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- // Copyright 2008 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include "Common/CommonTypes.h"
- namespace TextureSampler
- {
- void Sample(s32 s, s32 t, s32 lod, bool linear, u8 texmap, u8* sample);
- void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8* sample);
- enum
- {
- RED_SMP,
- GRN_SMP,
- BLU_SMP,
- ALP_SMP
- };
- } // namespace TextureSampler
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