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- #pragma once
- #include "Common/Assert.h"
- #include "Common/MathUtil.h"
- #include <cmath>
- namespace SW
- {
- // Copies a region of source to a region of destination, performing nearest-neighbor rescaling
- template <typename T>
- void CopyRegion(const T* const source, const MathUtil::Rectangle<int>& srcrect, const int src_width,
- const int src_height, T* destination, const MathUtil::Rectangle<int>& dstrect,
- const int dst_width, const int dst_height)
- {
- ASSERT(srcrect.top >= 0 && srcrect.bottom <= src_height);
- ASSERT(srcrect.left >= 0 && srcrect.right <= src_width);
- ASSERT(dstrect.top >= 0 && dstrect.bottom <= dst_height);
- ASSERT(dstrect.left >= 0 && dstrect.right <= dst_width);
- int copy_width = dstrect.GetWidth();
- int copy_height = dstrect.GetHeight();
- double x_ratio = srcrect.GetWidth() / static_cast<double>(dstrect.GetWidth());
- double y_ratio = srcrect.GetHeight() / static_cast<double>(dstrect.GetHeight());
- for (int y_off = 0; y_off < copy_height; y_off++)
- {
- for (int x_off = 0; x_off < copy_width; x_off++)
- {
- int dst_x = dstrect.left + x_off;
- int dst_y = dstrect.top + y_off;
- int dst_offset = (dst_y * dst_width) + dst_x;
- int src_x = srcrect.left + static_cast<int>(std::round(x_off * x_ratio));
- int src_y = srcrect.top + static_cast<int>(std::round(y_off * y_ratio));
- int src_offset = (src_y * src_width) + src_x;
- destination[dst_offset] = source[src_offset];
- }
- }
- }
- // Copies the entire image from source to destination, performing nearest-neighbor rescaling
- template <typename T>
- void CopyRegion(const T* const source, const int src_width, const int src_height, T* destination,
- const int dst_width, const int dst_height)
- {
- MathUtil::Rectangle<int> srcrect{0, 0, src_width, src_height};
- MathUtil::Rectangle<int> dstrect{0, 0, dst_width, dst_height};
- CopyRegion(source, srcrect, src_width, src_height, destination, dstrect, dst_width, dst_height);
- }
- } // namespace SW
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