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- /* GCSx
- ** SCRIPTEDIT.CPP
- **
- ** Script support
- ** Expands basic Script to include editor functionality
- */
- /*****************************************************************************
- ** Copyright (C) 2003-2006 Janson
- **
- ** This program is free software; you can redistribute it and/or modify
- ** it under the terms of the GNU General Public License as published by
- ** the Free Software Foundation; either version 2 of the License, or
- ** (at your option) any later version.
- **
- ** This program is distributed in the hope that it will be useful,
- ** but WITHOUT ANY WARRANTY; without even the implied warranty of
- ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- ** GNU General Public License for more details.
- **
- ** You should have received a copy of the GNU General Public License
- ** along with this program; if not, write to the Free Software
- ** Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA.
- *****************************************************************************/
- #include "all.h"
- ScriptEdit::ScriptEdit(WorldEdit* myWorld, ScriptType type, int myId) : Script(myWorld, type, myId) { start_func
- if (myId) assert(myWorld);
- // Find an unused "Untitled" name
- if (myId) {
- int pos = 1;
- string findName;
- if (type == SCRIPT_NOTE) {
- findName = "notes";
- while (myWorld->findScriptNote(findName)) {
- findName = "notes ";
- findName += intToStr(++pos);
- }
- }
- else if (type == SCRIPT_CODE) {
- findName = "script";
- while (myWorld->findScriptCode(findName)) {
- findName = "script ";
- findName += intToStr(++pos);
- }
- }
- else {
- assert(type == SCRIPT_LIBRARY);
- findName = "library";
- while (myWorld->findScriptLib(findName)) {
- findName = "library ";
- findName += intToStr(++pos);
- }
- }
-
- findName[0] = toupper(findName[0]);
- name = findName;
- headerModified = contentModified = 1;
- }
- else {
- assert((type == SCRIPT_NOTE) || (type == SCRIPT_CODE) || (type == SCRIPT_LIBRARY));
- headerModified = contentModified = 0;
- }
-
- nameL = name;
- toLower(nameL);
- browserNode = NULL;
-
- dependencyModified = sourceModified = 0;
-
- inMiddleOfUndoBlock = 0;
- disassociated = 0;
- desktop->broadcastObjChange(OBJ_SCRIPT | OBJMOD_CREATE, this, 0, 0);
- }
- ScriptEdit::~ScriptEdit() { start_func
- // @TODO: doesn't appear to be needed; no way to delete accidentally
- // if (!disassociated) desktop->broadcastObjChange(OBJ_SCRIPT | OBJMOD_DELETE, this, 0, 0);
- // World should be the one deleting us, which will delete our node also
- }
- void ScriptEdit::setInfo(WorldEdit* myWorld, int newId) { start_func
- world = myWorld;
- id = newId;
- }
- void ScriptEdit::compile() { start_func
- assert(lockCount);
- cleanForCompile();
- Script::compile();
- if (!compileErrors) {
- // @TODO: mark all dependants as dependencyModified
- dependencyModified = 0;
- sourceModified = 0;
- }
- setHeaderModified();
- setContentModified();
- }
- void ScriptEdit::parseFuncs() { start_func
- assert(lockCount);
- cleanForCompile();
- Script::parseFuncs();
- setHeaderModified();
- setContentModified();
- }
- void ScriptEdit::clean(int full) { start_func
- assert(!cached);
- // Full = everything
- // otherwise- leave function parse results
-
- if ((full) || (memStatus == CODE_UNCOMPILED)) {
- debugWrite(DEBUG_COMPILE, "Cleaning '%s' for recompile... (full)", name.c_str());
- if (functions) {
- destroyFunctionMap(functions);
- delete functions;
- functions = NULL;
- }
-
- if ((memStatus != CODE_UNCOMPILED) || (diskStatus != CODE_UNCOMPILED)) {
- setHeaderModified();
- setContentModified();
- }
-
- memStatus = CODE_UNCOMPILED;
- diskStatus = CODE_UNCOMPILED;
- }
