Commit History

Author SHA1 Message Date
  paigoddess 5eb2c3defb *** empty log message *** 18 years ago
  paigoddess d2808fc30e *** empty log message *** 18 years ago
  paigoddess f96875592a *** empty log message *** 18 years ago
  paigoddess d218ca780e *** empty log message *** 18 years ago
  paigoddess 8b807ad060 *** empty log message *** 18 years ago
  paigoddess 19430b60e1 *** empty log message *** 18 years ago
  paigoddess 0a6caa4534 *** empty log message *** 18 years ago
  paigoddess e654a2c24d *** empty log message *** 18 years ago
  paigoddess 062a4859e4 *** empty log message *** 18 years ago
  paigoddess c2d2bdc278 sprite libraries- working on edit window 20 years ago
  paigoddess 173be44f62 start of layer list and adding layers 20 years ago
  paigoddess e70fba02b3 properly accesses config and resource dir from any working directory 20 years ago
  paigoddess b7922d4683 added non-resizable windowed mode, will be used for gameplay 20 years ago
  paigoddess 70a3454afb toolbars 20 years ago
  paigoddess 3bbc74516d layer editing progress 20 years ago
  paigoddess 43c22516de added include <assert.h>; started on scene editing 20 years ago
  paigoddess 06100d8791 bug fixes; gradient/copy/paste in color select 20 years ago
  paigoddess 532c1cc1b8 save/load and various other cleanup 20 years ago
  paigoddess 5bc6638806 more file dialog work 21 years ago
  paigoddess 32db3cdd12 save, load, proper closing/deleting of worlds and tilesets 21 years ago
  paigoddess 457c847d56 tooltips, rgb selection control work, misc 21 years ago
  paigoddess 162f6593e2 broke tileset intofiles; ui tweaks 21 years ago
  paigoddess 97294ef7ac color selector; dialog ui work; shortcut key work 21 years ago
  paigoddess befc86618d finished drawing directly to screen; optimizations and code culling to follow 21 years ago
  paigoddess ad1c6f575c config load/save added, preferred resolution is retained in gcsx.cfg now 21 years ago