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- /* GCSx
- ** EXCEPTION.H
- **
- ** GCSx exception classes
- */
- /*****************************************************************************
- ** Copyright (C) 2003-2006 Janson
- **
- ** This program is free software; you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation; either version 2 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program; if not, write to the Free Software
- ** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
- *****************************************************************************/
- #ifndef __GCSx_EXCEPTION_H_
- #define __GCSx_EXCEPTION_H_
- // Exceptions are only used for non-fatal errors; fatal errors simply
- // abort gracelessly (i.e. system error box) for simplicity
- class BaseException {
- protected:
- void setDetails(const char* base, va_list arglist);
-
- enum {
- DETAILS_SIZE = 160,
- };
- public:
- char details[DETAILS_SIZE];
-
- BaseException();
- };
- // Non-fatal video execptions only occur during setting/changing video modes or
- // resolutions, etc.- video problems during normal graphic activity are fatal
- class VideoException : public BaseException {
- public:
- VideoException(const char* base, ...);
- };
- // File exceptions should cause an abort of whatever was being loaded
- class FileException : public BaseException {
- public:
- FileException(const char* base, ...);
- };
- // Compile assertion- throws CompileException if needed
- // Currently tied to NDEBUG but can be tied to anything else
- #ifndef NDEBUG
- #define COMPILEASSERT
- #endif
- #ifdef COMPILEASSERT
- // Compile exceptions should cause an abort of compilation and discarding of bytecode
- class CompileException : public BaseException {
- public:
- CompileException(const char* base, ...);
- };
- #define compileAssert(e) if (!(e)) throw CompileException("Internal compiler error: %s at %s, %d", #e, __FILE__, __LINE__)
- #define bytecodeAssert(e) if (!(e)) throw CompileException("Internal bytecode error: %s at %s, %d", #e, __FILE__, __LINE__)
- #define tokenizerAssert(e) if (!(e)) throw CompileException("Internal tokenizer error: %s at %s, %d", #e, __FILE__, __LINE__)
- #else
- #define compileAssert(x) ((void)0)
- #define bytecodeAssert(x) ((void)0)
- #define tokenizerAssert(x) ((void)0)
- #endif
- // Interpreter assertion- throws InterpretException if needed
- // Currently tied to NDEBUG but can be tied to anything else
- #ifndef NDEBUG
- #define INTERPRETASSERT
- #endif
- #ifdef INTERPRETASSERT
- // Interpreter exceptions should cause an abort of running script
- class InterpretException : public BaseException {
- public:
- InterpretException(const char* base, ...);
- };
- #define interpretAssert(e) if (!(e)) throw InterpretException("Runtime interpreter error: %s at %s, %d", #e, __FILE__, __LINE__)
- #else
- #define interpretAssert(x) ((void)0)
- #endif
- // Undo exceptions signify cancelling whatever action was being done
- class UndoException : public BaseException {
- public:
- UndoException();
- };
- // Instead of using exception specifications, we use these macros.
- // This allows us to define which functions throw what exceptions,
- // or ones where we're unsure, or nothing is thrown, but we don't
- // have to use actual exception specifications which are bad(tm)
- #define throw_Video
- #define throw_File
- #define throw_Compile
- #define throw_Interpret
- #define throw_Undo
- #define throw_int
- #endif
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