- else {
- debugWrite(DEBUG_COMPILE, "Cleaning '%s' for recompile... (partial)", name.c_str());
- if ((memStatus != CODE_PARSED) || (diskStatus != CODE_PARSED)) {
- setHeaderModified();
- setContentModified();
- }
-
- memStatus = CODE_PARSED;
- if (diskStatus > CODE_PARSED) diskStatus = CODE_PARSED;
- }
-
- delete links;
- links = NULL;
- delete[] bytecode;
- bytecode = NULL;
- compileErrors = 0;
- compileWarnings = 0;
- }
- void ScriptEdit::cleanForCompile(int force) { start_func
- // @TODO: check all dependencies first, here
-
- // Cleans whatever needs to be cleaned based on modified/etc
- // in preparation for a compile
- if ((sourceModified) || (compileErrors) || (force) || (memStatus == CODE_UNCOMPILED)) {
- clean(1);
- }
- else if ((dependencyModified) || (memStatus == CODE_PARSED)) {
- clean(0);
- }
- // (always set up for relink or not linked when saving)
- else if (memStatus == CODE_LINKED) {
- // Don't need to touch diskStatus as it should NEVER be CODE_LINKED
- assert(diskStatus != CODE_LINKED);
- memStatus = CODE_COMPILED;
- }
- }
- void ScriptEdit::link() { start_func
- doLink();
- }
- void ScriptEdit::decompile() { start_func
- assert(lockCount);
-
- cleanForCompile();
- compile();
- if (bytecode) decompileBytecode(bytecode, links);
- }
- void ScriptEdit::disassociate() throw_File { start_func
- // Ensure not cached- our exception point
- cacheLoad();
-
- // Drop browser node
- dropBrowser();
-
- // Notify objects
- desktop->broadcastObjChange(OBJ_SCRIPT | OBJMOD_DELETE, this, 0, 0);
-
- disassociated = 1;
- }
- void ScriptEdit::reassociate(TreeView* node) { start_func
- assert(disassociated);
-
- // Notify objects
- desktop->broadcastObjChange(OBJ_SCRIPT | OBJMOD_CREATE, this, 0, 0);
-
- // Browser node
- addToBrowser(node, 0);
- // Ensure written to file
- headerModified = contentModified = 1;
- disassociated = 0;
- }
- void ScriptEdit::setHeaderModified() { start_func
- if (!headerModified) headerModified = 1;
- }
- void ScriptEdit::setContentModified() { start_func
- if (!contentModified) {
- contentModified = 1;
- // No possibility of returning to cache
- delete cacheFile;
- cacheFile = NULL;
- }
- }
- void ScriptEdit::codeModifiedPre(ContentChangeType type, int firstRow, int numRows, EditBox* editbox, Window* srcWin) { start_func
- if (world) {
- if ((!inMiddleOfUndoBlock) && (type != SCRIPT_MODIFY_DONE)) {
- getWorldEdit()->undo.preUndoBlock();
- inMiddleOfUndoBlock = 1;
- }
-
- if (type == SCRIPT_MODIFY_LINE) {
- getWorldEdit()->undo.storeUndoScriptModify(id, source, firstRow, numRows, editbox, srcWin);
- }
- else if (type == SCRIPT_INSERT_LINES) {
- getWorldEdit()->undo.storeUndoScriptInsert(id, firstRow, numRows, editbox, srcWin);
- }
- else if (type == SCRIPT_REMOVE_LINES) {
- getWorldEdit()->undo.storeUndoScriptRemove(id, source, firstRow, numRows, editbox, srcWin);
- }
- else if ((type == SCRIPT_MODIFY_DONE) && (inMiddleOfUndoBlock)) {
- getWorldEdit()->undo.postUndoBlock();
- inMiddleOfUndoBlock = 0;
- }
- }
- }
- void ScriptEdit::codeModifiedPost(ContentChangeType type, int firstRow, int numRows, EditBox* editbox, Window* exWin) { start_func
- setHeaderModified();
- setContentModified();
- getWorldEdit()->setGlobalLinksModified();
- sourceModified = 1;
- if (type == SCRIPT_MODIFY_LINE) {
- desktop->broadcastObjChange(OBJ_SCRIPT | OBJMOD_LINE, this, firstRow, numRows, exWin);
- }
- else if (type == SCRIPT_INSERT_LINES) {
- desktop->broadcastObjChange(OBJ_SCRIPT | OBJMOD_INSERT, this, firstRow, numRows, exWin);
- }
- else if (type == SCRIPT_REMOVE_LINES) {
- desktop->broadcastObjChange(OBJ_SCRIPT | OBJMOD_REMOVE, this, firstRow, numRows, exWin);
- }
- }
- void ScriptEdit::dropBrowser() { start_func
- browserNode = NULL;
