Folder=libs
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit117]
- FileName=IMG_png.c
- CompileCpp=1
- Folder=libs
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit119]
- FileName=gcsx_layerlist.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit121]
- FileName=gcsx_imgchoose.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit139]
- FileName=include\gcsx_imgdialog.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit140]
- FileName=gcsx_imgdialog.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit141]
- FileName=include\gcsx_spawnprop.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit142]
- FileName=gcsx_spawnprop.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit143]
- FileName=gcsx_spawn.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit146]
- FileName=gcsx_spawnedit.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit144]
- FileName=include\gcsx_spawn.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit145]
- FileName=include\gcsx_spawnedit.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit148]
- FileName=gcsx_game.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit150]
- FileName=gcsx_texture.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit130]
- FileName=gcsx_scriptedit.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit131]
- FileName=gcsx_scriptprop.cpp
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- CompileCpp=1
- [Unit134]
- FileName=include\gcsx_scripteditor.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit104]
- FileName=gcsx_imgselect.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit105]
- FileName=include\gcsx_editbox.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit147]
- FileName=include\gcsx_game.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit151]
- FileName=gcsx_opengl.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit152]
- FileName=include\gcsx_opengl.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit154]
- FileName=include\gcsx_tokenize.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit155]
- FileName=include\gcsx_compile.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit156]
- FileName=include\gcsx_bytecode.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit158]
- FileName=include\gcsx_worldprop.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit157]
- FileName=gcsx_bytecode.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit159]
- FileName=gcsx_worldprop.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit160]
- FileName=include\gcsx_worldplay.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit162]
- FileName=doc\bytecode-todo.txt
- CompileCpp=1
- Folder=docs
- Compile=0
- Link=0
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit161]
- FileName=gcsx_worldplay.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit163]
- FileName=doc\gen-todo.txt
- CompileCpp=1
- Folder=docs
- Compile=0
- Link=0
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit164]
- FileName=doc\gcs-lang.html
- CompileCpp=1
- Folder=docs
- Compile=0
- Link=0
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit165]
- FileName=changelog.txt
- CompileCpp=1
- Folder=docs
- Compile=0
- Link=0
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit166]
- FileName=include\gcsx_entity.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit167]
- FileName=gcsx_entity.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit168]
- FileName=include\gcsx_rundata.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit169]
- FileName=gcsx_rundata.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit170]
- FileName=include\all.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit172]
- FileName=gcsx_define.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit171]
- FileName=include\gcsx_define.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit174]
- FileName=gcsx_folder.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit173]
- FileName=include\gcsx_folder.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit175]
- FileName=gcsx_animgroup.cpp
- Folder=GCSx
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- CompileCpp=1
- [Unit176]
- FileName=gcsx_animgroupedit.cpp
- Folder=GCSx
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- CompileCpp=1
- [Unit177]
- FileName=gcsx_animgrouppaint.cpp
- Folder=GCSx
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- CompileCpp=1
- [Unit178]
- FileName=gcsx_animgroupprop.cpp
- Folder=GCSx
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- CompileCpp=1
- [Unit149]
- FileName=include\gcsx_texture.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit179]
- FileName=include\gcsx_animgroupprop.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit180]
- FileName=include\gcsx_animgroup.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit181]
- FileName=include\gcsx_animgroupedit.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit182]
- FileName=include\gcsx_animgrouppaint.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit183]
- FileName=gcsx_tokenize.cpp
- CompileCpp=1
- Folder=GCSx
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit184]
- FileName=gcsx_folder.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit30]
- FileName=gcsx_event.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit122]
- FileName=readme.txt
- Folder=docs
- Compile=0
- Link=0
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit123]
- FileName=include\gcsx_importimg.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit124]
- FileName=gcsx_importimg.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit128]
- FileName=include\gcsx_script.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit132]
- FileName=include\gcsx_scriptprop.h
- CompileCpp=1
- Folder=headers
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit133]
- FileName=gcsx_scripteditor.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit153]
- FileName=gcsx_compile.cpp
- CompileCpp=1
- Folder=
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
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