Commit History

Author SHA1 Message Date
  TenPlus1 2ca012e30b replace deprecated settexturemod with set_texture_mod 5 years ago
  TenPlus1 38232d5ef4 only spawn mob if player is within active area (useful for world anchors and force loaded areas) 5 years ago
  TenPlus1 26cc611ad4 dont spawn mobs if world anchor found nearby 5 years ago
  TenPlus1 1a85cf7e2c mobs cannot spawn within 8 blocks of player, update api.txt 5 years ago
  TenPlus1 06dbdb1c44 disabled the new raycasting line of sight due to mob attack issues 5 years ago
  TenPlus1 e4ca52fafb fix nil check 5 years ago
  TenPlus1 975175e7b8 fix mobs:line_of_sight() global function to use entity reference 5 years ago
  TenPlus1 0bc62cbf74 typo fix 5 years ago
  TenPlus1 392974e835 added new line_of_sight that uses raycasting when mt5.0 is found (thanks Astrobe) 5 years ago
  TenPlus1 ddbd403285 add stand_chance and animation force flag 5 years ago
  TenPlus1 55dda6da83 force defined model on activation instead of stored 5 years ago
  TenPlus1 a1d4e9bbfc add mobs:mob_reset_stick 5 years ago
  TenPlus1 8da3bb5cb1 add do_stay_near function, fix annoying pathfinding sounds and toolrank wear 5 years ago
  TenPlus1 d3f5ead4fa add new flight check function by taikedz 5 years ago
  TenPlus1 980a47bdab fix : to . 5 years ago
  TenPlus1 0015b01834 after_spawn fix... thanks GreenDiamond 5 years ago
  TenPlus1 78ef560852 fix nametag bug when self.follow is nil 5 years ago
  TenPlus1 487e037cc9 added mobs:force_capture() function, api now uses metatables thanks to bell07 6 years ago
  TenPlus1 aeb802ad40 forgot to revert testing returns, oopsie! fixed! 6 years ago
  TenPlus1 70d2f6399d fix nil error (thanks wziard) 6 years ago
  TenPlus1 47d8439913 add mobs:set_velocity(self,v) global, function 6 years ago
  TenPlus1 43026c374e add self.disable_falling switch for custom routines 6 years ago
  TenPlus1 51ab54bcfa remove self.gotten flip when using replace function, use on_replace inside mob def 6 years ago
  TenPlus1 897f4a547e reduce knockback on normal tools without actual setting 6 years ago
  TenPlus1 df63a37b08 and to or for jump counter 6 years ago
  TenPlus1 71669d3c59 if mob jumps against wall 4 times then turn, moved back to old line_of_sight function 6 years ago
  TenPlus1 e545cc80f4 tweak mob counter per area 6 years ago
  TenPlus1 e17f8811b1 added attack_chance to mob definition 6 years ago
  TenPlus1 6bf6e8fbd8 nil check on spawn collisionbox 6 years ago
  TenPlus1 afb7e01b91 tweak collision function 6 years ago