- }
- void ScriptEdit::addToBrowser(TreeView* node, int makeCurrent) { start_func
- browserNode = new TreeView(name, this, 0, treeviewEventWrap);
- browserNode->setIcon(scriptType == SCRIPT_NOTE ? 8 : (scriptType == SCRIPT_LIBRARY ? 16 : (defaultId ? 13 : 12)));
- node->insert(browserNode, makeCurrent);
- }
- int ScriptEdit::treeviewEvent(int code, int command, int check) { start_func
- if (check) {
- if (command == EDIT_DELETE) return Window::COMMAND_ENABLE;
- return Window::COMMAND_HIDE;
- }
- switch (command) {
- case LV_SELECT:
- openEditWindow();
- return 1;
-
- case LV_RCLICK:
- // @TODO: Should actually be a popup with this as an item
- propertiesDialog(desktop->findPreviousFocusWindow());
- return 1;
-
- case EDIT_DELETE:
- case LV_DELETE:
- // Handles any error conditions/cancellation for us
- assert(world);
- getWorldEdit()->deleteScript(this, desktop->findPreviousFocusWindow());
- return 1;
- }
-
- return 0;
- }
- int ScriptEdit::treeviewEventWrap(void* ptr, int code, int command, int check) { start_func
- return ((ScriptEdit*)ptr)->treeviewEvent(code, command, check);
- }
- void ScriptEdit::setName(const string& newName, Window* srcWin, Window* exWin) throw_Undo { start_func
- if (name != newName) {
- setHeaderModified();
- if (world) {
- getWorldEdit()->undo.storeUndoName(UndoBuffer::UNDO_SCRIPTNAME, id, name, newName, srcWin);
- world->deindexScript(this);
- }
- name = newName;
- nameL = newName;
- toLower(nameL);
- if (world) world->indexScript(this);
- if (browserNode) browserNode->changeName(newName);
-
- desktop->broadcastObjChange(OBJ_SCRIPT | OBJMOD_NAME, this, 0, 0, exWin);
- }
- }
- void ScriptEdit::setDefault(AnimGroup* newAnimgroup, TileSet* newTileset, int newId, Window* srcWin, Window* exWin) throw_Undo { start_func
- if ((newAnimgroup != defaultAnimgroup) || (newTileset != defaultTileset) || (newId != defaultId)) {
- assert(newId >= 0);
- if ((newAnimgroup) || (newTileset)) {
- assert(newId);
- if (newAnimgroup) assert(!newTileset);
- else assert(!newAnimgroup);
- }
- else assert(!newId);
-
- setHeaderModified();
- int aId = 0;
- int tId = 0;
- if (defaultAnimgroup) aId = defaultAnimgroup->getId();
- if (defaultTileset) tId = defaultTileset->getId();
- if (world) getWorldEdit()->undo.storeUndoScriptDefault(id, aId, tId, defaultId, srcWin);
- defaultAnimgroup = newAnimgroup;
- defaultTileset = newTileset;
- defaultId = newId;
- if (browserNode) browserNode->setIcon(scriptType == SCRIPT_NOTE ? 8 : (scriptType == SCRIPT_LIBRARY ? 16 : (defaultId ? 13 : 12)));
-
- desktop->broadcastObjChange(OBJ_SCRIPT | OBJMOD_DEFAULT, this, 0, 0, exWin);
- }
- }
- list<string>& ScriptEdit::getSource() { start_func
- return source;
- }
- void ScriptEdit::openEditWindow() { start_func
- try {
- ScriptEditor* editor = new ScriptEditor(&source, this); // Our exception point
- editor->runWindowed();
- }
- catch (FileException& e) {
- guiErrorBox(string(e.details), errorTitleFile);
- }
- }
- int ScriptEdit::propertiesDialog(Window* srcWin, Window* exWin) { start_func
- string newName = name;
- AnimGroup* newAnimgroup = defaultAnimgroup;
- TileSet* newTileset = defaultTileset;
- int newId = defaultId;
-
- int result;
- if (scriptType == SCRIPT_NOTE) {
- result = ScriptPropertiesDialog::createNotes()->run(&newName, NULL, NULL, NULL, this, getWorldEdit());
- }
- else if (scriptType == SCRIPT_LIBRARY) {
- result = ScriptPropertiesDialog::createLibrary()->run(&newName, NULL, NULL, NULL, this, getWorldEdit());
- }
- else {
- result = ScriptPropertiesDialog::createScript()->run(&newName, &newAnimgroup, &newTileset, &newId, this, getWorldEdit());
- }
- if (result) {
- try {
- markLock();
- }
- catch (FileException& e) {
