123456789101112131415161718192021222324252627282930 |
- -- add lucky blocks
- local function growy(pos, player)
- local dpos = minetest.find_node_near(pos, 1, "group:soil")
- if dpos then
- bonemeal:on_use(dpos, 5)
- end
- end
- if minetest.get_modpath("lucky_block") then
- lucky_block:add_blocks({
- {"lig"},
- {"dro", {"bonemeal:mulch"}, 10},
- {"dro", {"bonemeal:bonemeal"}, 10},
- {"dro", {"bonemeal:fertiliser"}, 10},
- {"cus", growy},
- {"nod", "default:chest", 0, {
- {name = "bonemeal:mulch", max = 20},
- {name = "bonemeal:bonemeal", max = 15},
- {name = "bonemeal:fertiliser", max = 10},
- }},
- })
- end
|