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- local S = ethereal.intllib
- -- wild onion
- minetest.register_craftitem("ethereal:wild_onion_plant", {
- description = S("Wild Onion"),
- inventory_image = "wild_onion.png",
- wield_image = "wild_onion.png",
- groups = {food_onion = 1, flammable = 2},
- on_place = function(itemstack, placer, pointed_thing)
- return farming.place_seed(itemstack, placer, pointed_thing, "ethereal:wild_onion_1")
- end,
- on_use = minetest.item_eat(2),
- })
- -- Define Onion growth stages
- local crop_def = {
- drawtype = "plantlike",
- tiles = {"ethereal_wild_onion_1.png"},
- paramtype = "light",
- sunlight_propagates = true,
- walkable = false,
- buildable_to = true,
- drop = "",
- selection_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
- },
- groups = {
- snappy = 3, flammable = 2, plant = 1, attached_node = 1,
- growing = 1, not_in_creative_inventory = 1
- },
- sounds = default.node_sound_leaves_defaults(),
- }
- --stage 1
- minetest.register_node("ethereal:onion_1", table.copy(crop_def))
- --stage 2
- crop_def.tiles = {"ethereal_wild_onion_2.png"}
- minetest.register_node("ethereal:onion_2", table.copy(crop_def))
- --stage 3
- crop_def.tiles = {"ethereal_wild_onion_3.png"}
- minetest.register_node("ethereal:onion_3", table.copy(crop_def))
- --stage 4
- crop_def.tiles = {"ethereal_wild_onion_4.png"}
- crop_def.drop = {
- items = {
- {items = {"ethereal:wild_onion_plant"}, rarity = 1},
- {items = {"ethereal:wild_onion_plant 2"}, rarity = 3},
- }
- }
- minetest.register_node("ethereal:onion_4", table.copy(crop_def))
- --stage 5
- crop_def.tiles = {"ethereal_wild_onion_5.png"}
- crop_def.groups.growing = 0
- crop_def.drop = {
- items = {
- {items = {"ethereal:wild_onion_plant 2"}, rarity = 1},
- {items = {"ethereal:wild_onion_plant 3"}, rarity = 2},
- }
- }
- minetest.register_node("ethereal:onion_5", table.copy(crop_def))
- -- growing routine if farming redo isn't present
- if not farming or not farming.mod or farming.mod ~= "redo" then
- minetest.register_abm({
- label = "Ethereal grow onion",
- nodenames = {"ethereal:onion_1", "ethereal:onion_2", "ethereal:onion_3", "ethereal:onion_4"},
- neighbors = {"farming:soil_wet"},
- interval = 9,
- chance = 20,
- catch_up = false,
- action = function(pos, node)
- -- are we on wet soil?
- pos.y = pos.y - 1
- if minetest.get_item_group(minetest.get_node(pos).name, "soil") < 3 then
- return
- end
- pos.y = pos.y + 1
-
- -- do we have enough light?
- local light = minetest.get_node_light(pos)
- if not light
- or light < 13 then
- return
- end
-
- -- grow to next stage
- local num = node.name:split("_")[2]
- node.name = "ethereal:onion_" .. tonumber(num + 1)
- minetest.swap_node(pos, node)
- end
- })
- end -- END IF
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