- guiErrorBox(string(e.details), errorTitleFile);
- return 0;
- }
- try {
- if (world) getWorldEdit()->undo.preUndoBlock();
- setName(newName, srcWin, exWin);
- if (scriptType == SCRIPT_CODE) setDefault(newAnimgroup, newTileset, newId, srcWin, exWin);
- if (world) getWorldEdit()->undo.postUndoBlock();
- }
- catch (UndoException& e) {
- markUnlock();
- return 0;
- }
- markUnlock();
- return 1;
- }
-
- return 0;
- }
- int ScriptEdit::isHeaderModified() const { start_func
- return headerModified;
- }
- int ScriptEdit::isContentModified() const { start_func
- return contentModified;
- }
- Uint32 ScriptEdit::saveHeader(FileWrite* file) throw_File { start_func
- assert(world);
- assert(id);
- // clean if needed to based on modifieds- don't want to save
- // unclean data (this fixes memStatus)
- if (contentModified) {
- assert(!cached);
- cleanForCompile();
- }
-
- file->writeInt(id);
- file->writeStr(name);
- // @TODO: option to not save compilation results
- file->writeInt(contentModified ? memStatus : diskStatus);
- // @TODO: option to not save source
- file->writeInt(1);
- file->writeInt(scriptType);
- if (defaultAnimgroup) file->writeInt(defaultAnimgroup->getId());
- else file->writeInt(0);
- if (defaultTileset) file->writeInt(defaultTileset->getId());
- else file->writeInt(0);
- file->writeInt(defaultId);
- // @TODO: option to not save compilation results
- if (memStatus >= CODE_PARSED) {
- assert(functions);
-
- file->writeInt(functions->size());
-
- FunctionMap::iterator pos;
- FunctionMap::iterator end = functions->end();
- for (pos = functions->begin(); pos != end; ++pos) {
- string name = (*pos).first;
- file->writeStr(name);
-
- Function& func = (*pos).second;
- file->writeInt(func.numparam);
- if (func.numparam) {
- for (int param = 0; param < func.numparam; ++param) {
- file->writeInt(func.parameters[param].baseType);
- file->writeInt(func.parameters[param].subType);
- file->writeInt(func.parameters[param].flags);
- }
- }
- file->writeInt(func.returntype.baseType);
- file->writeInt(func.returntype.subType);
- file->writeInt(func.returntype.flags);
- file->writeInt(func.offset);
- }
- }
-
- return 1;
- }
- void ScriptEdit::saveContent(FileWrite* file) throw_File { start_func
- assert(world);
- assert(id);
-
- // clean if needed to based on modifieds- don't want to save
- // unclean data
- cleanForCompile();
-
- // @TODO: option to not save source
- file->writeInt(source.size());
-
- list<string>::iterator pos;
- list<string>::iterator end = source.end();
- for (pos = source.begin(); pos != end; ++pos) {
- file->writeStr(*pos);
- }
-
- // @TODO: option to not save compilation results
- if (memStatus >= CODE_COMPILED) {
- assert(bytecode);
- assert(links);
-
- file->writeIntBulk(bytecode, bytecode[0] + 2);
-
- file->writeInt(links->size());
- list<LinkEntry>::iterator pos;
- list<LinkEntry>::iterator end = links->end();
- for (pos = links->begin(); pos != end; ++pos) {
- LinkEntry& link = *pos;
- file->writeInt(link.type);
- file->writeInt(link.offset);
- file->writeStr(link.scope);
- file->writeStr(link.name);
- file->writeStr(link.wart);
- }
- }
- }
- void ScriptEdit::saveSuccess() { start_func
- headerModified = 0;
- contentModified = 0;
- diskStatus = memStatus;
- }
- void ScriptEdit::cachedContent(FileRead* file, int oldData) { start_func
- // If already cached..
- if (cached) {
- delete cacheFile;
- cacheFile = file;
- }
- else if (oldData) {
- delete file;
- }
- else {
- // Cache ourselves?
- if (!lockCount) {
- delete cacheFile;
- cacheFile = file;
- source.clear();
- delete[] bytecode;
- delete links;
- bytecode = NULL;
- links = NULL;
- cached = 1;
- }
- else {
- delete file;
- }
- }
- }
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