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- // Copyright 2017 Dolphin Emulator Project
- // SPDX-License-Identifier: GPL-2.0-or-later
- #pragma once
- #include <thread>
- #include <QObject>
- #include "Common/CommonTypes.h"
- #include "Common/Flag.h"
- #include "InputCommon/InputProfile.h"
- class HotkeyScheduler : public QObject
- {
- Q_OBJECT
- public:
- explicit HotkeyScheduler();
- ~HotkeyScheduler();
- void Start();
- void Stop();
- signals:
- void Open();
- void EjectDisc();
- void ChangeDisc();
- void ExitHotkey();
- void UnlockCursor();
- void ActivateChat();
- void RequestGolfControl();
- void FullScreenHotkey();
- void StopHotkey();
- void ResetHotkey();
- void TogglePauseHotkey();
- void ScreenShotHotkey();
- void RefreshGameListHotkey();
- void SetStateSlotHotkey(int slot);
- void IncrementSelectedStateSlotHotkey();
- void DecrementSelectedStateSlotHotkey();
- void StateLoadSlotHotkey();
- void StateSaveSlotHotkey();
- void StateLoadSlot(int state);
- void StateSaveSlot(int state);
- void StateLoadLastSaved(int state);
- void StateSaveOldest();
- void StateLoadFile();
- void StateSaveFile();
- void StateLoadUndo();
- void StateSaveUndo();
- void StartRecording();
- void PlayRecording();
- void ExportRecording();
- void ToggleReadOnlyMode();
- void ConnectWiiRemote(int id);
- #ifdef USE_RETRO_ACHIEVEMENTS
- void OpenAchievements();
- #endif // USE_RETRO_ACHIEVEMENTS
- void Step();
- void StepOver();
- void StepOut();
- void Skip();
- void ShowPC();
- void SetPC();
- void ToggleBreakpoint();
- void AddBreakpoint();
- void SkylandersPortalHotkey();
- void InfinityBaseHotkey();
- private:
- void Run();
- void CheckDebuggingHotkeys();
- void CheckGBAHotkeys();
- Common::Flag m_stop_requested;
- std::thread m_thread;
- InputProfile::ProfileCycler m_profile_cycler;
- };
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